Characters / Prince of Persia (2008)

This page lists and indexes characters that appear in the 2008 Prince of Persia. Luckily, there aren't that many.


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The Heroes

    The Prince 

The Prince

http://static.tvtropes.org/pmwiki/pub/images/01prince_8915.png

"Hey, the next time you want to win your daughter back, you could try giving her a pony. The apocalypse doesn't really cut it."

Voiced by Nolan North

A young vagabond, self-described as an "adventurer" - in truth, he's a rogue, thief, and grave robber. During one his escapades, he got lost in a sandstorm looking for his donkey Farah, and happened to find himself in the ancient land of the Ahura, meeting the young princess Elika in the process. Before he knew it, much to his dismay he found himself by her side facing the corrupted horde of the god of darkness, Ahriman.

May or may not be an actual prince - he's very good at keeping his past under wraps, but certain hints throughout the game indicate that he may in fact be royalty. Other hints exist that he just likes the nickname or could be considered a 'prince of thieves'. He'll give a different answer every time you ask.
  • Anti-Hero: A self-admitted thief who really has no interest in any of the supernatural/religious weirdness going on. He's in it because a pretty girl fell out of the sky onto his head and dragged him into it.
  • Badass: Since this is the Prince in this version of the Prince of Persia, what else would you expect?
    • Badass Normal: As opposed to Elika, the Prince has no magical powers - just a sword, a pointy glove and general physical aptitude.
  • Being Good Sucks: His general view on things.
  • Combat Pragmatist: His pragmatism extends outside of combat to life in general.
  • Character Development: Starts out as something of a smirky, griping Jerk Ass, but he gradually softens up throughout the adventure and shows his more caring side.
  • Charles Atlas Superpower: The guy is practically super-human given how strong and agile he is.
  • Deadpan Snarker: So, so very much.
  • Fallen Hero: What he becomes at the end of the game - releasing Ahriman once more to save Elika. At least, this is what she thinks of him.
  • Getting Crap Past the Radar: Many of his dialogues fall into this.
    Prince: Oh, come on, I've helped old ladies home from the market.
    Elika: If they had attractive daughters.
    Prince: Yeah. I helped them, too.
  • Grave Robbing: His primary trade. He likes to think of it more as "reclaiming abandoned property".
  • Handsome Lech: He's been with plenty of women all across Persia. Additionally, if Elika attempts to jump to a ledge he's already on, he'll turn around and grab her hand when she slips. One of his quotes in this situation, when he's looking straight down her blouse, is, "This isn't such a bad view."
  • Nay-Theist: Although it sounds like he's skeptical of Ahriman's existence when entering the temple at the beginning of the game, he accepts it quickly enough, making it sound like he was skeptical that Ahriman was imprisoned there. As for Ormazd, the Prince doesn't exactly have a high opinion of him. Later on, he states that he doesn't believe in either Ahriman or Ormazd and wonders why it's him in this mess.
  • Nice Job Breaking It, Hero: He didn't like the idea that Elika had to die again to seal Ahriman. At all. What does he do? Why, frees him — again — to revive her — again. He justifies this in the hopes of looking for a more permanent solution.
  • No Name Given: True of all the Princes, but this game is the first to lampshade it.
    Elika: I didn't catch your name.
    Prince: That's because I didn't give it to you.
  • Protagonist Without a Past: All we know about the Prince's life before the plot is that he owned a donkey named Farah, and it was laden with gold he had somehow acquired earlier.
  • Reverse Grip: His standard stance with his scimitar.
  • Sadistic Choice: Makes one at the end of the game.
  • Warrior Prince: Subverted: while he's a formidable warrior, he's not royalty.
  • What the Hell, Hero?: A very mellow way of describing Elika's reaction to the choice he made at the end. It takes an entire epilogue for her to barely forgive him.

    Elika 

Princess Elika

http://static.tvtropes.org/pmwiki/pub/images/01elika_9130.png

"Gold glitters, but it's what you buy with it that counts."

Voiced by Kari Wahlgren

The young barefoot princess of the Ahura and a servant of Ormazd, the god of light. The Ahura have been protectors of the Tree of Life for thousands of years, but slowly the people left the grounds to seek out a life outside. She and her father were essentially the last, and due to this she feels an overwhelming sense of duty to protect what her people have abandoned.

