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Characters: Paranatural

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The Paranatural Activity Club

    Max 

Maxwell "Max" Puckett

Our protagonist. On his first day of school after moving into Mayview, his sixth sense awakens and he is quickly swept up into the additional level of wackiness (compounded with the entire town's oddballness) that is the Paranatural Activity Club. He is extremely acrobatic and uses a baseball bat with powers of magnetism as his tool.
  • Batter Up: His tool is an aluminum bat.
  • The Chosen One: Subverted.
    Mr. Spender: Black spectral energy?! That's....fairly common.
    • As proof it wasn't a Last-Second Word Swap, another black energy wielder is later seen in Isabel's grandfather's dojo.
  • The Comically Serious: He is a cynical lad who plays the role of the Only Sane Man in a town full of eccentric and wacky denizens. Situations of his being this are practically inevitable. It helps that, even though Maxwell takes himself quite seriously, he isn't immune to all the wackiness himself from reacting very emotionally to all of the unfamiliar spectral business to displaying just as many exaggerated expressions as the rest of Mayview (his, in fact, being one of the very first the viewers see).
  • Deadpan Snarker: Due to his below mentioned status as only sane man. According to him, one of his super powers is "The ability to conjure an impenetrable wall of cynicism."
  • Demonic Possession: It is revealed in chapter 3 that Max is possessed by a spirit who seems to let Max have control most of the time. However, the spirit takes over to intimidate the Doorman.
  • Extra Oredinary: His bat is magnetic.
  • Fish out of Water: He was the new kid in a strange city...and then he started seeing ghosts.
  • Fragile Speedster: Max is very quick and acrobatic for a 12 year-old, but he still takes hits like one.
  • Genre Savvy: Isabel initially refuses to come to Max's house to take care of a very creepy but not yet aggressive spirit. Max accuses her of being a skeptical slasher movie cop.
  • The Gadfly: Very first chapter has him displaying this tendency with Max snarking to Zoey about their move to Mayview. He also spends a good portion of Chapter 3 picking on Isaac and absolutely enjoying himself doing so.
  • Incredibly Lame Pun: Pulls these off from time to time. A stellar example while dealing with the Sphinx:
    Isaac, I sphinx you should calm down. [...] I'm just saying, you seem a riddle bit mad.
  • Jerk with a Heart of Gold: He can be a bit mean, but ultimately he's a nice guy.
  • Mouthy Kid: Snarky but reasonable.
  • Nice Hat: His ballcap. The only time he is ever seen without it is when he's sleeping. Or confronting ghosts in his house when he should be sleeping. Or when Johnny steals it.
  • Oh Crap: Max has shown over the top versions of this expression a few times.
  • Only Sane Man: Half his lines point out how utterly insane the townspeople are.
  • Le Parkour: Implied for Max and his hometown friends. It would certainly explain Max's ridiculous acrobatic feats.
  • Pungeon Master: In addition to his snarky tendencies, Max has a habit of making puns. Exhibit A.
  • Voice of the Legion: When the spirit possessing Max speaks, represented with one speech bubble that has two stems.
  • Wacky Parent, Serious Child: You probably can't find a straighter example than Serious Child Max and his Wacky, Adult Child father.

    Isabel 

Isabel Guerra

An energetic classmate of Max's. She absolutely loves her work with the Activity Club, to the point of probable bloodthirst. Her tool is a thick book full of blank pages that she can manipulate. She is also best friends with Ed.

