These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Alternative Character Interpretation: The second game makes you think about the first game and what Revan's real motivations were, especially in light of the test given by the Star Map computer in Kashyyk.
Anti-Climax Boss: Kreia/Darth Traya in the second game can be one. Sure, she hovers three lightsabres in front of you, but all you have to do is sidestep them, then hit her a few times. It really depends on how much you've leveled yourself by the time you get there. Her health is three times yours, and at higher levels that's a number reaching up to 1000. Still, her floating lightsabers aren't that tough. Nihilus counts, too. For a guy touted as an utter monster, a decently equipped party will tear him apart in under a minute. This is justified in-game, though: Nihilus is a wound in the Force, as is the player. When he tries to feed on the player, naturally it backfires and he's a lot weaker.
Darth Nihilus from the same game. He's the not Final Boss, but plotwise, his stronger than Sion and he cut Kreia off from the force, and he goes down way too easily for his build up.
Awesome Ego: Assessment: HK-47 is egoistical braggart that mocks everyone but the Revan and The Exile, and frequently boosts of his exploits and abilities. Fans love him for it.
Base Breaker: Most fans either adore Carth to pieces or outright loathe him.
The MMO coming out instead of a third single-player game. Cue cries of "Ruined!" as soon as the announcement was made.
KotOR II as a whole. It is often considered to be either a horribly incomplete mess, or a sufficiently awesome sequel; perhaps better than its predecessor.
Some of the people who criticize the game even say that it could have been better than KotOR if Obsidian was actually given enough time to finish the game. Or allowed to patch it like they wanted after its release.
Canon Sue: Revan is frequently praised by allies and enemies alike. It makes a fan wonder who they really were not as a Sith, or a Jedi, or a leader, but as a man.
Complete Monster: Darth Nihilus from the sequel is an Eldritch Abomination who drains the force energy of entire planets to sustain himself, and while that might seem somewhat justifiable considering he has to do it in order to survive, he also augments it with pure sadism: after obliterating the Jedi gathering on Katar and taking a good deal of the Miraluka with them, he finds Visas Marr and makes her his apprentice- mutilating her face in a cruel mimicry of eye sockets, and mind raping her into submission to seal the deal.
The terentatek. To wit, they almost never miss, even if you have a high defense, hit hard enough to kill your character in about five hits, have a chance at Force pushing you, poisoning you, and are resistant (but thankfully not immune) to Force powers.
Unless you're able to get them with adhesive grenades and frag them into oblivion.
The Guardian Droids in the ruins on Dantooine. Their defense is so high that your party will miss two out of three times, and if they do hit it might just bounce off. They use stunning moves in addition to fairly accurate blaster fire. Finally, they have an abnormally high save rate (for droids), meaning Droid Stun will only work occasionally. This is another instance where grenades make the fight infinitely easier... if you still have ion grenades.
Strangely, their high defense is against energy attacks. Their defense against physical attacks is significantly lower. So if the player saved a couple of their old vibroblades...
Disappointing Last Level: The first game as it ends on a level of Cut-and-Paste Environments with lots of pointless combat (more than the rest of the game even!). The second game is also a major offender, with its last act that is missing most of its content (and sense) thanks to Executive Meddling. It's more or less you, alone on a planet where there is nothing to do but mow down bad guys with your awesome Force Powers until you get to the final boss.
Assessment: HK-47 is far more interesting than any meatbag.
Several fans wanted Luxa as a squadmate or an NPC-type ally, despite her limited screen time.
Esoteric Happy Ending: The first game's Light Side ending rings hollow when you remember that Revan now has to deal with the fact that not only was their entire life prior to The Reveal a total lie, but that the entire conflict was entirely their fault!
Any high enough party with at least a Jedi Player Character and one Jedi follower.
The "destroy droid" spell against any hostile droid.
Force Wave will force push, stun and kill any enemies in front of you - in any number.
Exile's Force energy recovery rate effectively makes her a physical goddess by the time Malachor V is reached (to the point that subsequent novel writers of the character simply ignore it).
