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Neo Frontier Space Ultras

    Ultraman Tiga 

Ultraman Tiga

https://static.tvtropes.org/pmwiki/pub/images/ultramantiga.png

Voiced by: Yuji Machi (series; stock grunts), Hiroshi Nagano (The Final Odyssey and Superior Ultraman 8 Brothers), You Murakami (Ultraman Ginga S)
The last of a race of prehistoric giants that lived on Earth thirty million years ago, Tiga and his brethren were the protectors of an ancient civilization until its destruction at the hands of Gatanozoa, who sealed Tiga and his kind in stone until he was rediscovered by Daigo Madoka. As the first Ultra hero with a full series since Ultraman 80, Ultraman Tiga's debut marked a new era for the Ultra Series, set in a new universe. He quickly became one of the most popular Ultra heroes as a result, and has since made return appearances in other series, like Ultraman Ginga and Ultraman X.
  • An Ice Person: Tiga gains ice-related powers whenever he switches into Sky Type. His arsenal includss creating a cold explosion that freezes kaijus instantly, or releasing an icy mist from above his opponent and encases the kaiju in ice.
  • Breakout Character: Franchise wise, Tiga has become one to the Ultra Series.
  • Critical Annoyance: Like most Ultramen, the Color Timer on Tiga's chest flashes red and beeps as he runs low on energy.
  • Did You Just Punch Out Cthulhu?: All the Ultramen do this, but Tiga should get a special mention because the Big Bad of his series is none other than Cthulhu's son!
  • Empty Shell: The statue inside the pyramid is this, as the real Tiga departed it long ago, leaving it open for Daigo to possess.
  • Finishing Move: Each of his forms has a separate one — Multi Type uses the Zepellion Ray, Power Type has the Delacium Light Stream, Sky Type possesses the Rainbalt Light Bullet.
  • Heel–Face Turn: In The Final Odyssey, it is revealed Tiga used to be evil and worked alongside the Dark Giants as their most powerful member during a civil war between Ultramen that almost destroyed the 30-million-year-old civilization they protected. However, in his human form, he fell in love with Yuzare, who managed to turn him to the side of light and allowed him to seal his comrades away in stone.
  • High-Altitude Battle: Sky Type is meant to be this for any opponents with actual flying capability.
  • Legacy Character: Uniquely, Tiga is this. Over the course of his own series, there have been at least four separate Tigas all in the same bloodline: the original Ultraman Tiga who was the actual Giant of Light, Amui (who is implied to be Daigo's ancestor), Daigo, and Daigo's son Tsubasa.
  • Light Is Good: As a being of light.
    • Dark Is Not Evil: In Ultraman: The Final Odyssey, he becomes Dark Tiga this when Camila convinces him Daigo become Tiga again. However, Daigo embraces both the goodness in his heart to control the evil within himself, preventing Tiga from succumbing to his old ways.
  • Love Redeems: His feelings for Yuzare is what made him change sides from darkness to light.
  • Meaningful Name: "Tiga" means "three" in Malay/Indonesian, referencing his three different forms.
  • Multiform Balance: The first Ultra Series hero with such an ability.
    • Jack of All Stats: Multi Type (Omni Mode in the 4Kids dub), his default form.
    • Mighty Glacier: Power Type (called Power Mode by 4Kids). He turns red and silver.
    • Fragile Speedster: Sky Type (renamed Speed Mode by 4Kids), in which he becomes indigo and silver.
    • Golden Super Mode: Glitter Tiga.
    • Superpowered Evil Side: Tiga Dark, as in his original form as a villain. According to his former teammates, this form's full potential can be realized had Tiga return to the dark side.
  • Our Giants Are Bigger: While "Giant of Light" is a term frequently given to the Ultras, Tiga is unique in that he is an ancient denizen of Earth rather than an alien being, thus fitting more closely to the classic fantasy giant more than his space counterparts.
  • Purple Is Powerful: One of the few Ultramen with purple as a major part of his colour scheme.
  • Red and Black and Evil All Over: Averted. He's red and black yes, but Tiga Tornado is the result of stealing his former friend Darramb's strength while slowly returning to the light.
  • Sealed Good in a Can: Daigo discovered him as one.
  • Shrink Ray: Tiga's Cell Change Beam, used in one episode to shrink King Molerat reducing the monster into a cuddly rabbit form.

    Ultraman Dyna 
https://static.tvtropes.org/pmwiki/pub/images/ultraman_dyna.png
Voiced by: Takeshi Tsuruno
The eponymous hero and successor of Ultraman Tiga, Ultraman Dyna appeared and merged with Shin Asuka out of the blue when Darambia attacked the Mars TPC base seven years after Tiga defeated Gatanozoa. His connections to the rest of his kind are mysterious, but Dyna defends the Earth as fiercely as Tiga. After the events of his show, Dyna would travel to other universes, first reappearing in the original Showa continuity in Mega Monster Battle: Ultra Galaxy Legends to assist the original Ultraman, Ultraseven, and Ultraman Mebius in their fight to save the Land of Light. Afterwards, Dyna would reappear many more times in the franchise, continuing to wander through the multiverse and battle evil.
  • Contrasting Sequel Protagonist: In terms of fighting style between Dyna and Tiga, Dyna is a Long-Range Fighter by firing his energy beam attack towards the enemy in a distance whereas Tiga is more towards to physical combat who excelled in energy manipulation.
    • This also can reflected to their respective forms and abilities. Tiga is the Jack of All Stats for all of his Type form between the use of energy manipulation power and physical strength and his Type form can be changed any given time while Dyna is the Glass Cannon which have more ranged beam-based attack in Flash and Miracle Type than Strong Type and his forms can only be changed once at a time.
  • Finishing Move: Dyna has three finishers for each of his forms :
    • Flash-Type: Solgent Ray : Dyna fired an electric blue ray and usually used as a finisher in a plus (+) sign.
    • Miracle-Type: Revolium Wave Attack Type: Dyna compresses the space into the right hand, creates a super shock wave, releases it, emits a black hole behind the enemies, knock them into the gap of suction, kills and ruptures them there but in some instances, it has been blocked by enemies.
    • Strong-Type: Garnate Bomber: Dyna unleashed a large burst of energy from his arm and will rip straight through an opponent’s body, often leaving perfect holes through whatever part is hit.
  • Multiform Balance: Like Tiga before him.
    • Fragile Speedster: Miracle-Type, which like Tiga's Sky-Type, is very fast.
    • Jack of All Stats: His default form, Flash-Type.
    • Magically Inept Fighter: His Strong-Type is this, since it lacks energy abilities besides his barrier and the Garnate Bomber, instead focuses more on martial arts and strength.
    • Mighty Glacier: Strong-Type, which grants him strength on par with the strongest kaiju.
    • Squishy Wizard: His Miracle-Type carries elements of this, relying heavily on pseudo-magical, long-range abilities.
  • Technician Versus Performer: The performer to Tiga's technician. Dyna have more agility in his movement and preferred to engage in long-range combat with his wide variety of beam attack when in Miracle Type.
  • Unrealistic Black Hole: The Revolium Wave, which opens a black hole and banish kaijus and aliens into a freezing, sub-zero dimension. In the final episode, the black hole re-opens and reveals the numerous frozen bodies of different kaijus Dyna had banished throughout the series.
  • Wrestler in All of Us: Played straight and invoked by Dyna's Strong Type, utilizing the pure physical power of said form to perform multiple wrestling-like moves towards the kaiju.
  • Passing the Torch: Get at the receiving one from Daigo at the end of Final Odyssey.

