Video Game / Fairy Fencer F

Fairy Fencer F is a game developed by Compile Heart for the Playstation 3 and was released on October 10, 2013 in Japan. It was released from September 16, 2014 to September 25, 2014 in the West by NIS America. A PC release from Idea Factory International was released on 4th August 2015.

Long ago, the good Goddess and the evil Vile God fought each other using Magitek weapons called "Furies", a battle that would end in a stalemate when the two sealed each other away.

Hundreds of years later, a lazy bum called Fang pulls a dormant Fury from a stone after believing (incorrectly) that it will grant him any wish he desires. This act awakens Eryn, the fairy who dwells within the Fury, who immediately ropes Fang into her personal quest of freeing the Goddess from bondage. With the aid of a mysterious girl named Tiara, the pair must collect the Furies scattered around the world until they have enough to undo the seals trapping the Goddess in slumber. Unfortunately, they must compete against a rival group that aims to use the Furies to unseal the Vile God first.

An Updated Re-release called Fairy Fencer F: Advent Dark Force was released in Japan for the Playstation 4 on October 5, 2015. This update increases the number of battle party members from three to six, features new story scenarios, and allows you to recruit two additional characters.

This game provides examples of:

  • Absurdly High Level Cap: The level cap is 99, in a game that can be beaten comfortably sometime in the mid-50s during the first playthrough. The player can also purchase some DLC that increases the level cap all the way to 999, complete with three separate Bonus Level Of Hell stages just to give them something to conceivably reach this new cap with.
  • Aerith and Bob: There are characters with normal names (Harley, Sherman, Emily, Marianna), but there are names from different cultures (Hanagata), and then there are the names that are just plain unusual (Fang, Apollonius, Pippin). A notable case is Apollonius and Emily, who are siblings.
  • Apocalypse Maiden: Tiara, who is a descendant of the Vile God and whose blood is a ritual component for his resurrection. Also Bernard who is also a descendant of the Vile God and ends up being the sacrifice to revive Vile God, instead of Tiara.
  • Awesome, but Impractical: The ultimate skills, usable only in Fairize mode. They certainly look impressive, but get quickly outclassed in damage by a character's normal special moves and magic. They also take forty percent of a character's maximum health to cast, in addition to having a high SP cost. Since Fairize also boosts a character's damage across the board, it's almost always safer to just stick to using normal special moves after Fairizing.
  • The Battle Didn't Count: Several boss battles feature initial "rounds" before the party is allowed to actually defeat them. The game never tells you which ones.
  • Big Bad: Hanagata.
    • In Goddess route it becomes Sherman once he offs Hanagata.
    • In Dark God route Hanagata isn't the president, its Fang who is just a figurehead for Marianna.
    • In Devil route Dorfa has been disbanded and there is a new organisation ruled by Jeane.
  • Bittersweet Ending: All three of the endings have the same deal with the party going their separate ways, but depending on which of them you pick alters it slightly.
    • The normal ending has Eryn becoming one with the Goddess and Tiara and Fang parting ways.
    • Tiara's ending is a slight alteration, with Eryn still becoming one with the Goddess, but Fang staying with Tiara in an all but said romantic relationship.
    • Eyrn's ending has Eryn staying with Fang instead of returning to the Goddess, but with the implication that everyone else believes that he is dead due to him disappearing after giving the final blow. Alternatively, you could also interpret it to be the extension of the normal ending, after Fang sees off Tiara.
  • Bonus Boss: If you completely unseal the Vile God within Godly Revival, then you immediately trigger a boss fight with a facsimile of the Vile God himself.
  • Boy Meets Girl: Boy just wanted food, he draws out the sword and wishes for food, and meets girl who tells him that he's chosen to save the world. Hilarity Ensues.
  • By the Power of Grayskull!: "Fairize!" Complete with Transformation Sequence.
  • Clothing Damage: Each time you remove a seal from the Goddess, a piece of her armor breaks away with it. She's pretty much naked once you remove all the seals.
  • Chekhov's Gun: In the first timeline, Emily asks Fang to hold onto her Memento Macguffin which has some medicine, unaware that Fang is the one that killed her brother. In the second timeline, if Fang is Level 40, Apollonus will get poisoned and Fang remembers the medicine and uses that to heal his poison.
  • Eviler Than Thou: Sherman murders Hanagata in the second timeline to usurp control of Dorfa and their plan to revive the Vile God.
  • Expy: Ethel is one for the Black★Rock Shooter character: her quiet but deadly personality, her colour scheme, her outfit (bra and midriff), her Eyepatch of Power (over the same eye!), and her weapons of choice (bow as primary, scythe as secondary).
