Videogame: Akatsuki Blitzkampf

Akatsuki Blitzkampf (アカツキ電光戦記 Akatsuki Denkō Senki) is a doujinshi fighting game developed by Subtle Style. Released on April of 2007 as a sequel to Subltle Soft's 2002 game Akatsuki Shisei Ichigou, Akatsuki Blitzkampf got a lot of attention in Japan and elsewhere for its high-resolution sprites and older style gameplay. In-game visuals supplement this sort of specific militaristic theme and environment, portrayed by the flat and somewhat cubist character portraits and story sequence images. Also, the gratuitous amount of extra modes the game provides (such as Survival, Time Attack, or SUGOROKU) and the ways that they are unlocked is largely reminiscent of a console release of an arcade fighting game, further reinforcing the semi-retro feel.

The game itself is set in a fictional future (year 266X AD), and involves characters that more or less resemble the German and Japanese soldiers of World War II. The protagonist is a top officer of this alternate universe's equivalent of the Imperial Japanese Navy, the titular Akatsuki, who was believed to have died 50 years ago during a very important weapon transporting mission in the Arctic Pole. Now that he has "returned" to life and has adquired several new powers, Akatsuki wants to finish what he started... but since he's stuck in a strange land that he doesn't really recognize anymore and there are many people going after the power he holds, which can potentially change history depending on which country gets his hands on it, this goal will NOT be easy to fulfill.

On 2007, Arcadia Magazine confirmed that the game would be launched as an arcade title, published by SUBTLE STYLE itself. The Arcade game was called Akatsuki Blitzkampf Ausf Achse and it was released on 2008 for the Sega NAOMI system. It included new artwork, graphics and voice tracks, improved versions of some characters, etc. The trend would be continued in 2011 with the Lighter and Softer sequel En-Eins Kanzen Sekai aka Ein-Eins Perfektewelt.

Contrary to most doujin fighting games out there, Akatsuki Blitzkampf's playstyle is regarded as old-school and quite reminiscent of the fighting games Capcom produced during the 90's, including parries similar to the ones seen in the Street Fighter III series.


Provides Examples Of:

