And Now For Something Completely Different: During his LP of a bootlegged Super Mario Worldnote actually a partial ROM Hack of an unrelated homebrew game, Squirrel King on the Genesis/Mega Drive, while the gameplay was different, the game was still clearly trying to be Super Mario Bros.. Then the third level arrives, and all of a sudden all connection to Mario is gone save for him remaining as the main character.
Army of Thieves and Whores: As part of the Self-Imposed Challenge in his Mount and Blade LP, Kiko restricts himself to recruiting only captured bandits and their own liberated former captives until he acquires holdings of his own to recruit from.
"She's probably dead. Or worse, evil. Or worse, in this game."
Bears Are Bad News: He gets antsy whenever he encounters a bear in his Baldur's Gate playthrough, because one bear is tough enough to absolutely wreck his party. When a group of druids summons bears (plural) in a fight, he absolutely loses it.
Bigger Bad: In his Let's Play of Super Mario World (a homebrew game for the Mega Drive, not that one), the fact Bowser is swiftly disposed of only for Mario to fight a slew of other bosses leads Kiko to believe that Barnett the Elephant, the final boss of the game, has been the real mastermind in the Mushroom Kingdom all along. Bowser was just a lackey.
Big "WHAT?!": In The Legend of Kyrandia 2: Hand of Fate, Kiko is sent on a fool's quest to pay various questionable people for a trip to the center of the earth. Then he discovers that he could simply have had Zanthia jump down an air vent. His reaction is this.
A notable one (two!) in his Final Doom: Evilution playthrough, after he spends a full 9-minute video (and some of the previous one) searching for a very cryptic switch to progress. Enjoy (28 seconds in).
Continuity Nod: Whenever he's playing a game where he can customize character names, he'll often pick names from previous games he's played.
Deadpan Snarker: Very few plot holes, wonky mechanics, or unusual occurrences pass unremarked, especially if he thinks the game is rather subpar to begin with.
Destructive Saviour: In his Mount and Blade playthrough, Kikoskia's character attempts to defend the village of Veidar from bandits in his first foray into the wider world. He wins by virtue of the fact that his character is literally the last man standing on the battlefield, all of the peasants having been killed or knocked out during the fight.
He gave Enemy Unknown another go, though, and other than the quick loss of Sub Zero, did MUCH better, actually winning the game. Granted, he didn't do a challenge that time around, but considering how unforgiving these games are, that's hardly something worthy of shame. If anything, it's proof he's still sane.
The ultimate fate of Minecraft Hardcore - as a result of leaving his Nether Portal unprotected, mobs walked into it throughout the game and killed him when he returned to the Nether to get more Soul Sand.
Dropped a Bridge on Him: Minecraft Hardcore ends with Kiko getting blown up by Creepers the second he enters the Nether. This is largely his own fault, since he left his Portal out in the open, allowing Overworld mobs to enter it.
Epileptic Trees: He occasionally engages in idle (and silly) speculation as filler during slow moments in his videos. Here he speculates that human civilization in the UFO Afterblank series is being propped up by IKEA. [invoked]
Face Palm: In his Let's Play of Dungeon Quest, around the 6:15 mark of the seventh video, you can hear him whapping his forehead – and then explaining: "That's me facepalming."
Does this in The King of Dragon Pass when men from his tribe got themselves cursed by sleeping with an elf in the woods...for the third time.
Does three facepalms in his LP Space Quest IV, twice of them in a row in the middle of eleventh video.
"Far Side" Island: His second attempt at LP-ing Minecraft on Hardcore spawned him on what was basically one of these— a small island with a single oak tree and a few clumps of grass.
Gatling Good: If his constant, enthusiastic cries of "CHAIIINGUN!" are anything to go by, this seems to be his favorite class of weapons in first-person shooters.
In a more meta example, his new X-COM playthrough.
Hollywood Tactics: In full force for his first playthroughs of UFO: Enemy Unknown and Terror from the Deep. He gets better in later playthroughs of X-COM and similar games, though, taking advantage of cover, tactics, teamwork, and combined arms.
Iolo is actually the thief (not the Avatar) - This is because of a twist in the Ultima VII game engine which doesn't allow the Avatar to steal, but other members of the party can. This leads to a Running Gag.
Also from his Baldur's Gate Enhanced Edition playthrough: "You'll notice that we're stealing blindly from everyone — 'cuz I'm a goit."
In his X-COM playthroughs, he always names one of his squad members Barry, whose sole duty is to run ahead of the squad and find aliens via getting shot at. After he inevitably dies, another trooper gets named Barry, and the process continues.
In his playthrough of Star Trek: 25th Anniversary, the caption for his video of his first away mission reads "Who wants to take bets as to how many times I can get the redshirt killed on this mission alone?".
"And now, we'll be doing X. And by X, I mean Y." (Often Y is nothing like X at all.)note Usually whenever he misspeaks and then corrects himself on the spur of the moment, or when he wants to emphasize something odd, ridiculous, or just plain painful.
Self-Imposed Challenge: With some games, he enjoys giving himself certain handicaps to keep the game more challenging for himself and entertaining for his viewers. So far, these include:
The Antarctic Challenges (only one base in the middle of Antarctica) for X-COM: UFO Defense
The Pacific Challenge (one base in the middle of the Pacific Ocean) for X-COM: Terror from the Deep
A Mount and Blade: Warband playthrough where he restricts himself to recruiting only from captured bandits and freed prisoners (and his own villages, once he sets himself up as a ruler).
A Crusader Kings II playthrough where he customizes his starting character as a product of inbreeding to see how far he can get on a bad character.
Minecraft: "Let's see what the world throws at Kikoskia." *Spawns in solid stone and dies in opening 15 seconds*
UFO: Aftermath: He spends half the game dreading the moment one of his squad members opens a door to find a Balloon Fish staring them right in the face, since it could easily result in the destruction of half his squad. Guess what happens in video 60. Everyone lives, thankfully.
Testosterone Poisoning: An inverted lampshading—whenever he describes a game as the "Manliest Game Ever", it will likely be one marketed to young girls, or at least be very cutesy.
Final Doom. Evilution.Last Call. Kiko ends up speechless after he screws up a whopping zero times trying to make it through the opening maze by brute-forcing it.
On his second attempt at Minecraft, Kikoskia finds himself stuck on a deserted island with only one tree. Despairing ensues (though he gets better).
A literal example occurs in the fifth video of his ''Crusader Kings II'' Let's Play when his infantile player character acquires a character trait ("proud") of which he doesn't approve and he also notices that there's a new claimant to the character's title.
Took a Level in Badass: Keith, the UFO: Aftermath soldier who went from being The Load at the beginning of the game (to the point where Kikoskia refused to even give him one of his trademark nicknames) to becoming one of the most valuable members of the team. In the last episode of the series, Kiko even acknowledges his belated badassery by giving him the honor of delivering the final blow to the aliens' moonbase. He even goes so far as to call him one of the greatest heroes he's ever had in any of his Let's Plays, ever.
Training the Peaceful Villagers: He tries this as one of his first missions in his Mount and Blade playthrough. It goes less well than planned, leading to a running gag.