Earth Ultras

    Ultraman Gaia 

Ultraman Gaia

https://static.tvtropes.org/pmwiki/pub/images/ultraman_gaia.png

The hero of the series, Ultraman Gaia is the third of the 90s wave of Ultraman heroes, but goes in a different direction from all others. Whereas most Ultra heroes are aliens, Gaia is the embodiment of the Earth itself, willed into existence to protect the planet from the Radical Destruction Bringer. He also has no time limit nor does he require sunlight, instead drawing his power from the Earth's energies. Ultraman Gaia has also gone on to make appearances in other series.


  • Anthropomorphic Personification: Unlike every single Ultraman before him, Gaia is a literal embodiment of the Earth's will (especially the element of earth itself) to fight against the Radical Destruction Bringer and protect all of its inhabitants.
  • Bash Brothers: With Agul after they settle their differences.
  • Blade Below the Shoulder: Courtesy of Agul's light, he can fashion a Agul Blade.
  • Critical Annoyance: Like all Ultramen, he has a Color Timer. However, he has no time limit and his Colour Timer only begins flashing if he has taken a lot of damage.
  • Finishing Move: Gaia's signature ability is the Photon Edge, which is different from all other examples in the franchise in that he fires it from his forehead. He does also have the more standard "+"-shaped Quantum Stream.
  • An Ice Person: Downplayed. Although Gaia primarily uses heat-based attacks (due to his connection with the Earth), he can also perform Gaia Blizzard to freeze his target.
  • Kamehame Hadoken: His Liquidator, courtesy of Agul's powers.
  • Lightning Bruiser: Gaia Supreme, which combines both the lights of Gaia and Agul.
  • Meaningful Name: After the Gaia Hypothesis, or the theory that Earth itself is a super-organism — befitting of an Ultraman created from the Earth itself.
  • Mighty Glacier: Gaia V1's fighting abilities involves more on power and strength than speed itself, that is until he gained Agul's light.
  • Mid-Season Upgrade: Gains one as Gaia V2 in courtesy of Agul.
  • New Powers as the Plot Demands: After receiving Agul's light, not only Gaia upgraded into V2 and transforming into Supreme, he also obtained a few sets of Agul's powers.
  • Playing with Fire: Downplayed, in that Gaia utilizes heat as part of his connection with the Earth.
  • Red Oni, Blue Oni: The red to Agul's blue.

    Ultraman Agul 

Ultraman Agul

https://static.tvtropes.org/pmwiki/pub/images/ultraman_agul_5.png

The first Anti-Hero and blue-bodied Ultraman in the franchise, Ultraman Agul was also born from the will of Earth itself (representing the element of the sea). Like his human host, Hiroya Fujimiya, he believes that humans are as much a threat to Earth as the alien minions of the Radical Destruction Bringer are, so unlike Gaia, he pays no heed to human loss of life in his battles and plans on eventually dealing with mankind as well. Ultraman Agul has also made a few reappearances, albeit not as often as Gaia.


  • Anthropomorphic Personification: Like Gaia, Agul is born of the Earth's will to defend itself from the alien invaders, but unlike Gaia, he only cares about protecting Earth and not its inhabitants.
  • Anti-Hero: The first example in the Ultra Series.
  • Bash Brothers: With Gaia after they settle their differences.
  • Blade Below the Shoulder: Is the very first Ultraman to do this in the history!
  • Came Back Strong: Returns as Agul V2, with his previous attacks turned into stronger versions of themselves.
  • Fragile Speedster: Is the fast, stealth and sleeker than the two Ultras.
  • Kamehame Hadoken: His Liquidator functions in this fashion.
  • Laser Blade: Agul Blade, and by extension Agul Saber for V2.
  • Making a Splash: Agul draws his strength from Earth's waters.
  • Red Oni, Blue Oni: Obviously he's the blue to Gaia's red.
  • The Rival: To Ultraman Gaia, much like their hosts.
  • The Worf Effect: Surprisingly to his new form, Agul V2, whose supposed to be stronger than Agul V1 but always get his butt kicked by various monsters if he were to fight first before Gaia. This is averted when both Ultras cooperate.

Cosmo World Ultras

    Ultraman Cosmos 
https://static.tvtropes.org/pmwiki/pub/images/ultraman_cosmos.png