    Ed 

Edward "Ed" Burger

An especially energetic and somewhat off-kilter member of the Activity Club. His tool is a paintbrush, allowing him to paint weapons on any surface, even thin air. He is also best friends with Isabel.
  • Art Attacker: He attacks with his ink paintings.
  • Blood Knight: Loves a good fight, although he's a bit less creepy about it than Isabel.
  • Bond One-Liner: Of the less than badass variety in Chapter 2:
    Ed: Welp! I guess you could say he's...dead.
  • Cheshire Cat Grin: Ed smiles at nearly all times. Including when he's fighting. Or telling Max that the spirit weeds/tentacles/ropes/somethings that he just walked through could be highly poisonous.
  • Cloudcuckoolander: For example, he doodles a mustache on himself to match a silly French spirit.
    • It's implied that he's a lot less strange than he seems; it's just that he's embraced everyone's perception of him as a weirdo.
  • Conveniently an Orphan: Prior to much development on his history, anyway. Both his parents are gone, so he lives in the Guerras' dojo with Isabel and is a student of her grandfather.
  • Eye Scream: His face got erased by a spirit one morning and he decided to draw on new features while he waited for it to reappear. When his eyeballs came back, they got covered in ink.
  • Finger Gun: A standard spectral power.
  • Hidden Depths: His silliness is in part explained in the last two panels here.
  • Imagination-Based Superpower: He can draw whatever he needs in the air and it will come to life.
  • Keet: Really odd and really chipper.
  • Opaque Nerd Glasses: His eyes are never visible through them.
  • Pre-Mortem One-Liner: Ed delivers quite a nice one at the end of chapter 2, page 21, but it shrivels in comparison to his death threat in the following page. Don't believe? Compare them.
  • Sinister Scythe: One application of Ed's powers.

    Isaac 

Isaac O'Connor

By far the most normal member of the Activity Club. Knowledgeable about the paranatural, but is treated as a Butt Monkey by the rest of the club. He is a "medium", a possessed human able to use a spirit's powers without a tool as a conduit. His powers are weather-based, giving Isaac the ability to wield lightning, rain, clouds, wind, and snow. He also claims to be able to take on Isabel and Ed at once.

    Mr. Spender 

Richard "Rick" Spender

Max's history teacher, and the advisor to the Activity Club. Cultivates a certain air of mystery which simply annoys the club's Genre Savvy population. His tool is the sunglasses he constantly wears, which give him the power to manipulate light.
  • Casting a Shadow: He uses an interesting variation: he can make his shadow tangible, but rather than manipulate it directly, he manipulates the light source which is casting the shadow.
  • Chekhov's Skill: When he's introducing himself to Max as leader of the club, he mentions that he's an expert in spirit linguistics. When he encounters Forge, he identifies the language of evil (Cursed Words) that the dog-spirits are using, and also reveals he can understand Forge's language (High Spirit).
  • Crouching Moron, Hidden Badass: Describes him to a tee. He comes off as a total moron most of the time, but he's regarded as an utterly terrifying figure among spirits.
    Rabbit Spirit: You hitch a ride on the Ghost Train and he shows up? You're over.
    • Also, The reason the spirits are terrified of Spender? He beat "The strongest" spirit (Forge says as much during their confrontation). Consider what counts as "strong" in the Paranatural setting for a minute.
  • Large Ham: He really likes giving mysterious, dramatic monologues, which are usually rendered fairly ridiculous by little details like "no one can hear what he's saying because he's turned away from them."
  • Light 'em Up: His spectral ability. On one page he suddenly produces blinding light. On another, he doesn't turn off a nightstand lamp, he seems to banish its light, and his spirit resembles a lightbulb. Here he grabs the light gleaming off his glasses.
  • Logical Weakness: His light powers don't work if there isn't any source of light for him to use (because his powers are a sort of shadow manipulation - therefore no light, no shadows, no powers)...but fortunately his Spirit is always illuminated and can provide a light for him.
  • Mistaken for Badass: One of the shadow dogs warns Forge that "the sunglasses spectral" took out "the strongest spirit. The biggest." Because of this, Forge gives up when fighting him—only to find out Spender's most powerful attack can't even scratch his armor.
    Alt Text: You can't go embracing death every time you see a dude in shades.
  • Mr. Exposition: Subverted; he has all the answers, but he gives far less information than he should.
  • Nothing Is Scarier: His mental room. Usually, in Paranatural dream meetings, The door and the room behind it show the inner workings of the persons mind - for example, Texas Walker's room is just a wilderness fire campsite behind a giant gold door. Spenders mental room? ABSOLUTE DARKNESS. Which can apparently only be illuminated by Lucifer, his spirit (you can see his outline in the darkness). It also doesn't help that apparently, Spender's higher ups are curious as to WHY he doesn't let anyone else so much as look in and see his room...
  • Painting the Medium: He can apparently pronounce redaction.
  • Punny Name: Since his first name is Richard, his name could also be written as "Rich Spender".
  • Scary Shiny Glasses: As befitting his mysterious side. Weaponized, even.
  • Sealed Inside a Person-Shaped Can: Nothing proven, but he's awfully cagey about letting anyone see into his mind, and during a fight scene his tool spirit is preoccupied with keeping a rather nasty-looking shadow at bay...
  • Sink or Swim Mentor: Mr. Spender only teaches the Activity Club about fighting spirits when it's contextually relevant, and the context tends to involve mortal peril.
  • Sunglasses at Night: Wears his sunglasses constantly, even in an unlit room or at nightnote .
  • Well-Intentioned Extremist: It's not quite clear what his plans are, but apparently he's up to something his boss wouldn't like, but for all the best reasons. Isabel's grandfather warns that he should remember he's not exactly setting himself up for a good end.
    Francisco: You'll perish choking on the words "greater good" with some hero's blade in your guts, mark my words.
  • Wrestler in All of Us: He uses a suplex on the Bat-like Spirit, although it doesn't work.

