Going to start listing tropes I think aply and the reasons why. Will update list as I figure out more.
: The dash button is basicly this, Raikoh (and the others) turn into a gust of wind that moves quickly in the derction your moving before turning back.
: There are over 30 weapons in the 1st game, including light/heavy swords, staffs, dual blades and one that looks like a giant metal pinweel... that last one is more useful then you would think beleave it or not, and Raikoh can use all of them like it's second nature. Sadly he only uses swords in the 2ed game. (After rereading this trope I'm not sure if it aplys, does it?)
: Raikoh can do this in the 1st game with some weapons, including dual axe/scythes. Tsuna in the 2ed game can take apart his double bladed katana for some dual wielding action, and also has a snap out arm blade on his left arm for a totle of THREE blades...
: Sadamitsu's weapon, also a somewhat creepy little girl with ice/water elements.
: Tsuna, he has a rough desposition, plays very much like Raikoh, and he's lightning/earth element.
The Big Guy
: Kintoki, don't beleave me? Look up a pic of him then come back and tell me he's not the big guy. Also, An Axe to Grind
, a very big axe... that's sometimes on fire.
The Smart Guy
: Suetaki, he's also a talking floting tree... yaaa, I don't know what to say other then that, I mean come on, TALKING FLOTING TREE!
: Crimson King to Raikoh, an Oni demon with lots of flowing red hair that wields a huge stone kanabo, you meat him in a early stage in the 1st game when he wakes up, at this point he can easaly kick your ass. Later in the game you get a dual stage where it's just you vs him, you beat him, but he is not killed. In the 2ed game he shows up as a Bonus Boss
that's as strong if not stronger then the end boss, he can be fought with any of the 6 warriors, but you get an extra cutscene if you beat him with Raikoh. Still not dead, meny people hope he's in Otogi 3... if there ever is an Otogi 3. Oh, and he sounds like Mojo Jojo, I kid you not.
The Four Gods
: The Japanese version is used for the magic system, with each house represnting a god and it's element. Note: They seem to be using the Chinese version of Byakko, which is Metal (ingame shown as Lightning), instead of the Japanese version, which would be Earth... I have no clue why they did that though. Kohryu is also in the game as Ouryu, but can't be used by the player the same way you can't use Void.
: Raikoh in the 1st game, he's fast, can smash a demon twice or more his size though a wall, and can launch powerful magic attacks. You can use weapons that focus on one of these aspects, but overall Raikoh is best when he can use all three.
: Raikoh is reduced to this for the 2ed game, he can no longer use the strongest magic, and the much smaller weapon selection weakens him a bit, but he still has some Lightning Bruiser
to him, as he can walk into almost any stage and beat it without trouble, even if the stage is ment for another warrior. Tsuna is also a Mario, he's almost exactly like Raikoh in the way he moves and handles, but theres a twist to him, the way his weapon works makes him good at crowd-control, agenst lots of small enemys he's a beast, but larger enemys can give him trouble.
: Sademitsu all the way, she has the best movement speed, has the shortist delay between dashs, can keep attacking as long as you keep hitting the light attack button, and does not take hits very well (I think she has even less defence then Seimei, can't remember for sure).
: Kintoki, he has the worst speed, the worst jumping abilty, can only use the weakest magic, but he has so much health that he can survive an attack that one-shots every other warrior, and his melee is so strong that he can kill a boss enemy thats supposed to be immune to melee in two hits... damn, just damn.
: Suetaki and Seimei, they both rely on magic to do most of there dirty work, the difernce between the two is that Suetaki can melee if he has to because his weapon gives him a wide range, while Seimei can mostly only use magic, but Seimei can double-tap her spells, firing two full powered shots one after the other AND can use spells even Suetaki can't use, one of which is bar none the strongest spell in the game.
: The end boss of the 1st game has 3 forms, he starts in human form, becomes dragon-like with scales and horns, and then... I can't remember what his last form was like but I know he had one. Intrestinly he never changes into a giant monster, all his forms are humanoid, just with deferent skins and a huge jumps in power.
Heroes Prefer Swords
: Subverted in the 1st game where Raikoh can use meny types of weapons, sadly played straight in the 2ed game where he only uses swords. One of the only things that the 2ed game didn't do better then the 1st.
: Tsuna uses a double katana made from his old katana and the katana of a slain friend. Also a Bifurcated Weapon
Improbable Weapon User
: Suetaki uses what can only be described as a floting wagon-wheel as a weapon, it is surprisingly effective.
Paper Fan of Doom
: Seimei Dual Wield
's these, there not very strong by game standerds, but by real life standerds they would be the deadliest melee weapons ever.
Carry a Big Stick
: The Crimson King carres around a stone Kanabo so big you could use it as a support beam for a house.
Katanas Are Just Better
: Almost completly Subverted, in the 1st game theres only one sword that resembles a katana, and while it is a good early game weapon, it gets outclassed by the weapons you can get later. In the 2ed game the only person who uses katana is Tsuna, and it's a Double Weapon
most of the time, not to mention his starting weapon, his 2ed and 3rd weapons look nothing like katana.
: The Orchid Malevolence, a crimson red bladed sword covered in purple flames that can kill anything in one hit. The catch? In saps all of your health while it is held, turning you into a One-Hit-Point Wonder
: The Moonlight Sword, not only does it have some of the best stats, but when you do a standing heavy attack the sword unleshes a Moonlight Wave that does incredible damage, one-shoting most enemys and crippling bosses. Makes a Cameo in Ninja Blade
as the strongest heavy sword.
: Raikoh, Tsuna, and Seimei can do this. Kintoki can only jump once. Sademitsu can jump three times. And Suetaki... he can jump as much as he wants to.
: The five houses are this.
Playing with Fire
: The House of Suzaku, The Phoenix
, luanchs Phoenixes made of fire. Kintoki is this element, though he doesn't act to much like a fire type and isn't very good with magic anyway.
Making a Splash
: The house of Genbu, The Butterfly?(should be Snake and Turtle), makes a cloud of butterflys made of water that knocks away enemys. Sademitsu is this element, she fits it well, in fact one of her alt costumes turns her entire body into see though water.
Blow You Away
: The house of Soryu, The Dragon, shoots dragons that home in on enemys. Suetaki is this element, he fits it very well, as he is the only warrior that can jump as meny time as you want, so you'll spend most, if not all of your time in the air.
Shock and Awe
: The house of Byakko, the Chimera?(should be Tiger), brings down lightning. Tsuna is this element, he can apperintly generate electicity from his body, so much so that he gets used as a living generater at one point in the game.
Power of the Void
: The house of the Void... Duh. Has no spells as you can't use it, and the few enemys that have this element are just resistent to all magic spells.
: Suzaku/Fire is red, Genbu=Water Is Blue
, Soryu=Wind is Green
, Byakko/Lightning is blue or yellow depending on the charge of the spell, Void is black.
theres alot more but my mind has decided to forget 90% of the trope names, so I'll have to get back to this.
edited 14th May '11 5:26:23 PM by Kohryu
"Everything is what it is, and will be what it will be." Some Zen for you from Kohryu.