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A list of characters from the horror video game Kuon. Beware of spoilers!

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Main Characters

    Sakuya 

Sakuya

The protagonist of chapter Yang. A disciple of the disgraced Onmyoji Ashiya Doman, when the master of the Fujiwara mansion fell ill, she was sent there by Doman alongside her fellow disciples Dochin, Dokai, and Doryo, her brother. Sakuya fights with a handfan and starts the game in possession of a handful of spell cards.


  • Action Girl: Compared to Utsuki, Sakuya is involved in much more boss fights and has a bigger arsenal of offensive spells.
  • All-Loving Hero: She grows fond of Utsuki, to the point that even after learning the truth, she swears to find a cure for her, and even after Utsuki goes on with the final Kuon ritual, she stops Seimei from killing her and raises the newborn Utsuki to give her the life Utsuki hadn't.
  • All There in the Manual: Sakuya comes from the Kamo clan, a Real Life clan of Onmyoji.
  • Calling the Old Man Out: When she learns from Doman that her co-disciples were nothing but sacrifices for the Kuon ritual, she angrily yells at him… and throws a fire spell for good measure.
  • Combat Hand Fan: She fights with a sharp yellow fan, Doman's handiwork.
  • Did You Just Punch Out Cthulhu?: As she heads for the dungeons of the Mulberry Shrine, she decides to burn the Mulberry Tree down. Turns out, by doing so, she actually killed one of the two twins permanently.
  • Magical Barefooter: Throughout the game Sakuya goes around barefoot. It's never stated if it ties into her powers for her role as an exorcist.
  • Oh, Crap!: She often has these reactions to the horrors she encounters, especially seeing her mutated brother merged with Kureha.
  • Paper Talisman: Her main form of magic, which she shares with Utsuki. She mostly uses offensive spells such as Hibari, Hien, Karyuu, Onibi, Se'in Sekka, and Fuumon.
  • Plucky Girl: Sakuya is one determinated girl. Learning what Utsuki really is doesn't deter her the slightest and she still wants to save her.
  • Rage Against the Mentor: Upon learning the full extent of Doman's treachery and what he did to Utsuki, she becomes determinated to stop him.
  • Red Oni, Blue Oni: She's the spirited, lively Red Oni to Utsuki timid, morose Blue.
  • Sole Survivor: Alongside Seimei and, in a sense, Utsuki.
  • Staking the Loved One: A boss fight near the end has her faced with her own brother merged with Kureha. Howwever, killing him is optional… and ambiguous.
  • Summon Magic: Using her paper talismans, she can call upon the help of Shikigami, namely Sutegumo (a slow-moving Giant Spider) and Kugutsu Onna (a mobile living marionette).
  • Uncertain Doom: At the end of both hers and Utsuki's chapter, she's last seen as a monstrous Utsuki lunges at her. Playing the unlockable chapter reveals what happened to her.

    Utsuki 

Utsuki

The protagonist of chapter Yin. Doman's daughter, she looks after the temple and her ill sister Kureha. When her father Doman is sent to investigate the Fujiwara manor and doesn't return for a while, she and her sister venture into the location. However, Utsuki hides many secrets…