God-Mode Sue: Without a doubt, Revan qualifies for this, especially at the end of the game when Malak tells them that they are more powerful now than they ever were as a Sith Lord. Absolutely everyone, friend or foe, speaks of how great Revan is in some regard, whether it be their limitless charisma, superb leadership, phenomenal abilities in battle, their vast militaristic knowledge, etc. Even Mandalorians, who Revan nearly made extinct, will praise them (especially Canderous). The Exile qualifies with them being able to defeat a world eater (who also qualifies for this), an immortal and a person cunning enough to manipulate absolutely everyone in the game, be they good, bad, neutral or unsure.
...and of a person cunning enough to manipulate absolutely everyone in the game by a person literally capable of subconscious mind control of potentially anyone in the known universe, including aforementioned opponents.
Harsher in Hindsight: All of it after you've made a run or two through Star Wars: The Old Republic. Every victory you or your party members accomplish is used for targetpractice or a sick, twisted joke by the era of the MMO. Even your Player Character ends up charging in on an ill-prepared "plan" to stop the Sith Emperor and loses, is subject to Mind Rape by the Sith Emperor for 300 years, the Sith come back and curb-stomp an unprepared Republic anyway, and Revan ends up an insane, Omnicidal Maniac that has to be put down like a rabid mutt by the Imperial faction.
Ho Yay: Atton and Visas' dialogue doesn't change too much with the gender of the Exile. Both of them are still very protective of a same-sex Exile, Kreia blackmails Atton the same way, and Visas is just as devoted. (Although Atton is pretty glad when a male Exile finds clothes, which is the opposite of his reaction to the female Exile doing so. Though on the other had, Atton and a male Exile still play strip-pazaak.)
It Was His Sled: Your character in the first game is Revan with his/her memories erased. One of the most famous spoilers of the game's generation.
Among many fans, Revan can beat anyone. Anyone. Just google Revan into Google Images, and you will get at least 5 Demotivational posters saying "Revan. Because Vader was a pansy."
In The Old Republic MMO forums, the Star Wars Discussion forum is filled with "Revan vs. X" threads. Just to dethrone Revan's status as a Memetic Badass, there are multiple polls of "Revan vs. Palpatine" or some ridiculous fight Revan cannot win, one of the most unfair ones being "Revan vs. The Emperor of Mankind". The fans decided that Revan would win.
Moral Event Horizon: Dark Side characters can choose to do this. Forcing Zalbaar to kill Mission is probably the worst example. As far as villains go: "Wipe this pathetic planet from the face of the galaxy." Some context: The villain's Mooks have not been able to find one person who crashed in an escape pod down in the lower levels of the planet. So he has the entire planet razed.
The screeching of the tach on Kashyyyk, particularly when you're trying to concentrate on what Jolee Bindo is saying to you by his home and the noisy little bastards keep drowning him out.
Bao-dur's remote. If you tell it to stop moving, it will make an annoying series of beeps and won't freaking stop until you let it move around again.
Never Live It Down: Disciple's Sarcasm Blindness during one scene. Fandom forgets that he actually figured out Revan's strategy before Kreia forces him to forget and apparently don't notice his criticisms of the Jedi, or that the Jedi he "fanboys" is the one they kicked out. The fact that a lot of his content never made it into the game doesn't help him either, so he usually ends up portrayed as a naive and nerdy doofus.
Malak at the endgame in the first one can be this if you haven't done your build right. Going Light Side Scoundrel/Consular is one example, as you have very few hit points compared to, say, a Soldier/Guardian, and most of your damage comes from stunning your enemies and doing loads of sneak attack. Problem is, Malak's got very high saves and will almost always make his saving throws against your Force attacks.
In the sequel, Vrook or Zez-Kai Ell on the Dark Side path, whichever you fight first.
The endgame of Nar Shaddaa, which is deeply in love with forcing one- or two-person teams of PCs to deal with obstacles that would be challenging for the party as a whole. And many of said challenges are immediately preceded by long cutscenes with no autosave afterwards, potentially forcing the player to sit through them repeatedly.
Manaan. Lots of running around, little fighting, and plenty of endlessly looped Selkath speech audio as you develop eyestrain reading all the subtitled text. You will be tempted to murder every Selkath in the house by the time you're done.