Voiced by: Hisanori Koyatsu (First Contact), Yuki Sato (series), Tetsu Inada (The Blue Planet and Ultraman Cosmos vs Ultraman Justice), Taiyo Sugiura (Ultraman Saga onwards)
The hero of the series, Ultraman Cosmos is a calm and gentle alien of unknown origin who seeks to protect Earth. He befriended Musashi on his first visit to Earth, and would later merge with the human to battle Chaos Header. Unlike most Ultramen, Cosmos is a pacifist and prefers to calm rampaging kaiju instead of killing them. Ultraman Cosmos has since made appearances in a number of other installments, beginning with the 2012 movie Ultraman Saga.
  • Badass Pacifist: Whereas other Ultramen are warriors who usually kill the monsters and aliens they battle, Cosmos prefers not to use violence and instead usually attempts to purify or pacify his opponents.
  • Beware the Nice Ones: Cosmos is a pacifist who wants everyone to get along and rarely harbors hatred even towards his enemies, but anger him or hurt those that he cares for with malevolent intent and he will destroy you.
  • Blue Is Heroic: His main color is a light blue and he is a pure-hearted and kind individual who seeks harmony and the coexistance of living beings.
  • Blue Oni, Red Oni: The Blue to Justice's Red. While Justice is a more violent Ultra who focuses on destroying opponents with impunity, Cosmos is for the most part a pacifist whose default form is built to non-lethally subdue his enemies.
  • Cosmic Motifs: Aside from his name being Cosmos (space), his forms are all based on celestial bodies. Luna and Corona are based on moon and sun, while eclipse is Exactly What It Says on the Tin. Also it's mentioned in the 2018 Ultraman Tiga, Dyna, and Gaia Novel that he draws his powers from the Sun and the Moon.
  • Friend to All Living Things: Cosmos has dedicated his life to all creatures that seek to live peacefully with others. His only exceptions to this were Alien Nowar, Alien Waroga, Sandros, Alien Bat, Etelgar and formerly Chaos Header (before Musashi helped him find a way to redeem it).
  • Gentle Giant: Even by Ultraman standards, Cosmos is gentle and kind, only killing his enemies if no peaceful solutions can be achieved. In fact, he has the lowest kill ratio of all Ultras, with only a few genuinely evil/unredeemable enemies being killed.
  • Literal Split Personality: It's alluded to through All There in the Manual and eventually confirmed in Ultra Galaxy Fight: The Absolute Conspiracy that Cosmos is actually the result of Ultraman Legend splitting in two to become him and Justice.
  • Martial Pacifist: Cosmos often uses defensive maneuvers when battling, as he tries to avoid provoking fights and battles only to subdue his enemies without hurting them.
  • Multiform Balance: Cosmos has several forms he switches between depending on the situation:
    • Luna Mode, his default blue form, uses a variety of healing, purification, and calming powers in order to pacify berserk monsters. It is powered by Cosmos' own kindness.
    • Corona Mode, where he gains lots of red in overlap with his blue patterns. This form is powered by Cosmos' strength, and is mainly used if killing is the only way to end the conflict.
    • Eclipse Mode, which he gains in Episode 30. It combines the powers of Luna and Corona Mode through Musashi's own courage. However, it can only be used for one minute.
    • Space Corona Mode, a purple form with greater speed and mental/energy abilities than Luna Mode, but as its name suggests is mainly used for combat in space.
    • Future Mode, gained in Ultraman Cosmos vs. Ultraman Justice: The Final Battle. It represents hope, which combines the kindness, strength and courage of the other forms. Powered by future energy, it is Cosmos' strongest form and also has the ability to fuse with Ultraman Justice to form Ultraman Legend.
  • O.O.C. Is Serious Business:
    • Earlier in his own series, when the baby Arados dies saving him from Ragstone Mechalator, who was sent to kill Cosmos so Nowar could kidnap the baby Arados, Cosmos wordlessly destroys Nowar's spaceship with him on it for it.
    • In general, if he goes all-out and foregoes his usual Martial Pacifist fighting style, you know he's been absolutely pissed off and will lay a smackdown on, if not outright destroy, those who dared to provoke him far.
  • Papa Wolf: An ultra/host version to Musashi. He is very protective of the boy and tries his best to ensure his safety even if it means seperating himself from him. In one example, when Chaos Darkness nearly kills Musashi in the finale, Cosmos went berserk on the monster.
  • Technical Pacifist: Cosmos uses Luna Mode to subdue and pacify the kaiju when he can. Clones, robots, and kaiju that are not Non-Malicious Monsters are generally okay to destroy with Corona Mode.
  • Took a Level in Kindness: Cosmos wasn't the out-and-out pacifist he is nowadays at first, while he did favored non-violent solutions, he was much more willing to fall back on violent answers. His time with Musashi made his tolerance of threats and willingness to destroy foes much less pronounced. In the series finale he even tells Musashi that he doesn't have/had as much of a heart as Musashi did.
  • So Proud of You: His goodbye to Musashi in his series. Cosmos is impress that Musashi has more heart and kindness than even Cosmos himself, to the point where he manages to turn Chaos Darkness into his good angelic form, something that Cosmos himself never thought about. He then ensures Musashi that earth will be safe in Musashi's hands before taking off.
  • True Companions: Cosmos and Mushashi is a rare ultra and host example. Cosmos deeply cares for his human host and will do all he can to not only save the day but also ensure Musashi's safety. In fact, the first two times he seperated himself from Musashi is not because of him no longer want to be one with him, but because of fear of the man's life. He also acts as a mentor to Musashi giving him guidance needed to do whay is right.
    • It is worth mentioning that by the time Ultraman Orb kicks in, he still chose to be bonded with Musashi rather than go independent.

    Ultraman Justice 

Ultraman Justice

https://static.tvtropes.org/pmwiki/pub/images/ultraman_justice.png
Click here  to see Julie