  • Action Survivor: Contrasting Sakuya, Utsuki faces much less enemies, and her technique with the knife shows less ability than Sakuya's own tessen-jutsu.
  • All Just a Dream: Pretty much the first solid three-quarters of the Yin Chapter? That was just a dream she had while being merged with her sister.
  • And Then John Was a Zombie: Turns out, Kureha eventually killed Utsuki and merged with her. The Utsuki you control in the last part of the game is, technically, Kureha, with Utsuki fighting her influence. The ending implies though that Utsuki is now reborn free… however, the official JP guidebook indicates that this is NOT actually Utsuki, but a manifestation of the new Mulberry tree, similar to the Twins.
  • The Atoner: She had to live with the guilt of causing Kureha's death, though it's implied that the Twins had something to do with it.
  • Body Horror: By the end of her chapter, she's starting to rot, in dire need of a fresh body to merge with.
  • Cool Sword: She defends herself with a kodachi, which gives her a shorter range.
  • Earn Your Happy Ending: Zigzagged, the Mulberry Spirit implies that Utsuki's new form upon completing the Kuon ritual will be the seed of a new Mulberry tree, but thanks to the efforts of Seimei and Sakuya's vow, it's implied that the reborn Utsuki will live on a normal and happier life… however, Word of God states that this isn't actually Utsuki, but she's also as much a rebirth of Utsuki as she is of those used as materials. Still, she does seem different than the Twins…
  • Eerie Pale-Skinned Brunette: Like her sister, Utsuki is noticeably pale.
  • Heroic Willpower: Despite the fact that she merged with Kureha, she apparently is in control of her actions… most of the time, and manages to let Sakuya go and look for a cure. When Seimei enters the cellar, Utsuki has burned all the corpses in the dungeon to keep her hunger for flesh and blood at bay.
  • Impossibly Cool Clothes: She wears a splendid deep red overcoat typical of noblewomen.
  • Red Oni, Blue Oni: She's the timid, demure, and introspective blue Oni to Sakuya's lively red.
  • Shrinking Violet: Utsuki is very shy and reserved, and rarely talks back to others.
  • Summon Magic: A good majority of her spells involve summoning. Aside from the above-mentioned Sute Gumo and Kugutsu Onna, she can also call upon the fearsome Saiga (a powerful wolf-like Shikigami), the Tsuchi Jogo (a bunch of hellish arms lying in wait which drag enemies stepping on them to hell), and Mari (an explosive living orb).
  • Unreliable Narrator: If you play the Yang Chapter first, you'd notice that the events Utsuki goes through are identical to Sakuya even when it shouldn't make any sense… turns out, the whole thing was dreamt by Utsuki as she was merging with her sister.
  • Used to Be a Sweet Kid: Judging by hers and Kureha's diary, young Utsuki was an adorable and cheery girl with a passion for Sugoroku.
  • Wham Line: Upon finding Kureha's bloodstained diary and reading it in a cutscene, we later see her writing something on it after you finish reading it. It says that Kureha has finally killed Utsuki and has merged with her.

    Kuon Chapter Protagonist (Spoilers) 

Abe no Seimei

The protagonist of chapter Kuon. Seimei is Doman's hatred rival and the greatest Onmyoji of the capital. Upon sensing something wicked brewing in the air, she arms herself and goes on the move in order to stop the Kuon plot.


  • The Ace: She's the most skilled Onmyoji of Japan, and can slay pretty much all monsters with incredible ease.
  • Big Damn Heroes: She arrives just in time to save Sakuya from the vengeful Mulberry Spirit and put an end to Doman's plans.
  • Big Good: Arguably she plays this role in the story. Unusually, not only does she show up near the end, but she's also playable.
  • Catharsis Factor: After everything Utsuki and Sakuya went through, it's incredibly satisfying having Seimei seal the surviving Twin forever and kill Doman, as well as deal with the monsters in a few attacks.
  • Gender Flip: Historical Abe no Seimei was a man.
  • Knight Templar: Downplayed, while she swears to help Utsuki, she's ready to perform a Mercy Kill after she enters the Kuon chest, but Sakuya persuades her to let her live.
  • Oni: Her two unique summons are the Oni Zenki and Goki, appearing as imposing muscular humanoids in robes and masks: Zenki has red hair, a golden mask with a right horn and attacks the enemy face on, while Goki has white hair, a silver mask with a left horn and is a living Counter-Attack.
  • Reasonable Authority Figure: She's the greatest Onmyoji and nothing but reasonable and helpful.
  • Summon Magic: She can invoke the Oni Zenki (to attack enemies head on) and Goki (blocks any attack directed at Seimei before counter-attacking).

Other Characters

    Kureha (Spoiler!) 

Kureha

Utsuki's sister and Doman's daughter. She's ill and necessitates a special cure. However, she hides a terrible secret behind her real conditions...