  • Alternate History: It looks like the post-war Earth has become a heavily dystopian and militarised Crapsack World. And there's a Nazi-inspired Secret Society, Gessellschaft, that is looking to get even more power...
  • Auto-Revive: Anonym's Super, complete with a shaft of light shining down from the Heavens which also hits the opponent.
  • Badass Grandpa: Fritz, who is at very least in his 70's or maybe even his 80's and was war buddies with Akatsuki 50 years ago.
  • Battle in the Rain: It's played totally straight in Sai's Hong Kong stage, but when it's time to fight Elektrosoldat and Adler in Tibet's Tsanpo Ravine, what takes place is two Battles In The Snow.
  • Big Bad: Murakumo.
  • Boobs of Steel: Compare Kanae and Marilyn Sue, both close combatants, to Mycale and Anonym, both ranged fighters.
  • Cherry Blossoms: Murakumo's Super in Ausf. Achse has him slashing the foe upwards several times and then stabbing them back to the ground while cherry blossom petals fall on them. This is a bowdlerised version of the original Super, which is pretty similar save for the lack of petals and the borderline Rain of Blood...
    • Also, the pre-Ausf. Achse game's pre-fight screen had cherry blossom petals raining down on the rivals's portraits.
  • Church Militant: Anonym.
  • Cloning Blues: A very important part of the plot relays on cloning. More exactly, the E-Soldats are clones of Adler (as if their looks weren't a giveaway) equipped with Blitz Engines, but there's also Senke (Kanae's superior in the Army) and In Fu (Wei and Marilyn's Triad boss) being clones of Murakumo that he uses to manipulate their groups. We also have En-Eins himself in Perfektewelt... And being a clone here isn't exactly cakewalk: in example, the playable Elektrosoldat starts having serious problems with internal injuries , In Fu's murder kicks off Wei and Marilyn's story modes, and En-Eins is seemingly the Sole Survivor of his clone batch.
  • Combat Pragmatist: Murakumo not only uses illusions and his katana, but also sets traps/bombs on the ground.
  • Confusion Fu: Murakumo and his illusions.
  • Darker and Edgier: In contrast to most doujin fighters, the first game had a darker art style and the atmosphere was a lot less anime-like, instead opting for a "used future" style more seen in Western media. The sequel looks set to defy this, however.
  • Dramatic Wind: Most everyone wearing a cape or other long, billowy garment benefits from this.
  • Drop the Hammer: Literally. Mycale can summon Mjolnir itself to drop on an opponent's head with a satisfying "BWONG!" sound.
  • Expy: Elektrosoldat plays pretty much like Guile from Street Fighter. Players refer to his projectiles as Booms and to his somersault kicks as Flash Kicks.
  • Gakuran: Subverted. At some point, a young man in a shadowed environment is seen dressed in what seems to be a Japanese schoolboy outfit aka gakuran... but since this happens in Murakumo's prologue, it's obvious (at last within context) that this "young man" is NOT a middle school/highschool student but an adult wearing a military uniform. note  In the game proper, no one wears a school uniform to fight.
  • Gainaxing: Marilyn Sue has massive and bouncy boobs. It's not at all hyperbole to say it takes most male players (and more than one female) about 6-8 hours of playtime to even notice what color her eyes are (they're purple, in case you still haven't looked away).
  • Gratuitous German: Japan's fascination with German culture and history is really nothing new, but as noted under No Swastikas, they're not always clear on which parts of it aren't cool to emulate.
  • Guest Fighter: Akatsuki shows up in Under Night In-Birth.
  • Guns Akimbo: Anonym uses a pair of chrome-plated Webley revolvers.
  • Gun Kata: Anonym, again. Her super is named Tetragrammaton
  • Imperial Japan - Katanas of the Rising Sun: Akatsuki, almost surely a representative of the Imperial Japanese Navy from WWII. Same goes to Murakumo, who actually was Akatsuki's direct boss and Bad Boss in the past and is modeled after both the Imperial Navy and the Nazis. Subverted with Kanae, who might be inspired by the actual Japan Self-Defense Forces (Jietai) instead.
  • Katanas Are Just Better: Fritz uses a katana to fight, and while he can't go for long combos, every hit causes massive damages. Murakumo also uses a katana, but only for one special move and his Super.
  • Lady of War: Both Anonym and Marilyn Sue qualify in one way or another. Anonym is calm and collected and fights with revolvers, Marilyn has a very physical but also very elegant fighting style.
  • Lighter and Softer: Apparently, EN-Eins Perfektewelt. Sure, Nazis are still involved, but it suddenly became a lot flashier and more colorful compared to the previous versions, culminating with a playstyle shift into more combo-heavy-involved in a vein of Marvel vs. Capcom or just about a majority of doujin fighters. Some people aren't that pleased.