Johnny and his gang

    Johnny 

Johnny

A friendly bully who Max fights on his first day in Mayview.
  • Affably Evil: Greeted Max enthusiastically, carrying no hard feelings about the day before, then casually decided to beat him up. Another time he extorted Max for fifty cents, but gave him change for a dollar.
  • The Bully: Johnny is this trope cranked up until the knob snaps off. He's not even all that mean, it's just that beating people up is his base state of existence. At least a few times it's shown he needs to punch the crap out of things (or people) to keep from going crazy.
  • Cloudcuckoolander: He considers golf cards and a grape to be a good source of income, because grapes might become wine someday and "golfers are notoriously mortal".
  • Defeat Means Friendship: To an extent. Johnny seems less hostile towards Max after kicking his butt.
  • Fiery Redhead: Definitely the loudest and angriest member of his gang.
  • Hair-Trigger Temper: He goes from smiling to trying to beat up Isaac within seconds of meeting him.
  • Insane Troll Logic: On a constant basis. May have something to do with repeated blows to his head. A shining example is when he and his gang are chasing the Activity Club's car, and lose track of them. Johnny reasons thusly: All roads lead to Rome. But they're not going to Rome. Therefore they must leave the road.
  • Large Ham: "THE FRIENDSHIP FUSION IS NOT A LADDER, IT IS A UNION OF SOULS!"
  • Pungeon Master: Seems rather fond of wordplay.

    Ollie 

Ollie

The biggest and strongest member of Johnny's gang, he's also far more calm and collected than his boss.
  • The Big Guy: Of Johnny's group.
    • The Heart: He also keeps Johnny from beating people up too much. Unless he's telling Johnny to beat them up more.
    • The Smart Guy: He's also usually the only one to realize the best solution to their problems. Also, reality.
  • Only Sane Man: Not only is he the one who realizes they could clear the fence if Johnny would just let him throw him over, he is also incredulous when Johnny describes Isaac's powers.
  • Top-Heavy Guy: His torso is huge.

    Stephen 

Stephen

A minor member of Johnny's gang.
  • Agent Mulder: The original cast page referred to him as a "budding conspiracy theorist".
  • Good Scars, Evil Scars: Has a rather nasty-looking Evil Scar across his face.
  • Number Two: Another implication from the first cast page, calling him Johnny's right-hand man. This role actually seems to have been taken on by Ollie, and the new page simply calls Stephen an "underling". He's still the most talkative minion.
  • Tinfoil Hat: Wears one while Johnny is telling them about Isaac's powers.