  • Advancing Boss of Doom: During the last part of the Yang chapter, she slowly pursues Sakuya in a couple of locations. Thankfully, she isn't lethal, and while she can be killed, it's just easier to avoid her. A document wrote by Doman boasts about her being Nigh-Invulnerable.
  • The Bad Guy Wins: She eventually manages to murder Utsuki and merge with her, effectively becoming the playable Utsuki. Subverted by the ending, which seems to imply that Utsuki's personality wasn't overcome.
  • Body Horror: Best seen when she emerges from Lord Fujiwara's neck or when merging with Doryo, her torso lazily dangling from his chest.
  • Dead All Along: Turns out, she died years ago by falling off a cliff, apparently pushed by Utsuki, her own sister. However, she was put inside the wicker chest and was revived as part of the Kuon spell.
  • Death Glare: She tends to deliver creepy intense stares at people, made easier by her sunken eyes and apparent lack of eyebrows.
  • Eye Take: As you leave the northern pavilion after defeating Lord Fujiwara, Kureha's head slowly pushes her way out of the massive neck wound, her eye rolling in sight and looking directly at the fourth wall.
  • Femme Fatale: When at the Shrine's tree, she can be seen acting seductively towards Doryo. It was a trick to have him lower his guard before killing him and merging with him.
  • Fusion Dance: Due to the Mulberries, she has to periodically merge with animals and later people to keep the decay from spreading. Over the course of the game, her victims include Lord Fujiwara, Ayako, Doryo, Utsuki herself, and finally Doman. The merging ranges from using her victim like some sort of puppet to completely assimilate them… or actually merge with them as seen with Utsuki, who retains most of her personality.
  • Sanity Slippage: As seen in her diary, she was very sweet and caring to Utsuki, but after her accident, periods of illness, and dreams of the Twins, she slowly became more bitter and angrier at Utsuki. She snaps when she remembers that it was because of Utsuki that she died.
  • Stringy-Haired Ghost Girl: Has the looks of an Onryo, especially when turned hostile.
  • Tragic Monster: Her villainy is a result of the corruption caused by the Mulberries and helped by her own father Doman.
  • Uncertain Doom: She apparently merged with Utsuki, but the latter has shown enough willpower to keep control of her actions, and by the time the Kuon is complete, the newborn baby resembles Utsuki more than Kureha.

    Doryo 

Doryo

Sakuya's brother and one of Doman's disciples. A skilled and aloof Onmyoji who does care for his sister.


  • Aloof Big Brother: He's Sakuya's blood brother, and most of the time seems to be aloof to her, especially in the Shrine, where it's implied that he wants to be left alone with Kureha.
  • Distracted by the Sexy: He seems to be smitten with Kureha, who seems to like him. Leads to his death and merging.
  • Jerk with a Heart of Gold: He's rather standoffish with Sakuya, but also seems to be a nice and chivalrous guy in the right circumstances.
  • Skippable Boss: When half-merged!Doryo emerges from the chest, you can fight it to recover the Uranus cloth from the chest… or you can run away, return to the area later, and recover the cloth. Doryo!Kureha will attack again as you try to get away, but you can escape him by hiding inside the wicker chest.
  • Tragic Monster: He's found in a wicker chest, half-merged to Kureha.
  • Uncertain Doom: Downplayed; if you evade his monster form, then he'll probably be assimilated by Kureha. If you defeat him, though, he and Kureha will suddenly let out a scream followed by a Tempest and will then disappear. Thus, it is hard to understand if he was still assimilated or if he died before the ritual could be completed.

    Dokai 

Dokai

One of Doman's disciples. A detatched and cold scholar.


  • Blatant Lies: When Sakuya enters the room in the Closet area where a Gaki ambushes her, someone locks the door behind her. After slaying the Gaki, Dokai will open the door and come in, but when questioned, he claims he didn't see who locked the door. His first note found much later confirms that he was leading an "experiment" with the Gaki.
  • Body Horror: By the time he's become infected, he looks deranged, his skin is unnaturally pale, and large patches of his flesh have rotted away.
  • Break the Haughty: In the Yin chapter, he's mad with fear and runs away screaming in terror when Utsuki approaches him. Even in his boss battle, he will pathetically crawl away on his back, casting spells.
  • Jerkass: Cold, haughty, and condescending, he seems much more interested in studying the monsters in the manor than helping the survivors.
  • Mad Scientist: When you read his logs, you find out that he was conducting experiments on the Gaki and the silk present in the manor. He even underwent Kuon himself, and in the Yang chapter, he tries to merge forcefully with Sakuya.
  • Mirror Boss: In the Yang chapter, he fights like Sakuya, summoning Sute Gumo and attacking from a distance with Hibari, Hien, and using Onibi up close.
  • Sanity Slippage: In the Yang chapter, he locks himself up with Sakuya in the main shrine and tries to gleefully merge with her to pursue the Kuon curse, while in the Yin chapter, he's a sobbing mess scared out of his mind and desperately trying to stay alive.

