3D Dot Game Heroes is a title for the PlayStation 3. It's an homage to The Legend of Zelda series and retro gaming in general. You play as a young hero trying to save the kingdom of Dotnia from some legendary evil. It references and parodies several gaming themes and clichés. It's not limited to gameplay, either. The entire game is depicted as a 2D title that has been converted into high-definition 3D; old-school sprites now look like giant chunks of polished LEGO bricks. Though hardly groundbreaking, its humor and nostalgia appeal to older gamers.This Shout Outs listis a secret to everybody.This game provides examples of:
BFS: The default swords can already reach a significant distance (3 or more tiles, from a character who is 1x1 tiles in size), but upgrading makes them ridiculous. You really can upgrade a sword until you can strike enemies from more than a full screen away.
The best example of this is the fully-upgraded Giga-Sword. Forget hitting enemies from a screen away, you can hit them from a time zone away with this thing. It is quite feasible, with one spin attack, to not only clear out a room, but an entire floor of a dungeon.
Fission Mailed: Dashing into a wall in Spelunker mode. Also, repeatedly refusing a certain guard's request will cause the game to give a fake game over, with the guard warning that you almost got a real game over.
Game-Breaking Bug: If you install the game to your hard drive to reduce load times, it will randomly crash.
Game Within a Game: The three minigames are implied to be this, as you're not the only one implied to be playing them.
Generation Xerox: Dotnia's legendary savior was your grandfather. Guess what you get to do.
Good Morning, Crono: The hero starts his/her adventure waking up at an inn; he's been summoned by the King.
Infinity+1 Sword: The Giga Sword becomes this if you spend a lot (and we mean a lot) of money upgrading it.
The true Infinity Plus One Sword is the Moonlight Sword, which you get for completing every sidequest, and when fully powered up is the most powerful sword you can have when you don't have full hearts, which not only reduces your sword to a much reduced length and width but also typically downgrades your attack power by a sizable amount.
Loading Screen: Accompanied by illustrations in the game's signature pixel style, many of which are references to classic retro games. A compilation of the loading screens and the games referenced can be found here.
Lost Forever: A lot of items and sidequests, actually, some with criminally short windows in which they can be obtained/completed. Particularly notable instances include the fairies Ai and Sue, the Ultima spellbook, the "Have a Nice Night?" trophy, and the entire From Cave sidequest.
Nintendo Hard: The first few dungeons aren't so bad, but once you get to the fifth dungeon ... half of the puzzles rely on finding red/blue switches to open or close matching blocks that block various passages. Die (and have to restart) with the switches in the wrong position and you could end up repeating half the dungeon just to get back. And this is on top of having to locate keys to open the doors. Oh, and the temple's boss is a dragon with significantly more HP than previous bosses...
Not to mention that filling your Beastiary changes boss strategies into Endurance Battles, i.e. Hitting them with a rather weak Book.
Getting the Wing Sword and Wyrm Sword. Pre-patch 1.01, the Wing Sword was quite possibly too hard to even qualify for this.
No Bulk Discounts: Averted. Items such as torches, lamps, arrows and bombs are sold in packs, and the packs are always less expensive (per unit) than they are if purchased separately.
No Damage Run: You're awarded a trophy for any boss you can defeat without taking damage (preferably, but not necessarily, at full HP). To make this a bit easier, even if you didn't get the trophy, you can choose to "revive" the boss for a rematch and try again.
No Hero Discount: You'll have to chop through countless minor enemies and grassy patches to afford everything you'll need.
One-Winged Angel: Fuelle, the final boss, is this. After you beat him once, the Dark Orb turns him into an incarnation of the Dark King Onyx.
Optional Sexual Encounter: If you stay the night in Raejack after rescuing the princess, one of these is implied by the innkeeper (and you'll also get the "Have a nice night?" trophy to go along with it.
Our Dragons Are Different: They're generally of the Western variety, but four Hero sprites are small dragons with interesting summaries (e.g. "too small to breathe fire or fly").