    R.J. 

R.J.

A hoodie-wearing member of Johnny's gang. Has a hidden, sparkling mohawk.
  • Ambiguous Gender: Due to the face-concealing hoodie, there's really no way to be sure of their gender. Word of God is that R.J. is non-binary, and prefers the pronouns they/them.
  • Exotic Eye Designs: Lime green irises with concentric circles in them.
  • The Faceless: Apart from the eyes, R.J.'s face is always hidden in the shadow of their hood.
  • In the Hood: It casts an all-concealing shadow across their face.
  • The Quiet One: Has only spoken when alone with the gang.
  • Undying Loyalty: The one line we've ever hear them speak is "We wouldn't ditch you, Johnny."
  • You Gotta Have Blue Hair: Has a green mohawk under their hood.

Mayview Middle School students

    Jeff 

Jeff

A student at Mayview Middle School. Rather excitable and friendly, but tends to ramble on about things one wouldn't expect to hear from a kid his age.
  • Blinding Bangs: His hair covers his eyes.
  • Keet: He's very excitable and can change emotions on the drop of a hat.

    Cody 

Cody

One of Max's classmates at Mayview Middle School. Unlike the rest of the group, he doesn't have many odd traits and is mostly normal other than his ability to tolerate his friendsí weirdness.

    Violet 

Violet

Student at Mayview Middle School. She's considerably more mature than the rest of her friends and tends to make smart remarks if they do something she considers stupid. Best friends with Lisa.

    Lisa 

Lisa

Student at Mayview Middle School. She's rather...eccentric, and has a large vocabulary that she attributes to Mr. Starchman's teaching. Knows all the goings-on at school. Best friends with Violet.
  • Sesquipedalian Loquaciousness: Her main character trait. Lampshaded, even.
  • Sweet Tooth: She makes some sort of extremely sugary drink - it looks like hot chocolate with whipped cream and syrup - while sitting at her desk in English class. It appears she just carries the ingredients around with her.

    Suzy 

Suzy

Student at Mayview Middle School and president of the (unofficial) Journalism Club. Rather bubbly, but constantly ignores school rules and doesn't really care. Hates the Activity Club because her attempt to make a report on all the clubs went incomplete because they refused to be interviewed.

    Collin 

Collin Sloinne

Student at Mayview Middle School and member of the (unofficial) Journalism Club. He has a low tolerance for his boss's actions.

    Dimitri 

Dimitri Danger

Student at Mayview Middle School and member of the (unofficial) Journalism Club. Too laid-back for life, Dimitri mostly appears in the background either sleeping or doing nothing in particular.
  • Alliterative Name: His initials are D.D.
  • Awesome McCoolname: Sounds like something you'd name a superhero. The best part is, Danger is a real English surname dating back centuries.
  • Lazy Bum: His actions include greeting Max, sleeping, not paying attention in class, and sleeping.
  • Sleepyhead: Dimitri sleeps. A lot. And even when he doesn't, his eyes are usually half-closed, making him look like he wishes he still was.

Mayview Middle School staff

Teachers

    Mr. Garcia 

Mr. Garcia

Max's science teacher. A lethargic and tired-looking man.

    Mr. Starchman 

Mr. Starchman

Max's English teacher. He's...enthusiastic about teaching. Gives out Starchman Stars which can be redeemed for prizes. Trades prizes for Stars.

    Ms. Baxter 

Ms. Baxter

Max's math teacher. Kind, but a little unhinged.

Apparitions

Ghosts, Spirits and Miscellaneous Entities

    P.J. 

P.J.

The child ghost haunting Max's house/convenience store. Best friends with Lefty.

    Lefty 

Lefty

A poltergeist. Hangs around P.J and is his right (or left, apparently) hand man.