    Dochin 

Dochin

One of Doman's disciples. A young and enthusiastic boy.


  • Cheerful Child: Downplayed, though he's the youngest of his group and seemingly the most energic and inquisitive of the four Onmyoji.
  • Family-Unfriendly Death: As he's trying to run for his life, he's mauled by a mutated Lady Fujiwara, killed, and dragged upstairs to be put in a wicker box.
  • The Lancer: He helps Sakuya exploring the Temple, unlike Dokai and Doryo.

    The Twins 

The Twins

Two mysterious children clad in red clothes and singing a creepy lullaby. They seem to know something about the ongoing hauntings.


  • The Bad Guy Wins: At the very end, the surviving Twin manages to make Utsuki merge with Doman and complete the Kuon curse. Defied by Sakuya, who apparently manages to raise Utsuki correctly.
  • Brown Note: Their singing? It's actually a way to accelerate the process of Kuon.
  • Creepy Child: Chalk-white skin? Appearing in a monster-infested mansion? Singing a creepy song and making cryptic references to dying people? Those two are uncanny.
  • Creepy Twins: As mentioned above, the Twins are identical and they either talk in unison or by Finishing Each Other's Sentences. They are also the spirits of a Mulberry tree.
  • Death Glare: The surviving Twin gives one to Sakuya after she burns down the Tree in the Shrine.
  • Even Evil Has Loved Ones: The surviving Twin seems to be genuinely mortified by the death of his brother and carries his burnt corpse around.
  • Evil Gloating: As Utsuki enters the wicker box with Doman's corpse, the Twin boasts to Seimei that now the Kuon is complete and a new Tree will be born.
  • Ironic Nursery Tune: They can be heard singing the children's song "Hashizoroe" during the game.
  • Kill It with Fire: Fire can destroy the Mulberry Trees and kill the spirit, which appears as a burnt corpse.
  • I'll Kill You!: One of the Twins delivers a chilling one to Sakuya after she burns the Shrine's Tree down, killing his brother.
  • The Man Behind the Man: The Kuon curse Doman is studying is merely a way to turn people into a new Mulberry Tree. Essentially, a more supernatural and convulted spin on Face Full of Alien Wing-Wong.
  • Oh, Crap!: One of the Twins has one when Abe no Seimei smacks him aside with one blow before putting two Demon-subduing spikes to the tree.
  • Sealed Evil in a Can: The game mentions "demon-subduing spikes" multiple times, and if one examines the Mulberry Tree in the mansion closely, three holes can be seen. Doman found out that the spikes were used to keep the spirits sealed, and Seimei notices that the metal qi of the spikes is perfect to counter the wood qi of the Mulberry Spirits, and proceeds to recover the remaining spikes to seal the Mulberry Spirit forever.
  • Would Hit a Girl: When Seimei finds Sakuya, she's drenched in blood and visibly in pain, while the Twin stands nearby singing.
  • Youkai: Implied to be supernatural spirits, and revealed to be, essentially, evil Kodama (tree spirits).

    Lord Fujiwara 

Fujiwara Yorichika

The Lord of the mansion, he has gone missing for some time, and his personal rooms are sealed and blocked. In truth, he has mutated into a grotesque form and is guarding the Bell in the northern pavilion.