Taris is loathed by many due to being a Marathon Level. The level involves spending a huge amount of time running around many areas (including the Uppercity, Lowercity, Undercity and its sewers, as well as the Black Vulkar base) to track down Bastila. Later, you need to break into a Sith base and infiltrate Davik's estate to steal the Ebon Hawk so you could get off Taris. Eventually it is followed by a mandatory gun turret mini-game. Due to the low level cap (20) in the first game, many players prefer saving the levels of their character at this point so they could gain more level as a Jedi later on, which makes completing Taris even more difficult.
Player Punch: Remember all the people you helped directly or economically on Taris? Nearly all of them got killed in the ensuing bombardment.
Star Wars: The Old Republic takes this punch to the gut even further. Remember those people in the Undercity you helped discover the way to their Promised Land? Good news was that they they survived the bombing and found the Promised Land. Bad news was that all the droids and technology there was rendered non-operational when the bombing cut off the power. Then the Rakghouls mutated so they could breed independently, instead of being created solely through infection. Then several generations later, they ran out of anti-rakghoul serum. The final survivors were barely literate and sterile, due to long-term exposure to toxic radiation.
The Scrappy: Disciple is often compared unfavorably to both the Handmaiden (who he replaces as a party member if the Exile is female) and Atton (as the two possible love interests for a female Exile), since he is not as well-developed or dynamic a character as either.
Tier-Induced Scrappy: In addition to the above, gameplay wise he's a much weaker character and the bonuses (very minor compared to the Handmaiden's wisdom to AC) he gives are far inferior to what the Handmaiden can offer.
Scrappy Mechanic: Whose bright idea was it to make nearly every chest and loot drop completely random?
The Woobie: Juhani. The very first time you talk to her, you want to comfort her and reassure her that her life isn't over because of one mistake. That's before you learn all the rest: the details of her traumatic childhood, how she had trouble making friends when she joined the Jedi Order and spent time mostly by herself, and how one of the few friends she did make had his heart broken after he confessed his love for her and that she feels terrible about how much it hurt him to hear that she didn't share his feelings because she's gay. It's difficult to imagine anybody not wanting to hug her, tell her that everything's going to be all right, that things will be better from now on, and that not everything she feels guilty about is her fault.
Jerkass Woobie: Kreia is a nihilistic jerk, but she didnít deserve the beating and implied rape that Darth Sion gave her.
Visas Marr in the second game is another example. She saw her whole world and everyone on it wiped out and given that she was force-sensitive, she didn't just see it happen, she felt it too. After that she was taken as an apprentice but the same Humanoid Abomination that was responsible for the destruction. She eventually felt someone through the Force (namely the PC) that had felt the same kind of loss she had and if the PC is male, fell in love with him. However she is then told her master to kill the PC. After you defeat her she is so broken by her time under Nihlus that she flat out begs you to kill her. Even after you spare her and let her join your crew she reacts with confusion to the PC simply asking if she's all right, stating that it has been a long time since anyone asked her that. Her awkward response to the question implies that not only has it been long time since anyone showed her any concern but she has spent so long under Nihlus that she is unused to even such simple kindnesses.
Chantique the slaver is a leader of the slaving operation Crucible and as the Magister Impressor is responsible for educating and teaching new slaves. Chantique proudly presides over a legacy of misery and torment, forcing slaves to battle one another in pointless gladiator fights, with one slave in particular having to carry the memories of every other slave who had ever suffered in the past. After the slave's suicide, Chantique proceeded to mock his would-be savior on the meaninglessness of his death. A brutal sadist who was not above outright murdering her vicitms, Chantique also possessed a grudge against her old rival Jarael and stopped at nothing to make her suffer and destroy all the relationships she had formed. The crowning moment of cruelty for Chantique was seeing that ever since she rose to lead Crucible, she celebrated by having one of her old schoolmates buried alive. When she learned her father was coming to collect her old classmates, Chantique buried them all and gleefully mocked him that he should have taught them how to hold their breath.
Demagol, born as Antos Wyrick, became one of the most feared and loathed beings in Mandalorian history. Known as 'The Flesh carver', Demagol hungered to learn the secrets behind the Force by torturing the Jedi who fell into his grasp, even the children when children are honored and protected by Mandalorians. The experiments would often end in excruciating vivisection. Revealed to have once sold his own daughter into slavery at Crucible, when faced by her after stabbing her in the back, Demagol snarled he only wanted "The good ones. The ones that worked!. Combining a complete lack of empathy with sadistic scientific curiosity, Demagol stands as a unique monster in the Star Wars franchise and centuries after his death, his name had become a curse to the Mandalorians.
