Video Game: Spyro: Enter the Dragonfly
The fifth Spyro the Dragon
game, released on the PlayStation 2
, Nintendo GameCube
It's that time of year again when all the baby dragons in the land get their guardian dragonflies, who will guide and protect them through life (just like Sparx does). But Ripto decides to interrupt the festivities, and he scatters the easily-frightened baby dragonflies all around the world. Once again, Spyro gets roped into helping track the baby dragonflies down, and defeating Ripto.
This game contains examples of:
- Back from the Dead: Ripto and his minions, for some unexplained reason.
- Breakout Villain: Marks the first instance a previous Big Bad resumes their role. Ripto would repeat this for several portable titles afterwards, with Gnasty Gnorc and the Sorceress mostly being Demoted To Extras.
- Chickification: Compare Bianca from Year of the Dragon to how she is in Enter the Dragonfly. Even her voice was affected.
- Christmas Rushed: The game was supposed to have 120 dragonflies, feature both Gnasty Gnorc and Ripto as villains, over 25 levels with several homeworlds, high framerates and low loading-times. Then it got rushed out the door for a Christmas release.
- Demoted to Extra: Moneybags appears in just one level, doing his usual gem-coercing schtick. Despite this, he's listed in the manual along with Hunter and Bianca as if he's a prominent character.
- Bianca, despite appearing in the opening cinematic, shows up only one other time at the beginning of the game and is never seen again outside the background of the ending cinematic.
- Department of Redundancy Department: The loading screen for the loading screen.
- The Goomba: Ninja Riptocs.
- Lethal Lava Land: Ripto's Arena.
- Loads and Loads of Loading: One of the game's most notorious faults (at least on the PS2 version, the Gamecube version had substantially shorter load times by comparison). You know it's bad when the loading screens have loading screens.
- Obvious Beta: Not only did the game freeze during load screens, there were a few Game Breaking Bugs and more. The PS2 version was particularly bad.
- Palm Tree Panic: Luau Island.
- Prehistoria: Jurassic Jungle.
- Remember the New Guy: The talking dragon statue that gives Spyro new types of elemental breath.
- Series Continuity Error: All baby dragons apparently get a dragonfly but in the first title Spyro seems to be an exception and he's never met Sparx before. Then again Spyro the Dragon has an error of its own as future titles retcon the duo as having known each other from a young age, however even then Spyro seems to be an oddity and their meeting has nothing to do with the one in this game.
- Shout-Out: In "Dragonfly Dojo" three of the dragonflies are named Rashomon, Yojimbo and Cub. Also the dragon in the tank challenge is named Patton.
- Slippy-Slidey Ice World: Monkey Monastery.
- Suddenly Voiced: Crush and Gulp.
- Unexplained Recovery: Ripto, Crush and Gulp are all still alive... somehow.
- The epilogue to Ripto's Rage revealed that all three survived their fights with Spyro, although it didn't quite explain how.
- The Unfought: Surprisingly, Crush and Gulp. They appear in two cutscenes with Ripto but never make any appearances during actual gameplay and are nowhere to be seen during the battles against Ripto.
- Villain Decay: Ripto is nowhere near as competent or threatening in this game as he was in Spyro 2. It takes half the game for him to figure out that his spell didn't even go as planned!
- Vocal Evolution: Pamela Hayden's voice for Bianca is a lot more high pitched and cheery than before, in contrast to her original Little Miss Snarker one.