Portrayed by: Osamu Ryutani (voice of Ultraman Justice), Kazue Fukiishi (as Julie)
A second Ultraman known mainly in Gyashi legend as their guardian, having helped many Gyashi flee the planet when Sandros invaded. Justice first appeared in Ultraman Cosmos 2: The Blue Planet, where they appeared helping Cosmos against the malevolent Sandros. After Sandros' defeat, they left Earth in good terms with Cosmos, but came to clash with their fellow Ultra in the following movie, Ultraman Cosmos vs. Ultraman Justice: The Final Battle, where under orders of the Universal Will, Delacion who had come to predict that humanity would become a threat to the known universe in the future, Justice leads an all-out attack against Earth killing Cosmos when hte latter interferes, meant to end in the planet's destruction and subsequent rebuilding with new lifeforms that Delacion would deem suitable to come next. Taking on a female human form known as Julie, Justice observed that the Gloker units of Delacion did their job, but after a Heel Realization they turned against their superior and took to defending Earth, eventually teaming back up with Cosmos and stopping the ultimate weapon of Delacion, Giga Endra. Once Justice had talked down Delacion, they continued serving the Universal Will albeit with far more restraint and benevolence this time.
  • Above Good and Evil: An extremely rare Ultraman example. Ultraman Justice is better described as a protector of order rather than of a warrior for goodness, willing to battle and kill both villains like Sandros, heroes like Cosmos and neutral parties like all of humanity and Earth's lifeforms if the Delacion perceives them to be a threat to peace of a universal scale, either in the present or future. However, they do eventually learn the importance of protecting life after witnessing the selflessness of humanity's best side and the suffering of innocents turning away from that mentality by helping Cosmos defeat the Glokers and eventually talking Delacion out of its plans to destroy Earth.
  • Aloof Dark-Haired Girl: His human form, Julie, who acts outwardly cold and detatched while having long flowing black hair complimenting her dark leathery clothing.
  • Ambiguous Gender: Despite past magazine and the voice actress Megumi Han acknowledge Justice to be non-binary (choosing a female human form to balance out that the concept of "justice" does not swing to either gender), the Twitter Site of Tsuburaya Global (Tsuburaya Productions English Site) addresses Justice as "him". In their debut film, their grunts and voice in Ultraman are male-sounding, but in The Absolute Conspiracy they instead have a female voice.
  • Anti-Hero: In contrast to the more messianic Cosmos and most obviously shown in the third movie.
  • Bash Brothers: With Ultraman Cosmos. Helps that both of Justice's modes have at least one combination attack with Cosmos. They might actually be literal 'brothers' in a sense, as they're confirmed to be two halves of Ultraman Legend.
  • Break Out the Museum Piece: Although Justice's main form Standard is usually featured in many promotional shots, Crusher Mode had not ever been shown again, The Absolute Conspiracy features its long-due return along with Justice themself.
  • The Bus Came Back: While Cosmos made multiple reappearances after The Last Battle and Justice often appeared in stage shows, they were absent from any mainline instalments up until 2021's Ultra Galaxy Fight: The Absolute Conspiracy, 18 years after their last appearance in the movie.
  • Call-Back: Their female voice in Absolute Conspiracy references the fact that their human form, Julie, is female. As well as how they don't view themself as either male or female.
  • Cavalry Betrayal: They appear at the start of The Final Battle seemingly arriving to Earth in order to help Cosmos against the Gloker Pawns he's fighting, but turns out they're there to help the Glokers defeat Cosmos and destroy Earth as well.
  • Character Development: Justice started out as an idealist who was merciful even to those they were told to exterminate by the Delacion. Unfortunately, that the being that they spared became the monstrous Sandros shattered their idealism and left them jaded enough to forego mercy and kindness altogether in the name of universal order. In The Final Battle, due to Delacion predicting that mankind would become a threat like Sandros, they spend most of the film coldly allowing and helping the Glokers destroy humanity and make sure Earth's inhabitants are wiped out by the Giga Endra at least until they witness first-hand the suffering of the innocents and selflessness of humanity's best side proving the Delacion's judgment wrong at which that point they recover their idealism and make sure to take Cosmos' place as Earth's defender by destroying the Glokers even when their life was in danger, and by the end rather than fight the Delacion with Cosmos as Legend, it's Justice who talks the Universal Will out of destroying Earth peacefully, while demonstrating that they've learned that not all humans are bad and that they're capable of good as much as they can do evil.
  • Comfort Food: Seems to enjoy eating the sweets that they received from a human girl.
  • The Dragon: They're initially this to Delacion, acting as their enforcer of justice and judgment and ensuring that the Gloker troops decimate their targets or personally takes care of threats, and in The Final Battle they make sure that the Glokers destroy Earth, at least until they pull a Heel–Face Turn.
  • Easily Forgiven: They help the Gloker Rooks kill Cosmos at the start of The Final Battle when it seemed like they had come to save him, but after his Heel–Face Turn and Cosmos' resurrection the first thing the Blue Giant did was replenishing Justice's energy to help him against the Gloker Bishop. Even the red Ultra was astonished at his forgiveness of their crimes.
  • Expy: To Ultraman Agul's human host, whose racism towards humanity stems from the influence of a great cosmic entity (though Delacion is merely misguided, while the Radical Destruction Bringer is legitimately evil and prejudiced). Yet the two eventually joined the titular Ultraman after a Heel Realization.
  • Foil: Initially. Whereas Ultraman Cosmos is a Friend to All Living Things who values life above all else, Justice is more likely to kill his enemies, and also care not for life — they destroy anyone who disrupts cosmic peace or that Delacion believes will become a threat to said order in the future regardless of whether they are good or evil at the time, at least until Justice gets to witness first hand how horrible it is to doom an entire planet for the sake of an unsure prophecy. Also in contrast to Cosmos bonding with a human like most Ultras, Justice takes instead on traits of Ultraseven, taking a human form to walk around on Earth.
  • Gender Bender: The only male-appearing Ultra to have a female human identity that isn't a Symbiotic Possession as a result of them not identifying as male or female. This is because they view justice as above gender, so they don't consider what gender they appear as to be important. Furthermore in Absolute Conspiracy they retain a male body, but have a very notable soft female voice.
  • Healing Hands: Like Cosmos, they can heal others with their light. Though they only display this skill in the movies to power up the defeated Gloker Pawns, they get to use this ability with Cosmos in the videogame Fighting Revolution 3.
  • Heel–Face Revolving Door: In The Blue Planet they're a firm ally of Cosmos and help the blue Ultra defeat Sandros without a fight or conflict between the two, and leaves in peace once Sandros is killed. In The Final Battle they become an antagonist under orders from Delacion and oppose Cosmos, but they end up regretting their actions after seeing humanity and kaiju banding together and a little girl selflessly trying to save her dog from the chaos and end up turning back to full good afterwards.
  • Heel Realization: For most of The Final Battle they are initially utterly unmoved by seeing Earth's inhabitants desperate attempts to save their planet from the Glokers. But when they get to see how even human and kaiju can band together to fight off the invasion and seeing a little girl trying to rescue her pet dog from a pile rubble, they begin to realize how wrong their ideas of justice are and how many innocent lives the Delacion's destruction will claim, which prompts them to turn against the Universal Will and eventually help Cosmos destroy Giga Endra.
  • Heroic Sacrifice: Alongside Cosmos, they decide to engage Giga Endra and try to block its planet-killing beam which ends up desintegrating them... But also allows them to fuse with Cosmos into the duo's true form, Ultraman Legend.
  • Hero of Another Story: Under Delacion's orders they've fought multiple threats to the Universe in the meantime of Cosmos dealing with Chaos Header and other monsters, they only entered the main story when the evil from their past, Sandros, started to threaten Earth.
  • In a Single Bound: Julie can do this quite easily during a fight against several thugs as a result of her Ultraman abilities.
  • Informed Ability: His Standard Mode has many powers told in supplementary material that Justice never uses in any of their appearances.
    • Barrier Warrior: Justice Protect, a barrier made by Justice.
    • Blade Below the Shoulder: Justice Cutter, a blade of light form their hands meant to slice opponents appart.
    • Mind over Matter: Justice Move, which allows them to levitate objects and opponents and Justice Kinesis, a stronger version of Move.
  • It's All My Fault: They spared Sandros 2,000 years back when he was a harmless creature despite Delacion's orders to exterminate the creature, only for the monster to become a genocidal maniac bent on destroying all life out of a belief in the superiority of the strong over the weak that destroyed countless planets in his rampages and have blamed themselves for it ever since. In The Final Battle they're initially driven to help destroy humanity out of fear of history repeating, but seeing first-hand how different humanity is from Sandros and how unfair it is to doom them makes them change their mind and move on from their past.
  • Kick Chick: Subverted that it was his female human form, but nonetheless managed to do so by moping the floor against several thugs at night.
  • Literal Split Personality: It's alluded to initially and eventually confirmed in Ultra Galaxy Fight: The Absolute Conspiracy that Justice is actually the result of Ultraman Legend splitting in two to become them and Cosmos.
  • Mouth of Sauron: Initially they served as the Delacion's voice with lesser lifeforms, communicating the Universal Will's plans and reasoning for trying to destroy Earth to humanity. After their Heel Realization, they continue in this role but now in a more benevolent manner.
  • Multiform Balance: Like Cosmos, although he has less forms with only two including his base one (discounting Ultraman Legend).
    • Mighty Glacier: Standard Mode, which is their default form and is a foil to the Fragile Speedster Luna Mode of Cosmos, even having a bright red dominant color as a further contrast point.
    • Lightning Bruiser: Crusher Mode — their equivalent to Corona Mode, which they achieve in the climax of The Final Battle when they fight the Gloker Bishop. Also serves as their Super Mode
  • Mysterious Waif: As Julie. She acts as the mysterious messenger and voice of the Delacion, enigmatically appearing to judge humans and inform them of their upcoming doom. However, she begins to lose this as she sees the rammifications of her actions and the true kindness of humans.
  • No Good Deed Goes Unpunished: Thousands of years ago when they were ordered by Delacion to kill Sandros when the latter wasn't dangerous, Justice decided to spare the alien's life, and said alien never returned the favor and instead used the incident as means of becoming a universal threat bent on killing all life.
  • Redemption Promotion: Their understanding of true justice and determination to stop Delacion's forces allows them to gain Crusher Mode, a stronger form that allows them to defeat the Gloker Rook and fight the Gloker Bishop much better, eventually destroying it with help from Ultraman Cosmo's Future Mode. It also leads to the two eventually merging to reform Ultraman Legend and destroy Giga Endra.
  • Red Is Violent: They're clad in a dark red color and are much more violence-oriented than Cosmos, to the point that all of their attacks are oriented towards destruction. However, they lose the violent personality after Character Development in The Last Battle.
  • Red Oni, Blue Oni: The Red to Cosmo's Blue, Cosmos is mostly pacifist (in part thanks to Musashi's influence) and prefers to pacify opponents if possible. Justice initially is aggressive in their fighting and destroys all their opponents with cold impunity at least before their character development.
  • Sudden Sequel Heel Syndrome: Ultimately subverted. It seems in The Final Battle that they've turned evil and are helping to destroy Earth. But as Julie they come down to explain their reasonings for helping Earth's destruction, showing that it's more of a misguided attempt at enforcing justice than legitimate evil. To boot, they have a Heel Realization much later in the film and go back to being fully good.
  • Telepathy: Julie's Establishing Character Moment has her communicating with Musashi this way, using her powers to state her intent to the Ultra host. Later on she communicates with other characters from afar this way.
  • To Be Lawful or Good: Ends up pressed with this in The Final Battle, seeing humans fight back against the Glokers and banding together with even Kaiju starts putting dents on their heavily lawful leanings aligned with Delacion, after enough reflection and sights of humanity's selflessness, they ultimately choose to be good.
  • Took a Level in Kindness: As noted above, Justice began as an Anti-Hero interested only in protecting the cosmic order and initially was an ally because Cosmos and mankind were a lesser priority compared to Sandros. In their return in The Final Battle, they willingly assist the Delacion in a planetary genocide by orders of the Cosmic Judge due to believing humanity will become a threat to order in the future despite their harmlessness in the modern day, which was the case with Sandros. But their interactions with Cosmos and humanity led them to realize the importance of protecting life besides order and they turn against their superior to protect Earth, and even get to convince Delacion to leave Earth alone and see that it was wrong about humans.
  • The Worf Effect: They find themselves easily beaten by the Gloker Bishop in their Crusher Form, right after they had taken down the Gloker Rook made up of various Gloker Pawns.