She ran into the Prince one day by literally dropping onto his head as she was attempting to run away from her father. As it turns out, her father made a pact with Ahriman, the god of darkness, to free him in exchange for bringing her back to life. Having no other choice, she teams up with the Prince to stop the Corruption and seal Ahriman once again.
  • Back from the Dead: Twice. The first time, she fell to her death sometime before the game, and the Mourning King made a deal with Ahriman to revive her. The second time, the Prince makes the same choice.
  • Berserk Button: The Alchemist and the Concubine both happen to be this for her. She considers the Alchemist to be the ultimate traitor, and the Concubine just plain pisses her off.
  • Bilingual Bonus: When she casts a spell, she recites the incantation in an old Persian dialect.
  • Bottomless Pit Rescue Service: The Prince's specialty is grave robbing and parkour. This is hers.
  • Character Development: She starts out as something of detached stoic, but later on take over the Prince's role as the resident Deadpan Snarker.
  • Charles Atlas Superpower: Even without her powers, the Prince remarks that she is amazingly athletic and nimble.
  • Clothing Damage: The further you get into the game, the more torn up her outfit gets, getting into Bare Your Midriff territory.
    Prince: That's a nice blouse.
  • Deadpan Snarker: This role initially belongs to the Prince, but as the game continues she more or less ends up trumping him in this regard.
  • Death Seeker: Careful listening to her dialog will make her sacrifice no surprise.
  • Does Not Like Shoes: Elika is perpetually barefoot, her only "footwear" being a single gold anklet. Somewhat averted in two of her alternate costumes (Jade and Prototype Elika) in where she wears boots and a pair of thin sandals though her feet still make an audible "slap" when running on the ground. Played straight with her Farah costume where she is again barefoot and only wearing anklets (despite Farah wearing sandals in her first appearance). This is significant in where' she lives: a place covered in hot sands, steep cliffs, and sharp rocks. Her feet are so toughened and calloused that she never gets injured from this, or even bring it up. A little logic plays its part as well, considering what kind of shoes ancient Persian and Arabic royalty wore. It is considerably more practical for her to just toughen up her feet than even attempt to climb or jump anything in those.
    • Bare-Feet-First Introduction: Both the game's first teaser trailer and her first in-game scene introduce her feet-first.
    • Earthy Barefoot Character: She kinda falls into this trope as well since she can directly interact with the fertile grounds and heal the land from the corruption.
  • Escort Mission: Averted, as the developers went to lengths to make sure she didn't feel like a burden.
  • Heroic Sacrifice: To seal Ahriman again, she has to die. Thanks to the Prince, this doesn't exactly stick.
  • Knight in Sour Armor: A rare female version.
  • Le Parkour: She is just as nimble and athletic as the Prince - she's just not as physically strong. She has magic that compensates for that to some extent.
  • Made of Iron: See Does Not Like Shoes above.
  • Non-Player Companion: To the Prince.
  • Royals Who Actually Do Something: Besides helping the Prince save the world, it's implied that this is her general view of royalty; when the Prince asks her what being a princess is like, her answer is, "Tiring."

Ahriman's Forces

    Ahriman 

Ahriman - The God of Darkness

http://static.tvtropes.org/pmwiki/pub/images/01ahriman_5556.png

"IF YOU WOULD HAVE YOUR WISH... THEN GIVE ME... MINE."

Voiced by Catherine Kidd, Kwasi Songui

The ancient god of darkness, and brother of Ormazd, the ancient god of light. He was sealed thousands of years ago by his brother within the Tree of Life, and the Ahura were charged to keep him from escaping. To escape his prison, he made a deal with the Mourning King to resurrect Elika in exchange for releasing him. The moment the Tree was cut down, he immediately began to infest the land with the Corruption, and scattered his minions to guard the fertile grounds - the same that could destroy the Corruption.
  • The Bad Guy Wins: In the end Ahriman is freed and his prison is destroyed.
  • Big Bad: He;s the main bad guy in charge of the Corrupted.
  • Badass Boast: Shouts a few of these during his boss fight.
    Ahriman: You seek to stop me? You seek to stop the sun from setting!
  • The Corrupter: Tempts mortals with promises of power or their deepest desires in exchange for becoming his slaves. Not all his victims are unsympathetic, either.
  • The Corruption: His physical form appears as a mass of corruption.
  • Climax Boss: He's fought at the end of the game.
  • Dark Is Evil: Though he claims otherwise.
  • Deal with the Devil: The whole point of his character.
  • Eldritch Abomination: His physical form appears as a mass of corruption.
  • Foregone Conclusion: He will escape. It's just a matter of when. The Tree of Life holding him at bay is fading. The civilization that guarded him is long gone. Even if the Prince had allowed Elika to sacrifice herself, her death would have only served to delay the inevitable.
  • God of Evil: It's what he is.
  • Hannibal Lecture: Starts giving them before the credits and never stops. It eventually gets him freed.
  • I Gave My Word: He *will* keep his deals. Sometimes to oddly benevolent levels for the God of Darkness, like leaving The Warrior's people alone.
  • Made of Evil: His physical form appears as a mass of corruption.
  • Not So Different: He tries to pull this on the Prince near the end.
    Ahriman:Jailer...
    Torturer...
    What injury have I done to you
    That you have not done to me?
  • Public Domain Character: He is one of the most important figures in the ancient religion of Zoroastrianism.
  • Sealed Evil in a Can: But the Tailor-Made Prison isn't holding together too well these days. The Prince realizes this after Elika sacrifices herself to reseal Ahriman and so releases the god in exchange for resurrecting Elika, intending to find with Elika a way to get rid of Ahriman permanently.
  • Voice of the Legion: Speaks with two voices, one male and one female. His voice also has a rumbling echo.