    Hissing Pete 

Hissing Pete

A rather odd spirit who lives in Max's house and does nothing but emit a creepy hissing noise, hence the name. Not even P.J. knows what his deal is.

    "The Whale-Frog" 

"The Whale-Frog"

An unnamed spirit, who intrudes on Max's home in Chapter 2. Looks something like a cross between a whale, a frog, and an angry bodybuilder.

    Sphinx 

The Sphinx of Games

A sphinx spirit who guards a plank bridge in an alleyway.
  • Riddle of the Sphinx: Subverted. The question is meant literally, and the answer is a spirit whose powers happen to match it.
  • Riddling Sphinx: Combined with Troll Bridge, as it requires people to answer its riddles to pass.
  • Some Kind of Force Field: Its bridge is guarded with an invisible barrier. Isaac gets past by simply stepping around it.
  • Troll Bridge: It's a plank over a ditch, but it guards it all the same.
  • You Can't Fight Fate: Its power is that the terms it sets at the beginning of the game will come to pass if it wins. This is implied in its dialogue, and further confirmed by Zack.

    Doorman 

Doorman

A friendly spirit and mentor/friend of Isaac who is currently hiding out on the outskirts of town. Has some kind of history with Max's spirit and Forge.

    Isaac's spirit 

Isaac's spirit

A large spirit resembling a storm god. He and Isaac aren't on the best of terms.
  • Fog Feet: His body from the waist down is a ghostly tail.
  • A God Am I: Explicitly refers to himself as a god at one point. His powers don't do much to keep him humble.
  • Hand or Object Underwear: He has small wings on his hips that cover his crotch. Judging by Isaac's reaction when he spreads those wings to punctuate a dramatic speech, they serve this function.
  • Hair-Trigger Temper: His default state seems to be 'really rather cross'.
    Isaac: Wow, what's your problem?
    Isaac's spirit: TAKE a GUESS!
    Isaac: Uh, you have a short temper and a long list of things that make you angry?
  • Jerkass: This seems to be Isaac's opinion of him, at any rate. His on-screen behaviour and comments don't exactly help.
  • Jerkass Has a Point: Points out how quick Isaac is to use power displays as threats to or express anger.
    Isaac's spirit: You may be reluctant to BITE, but you BARE YOUR FANGS READILY.
  • Large Ham: He's a bit...dramatic.
    Isaac's spirit: HA! It is easy to preach NONVIOLENCE...when you are WEEEEEEAAAK!
  • Power Of The Storm: He's Isaac's spirit. As well as a giant thunder cloud.

    Eightfold 

Eightfold, Devourer of Words

Isabel's spirit. Takes the form of a (quite cute) origami spider with a cootie-catcher for a head who usually resides inside Isabel's tool, a thick book. According to the author, she is "objectively the cutest thing in the comic."
  • Large Ham: Not to the same extent as Isaac's spirit perhaps, but she has her moments.
    Eightfold: If you start underestimating me...I'LL EAT YOUr favorite book.
  • Paper Master: Her power. She apparently fuels it by eating literary works, then creates whatever she needs from the leftover waste. Leads to Fridge Horror when one realises that she is basically controlling her own poop, which she lampshades mercilessly for the sole purpose of creeping Max out.
  • Ridiculously Cute Critter: The cast page calls her "Objectively the cutest character in Paranatural."

    Forge 

Forge

A humanoid poltergeist who resembles a medieval blacksmith with an anvil for a head and an oven for a chest.
  • The Blacksmith: What he is themed after. He's also an actual blacksmith.
  • Black Speech: knows how to speak cursed words. This is a VERY BIG DEAL, as the Cursed Language isn't a common thing for a spirit to speak lightly.
  • Drop the Hammer: He's usually seen with one, though it's unknown whether he uses it as a weapon outside of one moment where he throws it in anger.
  • Hair-Trigger Temper: He's very easy to provoke.
  • Playing with Fire: He can release fire from parts of his body, such as breathing it or covering his hand in it.