Project N Ultras

    Ultraman Nexus 

Ultraman Nexus/Ultraman the Next/Ultraman Noa

https://static.tvtropes.org/pmwiki/pub/images/ultraman_nexus.png
Ultraman Nexus in his default form, Anphans.
Ultraman the Next 
spoiler 
His true form, Ultraman Noa

A being of light from space, while on Earth he lends his powers to the Deunamists to face the Space Beasts. He is the same Ultraman from Ultraman: The Next, and unique in that he hops from host to host multiple times throughout his series. He came to Earth while chasing the One (as Ultraman the Next), and stays here in the hope of finding the one behind the Space Beast attacks. He has since made several appearances in much more kid-friendly Ultra Series material alongside other Ultra heroes.


  • Adaptive Ability: As noticed by Illustrator in episode 5, Ultraman Nexus' ability is to adapt his body to his surroundings and grow stronger from each battle. In fact, after his battle as The Next, Ultraman Nexus is the former's adapted form to better suit with the Earth atmosphere. His multiform balance also embodied the trope, as he started as Anphans but later on becomes Junis and the Junis Blue is a variation of the former. Coupled with his constant bond with different Deunamist over the series' run, he eventually regained his long lost form, Noa.
  • Brought Down to Badass: Ultraman the Next is actually a weaker form of Nexus, who is in turn a weaker form of Noa, due to him losing most of his power when trying to stop the One from reaching Earth.
  • The Chooser of the One: Due to the fact that Nexus changes between human hosts, allowing him to decide which human is most worthy of holding the Evolthruster.
  • Contrasting Sequel Main Character: Made explicitly to be everything Ultraman Cosmos was not.
  • Finishing Move: Unique in that which one he uses depends on which host he has.
    • In every form, his Anphans form uses the Cross-Ray Storm, your classic "+"-styled Hand Blast used by most Ultras.
    • His Junis form uses the Over-Ray Storm, which is an "L"-shaped version of the Cross-Ray Storm, similar to some Ultras.
    • Junis Blue has the Arrow-Ray Storm, which allows him to create a giant bow of energy with his right arm that fires a cutting blade of light.
  • Godzilla Threshold: Nexus' true power is Core Final, which has his Energy Core on the chest releasing a burst of energy. This is only used during emergency occasions and so far, each Dunamists used it once with varying effect:
    • Himeya used it to partially revive Nexus from the dead.
    • Komon used it in a director's cut of episode 31 to escape Banpira's strong webbing, releasing a stream of energy ray from his chest.
    • Komon used it in final episode to shuffle every available forms of Nexus up to that point before regaining his lost form, Ultraman Noa.
  • Hand Blast: Asides from his Finishing Moves, Nexus can toss out small bolts of light called Particle Feathers.
  • Heart Is an Awesome Power: As narrated by Sera in episode 24, Nexus fights by choosing his Deunamists, whose desire to protect others becomes the source of his power. The official website proclaims that Nexus operates in the concept of bonds, but the constant meddling of TLT in filtering the information of Ultraman and Space Beast in the public severely drains him from his strength.
  • Meaningful Name: Anphans is a mutation of "enfance", the French word for "childhood", while Junis is from "jeunesse", or "youth". And Ultraman Noa is named after the Noah of the Bible.
  • Multiform Balance: Like many Heisei Ultras, Nexus is able to shift modes, but unlike most, his alternative forms are based on his current human host.
    • Jack of All Stats: Anphans, the default form of Nexus, which is gray.
    • Lightning Bruiser: Junis, the form used by Jun Himeya. It's the traditional red color of almost all Ultramen.
    • Fragile Speedster: Junis Blue, the form used by Ren Senjyu. It's blue, like Cosmos.
    • Super Mode: Ultraman Noa, his true form. The most powerful Ultra in the franchise, behind Ultraman King. The only reason why the series even began in the first place is because Nexus lost that form when battling the One.
  • Mysterious Past: He's something of a legend, even amongst other Ultramen, as he was an Ultraman before the other Ultras even existed. Rumor has it he was birthed from a supernova.
  • Non-Standard Character Design: Due to the fact that Nexus was at first meant to be a complete reimagining of the original Ultraman, his design drastically differs from any Ultra before or after.
  • Physical God: His true form Ultraman Noa is one of only two Ultras to be classified a god, the other being Ultraman King.
  • Phantom Zone: The Meta Field, a subspace created by Nexus to fight the Space Beasts without risk of civilian casualties or of being discovered. It puts considerable stress on the user's body after three minutes of continuous use.
  • Time Abyss: The oldest Ultra in existence at over 350 thousand years old.
  • Unwitting Pawn: Alongside Nagi, Nexus silently becomes this to Ishibori in order to revive Dark Zagi to glory. His bonding with Deunamist and constant battles with Space Beast/Dark Giants was to empower him before Nagi becomes his latest host and for Ishibori to harvest Nexus' powers.