    The Hunter 

The Hunter

http://static.tvtropes.org/pmwiki/pub/images/01hunter_9218.png

Voiced by Sebastien Croteau

One of Ahriman's minion Generals. He was once a very wealthy prince and a skilled hunter. In fact, he became so skilled in the hunt that he found nothing that could evade him, no hunt that would last long enough to sate his boredom. He made a pact with Ahriman for "a hunt without end". And so together with Ahriman's forces, he began to delight in the hunt again as he ruthlessly stalked and killed the enemies of the dark god.
  • The Caligula: Becoming one of Ahriman's minions didn't change his personality any.
  • Egomaniac Hunter: He dedicated his whole mortal life to hunting so much that he ended up alienating himself from the rest of the world. After he had bested every creature he could get his hands on, he found nothing thrilling enough for several years. Ahriman claimed his soul by offering him a chance to endlessly hunt the most dangerous creature on earth — human.
  • Hunting the Most Dangerous Game: He used to be a man, and he sold his soul when he was offered a chance to hunt the most dangerous of all creatures on earth without end. After his transformation into a beast resulted him being retraced by the best hunters, he understood what he would prey on for all eternity in the name of Ahriman — human. And he had no trouble with this at all.
  • Interface Screw: The Hunter likes to splatter Corruption all over the screen when you fight him.
  • The Quiet One: He never speaks, only screeches at times.
  • Royals Who Actually Do Something: While he was still a prince, he was not very interested in the luxury his position granted. Instead he dedicated his life to testing his limits as a hunter, even against legendary monsters.
  • Say My Name: Upon his final defeat, he's heard calling out for Ahriman two times before Elika "heals" him.

    The Alchemist 

The Alchemist

http://static.tvtropes.org/pmwiki/pub/images/01alchemist_2607.png

"Let me relieve you of all hope."

Voiced by Paul Mercier

An Ahura who had an unquenchable thirst for knowledge, he sought to learn all that life had to offer - save for death, which he desperately sought the means to avoid. As he continued to gain more knowledge, he in turn began to lose his morality and sense of ethics, doing all sorts of ghastly things to his fellow Ahura, all in the name of science. He grew old, weak and ill, and went to Ahriman for the time to find a formula that would grant him eternal youth, in exchange for his servitude. Immortality now secured, he continued his experiments completely free of morality.
  • Badass: Considered to be the most dangerous of the Corrupted.
  • Combat Tentacles: He can create these from the Corruption he controls.
  • Dangerously Genre Savvy: He attempts to destroy one of the Fertile Grounds to prematurely free Ahriman. The Prince and Elika purify it before he can, but points for trying.
  • Evil Genius: As his name suggests, he's the intellectual among the corrupted. In addition to performing his twisted experiments, he also created war machines for Ahriman.
  • For Science!: Hunger for scientific knowledge drove him before his corruption and that hasn't changed one bit.
  • Immortality Seeker: He became one when his health began to fail earlier that he would have wanted to.
  • Lean and Mean: He's quite scrawny.
  • Red and Black and Evil All Over: He wears red scholar's garments and the Corruption gives him black coloring.

    The Concubine 

The Concubine

http://static.tvtropes.org/pmwiki/pub/images/01concubine_1806.png

"Welcome to the ball, honored guests. ...Shall we begin the dance?"

