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Tropes specific to the fanfic series as a whole
- Alternate Character Interpretation: Precia. The reader is not as privy to her inner thoughts compared to other characters, which leads to certain ambiguities such as her actual feelings about Fate, or how much of her interactions with Nanoha are genuine.
- Author's Saving Throw: At one point a number of readers expressed concern that the timeline changes could have prevented Quint from encountering and adopting Subaru and Ginga. Earth Scorpion then gave an infodump which promptly alleviated any reader concerns, and it was subsequently noted in-story that Quint is in the process of adopting the two. And then Power Games revealed they were abducted during the events of Game Theory.
- Better Than Canon: The world building is very, very good, and it's a lot more internally consistent than the canon material. Fight scenes are also nicely planned and well-described, and the characters make proper use of tactics.
- The removal of numerous Idiot Balls also makes for a much smoother narrative.
- Fridge Brilliance: Nanoha and Momoko are the only members of the Takamachi family with a strong innate talent for Magic. This doesn't seem unusual, considering that magical talent comes from the mother in this fic, but then you realize that Kyouya was from Shiro's first marriage and Miyuki's actually Nanoha's cousin; Nanoha is the only child of the family Momoko actually gave birth to!
- It's mentioned occasionally that Nanoha's telepathic voice sounds almost musical, and it's revealed that she has a good natural singing voice in chapter 11. She also controls The Garden of Time's defenses by singing. Hmm, Lyrical Nanoha?
- Genius Bonus: References are occasionally made, both in-story and in the world building, to computer programming terminology. The name Game Theory itself refers to the study of strategic decision making, which is fitting considering that's Precia's whole shtick in this fic.
- In fact, the battle between Fate and Nanoha during the Jewel Seed activation at the hospital can be considered an example of the Nash equilibrium of the Prisoner's dilemma. Rather than cooperate to seal the Jewel Seed, Fate and Nanoha each try to stop the other one from sealing it (the "defection" option), which ultimately results in a bad outcome.
- Jerkass Woobie: Precia. She's a selfish, manipulative bitch, but it's hard not to feel sympathy for a grieving mother who wants her daughter back, especially since she's not horribly abusive like in canon.
- Les Yay: Even more than in canon. Nothing sexual yet, though, since Nanoha and Fate are only nine.
- Magnificent Bastard: Precia. Damn, but that woman is smooth.
- The Epilogue of Game Theory drives this home.
- Rescued from the Scrappy Heap: Precia. Check the quotes page for Aleph's reaction.
- The Woobie: Despite the changes, Fate is still a woobie.
- Nanoha too, in later chapters.
- Quint gets major woobie points in Power Games.
- Pretty much everyone, at one point or another.
Tropes specific to Game Theory, first part of the story
- Accidental Innuendo: Yuuno fiddled with his Device in both hands, and sighed. ... It felt wrong in his hands. Eek!
Tropes specific to Power Games, second part of the story
- Designated Hero/Designated Villain: Spoofed in Tea and Alicia's omake - both girls try to label either Nanoha and Fate or the TSAB as the villains and heroes of Game Theory. Understandable, as both girls are oppositely biased.
- Les Yay: The third chapter has Vita quoting love poetry to Hayate.