    Dark Faust 

Riko Saida / Dark Faust

Voiced by: Tetsu Inada

https://static.tvtropes.org/pmwiki/pub/images/dark_faust.png

The first Dark Ultra to appear in the series. Dark Faust is a creation of Dark Mephisto, using the Space Beast Nosferu to slay a human and resurrect them as a host for the evil Ultra. It is with Faust's debut does it become clear there is a mastermind behind the Space Beasts' attacks. Dark Faust represents a first for the Ultra Series, in that Faust is the first evil Ultrawoman to be introduced.


  • Glass Cannon: Excels in beam attacks that are strong enough to counter Nexus. Defense and endurance? F! To the point of retreating because of a missile-strength energy bullet hits her.
  • Immune to Bullets: Flicks away a bullet that Komon fires at her in episode 11.
  • People Puppets: Riko Saida was her and by extension, Mizorogi's marionette.
  • Pink Is Feminine: Faust's primary colors are pink and black. Riko Saida is her vessel.
  • Phantom Zone: Her version of the Meta Field, the Dark Field.
  • Puny Earthlings: Her speech to Komon in episode 11.
    Faust: Human, you have no right to make decisions. It's all futile. Accept fate and obey us.
  • Samus Is a Girl: Word of God confirms her as female, but Tetsu Inada's voice casting and overall body design was purposely made to hide this fact.
  • Sizeshifter: Faust can either appear in a human size form or the size of a Space Beast.
  • That Man Is Dead: From episode 11.
    Faust: Riko? That name has already been erased.
  • Villain Teleportation: A master.
  • Worthy Opponent: Seems to consider Nexus as one, judging by what she says during their battles.

    Dark Mephisto 

Shinya Mizorogi / Dark Mephisto

Portrayed by: Mitsutoshi Shundo (live)

https://static.tvtropes.org/pmwiki/pub/images/dark_mephisto.png
Click here  to see Mizorogi

Mizorogi was the former deputy captain of the Night Raiders, who went missing in 2008 during a mission with Nagi, his former girlfriend. In reality, Mizorogi had been merged by Unknown Hand with a creation of the being known as Dark Mephisto. He carries out most of Unknown Hand's schemes, commanding the Space Beasts and battling the Deunamists and Night Raiders.


  • Ambition Is Evil: A Lust for power.
  • Arch-Enemy: To Jun and to Komon.
  • Arc Villain: He did a lot of evil deeds that affected the cast until his defeat at the hands of Himeya and subsequent amnesia.
  • Badass Normal: Before merging with Dark Mephisto, he was the Deputy Captain of the Night Raiders.
  • Badass Longcoat: A black one.
  • The Beastmaster: As Dark Mephisto, he is able to summon Space Beasts to do his bidding, such as Nosferu.
  • Black Eyes of Evil: As Dark Mephisto.
  • Blood Knight: Both him and Nagi Saijyo share common ground in hunting down and killing Space Beasts.
  • Broken Pedestal: To Nagi, who looked up to him until he went to the dark side.
  • The Corrupter: Tries to get Komon and Nagi to turn to the dark side.
  • Died in Your Arms Tonight
  • Dark Is Evil: Dark Mephisto.
  • Disc-One Final Boss: After the defeat of Dark Faust, he was the series' main antagonist until his defeat by Himeya.
  • Drunk with Power: In episode 18, he describes merging with Dark Mephisto as a wonderful experience.
  • Evil Counterpart: Dark Mephisto is essentially an equivalent of Nexus Junis, hence the Armed weapons and their finishers have the same strength. Mizorogi on the other hand is actually one of the potential candidates to be chosen as Nexus' Deunamists until Dark Mephisto choose him first. Like Himeya, Mizorogi can also use ESP and has a weapon that can shoot vacuum bullets.
  • Evil Genius: First and only Dark Ultra besides Zagi to actually trick Himeya into losing all of his powers and came the closest to killing Nexus.
  • Evil Feels Good: In episode 18, when he tells Nagi about his experience merging with Dark Mephisto, he gives off this vibe.
  • Evil Former Friend:To Nagi. Heck, he was her lover.
  • Evil Laugh: Rips an epic one in episode 24.
  • Evil Wears Black
  • Face–Heel Turn: Was a member of the Night Raiders intent on destroying Space Beasts until he encountered Dark Mephisto.
  • Fatal Flaw: Lust. Deep down, Mizorogi desired power, and his own amusement.
  • First-Name Basis: With Nagi.
  • For the Evulz: His 'games'.
  • Handicapped Badass: Upon his reappearance in episode 29, it is revealed that he had lost his powers after his battle with Himeya in episode 24.
  • Implacable Man
  • It Amused Me: In episode 13, he states that it was fun watching Komon having a relationship with Dead All Along Riko.
  • Jerkass: He seems to delight in playing cruel mind games with other people, as well as tormenting Nagi, his former lover.
  • Lack of Empathy
  • Laser-Guided Amnesia: Experiences memory loss after the events of episode 24.
  • Loss of Identity: As of episode 29.
  • Manipulative Bastard: Seeks out people to psychologically torment.
  • Might Makes Right: Dark Mephisto uses this point to convince Mizorogi to merge with him during a flashback in episode 18. See also Social Darwinist.
  • My God, What Have I Done?: The amnesiac Mizorogi is extremely distraught when Director Matsunaga tells him of all the evil things he did before his Laser-Guided Amnesia.
  • Not Quite Dead: A few times.
  • Pride: After gaining his powers, Mizorogi believes himself to be a superior being. Mephisto subtly demonstrates this when they first meet.
  • Redemption Equals Death: Sacrifices himself so that Dark Mephisto Zwei could be destroyed.
  • Sadist: Hurts and toy with people for his own amusement.
  • Start of Darkness: Upon merging with Dark Mephisto.
  • Strike Me Down with All of Your Hatred!: Invokes this in episode 13 by telling Komon straight to his face that the latter and his girlfriend's troubles was his doing.
  • The Social Darwinist: One of the points brought up by Dark Mephisto during a flashback in episode 18 which led to them merging.
    Dark Mephisto: All that matters is that the strong survive.
  • This Cannot Be!: In episode 24, when Himeya's Heroic Willpower kicks in.
    Mizorogi(as Dark Mephisto): Impossible! I perfectly calculated your limit!
  • Tragic Hero: An excellent Night Raider who turned evil and ultimately lost everything, including his memories because of a deep seated desire for power.
  • Transhuman: Upon merging with Dark Mephisto.
  • Villain Teleportation
  • What You Are in the Dark: A flashback in episode 18 showed Dark Mephisto pointing out to Mizorogi that deep down he enjoyed destroying Space Beasts.
  • We Can Rule Together: To Nagi, whom he views as the only person on an equal level with him. Unfortunately for him, her hatred for the Space Beasts ensures otherwise..
  • Would Hit a Girl: Or rather shoot. He killed Riko Saida in cold blood.
  • Would Hurt a Child: Had Nosferu attack a family with two children.

