Video Game: Animal Kaiser
Animal Kaiser is an Arcade Game
where the player uses various animals to fight other animals in an Ultimate Showdown of Ultimate Destiny
. The player uses cards to select their animal, as well as to power up their stats and Limit Break
Gameplay is rather simple-looking. Firstly, a slot machine-esque wheel comes out with the player's attack options. The player has to press a button to stop the wheel and select their attack. Next, a slot machine-esque wheel comes out with the player's attack power. Again, the player presses to stop the wheel. The opponent also gets the same for both. Whoever gets the higher attack power will then use their attack against the other. Gameplay continues until one animal is defeated.
Finally, after years of Capcom Sequel Stagnation
, it has received a sequel in the form of Great Animal Kaiser
Tropes present in this game:
- Animals Not to Scale: Every single creepy-crawly and snake is at least the size of a large cat.
- Amazing Technicolor Wildlife: Several, such as the Dark Forces, the alien invaders, and Brutus' Gang. And they still say that that every animal in the game exists in real life...
- From a Certain Point of View, most likely. The animals that serve as the 'bases' for the Animal Cards would certainly be in real life (except the machines).
- Auto-Revive: The "Survivor" miracle effect, which can revive your animal should it lose all its health.
- Brutus and his minions have the Grim Reaper ability, which revives them from defeat at one hit point (more in Brutus' case) if it is active.
- Badass: Everything in the game.
- Big Bad: Armageddon Vertus seems to be one for the entire franchise.
- Big Creepy-Crawlies: Every Single insect, arachnid and creepy-crawly fits here.
- Big Good: Galleon, who is Leo's dad.
- Blatant Lies: Very much so in the later versions of the game. Said versions claim during the Attract Mode that every animal in the game exists in real life. It's especially cringe inducing when the game boldly makes said claim while showcasing the Mecha beastsnote . And don't get us started on the ninjas, aliens, Dark Forces, Brutus' gang, etc...
- Blow You Away: Almost every bird character has a move where they whip up a whirlwind using their wings.
- Capcom Sequel Stagnation: And how! The only difference between each version of the game are the new cards introduced into the roster, tweaks to the existing gameplay mechanics, and the final boss. The overall plot does not change at all! Then again, given it's No Plot? No Problem! nature...
- Finally averted with the release of Great Animal Kaiser, although it's already given that Great Animal Kaiser will be going into it's own set of Capcom Sequel Stagnations.
- Combined Energy Attack: The Master versions of the hero characters have this. They draw power from their comrades (and a flower), which heals them, AND allows them to use a very powerful attack!
- The Computer Is a Cheating Bastard: Hoo boy. The game creates much Fake Difficulty, especially against the final opponent. There is a very high chance that game rigs the attack power slots and makes you roll 10 lower than your opponent (even when it was supposed to stop earlier- they make it roll to the next number!) or making the opponent roll 10 higher than you.
- Dark Is Not Evil: Regulus is Scorch's son but is on the side of good.
- Death or Glory Attack: The Forgotten Warriors' Desperation Attack. For the attack roll, it makes them use either their strongest attack OR their Limit Break. The catch? For the power roll they either get a Double (the highest, beats out everything except itself) or a 10 (the lowest, loses to everything except itself). If they get a Double, the opponent's probably dead.
- Earth-Shattering Kaboom: Many attacks, examples are some miracle attacks like Alligned Planets. Also the strongest attacks of Kaiser Rare animals and both versions of Vertus.
- Fartillery: The Hippo brothers can use this.
- Feather Flechettes: Quite a number of the birds have this.
- Final Boss: The final boss has kept changing throughout the iterations:
- Version 2: Special Ops Leo
- Version 3: Siegfried
- Version 4: Scorch
- Version 5: Atlas
- Version 6: Galleon
- Flying Seafood Special: Flying sharks. I kid ye not.
- Friendly Fireproof: A bunch of the animals have a Level 5 special attack that ends with the destruction of Earth. And yet somehow, they always survive after the end...
- The Hero: Leo and later, Apollo.
- An Ice Mammoth: Atlas has a move where he uses his trunk to suck in icy air, then fire it out in a Flechette Storm of icicles.
- Kill Sat: The Mecha beast DX versions use one as their strongest attack.
- Limit Break: "Miracle Attacks". These do a massive amount of damage and cannot be blocked/guarded from.
- Life Drain: Some abilities inflict the "Vampire" Standard Status Effect. This doesn't turn the foe into a vampire, but it does drain their health (unless blocked by Iron Heart).
- Meteor Move: Several of them.
- Mundane Made Awesome: Quite a number of attacks are Stock Animal Behavior infused with the Rule of Cool.
- No Sell: After taking a hit, Ninja Trained Siegfried and Zangetsu get an increasing chance to avoid an attack. If this succeeds, they "see through the attack" and use a Ninja Log in their place.
- The Mecha beasts' Iron Heart ability makes them immune to all Standard Status Effects.
- There's also P Guard, T Guard, and G Guard, which No Sells P, T and G attacks.
- Ninja: Ninja Trained Siegfried, Zangetsu and his companions.
- One-Hit Kill: Death Scorch's "Curse of the Nether", which is inflicted by his strongest attack. It makes Death Scorch's next successful attack deal ludicrous damage (50000+ damage displayed as 9999) enough to kill any character.
- Panthera Awesome: There are many characters that are big cats.
- Psycho Electric Eel: The torpedo ray, who can fire an Energy Ball of lightning at his opponent.
- Recycled In SPACE: Ninja Trained Siegfried is Siegfried WITH NINJA TRAINING!!!
- Red and Black and Evil All Over: Armageddon Vertus is orange and black, and is pretty much the biggest baddie up to now.
- Robeast: The Mecha beasts, like Mecha-Lion Elite.
- Self-Destruct Mechanism: The game is timebombed. Once the expiry date of the game has been reached, the machine will refuse to start or continue operating, instead displaying a message saying that the licensing module has expired and asking the operator to contact their distributor for support.
- Slap-on-the-Wrist Nuke: Two of Vertus' attacks have him split the earth into two and smack it into oblivion respectively.
- Also, many of the miracle attacks like Black Hole, Saturn Saw, Aligned Planets, etc.
- Smashing Survival: When your animal is getting attacked, you can mash the buttons to have it Focus. If successful, it will take reduced damage and survive the attack regardless of health. However, this does not work if your animal's health is already low.
- Space Whale: Vertus, who is a alien invader whale from space.
- Standard Status Effects:
- Poison, which lowers the opponent's attack until the next turn.
- Curse, which lowers the opponent's defense until the next turn.
- Vampire, which drains health from the opponent after the attack.
- Curse of the Nether, which makes the opponent into a One-Hit-Point Wonder for the next turn.
- Stepping Stones in the Sky: Galleon's Limit Break has him do this after unleashing an energy wave that causes rocks to fly and hurt the opponent. He then finishes off with s Meteor Move.
- Threatening Shark: Various. Blue is their leader. And then there is Brutus, who did a Deal with the Devil.
- Turns Red: Several characters gain a Status Buff or special effect when their health gets low.
- Ultimate Showdown of Ultimate Destiny: Wildlife version.
- When the Planets Align: The "Aligned Planets" Miracle Attack. Apparently they all smash into each other and Earth in a Slap-on-the-Wrist Nuke cutscene when this happens.
- World-Wrecking Wave: The strongest move of Kaiser Rares causes this.