Follow TV Tropes


Heartwarming / Donkey Kong Country

Go To


  • The part at the end of DKC when Donkey and Diddy are at the treehouse having fun with each other is quite heartwarming.
    • Earlier, when they enter the banana hoard (that room that normally triggers the "failure" cutscene due to the entire stash of bananas being stolen) and they find their huge mountain of bananas returned to them.
  • When you 102% Donkey Kong Country 2, Cranky swallows his pride and admits he was wrong about Diddy not being cut out to be a game hero. He goes on to say he must take after himself and DK, subtly complimenting both of our favorite apes at once.
    • Also the cinematic for the game's 100% ending. Diddy and Dixie watch Crocodile Isle sink into the sea with the rescued DK, who has an arm around his little buddy and is carrying Dixie up on his shoulders. No spoken dialogue is needed to convey how proud he is of the younger kongs.
    • Advertisement:
    • The fact that so much of the promotional artwork for the game has Diddy and Dixie holding hands throughout their adventure.
  • In the manual for DKC2, Cranky complains that Expresso and Winky didn't reappear because he liked them. Of course, he'd never admit it if they were still in the game.
  • The ending of Donkey Kong 64 has a moment where DK falls asleep waiting for a very slow moving Cranky. It's only when DK is asleep that Cranky shows his soft side by patting DK gently on the head.
  • Diddy's ending in Donkey Kong Country Returns. After he flies into space and bangs his head into the moon, he falls back down to Earth unconscious where DK is waiting to catch him. Diddy immediately hugs the big guy.
  • Cranky Kong finally joins Donkey Kong's journey in Donkey Kong Country: Tropical Freeze, instead of just sitting around whining about past games.
    • The ending has all four kongs celebrating by playing music together.
  • The fact Nintendo made a special announcement trailer for the portable and console trilogies returning to Virtual Consoles after mysteriously disappearing in 2010 shows a great deal of caring for fans; just look at the comments to see how many people are celebrating! They even retained Rare's logo in the ports, even though the company is now owned by Microsoft and Nintendo, as full rightsholder, could easily remove it.

Animated Series

  • The ending of "Speed"; DK is apologizing to Candy that his duties to protect the island always seem to get in the way of their dates. Candy, however, assures him that it's no big deal in song.
    "Sometimes I feel like I'm in the way / But I know he's out there, saving the day"
  • When Skurvy and Klump are reunited in the show.
  • The episode "Speak No Evil, Dude"; DK is given a Sadistic Choice where he has to either stop the entire island from being blown up or save Diddy by finding him an antidote for a life threatening disease. DK resolves to somehow do both because, to him, the island isn't worth living on without his little buddy.
  • Dixie and Klump's friendship in "Klump's Lumps," and how Klump couldn't bring himself to betray her.
  • Just the fact that DK's nickname for Diddy is "little buddy," which is something taken right from the DKC manual.
  • Advertisement:
  • The entire treasure hunt episode is one for DK. He initially refuses to go so he doesn't miss a date with Candy and only agrees when he realizes the treasure could be used to buy a fantastic present for her. And at the very end when the treasure is a dud:
    Candy: Well, there goes my dream of buying the barrel factory.
    DK: And there goes my dream of buying it for you. But who needs treasure when we've got each other?
    [the two share their only uninterrupted kiss in the series]
  • After everything DK went through in "Kong For A Day", Cranky not only feels he Was Too Hard on Him when they're under attack, but he already thought ahead in case DK got too weak from a lack of bananas, revealing the suitcase he gave him was full of them.
    Cranky: I couldn't let you go without packing you a couple of bananas for the road.
    DK: Let me at 'em!
  • In "Vote for Kong-fidence", Bluster demands a fair election for the position of future ruler of Kongo Bongo Island. Inka Dinka Doo agrees and says everyone is allowed to be a candidate. Unfortunately, that means King K. Rool is a candidate, too. After tricking DK into being a bully so that no one will vote for him, K. Rool is sure to win the election, but he caves into his evil ways, making everyone vote for DK instead. But no one wins since it's a tie and the tie-breaker is Krusha. And who does Krusha vote for? Donkey Kong. Why? Because DK promised not to hit him during his campaign.
  • "Oragantnotango" King Rool won the dance off and gets to make one wish on the crystal coconut as he does so DK feels bad for losing. Cranky actually comforts DK by telling him that it's not his fault which is nice to for a change usually when DK messes up Cranky usually yells at him or hits him but here he actually comforts DK by telling him that it's not his fault. Which is very sweet of Cranky.


How well does it match the trope?

Example of:


Media sources: