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  • Personifying these sorts of battles is pretty much the entire point of Kantai Collection.
  • World of Warships flat out runs on this trope. Players are able to command a wide variety of World War I and World War II warships. Nations included include the United States, Imperial Japan, the Soviet Union, Germany, Great Britain, Commonwealth Nations such as Australia, Poland, France, Italy, and both the Republic of China and People's Republic of China.
  • WarGames Defcon 1 have plenty of levels featuring battles between the NORAD and WOPR navies, in missions set in the Bering Sea, the Russian Coast, Hong Kong, and various locations close to the sea.
  • War Thunder has this as one of the game modes, which works similarly to World of Warships. Torpedo boats and gunboats will duke it out in fast-paced close-to-medium range battles (i.e. from point-blank to about 4 km), while destroyers, cruisers and battleships will require a more patient playstyle and skill in long range gunnery (it's possible to hit opponents well beyond 10 km).
  • Battlestations Midway brings in more World War II naval combat action, with the single-player story focusing mostly on battles fought after Pearl Harbor, all the way to the Battle of Midway.
    • It's sequel, Battle Stations Pacific, focuses on the subsequent naval battles from Guadalcanal to Okinawa, of which more than half involve surface actions between warships of different sizes. It even includes a Japanese campaign with Alternate History versions of the same battles, plus several new ones entirely.
  • World of Warcraft: The opening cinematic of Mists of Pandaria has an Alliance and a Horde ship fighting and sinking each other with two survivors washing up on shore.
  • From the Depths: One of the first things players do is design a boat and fight other boats. The game is filled with surface naval combat action. Designs run the gamut from tiny dinghys with a single cannon, to double-masted broadsiding brigantines, to shielded laser-spamming submersible battleships, and everything in between.
  • The Naval Ops series is generally set on an alternate Earth circa 1940, with a starting tech level to match. The player starts with a single destroyer of the era and may eventually design UFO-launching carriers, catamaran battleships with decks full of 60cm guns, laser frigates, or whatever their heart desires to sink fleet upon fleet of enemy vessels.
  • Treasure Planet: Battle at Procyon is late 18th to mid 19th century naval combat only IN SPACE! The game also allows for very large naval battles, especially in certain open maps.
  • Pacific Fleet and Atlantic Fleet are turn-based games that allow players to pit different World War II warships against one another. Pacific Fleet allows you to see how an Iowa would fare against the Yamato, while Atlantic Fleet allows you to replay the Battle of the Denmark Strait and sink the Bismarck with the HMS Hood. Atlantic Fleet even includes two battleship classes that were never completed in Real Life (Lion for the Brits and H-39 for the Germans).
  • Empire: Total War and Napoleon: Total War allow you to engage in large-scale battles between sailing ships, while the Fall of the Samurai DLC for Total War: Shogun 2 moves the action to the late 19th century, with first wooden and then ironclad steamships duking it out (Napoleon also has steamships and ironclads, but those appear so late in the game they don't really matter).
  • The appropriately named Rule the Waves simulates the naval arms races of the pre-dreadnought and later dreadnought era. As the head of a Great Power navy, the player has to design all the ships in their fleet, trying to stay on the cutting edge of naval technology, while also balancing tensions with other Great Powers. Eventually you'll be forced into war, in which you fight all kinds of naval battles, from single ship raiding to gigantic fleet battles.
  • Ultimate Admiral: Age of Sail is a strategy game set during the age of sail where you control a fleet of sailing ships and take, sink, or burn the enemy's fleet of sailing ships.
  • Ultimate Admiral: Dreadnoughts is a strategy/ship design game that allows you to build your own steam-era warships and then pit them against the enemy's proceduralally generated ship designs. The ship designer is flexible enough for you to faithfully recreate many real-life ships or create something completely unique, and then watch them do battle in glorious 3D real-time battle.
  • Waves of Steel is what happens when Naval Ops is injected with undiluted essence of Tengen Toppa Gurren Lagann. It's a ship combat game that goes hard into the wacky nonsense end of the scale, having been described as "Earth Defense Force but with ships."

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