Voiced by Lucinda Davis

A beautiful and successful politician who tilted the status quo in her favor by manipulating the men around her. At one point however, she truly fell in love with a man who was immune to her charms. Time and time again she tried to woo him, but the man finally, bluntly rejected her. She became devastated, and eagerly accepted Ahriman's offer to be able to cast illusions, allowing her to be anyone she - or anyone else - desired. She used this ability to such a point that she eventually forgot who she was entirely, and now serves Ahriman wholly.

She seems fixated on the Prince. And Elika does not like her. At all.
  • Dark Action Girl: While she prefers to tease her opponents and take them down with her guile, she's capable of holding her own against the Prince and Elika with her staff and agility.
  • The Dark Chick: A textbook example: the only female member of the bad guy team and the one who uses more subtlety against her foes.
  • Lean and Mean: She's slim and lethal.
  • Little Bit Beastly: Very subtly. It's never brought up, but she has a tail and three-toed, digitigrade feet.
  • Pink Means Feminine: An evil version of this trope: she wears pink silk and is an experienced seducer.

    The Warrior 

The Warrior

http://static.tvtropes.org/pmwiki/pub/images/01warrior_8546.png

A wise and gentle king who once reigned over a peaceful land, until his kingdom was mercilessly attacked by a powerful and cruel enemy. Having no other choice, the Warrior made a deal with Ahriman to obtain great power so he could protect his people. After he drove away the attackers, he realized that he was tainted by war and could no longer return to his peaceful people, so he devoted himself to Ahriman. He has been a servant for so long that he retains none of his originally kind nature, but Elika still believes that there is goodness left inside him somewhere.
  • Anti-Villain: The only reason he accepted Ahriman's offer was to save his people. And even after that, he's still not exactly evil.
  • Bear Hug: One of his special moves is trapping the Prince this way. You have to punch his face thrice with your gauntled hand in order to free yourself.
  • The Big Guy: The largest character of the game after Ahriman.
  • The Brute: Physically the most formidable Corrupted.
  • Died Standing Up: Just before he explodes, he raises from his crouching position of defeat in an apparent attempt to fight against Ahriman's control over him.
  • Don't Make Me Destroy You: More than once he tells Elika and the Prince to turn away from their seemingly hopeless quest.
  • Gale-Force Sound: He stops occasionally to scream and when that happens, you can't get near him.
  • He Who Fights Monsters: The peace loving king offered his soul to an evil god in order to protect his kingdom against invaders. The price of success was becoming an instrument of war more terrifying than said invaders.
  • Infernal Retaliation: In the final fight, he's pushed into boiling Corruption and he returns for the last rematch in flames. The only way to defeat him is to wait for the fire to lower his lifebar into zero.
  • Mighty Glacier: He hits hard, moves in a hulking way and cannot be injured with conventional attacks.
  • Nigh Invulnerable: Only Elika's magic can inflict any damage. And the only way to defeat him is to drop him or use the environment against him in some other way.

    The Mourning King 

The Mourning King

http://static.tvtropes.org/pmwiki/pub/images/01mourningking_2705.png

"You know what it is that I ask!"

Voiced by Fred Tatasciore

The last ruler of the Ahura, and Elika's father. After Elika died, he made a deal with Ahriman to resurrect her in exchange for freeing him. He also tries to justify this by explaining that the Tree of Life has grown very weak over the millennia, and that Ahriman would've escaped on his own anyway.

Over the course of the adventure, he tries to explain his actions to Elika to no avail, and continues to grow more corrupted with time. In the end, he loses all sense of self.
  • Anti-Villain: He has sympathetic motives: the death of his wife led him to neglect his people out of sorrow, and his current actions are his way to prevent his daughter from dying after he sold his soul in exchange for her resurrection.
  • Badass Longcoat: He wears a long dark blue coat fit for a royalty.
  • Body Horror: The way the Corruption gradually takes over his body.
  • Dreadlock Warrior: He's a skilled swordsman and he sports dreadlocks before his body is fully corrupted.
  • Fallen Hero: He rules the warrior tribe that has watched over the imprisoned God of Evil for 200 generations. Unfortunately, he has become disillusioned with the continued absence of Ormazd, Ahriman's weakening prison, his people's decay, the death of his wife and his daughter's death. Eventually he sells his soul to Ahriman and frees him in exchange for resurrecting Elika.
  • Overprotective Dad: He show signs of this trope with the way his fights against the Prince include him claiming that Elika won't get close to him.
  • Sinister Scimitar: He opposes the protagonists and fights with a curved blade.
  • Sixth Ranger: He becomes the newest Corrupted of Ahriman.
  • Spikes of Villainy: Once his corruption is complete, he has grown spikes sticking out of his shoulders.