  • Body Horror: Has rotting brownish skin, moves on all four like a grotesque spider, and has a massive open wound in his neck. After dying, Kureha slowly emerges from his neck gash.
  • Climax Boss: He's fought in both chapters, overall at the point where the plot at the mansion is resolved and moves on to the next portion of the plot.
  • Deadly Lunge: He can perform sudden leaps forward to close the distance.
  • Foreshadowing: A spectral form of Fujiwara can be seen wandering Ayako's quarters and in the corridor leading to the sealed door to the northern pavilion.
  • Jump Scare: A sudden Tempest in the middle of the room, he also suddenly grabs Sakuya/Utsuki as they reach for the bell and slumps into the room.
  • MacGuffin Guardian: He's watching over the bell needed to gain Ayako's trust.
  • Sealed Evil in a Can: The only way to his room passes through a sealed door, with a warning written in blood just next to it.
  • Zombie Puke Attack: He can vomit a stream of blood to attack.

    Ayako Fujiwara 

Ayako Fujiwara

The young lady of the manor, one of the last living survivors. She's afraid of the ghosts and hides away in her room.


    Lady Fujiwara 

Lady Fujiwara

The lady of the mansion. Having realized she became infected, she went to the nearby temple and isolated herself to avoid infecting others. Unfortunately, she too became a monster.


  • Body Horror: When she fights Sakuya, her neck twists, elongates, and splits in half to reveal a massive centipede connecting her head to the rest of her torso.
  • Came Back Wrong: Judging from her transformation, it's implied that Kuon went awry for her, possibly because of the centipede she merged with.
  • Creepy Centipedes: In her diary, she mentions waking up inside the wicker box with a centipede beside her, and later claims that she feels "something" squirming and crawling under her skin. When faced in combat, her neck twists and grows, revealing that she has a massive centipede in lieu of her spine.
  • Drop-In Nemesis: After finding the Onmyoji's corpse in the underground dungeon under the Temple and the sealed door, Sakuya runs into a terrified Dochin trying to escape something, but he's attacked by Lady Fujiwara and dragged away upstairs.
  • Early-Bird Cameo: Early on in the eastern part of the mansion, she can be briefly spotted on a roof, spying on Sakuya before running away.
  • Heroic Sacrifice: When she realized she fell ill, she tried to lock herself up inside her room to keep others safe. Unfortunately, her hunger got worse and she eventually devoured her own child.
  • Horror Hunger: As she rotted, her appetite grew stronger and stronger. Ultimately, she end up devouring her cat and her own son.
  • Sanity Slippage: As seen in her Apocalyptic Log, she gradually goes mad with hunger. By the time her son checks on her, the worst happens.
  • Wrong Genre Savvy: She believes that Gaki won't enter a buddhist temple, but the Onmyoji hired to check things is skeptical.

    High Priest 

High Priest

The kind and helpful bonze guarding the Temple on the other side of the mansion. He's watching over the infected, intoning his sutras to keep them calm.


  • Good Shepherd: Even if infected and surrounded by roaming living dead, he's still determinated to at the very least pray for them as he waits for the end, and has sealed the temple's doors to keep them from escaping.
  • Neck Snap: In the Yin Chapter, a Yamabito reaches through the latticeworks and snaps his neck.
  • Nice Guy: According to the various logs, he seemed to be a kind and helpful person.
  • Not Afraid to Die: Having accepted his impending demise, the bonze waits for death while chanting sutras to comfort the souls of the Yamabito.

    Ashiya Doman (Spoilers!) 

Ashiya Doman

Master of the Mulberry Shrine on the mountain, Doman is a powerful Onmyoji who was exiled from the capital after a fall from grace. Blinded by his envy of Seimei's success, he's currently studying the events of the Mansion in search for power.