    The 'Pixhellhounds' 

The 'Pixhellhounds'

A trio of unnamed, very nasty, very wrong-looking spirits who apparently cannot die.
  • Black Speech: Forge has only spoken a few cursed words and Spender flipped out over it. These guys? They speak nothing but. Now consider a spirit learns one word for every atrocity they commit. We are dealing with some very nasty customers here.
  • Body Horror: When Isabel cuts one in half, it has teeth all the way down. And their fur is apparently just a removable cover for the nightmare within.
  • Death Is Cheap: For most spirits, doing enough damage to them destroys their bodies and forces them to possess an object until they absorb enough energy to regenerate. The Pixhellhounds, on the other hand? Destroying them is rather easy. The problem is they keep coming back so quickly that the fandom has started calling it 'respawning.'
  • Manipulative Bastard: They seem to be trying to trick Spender and Forge into fighting each other (for some reason), take advantage of Spender's absence to try to kill the kids, and provoked Forge into throwing away his largest source of metal, preventing him from creating a useable door into Mayview.
  • Nightmare Face: ARGH PLEASE PULL THOSE BACK DOWN

    The Ghost Train 

The Ghost Train

A large train spirit that resembles a snake made of metal. Described as a formidable spirit, but was tamed by Doctor Zarei.


  • Cool Train: A train spirit that can distort things around it.
  • Reality Warper: It can distort the things around it so that they bend away from it so that they don't get in its way as it moves.
  • Skull for a Head: Its face/cowcatcher resembles a skull.

     Lucifer 

Lucifer

Mr. Spender's spirit.
  • Ac CENT Upon The Wrong Syl LA Ble: His inflection rises and falls.
    Spender: How do I look?
    Lucifer: ANALOGous to oNE MILLion doLLARS.
  • Badass Mustache: Formed by the wings of his bird body.
  • Faceless Eye: In the first glimpse of him we get, he seems to be some kind of...eyeball lightbulb.
    • Feathered Fiend: but his recent form is... some sort of yellow canary stuck in a cage. But if you look closely enough, the bird is in a postion that COULD be his face (the wings are crossed like a moustache, tailfeathers could be a toungue or a beard, the feet teeth and the beak a nose).
  • Light 'em Up: Given Spender's powers, this can be assumed.
  • Satan: Not literally, but they do share some themes, e.g. bringer of light.

     "Scrapdragon" 

Scrapdragon

The spirit sealed inside Max's bat. An enormous serpent, its spirit realm is an endless junkyard where the sun is always setting.
  • Down in the Dumps: Scrapdragon's realm is a vast junkyard filled with all kinds of metallic trash. It seems to use this junk for protection. Or a snack.
  • Extra Oredinary: The source of Max's magnetism powers. It's also able to coat itself in a thick hide of scrap metal.
  • Improvised Armor: It's capable of using it's junkyard spiritscape to coat itself in a layer of metal.
  • More Teeth than the Osmond Family: Scrapdragon has quite the toothy maw.
  • No Name Given: Like Isaac's spirit, it hasn't been officially named.
  • Red Eyes, Take Warning: At least half its eyes (out of a minimum of twelve) are colored red. The rest are blue, probably representing the opposite poles on a magnet. This seems to change, though.

Other Spectrals

    Francisco Guerra 

Francisco Guerra

Isabel's grandfather. He owns a dojo that trains Spectrals on how to use their powers.
  • Arrogant Kung-Fu Guy: To the point where he wonders how an "immaculate" and "majestic" being such as himself could cause the creation of someone as flawed as Isabel. Ironically, he finds her to be the arrogant one.
  • Large and in Charge: He dwarfs many of his students, despite being an old man.
  • Shaping Your Attacks: Something he teaches at the dojo. Some examples being Spectral energy turning into fists or dolphins.