  • Living MacGuffin: Akatsuki aka our protagonist is one of these, thanks to his connection with...
  • MacGuffin: The Blitz Engines, missing weapons that apparently can provide endless supplies of electric energy. No wonder they're so sought after.
  • Magic Skirt: Mycale probably has the most magical skirt of all, considering the hemline ends just below the crotch and it somehow still doesn't show anything. Pretty much the only time she gets a Panty Shot is when she gets knocked out.
  • Meaningful Name: Subverted by Marilyn Sue, who is not a canon Mary Sue. Her role in the plot is mainly to serve as a pain in Akatsuki's ass and try kicking, punching and bouncing her way up the Triad hierarchy note . Besides, the concept of a Mary Sue is familiar to the Japanese, but the specific term Mary Sue isn't. She was most likely named Marilyn in honor of Marilyn Monroe, and "Sue" just sounds cute when appended to a girl's first name.
  • Mecha-Mooks: Elektrosoldats are soldiers equipped with the Blitz Engine.
  • Meganekko: Mycale, which fits quite nicely with her cool and collected demeanor.
  • Mighty Glacier: Fritz and Blitztank are both incredibly slow (and Blitztank is also HUGE), but can deal massive damage to their enemies. Fritz can potentially subvert this: some of his moves make him dash through the screen rather fast, so a player with good timing and nimble fingers can use this to their favor.
  • Nazi Zombie: Adler looks like an undead version of Elektrosoldat. Later versions give him a different look from his unit, by giving him different standing, crouching and walking animations, and an evil grin.
  • Nintendo Hard: The first version had a brutally hard Murakumo. Later versions toned down his AI heavily.
  • No Swastikas: Subverted. The "nazi" characters aren't actually called Nazis, nor do they have any of the Nazi regalia other than the general layout of their uniforms. The subversion comes when you see Elektrosoldat win a match, salutenote  and yell "Sieg Heil!". U h m, it's a GOOD thing that line was removed from the Ausf. Achse version.
  • Overdrawn at the Blood Bank: Whenever Fritz or Murakumo hit their rivals with their katanas, each hit draws large quantities of blood. Same goes to anyone unlucky enough to be caught in Sai's Super.
  • Palette Swap: Adler in the first versions of the game, and Perfecti before the Ausf. Achse (arcade) version of the game.
  • Putting on the Reich: Elektrosoldat and Adler, who actually are Nazis. Later on, Perfecti joins in on the fun in Ausf Achse.
    • Arguably, EN-Ein can also count in Perfektewelt, but it's debatable considering his mild case of Pretty In Mink. Let's not forget Tempelritter, who looks like a cross between a Nazi and a valkyrie.
    • Oh, and they also added a mad doctor Expy of Josef Mengele in Perfektewelt, too. If the third game features a club-footed propagandist in a suit, it just may be time to stage an intervention with the folks at Subtle Style.
  • Rapid-Fire Fisticuffs: Marilyn Sue's Super. 100 hits in 5 seconds. Damn.
  • Real Is Brown: The colors were unusually drab for a fighting game. That is until EN-Eins Perfektewelt was announced.
  • Revolvers Are Just Better: Anonym uses them
  • Shock and Awe: Both Akatsuki and Elektrosoldat's schtick. Thanks to the Blitz Engines
    • Also Adler and Murakamo, but less emphasized on compared to Akatsuki.
  • Shotoclone: Akatsuki, who is more in the mold of Kyo than Ryu. Elektrosoldat's resemblance to Guile is also important to note.
  • Shout-Out: Anonym uses Gun Kata and her super is named Tetragrammaton.
  • Sinister Shades: Sai. He uses them to cover up his freakish-looking eyes that can cause painful diseases and afflictions in whoever he looks at.
  • Stupid Jetpack Hitler: Elektrosoldat is a Nazi robot and a clone.
  • Super Mode: Wei's various powerups.
  • Tank Goodness: Blitztank.
  • The Triads and the Tongs: Marily and Wei are associated with a Triad known as The Black Hand, led by a man named In Fu who was a clone of Murakumo. Their Story Modes begin with In Fu's murder almost surely done by Marilyn herself.
  • Vocal Evolution: When Ausf. Achse was released, some characters got updated voice tracks that followed this trope. i.e., Akatsuki still possessed a deeper than usual voice but the delivery was more intense compared with the calmer-sounding original one, whereas Murakumo's initial Tenor Boy voice became somewhat higher-pitched and quite louder. It's kinda funny since both Murakumo and Akatsuki were voiced by the same guy.
  • The Unfought: Mycale is a playable character but she's never fought in any Story Mode, her place taken by Perfecti (who used to be her Palette Swap). Similarly, Sai is nowhere to be found in E-Soldat and Adler's paths.