  • Abusive Parents: He experimented on Kureha and coldly manipulated Utsuki in his quest to perform the Kuon ritual and gain the notoriety he always wanted. He even has the gall to add insult to injury by gloating to Kureha after the ritual is underway that it was the Twins who were actually responsible for her death and that her hatred towards Utsuki was pointless.
  • Always Someone Better: Seimei being this to him drove him to seek help in heretical arts to grow stronger.
  • Barrier Warrior: When in combat, he can protect himself with bright orange dome-shaped barriers when not attacking.
  • Beard of Evil: The only character with a visible goatee beard aside from Lord Fujiwara. No wonder he's the bad guy.
  • Berserk Button: Absolutely loathes Abe no Seimei, a far greater Onmyoji than he'll ever be.
  • Big Bad: While the Mulberry Spirits caused Kureha's death and revival to create another Mulberry tree, Doman decided to use the Kuon ritual as a way to regain status and respect and get even with Seimei, sacrificing countless innocents to his studies.
  • Casting a Shadow: As a boss, he can occasionally cast a shadow spell on the ground to engulf Seimei and her summons.
  • Driven by Envy: He's extremely envious of Seimei's status and powers. To the point that he kickstarted the entire plot as a way to get back at her.
  • Evil Is Petty: In his diaries, he confesses he intends to prove his superiority to Seimei and have her whore herself to him.
  • Evil Sorcerer: Doman is a sinister-looking Onmyoji who expresses open contempt for Seimei. He's also trying to use the Kuon curse to regain his prestige.
  • Expy: Of Albert Wesker (first game): male authority figures who send the heroes to explore an haunted house with riddles, locked doors, and flesh-eating monsters? Secretly being the mastermind behind the whole accident, deliberately sending your men to their doom to fuel your plans? Check. He even dies a Karmic Death related to his pet project and, in a way, comes Back from the Dead.
  • Final Boss: Of the Kuon chapter.
  • Immortality Seeker: Subverted, even if he's studying the qualities of the Mulberry Trees, he doesn't seem to be willing to use the Kuon on himself.
  • Karmic Death: Not only is he killed by his bitter rival Abe no Seimei, but Utsuki gets ahold of his body and uses it to complete the Kuon curse, reviving herself.
  • Kick the Dog: Near the end of both chapters, he drops the reveal that either Kureha died and Utsuki is now merged with her or confirms to Sakuya that her co-disciples were only sacrifices for the Kuon.
  • Mad Scientist: He seems to be oddly interested in the events of the manor. His diary confirms that he experimented with the Mulberries and the cocoons to solve the secret of the Kuon curse.
  • Mundane Utility: In one of his diaries, Doman mentions that the supernatural silk found in the Shrine and Manor can also be used to weave barriers, unpassable seals, and even create puppets which can move on their own.
  • No Historical Figures Were Harmed: Based on the historical Onmyoji Ashiya Doman, who was Abe no Seimei's historical rival.
  • The Resenter: Ever since Seimei humiliated him and made him leave the capital, Doman has always carried a grudge.
  • Stalker with a Crush: His diary mentions his desire to have Seimei whore herself to him, and before their fight, he threatens to use her corpse to make a subservient puppet.
  • Who's Laughing Now?: The whole Kuon curse was meant to show those people in the capital that Doman is a powerful Onmyoji, not to be underestimated.

Monsters

    Ghosts 

Ghosts

Apparitions roaming in the night, Ghosts are the weakest enemies you can encounter in game. They will often manifest attracted by loud noises.


  • Glass Cannon: Despite being ghosts, they are vanquished in one hit.
  • Our Ghosts Are Different: They are the ghosts of the inhabitants of the manor, appearing as translucent humanoid figures. They will usually appear if the character makes loud noises.
  • Teleporting Keycard Squad: Aside for a few scripted encounters, most Ghosts won't show themselves unless you deliberately make some noise in certain areas by running and knocking down trays and stuff.
  • Zerg Rush: In the Underground Cliff during Chapter Yang, running near the Mirror plinth will cause a Tempest and summon a veritable horde of ghosts which will then attack Sakuya from all sides.

    Gaki 

Gaki

Also known as "Hungry Ghosts", these bloated, flesh-eating ghouls infest the Mansion and the nearby shrine. They are comparatively easy to deal with.


  • Bald of Evil: Whatever curse befell them, they lost any trace of facial hair and scalp hair.
  • Body Horror: Gaki, as per myth, are horrorifically skinny with oversized bloated bellies and creepy faces with costantly open eyes.
  • The Goomba: Since all encounters with ghosts are technically optional, Gaki are the most common enemies you can run into while exploring the Mansion and the surrounding areas.
  • I Am a Humanitarian: They're completely overtaken by hunger and more often than not are seen feeding on corpses. Dochin even mentions using a fresh corpse as a Delicious Distraction to get a Gaki off him.
  • Was Once a Man: As revealed later on, Gaki are hatched from cocoons if they are left in the open and breach too soon, which is why the large wicker baskets are so important.
  • Youkai: Gaki are ravenous youkai who will eat anything and whose presence cause hunger in all living things. In this game, though, they're more akin to zombies. Lady Fujiwara also speculates that Gaki cannot enter the Buddhist temple, but she's wrong.

