Christmas Rushed: Universal Interactive forced the three developers to rush the game out for a Winter 2002 release.
Disowned Adaptation: Ted Price, president of Insomniac Games, did not mince words in saying Enter the Dragonfly was a terrible game and an embarrassing follow-up to the original Spyro games they created.
"Spyro has become an abused stepchild. While Digital Eclipse did a great job on the GBA titles, Spyro: Enter the Dragonfly on PS2 and GameCube was an absolute travesty. When it was released, I was polite about it when people asked, having not played the game. But then I played it. It seems to me at this point that consumers are going to think twice before they buy another Spyro game?. What's worse for us at Insomniac is that a lot of people assume we made Enter the Dragonfly."
The Other Darrin: Subverted. This is the only Spyro game to retain all of the character's voice actors from the previous game.
Enter the Dragonfly was supposed to have 120 dragonflies, feature both Gnasty Gnorc and Ripto as villains, over 25 levels with several homeworlds, high framerates and low loading-times. In short, it would have been an amazing game. Then it got rushed out the door for a Christmas release.
Early press releases talked about "unique environments including rainbows, tornadoes, and monsoons". A rocket and surfboard were two vehicles that were meant to appear. An "Enchanted Forest" level was also in development and even got referred to in early promotions.