    Boss Leader 

Boss Leader

The apparent leader of the Activity Consortium. A magnificent troll.
  • Bandaged Face: Like a mummy.
  • Department of Redundancy Department: Knowing her, it's another joke on her underlings.
    Boss Leader: I am Boss Leader, current reigning boss AND leader of the Paranatural Activity Consortium.
  • Dream Walker/Dream Weaver: Possessed by a spirit of dreams that allows her to enter peoples' minds and create the Consortium's imaginary headquarters.
  • Eyes Do Not Belong There: When we see her face she has an eye in her mouth. See Nightmare Face below for the link.
  • The Faceless: BL's face is completely obscured by bandages. Noticeably, her bandaged face is smooth, and lacks any indication of a nose or other features underneath them.
  • The Gadfly: Likes to mess with her underlings, and just about everyone else. For instance, she makes all of her workers wear tuxedo footsie pajamas, claiming that it's for safety purposes, but it's really just a joke on her part.
  • Leitmotif: The author's comment in for the page she first appears in reads: Boss Leader *guitar riff*
  • Nightmare Face: As it turns out, she does (or at least can) have facial features, and they aren't pretty.
  • Voluntary Shapeshifting: Seems to be a result of her dream powers; Boss Leader can transform her body into damn near any form she chooses, and does so fluidly, swiftly, and without being restrained by such petty things as biology or physical laws.

    Texas Walker 

Texas Walker

One of Boss Leader's subordinates. Not the brightest bulb on the tree and constant target of Boss Leader's trolling.

Other Characters

Max's Family

    Max's Dad 

Mr. Puckett

Max and Zoey's father and owner of the Corner Store, the convenience store that doubles as the Puckett's home. A native to Mayview, who came back after his wife passed away.
  • Adorkable: Max's dad is a massive spazz and definitely odd enough to have originated in Mayview. However, his care for his children make his antics endearingly exasperating and entertaining as opposed to just annoying.
  • Amazingly Embarrassing Parents: He incorrectly tells Max to "sext" and "meme" his friends.
  • Bumbling Dad: A played down version; most of the bumbling comes from the fact that he's a giant Cloudcuckoolander.
  • Cloudcuckoolander: He apparently spent hours playing with the automatic door the first night, and forgot to have stuff to sell at first.
  • Epic Fail: When he fails, he fails with style.
    Dad: Ah, Zoey, I hope you don't mind... I played for you while you were gone. Don't worry... I only lost twice!
    Zoey: I was downstairs for two minutes. We're playing Monopoly.
    Dad: I may have made a few risky investments.
    Max: He tried to build a, and I quote, "tower citadel worthy of my sorcery" out of like twenty stacked hotels. On Jail.
  • Expy: He's a dead ringer for Kamon Nandaba, minus the glasses.
  • Large Ham: As per the norm for any resident of Mayview.
    Mr. Puckett: Ride my child, to the top of the hill... TO YOUR EDUCATION!!
    Max: Cut it out, Dad.
  • Manchild: He spent half an hour running in and out of an automatic sliding door. He has lightsaber fights with his preteen daughter. His lifelong dream is to own a convenience store. Yup, he qualifies.
  • Wacky Parent, Serious Child: The batty parent to Max's snarky youngling.

    Zoey 

Zoey Puckett

The youngest child. Has a higher tolerance to her father's antics than Max.

    Max's Mom 

Mrs. Puckett

Max's mother, who died shortly before the series began. Appears in a flashback in the Ghost Train chapter.
  • Manchild: Not as bad as her husband, but she was a bit scatterbrained.
  • Posthumous Character: Her death is the reason the family moved to Mayview. It's also implied it was a violent death of some sort, judging by some of Max's questions about ghosts.
  • Self-Deprecation: Refers to herself in this manner when Max asks to go learn how to skate with some friend:
    Right, um, so. I don't think... a responsible parent... would let a 7-year-old near a "Hole Pit"... unsupervised. And, uh, neither would I.
  • Wrench Wench: She was some combination of engineer/artist, making strange metal sculptures.

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