    Ennyo 

Ennyo

A creeping corpse-like monster entirely composed of flesh, with tentacles protruding from the back and a hint of a head poking from the front. A single specimen is locked away inside a closet.


  • Body Horror: A disgusting mass of flesh which crawls on the floor, sports vaguely human attributes, and, judging from its noises, is in costant pain.
  • Blob Monster: Ennyo is seemingly boneless, as it's first found cramped inside a closet but expands into a human-sized horror when freed, and melts down in a puddle of flesh when defeated.
  • Bloody Murder: Ennyo's only attack consists of spewing a splash of blood from what's presumably its mouth.
  • Combat Tentacles: A set of shapeless appendages emerge from the Ennyo's back, but given how slow it is, chances are you won't see them in action.
  • Degraded Boss: Shows up once in the small room with the closet once in both chapters. By the time of chapter Kuon, no less than three Ennyo can be encountered inside the mansion.
  • Flawed Prototype: Implied to be a failed attempt to make the Kuon ritual working on people.
  • Giant Space Flea From No Where: One moment you're exploring one of the small rooms of the mansion, then you hear some muffled noises coming from a suspicious closet and all of a sudden you're fighting a large mass of flesh spewing blood at you. Neither Sakuya nor Utsuki will comment upon it.
  • Meaningful Name: "Ennyo" can be written as "冤如", meaning "Likeness of Hatred".
  • Was Once a Man: Implied to be what happens when an incompatible host is wrapped in a cocoon, failing to even become a Gaki.

    Yamabito 

Yamabito

The former inhabitants of the mansion who fell "ill" and reanimated as miasma-spewing corpses. They are slow-moving but are surprisingly strong in close quarters.


  • Battle Aura: Yamabito can be easily identified by the purplish-black swirling cloud of miasma surrounding them.
  • Elite Mooks: They are slower than Gaki, but more resistant and hit harder.
  • King Mook: There's a Mini-Boss variant who's essentially an Onmyoji infected and reanimated. This Yamabito can be easily spotted due to his yellow clothes and moves and attacks much faster than the others. He also becomes a Recurring Boss in the Yin Chapter.
  • Not Using the "Z" Word: Their name translates to "Sick Person/Man", and they are always called either "the diseased" or the "hungry ones". Justified, as the word "Zombie" had yet to become mainstream.
  • Plague Zombie: They are living corpses infected with some kind of demonic plague, but aren't contagious. Apparently they're people subjected to the Kuon spell who haven't been cocooned yet, and thus are rotting away and will eventually die if left alone.
  • Undeathly Pallor: They have dull grayish skin.
  • Zombie Gait: They walk around in a slow, ominous way. The Onmyoji Yamabito can run however.

    Mizuhiki 

Mizuhiki

Grotesque mockeries of humans, transformed into fish-like, acid-spewing abominations. They dwell inside the pond of the mansion and the connected creeks.


  • Acid Attack: Their main attack has them puke green corrosive liquid at the player.
  • Body Horror: Not only are they horrorifically rotten and reduced to crawling on all fours, but part of their bodies have become fish-like, with fins growing on their faces and their right leg half-fused with a massive fish tail growing on their back.
  • Fish People: Mizuhiki have grow scales, tails and fins over their bodies, and they usually dwell in the water.
  • Gross-Up Close-Up: If you trigger the Mizuhiki ambush at the Spring, you'll get to see them in close up, in all their rotten, scaly glory.
  • Making a Splash: Their other attack has them attacking in all directions with splashing water.
  • Meaningful Name: Mizuhiki can translate to "Water Dragger", and the first hint of their presence are the blood stains leading from where there once was a corpse to the water.
  • Was Once a Man: They look like Gaki merged with ichthian features, implying that something with them went even wronger.
  • Wolfpack Boss: If you check a certain area in the Manor's Spring after collecting the right Plot Coupon, you will trigger an attack by three starved Mizuhiki.