  • Fanservice: Of course this wouldn't be a Compile Heart game if it didn't have any. However said for a Compile Heart game its rather tame compared to its predecessor games.
  • Forced Tutorial: In true Compile Heart style, the tutorial is impossible to skip.
  • For Great Justice: When Pippin rejoins the party after Fang/Eryn's time travel back to the past, he states that "For great justice, the full extent of my power is at your disposal!"
  • Gameplay and Story Segregation: "Godly Revival" allows you to grant bonus abilities to the Fairies you have accumulated... but from a story perspective, this involves undoing the seals on either the Goddess or the Vile God (who each offer different abilities). The game makes it clear that although you have the option to unseal the Vile God, it would be an incredibly dumb idea to do so. As it turns out? Godly Revival does not affect the story, events or ending of the game in any way. You gain nothing from completely unsealing the Goddess. The only consequence to unsealing the Vile God is triggering a Bonus Boss fight, and that is only if you remove every single seal. The game excuses this afterwards by stating that a complex ritual is required in addition to Godly Revival to truly unseal either being after the fact, as well as multiple times during the story.
    • About halfway through the game Fang and Eryn and thrown into the past and encounter the party members from before again, however these characters are at the same level there were from the previous timeline despite the fact they are from an earlier time so their levels shouldn't be that high. Pretty much an Acceptable Breaks from Reality though as it'd be really annoying to have to train them up again. The game does try Hand Wave it as being an "effect of the singularity," though.
    • Subverted in Advent Dark Force, where Godly Revival does affect which route you enter.
    • A few storyline boss battles will get interrupted to show a cutscene where your party is struggling, regardless of how well you're doing. One second, you'll be effortlessly whittling away the boss's health, only to watch your characters struggle to stay conscious the next. It wouldn't be so bad except that the game never tells you which battles it's going to do this with, and you don't get a chance to heal between these "phases" of the fight. This can get especially bad on New Game+, where it's not only possible to win the Hopeless Boss Fight, but do so in a single turn... and yet, the game still acts as if you're losing.
  • Gatling Good: The best skill for the Launcher series weapons is a 20 shot attack with high accuracy and effective on all enemies. Gatling VERY Good.
  • Guide Dang It: Wouldn't be a Compile Heart game without it. The game never tells you how you can acquire certain rare items: for example, to advance to Quest Rank C you need to hunt down hidden treasure crystals using the Item Sonar skill, and there is only a chance a hidden treasure crystal will contain the item you need.
  • Heads I Win, Tails You Lose: No matter how much you stomp any boss in the game, the cutscene will treat it as if the party is having a hard time with the boss fight.
  • Heroes Prefer Swords: How Fang starts out with. In fact, The Sword is the default form for the Fury Eryn inhabits.
  • Hot Springs Episode: Fang, Sherman, Eryn and Tiara get to visit a hot springs together after Lola comps the party some tickets. There were only four, and this group got them as the winner of Rock-Paper-Scissors.
  • Klingon Promotion: Sherman takes over the Dorfa corporation by killing its previous head.
  • Knight of Cerebus: Zenke. Up until him you've been fighting low-level hoodlums and monsters. Then you face a monstrous outlaw who takes pleasure in forcing people to kill each other and is the first competent threat the party faces.
  • Knight Templar: Sherman has a thing for justice. His special ability is even called "Justice". He needlessly murders Tiara in the first timeline (because her blood could be used to revive the Vile God), an event that sends him so far past the Moral Event Horizon that he's still over it when the timeline resets, causing him to be insane right from the start.
  • Laser-Guided Amnesia: Eryn has holes in her memory when she meets Fang. Which she mostly recovers by the half-way point of the story.
  • Lightning Bruiser: Fang himself is this. Deals good damage, can tank pretty well, almost always comes up first in battles, and that's not even going into his upgraded Super Mode where he's attacking up to five times while the rest of the party only gets four attacks, and the fact that he's going to be the first one who can acquire the Launcher upgrade.
  • Limit Break: Every character has a skill that can only be used while in Fairize. Unfortunately these skills take 40% of the characters total health and are quickly outclassed by normal skills. At least they look cool.
  • Mega Corp.: The Dorfa Corporation has its hand in most industries and is the only brand mentioned at all in the story. It also uses charities and other philanthropic endeavors to become villains with good publicity.