Haazen began his career in evil as a failed, jealous Padawan who murdered his former best friend Barristan Draay during the Great Sith War. His body rebuilt and scarred, Haazen's soul became as twisted as his outward appearance. Ruthlessly manipulating other Jedi into murdering their own Padawans, Haazen had Coruscant bombed from orbit to initiate a war that would allow him to destroy and rebuild the Sith and Jedi orders while ruling them from within. Haazen kept the true leader of the Convenant and the only one who might have stopped him in a state of horrible suspended animation where she could perceive every atrocity he manipulated her son in to committing, including the deaths of children. A man defined by jealousy and hatred, Haazen's grand goals of plunging the galaxy and causing the deaths of countless innocents while perverting the Jedi Order towards darkness were nothing more than an attempt to feed his ego and spit on the grave of Barristan Draay.
Crowning Moment of Heartwarming: Zayne Carrick telling Gryph that he's going to be a Jedi of the People and not let people who slip through the cracks suffer because of the Jedi Council's high handedness. Effectively choosing his friends over a Jedi Knighthood.
Gryph telling the Jedi Covenant that they never knew Zayne at all if they ever believed he could hunt them down and murder them.
Zayne and Shel's reconcilliation in Knights of Suffering, especially considering the fact that she was planning to kill him less then 15 minutes earlier. Her crying into his shoulder while hugging him probably helped to establish this atmosphere.
Evil Is Sexy: Chantique's outfits are eerily similar to some of the stuff Emma Frost wears, as well as dominatrix outfits in general.
Fan-Preferred Couple: Zayne and Jarael. At least, they started out as this since fans thought Zayne would end up with Shel. Safe to say the last issue made a lot of fans happy.
Harsher in Hindsight: The Jedi Covenant see a vision of a Sith lord dressed in a red environmental suit. At first, and given the events later, they're considered to have interpreted the vision wrongly. Alek wears one at the end of the flashpoint arc. The comic even calls attention to it.
After preventing the orbital bombardment of Serroco from being a total holocaust by calling in bogus tornado warnings and causing the native aliens to retreat to underground bunkers, Carth tells Zayne that "I hope, if it comes down to it, that someone would play the same trick on my family." He later loses a wife and son when his own captain defects and glasses his homeworld.
Moral Event Horizon: Chantique crosses this during Destroyer, when she mindrapes Zayne, screws with his head, forces him to kill his friend, and causes him to drive Jarael away. Adding to the cruelty is the fact that Zayne fails to realize that he's been played until right after it's too late. Not even the fact that her father sold her into slavery, or the fact that Jarael doublecrossed her justifies the cruelty she shows Zayne during those two issues.
Raana Tey does when she tries to manipulate Shel into killing Zayne. Before she was kind of sympathetic, as her madness was caused by her guilt for what she had done. Manipulating an innocent girl into trying to kill an innocent man caused this troper's views to switch from pity to "Kill this *** now."
Nightmare Fuel: Demagol's experiments. The Exgorths. The way that the Crucible tries to break Zayne Carrick.
Shocking Swerve: The hints had been dropped so steadily and for so long that Demagol having switched places with Rohlan probably qualifies as The Unreveal. But the fact that he's also Jarael's childhood mentor and Chantique's father? Nobody saw that coming. And yet, in retrospect it makes perfect sense.
Tear Jerker: Zayne has two of these in issue 6; the first when he sees his girlfriend's betrayed face in the crowd, and when he learns that his friends never really believed in him. Yeah, he get's better, but still.
"The people! The people!"
The Woobie: Zayne Carrick's life continually goes from bad to worse. To be fair, his luck slowly got better after Knight's of Suffering. And it went even lower in Destroyer, when Zayne had to kill a guy in self defense and experienced one of the most depraved Mind Rapes in Star Wars history.
Snout qualifies big time. He's forcibly turned into a killing machine and forced to experience the memories of over 1000 years of pain and misery, and is forced to fight the one person who showed him any compassion in many years. Ultimately he kills himself rather then murder his friend even though he could have easily done it.