    Adamushi 

Adamushi

Creepy horrors dwelling beneath the Temple and the Shrine, these creatures resemble a mishmash of flesh and silk. They crawl around on their arms but can be surprisingly powerful when confronted.


  • Beast with a Human Face: They mostly resemble grotesque silkworms with rotting human heads on the top.
  • Blob Monster: They look like a perfected counterpart to the Ennyo, though their body is seemingly covered in silk. They still make squishy sounds when moving around and form a rounded mound when slain.
  • Body Horror: Adamushi resemble grotesque mishmashes of silkworms, cocoons, and people, with the human-like heads and arms poking in on one side and a caterpillar-like body on the other.
  • Deadly Lunge: While they don't look dangerous, Adamushi can crawl forward with surprising speed, taking the player by surprise.
  • Meaningful Name: Adamushi can be written as "仇虫" which means "Grudge Bug". Appropriately, they are part of the process for the Kuon (Nine Grudges) spell.
  • Was Once a Man: From what you can deduce, Adamushi were subjects cocooned and put inside wicker chests, but weren't fit for the Kuon spell.
  • Weaksauce Weakness: Since they cannot turn around easily, they are easy prey for the Tsuchi Jogo spell.

    Mashira 

Mashira

Once normal mountain monkeys, the plague which befell on Fujiwara Mansion turned them into highly aggressive monsters with a taste for human flesh. They infest the mountain path leading to the Mulberry Shrine.


  • Jump Scare: The first Mashira makes its presence known by suddenly roaring from a tall rock after Sakuya examines the mummified corpse on the path.
  • Lightning Bruiser: The Mashira are very powerful in melee, and also much faster than the Yamabito or Gaki. Fortunately, there's only two of them.
  • Maniac Monkeys: They appear as huge, murderous monkeys with a taste for human flesh and great ferocity. Wether they are a result of the Kuon or not is unknown. Curiously, they have rather long tails, unlike Japanese Macaques.
  • Meaningful Name: Mashira is the old Japanese for "Monkey", before "Saru" became widespread. Justified, as the game is set during the Heian Period.
  • Raising the Steaks: The curse of undeath seemingly hasn't spared the monkeys, turning them into ferocious revenants.
  • Youkai: Based on the Hihi, a monstrous monkey-like predator living in the mountains.

    Giant Mashira 

Giant Mashira

A giant Mashira who has been around for a long time, currently dwelling in an abandoned hut in the mountains between the Fujiwara Mansion and the Mulberry Shrine.


  • Animalistic Abomination: A gigantic, monstrous monkey monster who has undergone undeath.
  • Annoying Arrows: Not only does it have several arrows embedded in its back, it also sports a katana stabbed in the chest.
  • Attack of the 50-Foot Whatever: The largest boss of the game, towering over all other characters, except maybe for Seimei's Oni familiars.
  • Hope Spot: The monster seems to not notice Sakuya's presence outside the hut and will only react to her if she enters the place at the wrong time, so you may be thinking it can be easily avoided… but as you leave the place with the mallet you needed, the game briefly shows the Mashira outside the hut suddenly turning his head towards Sakuya. Boss fight ensues.
  • King Mook: It's a giant and stronger version of the normal Mashira enemies.
  • MacGuffin Guardian: Sort of, the giant Mashira has taken residence inside the old abandoned hut, the same hut where the mallet Utsuki needs for fixing the ladder to the Shrine is kept. In order to recover the hammer, Sakuya has to evade the boss inside the hut, though it's not too difficult. However, as Sakuya leaves the place, the monster notices her leaving and gives chase, leading to a boss battle.
  • Mighty Glacier: The boss is incredibly sturdy and hits like a truck, but is not very nimble and most of its attacks can be avoided.
  • One-Hit Kill: If it catches Sakuya inside the hut, the monster will grab her by the head and smash her repeatedly against the floor.
  • Roar Before Beating: Let out a ferocious roar before attacking Sakuya in the glade.
  • Stealth-Based Mission: Sakuya has no way to face it inside the small hut, so she has to wait and sneak past it instead.
  • Vader Breath: The creature has a loud, distinctive breathing, which is heard as it moves across the hut.

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