  • Men Are the Expendable Gender: After Fang goes to the past and decides to spare all of the people he had killed the first time around he will save all of the women who died. On the other hand he outright fails to save a couple of the men, one will still die unless certain obscure triggers are met, and some who survived the first time around die.
  • More Dakka: The "Launcher" weapon class, which is the best weapon type in the game. Almost every single enemy is weak to Launcher damage, and Launcher techniques rack up so many hits that your Tension meter will skyrocket.
  • Morph Weapon: Any Fury can change their form depending on what you let the playable characters learn.
  • Multiple Endings: Dependent on whether you trigger all of the Inn sub-events for Eryn, all of the Inn sub-events for Tiara, or neither.
    • With the new routes in Dark Advent, you get new endings for Harley and Marianna.
  • Older Than They Look: With how young Fang looks, no one could tell that he's 20 years old. Although Pipin does call him "seinen" instead of "shonen".
    • Emily even more so. With how small and fragile she looks, you'd never guess that she was 18.
  • Only the Chosen May Wield: How Furies operate. Fang even finds Eryn in "sword in the stone" fashion
  • Peninsula Of Powerleveling: Thanks to the furies granting obscene amounts of bonuses, players can set up whether they want to increase EXP gains, Weapon Point gains, money, or treasure, and add a damage x2 multiplier plus increasing the damage for physical attacks. Then have Tiara learn her A-rank pistol attack skill which covers the entire battlefield. Just give her a fury card that regenerates her SP pool after every battle, have everyone learn the "Learning" skill note , and nuke the entire battlefield. She's unavailable for the last dungeon though.
  • Quirky Miniboss Squad: The "Four Heavenly Czars".
  • Screw Destiny: This is practically Fang's outlook on life. and his mission in the second timeline.
  • Schmuck Bait: Furies are used to revive the Goddess. They can ALSO be used to revive the Vile God. The game makes it abundantly clear that doing so is schmuck bait. Funnily enough, there is no negative consequence to unsealing the Vile God within Godly Revival, save for triggering the Bonus Boss.
    • Subverted in Advent Dark Force, where it does affect which route you enter.
  • Secret Character: There are two. You can recruit Apollonius if you fight him during the second timeline with Fang being at least level 40. Lola will join if you complete all of the Fairy Hunt quests.
  • Set Right What Once Went Wrong: After Fang and Eryn travel back to the past to where they first meet Tiara.
  • Shout-Out:
  • Spiritual Successor: To the Neptunia series, gameplay-wise.
  • Super Mode: Fairy Form is reminiscent of the goddess forms in Hyperdimension Neptunia.
  • Team Dad: Bahas is this to the team. He also cooks for them while wearing a pink apron.
  • Theme Music Power-Up: Unlike Hard Drive Divinity, Fairy Form comes with a song that takes over the current BGM. Even the Final Boss music gets overridden.
  • This Is Gonna Suck: Said word-for-word by Fang upon realizing the party is going to have to deal with Zenke given how things went the first time before he and Eryn traveled back in time.
  • Timey-Wimey Ball: Fang and Eryn's jaunt through time causes a "singularity" that somehow changes the events that subsequently occur: they find different Furies in the same places, certain characters have changed clothes, and the monsters and party have become stronger. Meanwhile, Sherman is implied to have a limited form of Ripple Effect-Proof Memory that causes him to retain the mental instability he gained during the first timeline.
  • Trap Is the Only Option: Towards the end of the game, Paiga leads the party into a trap, claiming that where they're going has something that the party can use to bring down the big bad company Dorfa. There's nothing there, but Fang doesn't care much anyway. He knew there was a good chance it was probably a trap and so he's made sure the party is ready.
  • Updated Re-release: A version for the PS4 called Advent Dark Force, with updated graphics, new story routes, characters, and an increase of the party size from three to six along with different difficulty settings to compensate for the larger party.
  • What the Hell, Hero?: Your party members really let you have it if you use one of the Furies to undo one of the seals on the Vile God. This only happens when you pull out the first Fury, and there is no consequence afterwards. Unless you pull them all out. In which case, they chew out Fang again after your battle with the Vile God, though it still doesn't matter because you need the Faith Drop to revive the Vile God, just like with the Goddess.
    • Played straight in Advent Dark Force. Where it actually does have consequences.
  • Wham Episode: Tiara's death in the Disc One Final Dungeon is one.
  • Your Approval Fills Me with Shame: Fang says this directly to a boy at the Plaza in Zelwinds City who tells him that he doesn't work to get a job at Dorfa like his parents want him to when he gets older. He wants to be like Fang; to do nothing and be lazy like him.
    Boy: You're my role model!
    Fang: ...Your approval fills me with shame for some reason.