    Dark Mephisto Zwei 

Hiroyuki Misawa / Dark Mephisto Zwei

Portrayed by: Yoshito Takeuchi (live)

An officer for the Memory Police who fell under the influence of Unknown Hand. The enigmatic entity turned him into a clone of Dark Mephisto, sending out the corrupted man to kill and replace Mizorogi after he is arrested by TLT during the Banpira incident.


  • Evil Counterpart: He's already a copy of the original Mephisto, but his possession of several new powers and demonstrate the ability to be faster makes him a match of Nexus Junis Blue, the red Junis' evolution. Whereas Senjyu has several days to live, his host's first transformation is also his last before dying from defeated.
  • Evil Doppelgänger: Of Dark Mephisto. They are essentially the same, only Zwei is far worse.
  • Red Eyes, Take Warning Zwei's sole physical difference from the original Dark Mephisto.
  • Superior Successor: Is even stronger than the original Mephisto, with the exact same attacks.
  • We Hardly Knew Ye: Only lasts for one episode.

    The Unknown Hand (SPOILERS!) 

Dark Zagi

Spoiler 

The true mastermind behind everything in the series, under the alias Unknown Hand. An evil clone of Ultraman Noa, created by the Visitors to be their own counterpart to Noa. Instead of being a protector, he chose to slaughter them in droves to the point they blew up their own planet to be rid of him. This failed, and he assembled an army of Space Beasts to conquer the galaxy.


  • Big Bad: Whether only a presence or as the Unknown Hand, he is the true mastermind and ultimate evil behind all the events of the series.
  • Demonic Possession: If he didn't outright kill Ishibori when he took him over, it was this.
  • Evil Counterpart: To Ultraman Noa. The extracanonical sources elaborate on this even further by giving them mirroring attacks.
  • Evil Knockoff: Notably not made this way, just chose this.
  • Gone Mad from the Revelation: He was created to defend his creators from the Space Beast attacks. Unfortunately he becomes rogue after discovering his true nature as an impostor to Ultraman Noa. The 2016 novel Ultraman F played this further just by revealing Noa's name triggers his Berserk Button.
  • Greater-Scope Villain: He orchestrated all the Space Beast attacks, from The One to Izmael.
  • Healing Hands: His Dark Field G already heals any Space Beasts back to health, but extracanonical magazines confirm direct healing with his hand as part of his abilities. In the 2016 novel Ultraman F, he did this to his Dark Giants.
  • Kill and Replace: What he did to Hajime Yamaoka, or as Night Raiders know him as: Mitsuhiko Ishibori
  • Monster Progenitor: Is the one who spawned all the Dark Ultras. While not the creator of Space Beasts, his mere presence cause them to arise.
  • The Mole: He killed Ishibori before the series even started and took his form like a parasite.
  • Puppeteer Parasite: It's deliberately ambiguous but he either killed and replaced Ishibori or took him over altogether. Ishibori is definitely dead once Zagi regains his true body.
  • Primal Stance: Is noticeably more feral than Noa.
  • Red and Black and Evil All Over: Think of it as like a prototype to Ultraman Belial.
  • The Sociopath: Cares nothing for his servants or creations, only wants power.

World of Spark Dolls Ultras

    Ultraman Ginga 

Ultraman Ginga

https://static.tvtropes.org/pmwiki/pub/images/ultr_ginga.png

Voiced by: Tomokazu Sugita, Nicholas Clark (English dub), Victor Ruiz (Latin American Spanish dub)
A mysterious Ultraman whose Spark Doll resides in the Ginga Spark, Ultraman Ginga hails from the Land of Light's distant future and was prophesied in M78 legend. He has fought against his sworn enemy Dark Lugiel across the cosmos and through time, eventually arriving in the present where he manifested in Hikaru.
  • All Your Powers Combined: Ginga Strium, accessed by the fusing with Ultraman Taro via the Strium Brace. In this form he can use the special moves of the Six Ultra Brothers – Ultraman, Zoffy, Ultraseven, Jack, Ace, and Taro. This form is no longer accesible after Taro left with his job on Earth is done.
  • Blade Below the Shoulder: The Ginga Saber, an energy blade formed from his right arm.
  • Color-Coded for Your Convenience: Ginga's light-up panels change color for each of his moves — blue default, red for fireballs, yellow for thunderbolts, green for healing, and purple for the Ginga Slash.
  • Cosmic Motifs: His name is literally the Japanese for Galaxy. In addition, his crystals change color as a reference to the multitude colors of the galaxy.
  • Healing Hands: The Ginga Comfort, which works a lot like many of Ultraman Cosmos' powers by showering the enemy with a calming, healing light.
  • The Hero: This is as much his story as it is Hikaru's. He's the one who beat Dark Lugiel in the original Dark Spark War and their battle continues into the present day.
  • Playing with Fire: The Ginga Fireballs, in which he summons homing orbs of fire that he can direct at his foes as he pleases.
  • Shock and Awe: The Ginga Thunderbolt creates a vortex of lightning to engulf monsters.

