One of four Philips CD-i games with Nintendo characters resulting from a deal between Nintendo and Philips. This deal would have led to Philips making a CD-based add-on for the Super NES, but it fell through. Philips was left with a license allowing them to release games with some of Nintendo's characters. So they made this, and three Zelda games
In Hotel Mario
, Bowser gets the idea to capture Princess Toadstool (big shocker
) and hide her in one of a set of seven themed hotels, each of which is run by one of the Koopalings (with the exception of Bowser's Seizure Palace, run by Bowser himself, though you still fight the seventh Koopaling there). Taking the role of Mario once again, your goal is to travel through all the hotels, closing all the doors to complete each level. If you let all the doors get opened, get hit by an enemy, walk off either edge of the hotel (there's no side walls
), or run out of time, Mario loses a life.
Another two Mario games were planned for the console, but Super Mario's Wacky Worlds
(a sequel to Super Mario World
) didn't get very far. Neither did Mario Takes America
, for that matter.
Despite everything, this was actually the best-selling game for the Philips CD-I which goes to show... something.
I hope she made lotsa examples!
- Russian Reversal: "Be careful! When you pinch Wendy's pennies, they pinch back!"
- Shock and Awe: Ludwig's choice of attacks.
- Shout-Out: "Hey you! Get offa my cloud!" (which, according to an interview with voice actor Mark Graue, was actually ad-libbed). There's also the hotel names (see the Hurricane of Puns entry above).
- Slippy-Slidey Ice World: Larry's Chillton Hotel.
- Stock Footage: Several of Mario and Luigi's "animation cels" are recycled several times throughout all the cutscenes, including the close-up of Mario holding up one hand, an animation of Mario walking toward the background, and another animation of both plumbers walking towards the background.
- Stupid Statement Dance Mix: Big Beat Mario. The best part? The mix gets most of its background music from the actual game.
- Timed Mission: Each level is given 200 seconds to be beaten. Like the main Mario games, it's plenty of time to beat the level.
- Viewers Are Morons: "...Check out the enclosed instruction book!"
- "It's hard to see though these clouds. I hope we can get rid of 'em! Get the hint?"
- You Know What They Say: All toasters toast toast!
''Aha, here's the problem: Too many tropers! You know what they say: All tropers trope tropes!''