YMMV / Spyro: Enter the Dragonfly

  • Annoying Video Game Helper: Sparx spends way too much time mouthing every single thing out and saying exposition.
  • Anti-Climax Boss: The Ripto final (and only) boss isn't as impressive as his face off in the second game.
  • Awesome Music: For all its flaws, this game's soundtrack is astounding. Exhibit A.
  • Fanon Discontinuity: Most fans prefer to forget this game ever happened. Some even jokingly pretend they never made more Spyro games after the original trilogy.
  • It's Short, So It Sucks: Even those that can forgive the other flaws of the game criticise its length. Due to its rushed development, the game featured only a single hub of eight worlds (eleven counting the three speedways now hidden inside worlds) and one boss.
  • Misblamed: Some had assumed that Insomniac Games made this game, and hated on them for it, when in reality, they had nothing to do with it. In fact, they themselves hated the game.
  • Polished Port: While it wasn't enough to save the game's reputation, the Nintendo Gamecube version did fix most of the bugs found in the original PlayStation 2 release.
  • So Bad, It's Good: The glitches are fun to mess around with, and the game is pretty fun aside from its several flaws.
  • So Okay, It's Average: Many people who didn't outright hate the game have this feeling towards it. The Gamecube version puts it in this realm more firmly due to fixing most of the bugs.
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