    Ultraman Victory 

Ultraman Victory

https://static.tvtropes.org/pmwiki/pub/images/victory_new.png

Voiced by: Kiyotaka Uji, Bryan Forrest (English dub)
An Ultraman who hails from the ancient underground civilization of the Victorian people, Ultraman Victory is the guardian of the Victorium stones that allow their civilization to flourish, with his Victory Lance passed through generations. But when dark forces begin to steal the crystals, Victory is forced to head to the surface to find the enemy, lending his power to the Victorian prince Shou. He debuts in Ultraman Ginga S.
  • Brought to You by the Letter "S": Victory has several V-shaped crystals adorning his body.
  • Equippable Ally: How the Spark Dolls work for him. Instead of turning into a monster, he gains a piece of them to use as a weapon on his right arm.
    • Arm Cannon: By using the King Joe Custom Spark Doll, Victory gains the robot's powerful Pedanium Launcher.
    • Cool Sword: By scanning Shepherdon's Spark Doll, Victory will be armed with the Shepherdon Saber, a sword that resembles said monster's back crystal.
    • Playing with Fire: Gains this with the EX Red King Spark Doll.
    • Power Fist: The EX Red King Spark Doll gives him the monster's massive fist, allowing him to not only punch harder, but create fiery eruptions by slamming the ground.
    • Power Pincers: His Sadorah Scissors, gained from using the Sadorah Spark Doll. Like the monster, he can stretch out the pincer arm to impossible lengths to hit foes from afar.
    • Shock and Awe: The Eleking Spark Doll grants him lightning-based abilities.
    • Lightning Lash: He gains a whip from Eleking Spark Dolls, which keeps Eleking's electric powers.
  • Finishing Move: Victorium Shoot: His signature move, which appears as an orange beam with multiple light orange Vs in it. Victory draws an energy V by raising his hands and the V and yellow energy is absorbed in the V Crystal on his right arm. It is fired from an "L" position from the V Crystal on Victory's wrists, which means it is fired from the back of his hand.
  • Multiform Balance:
    • Jack of All Stats: His normal form.
    • Super Form: Ultraman Victory Knight, an enhanced version of Victory. His red and black markings replaced with blue and silver and his V Crystals turned red. His main weapon is the Knight Timbre, a sword/flute object.
  • Non-Standard Character Design: Ultraman Victory is one of the few Ultras that doesn't have a circular color timer, instead having a V-shaped one. He also has a lot of black in his design, something rare for a good-aligned Ultra

Others

     Ultraman Zearth 

Ultraman Zearth

https://static.tvtropes.org/pmwiki/pub/images/ultramanzearth.png
Click here to see his human form 

Human Form: Katsuto Asahi
Voiced by: Masaharu Sekiguchi

    Ultraman X 

Ultraman X

https://static.tvtropes.org/pmwiki/pub/images/ultraman_x_3.png

Voiced by: Yūichi Nakamura
The titular Ultra, he once tried to stop Greeza in space. As they traveled in the solar system, they clashed against each other until X throws him into the sun but it eventually causes the Ultra Flare incident to happened. At that time, the solar flare also turned his body into a mass of data and thus, he seeks Daichi's help to regain his old form.
  • Bash Brothers: With Daichi.
  • The Cape: As typical of most Ultramen, X is very much a straightforward, noble hero.
  • Equippable Ally: X can utilize the Cyber Cards, which contain data of Cyber Monsters, to materialize on Ultraman X Mons Armors — sets of armor and weaponry based on classic Ultra Kaiju.
    • Gomora Armor:
      • Finishing Move: The Gomora Oscillatory Wave, based on Gomora's Super Oscillatory Wave and used in a similar fashion (except fired from his hands).
      • Shout-Out: All of us were hyped when we realized that the Gomora Armor looks like WarGreymon from Digimon franchise.
      • Wolverine Claws: The Gomora Claws on his armor — enlarged, cybernetic versions of Gomora's own claws.
    • Eleking Armor:
      • Arm Cannon: The BFG on its left arm.
      • Finishing Move: The Eleking Electric Shockwave, which is a huge beam of lightning fired from its Arm Cannon.
      • Shock and Awe: Since it's based on Eleking. According to X, Eleking Armor allows him to control electricity, but in the series, he only uses it to create a rope of electrical energy based on Eleking's Prehensile Tail.
    • Bemstar Armor:
    • Zetton Armor:
      • Arm Cannon: Is equipped with two of these on each arm.
      • Barrier Warrior: The arm cannons can also produce Zetton's infamous force field, the Zetton Shutter.
      • Brainwashed and Crazy: Its first use was a trap set up by Alien Sran Quila to corrupt X into his puppet and fight against Ultraman Max. Daichi's quick thinking allows him to use Eleking's card and fry the program that corrupted X to bring him back.
      • Playing with Fire: Taken from Zetton's ability to shoot fireballs, the Zetton Armor can shoot a powerful fireball to burn monsters into crisp.
      • Spin Attack: A modification of the Zetton Shutter, Ultraman X creates a force field around himself before spinning rapidly like a tornado and slamming himself into the enemy like a gigantic crystal shard.
      • Super-Strength: Even by Ultra Standards, because it uses Zetton's strength stacked on top of Ultraman X's. Even the Alien Sran complimented this form as the ultimate combination.
      • Teleport Spam: Inherited from Zetton, though X does it by temporarily digitizing himself to move about.
    • Hybrid Armor:
    • Xlugger:
  • Fusion Dance:
    • With all the Spark Dolls in the finale in order to gain his Hybrid Armor form.
    • While the Beta Spark is just another, albeit very strong armor, Ultraman and Ultraman Tiga fuse with him to give him the added boost to put Zaigorg down for good.
  • Let X Be the Unknown: Daichi originally gives X that name because of how little Xio knows about him.
  • Motor Mouth: Downplayed. X isn't a chatterbox in-series, but he and Daichi are unusual in that they actually have a bond that grows throughout the series. Usually the Ultraman doesn't get this level of dialogue or development, but X stands out.
  • My Greatest Failure: X thought that when he threw Greeza into the sun, he ended its reign of terror. However, Greeza's death unleashed uncontrollable energy which then reacted with the sun and initiated the Ultra Flare. This leads to an awakening and subsequent rampage of slumbering spark dolls.
  • Sealed Good in a Can: Or sealed good in cyberspace.

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