Welcome to the Hunger Games Simulation reboot!
Please read the updated rules post here.
Due to the resim glitch, event submission is currently paused.
Also, the host reservation list is here.
Old rules snipped; please read the updated rules post.
And that should be that. Here's a save of the simulation, just so you know what to expect. Now's start the nominations for the first season of the reboot!
Team Powerful
Reserve: Team Public Service
Edited by wingedcatgirl on Sep 27th 2023 at 8:51:59 AM
So, who'll be hosting and who'll be running?
I'm late too!
I can't think of a good signature.Dave and Inactive, respectively, but a backup host is appreciated.
- (Player1) rats out on (Player2) by siccing rabid rats on (him/her2).
- (Player1) and (Player2) fight, but (Player1) throws a towel on the ground and runs away.
- (Player1) opens a boutique, with (Player2), (Player3), and (Player4) as (his/her1) first customers.
- (Player1) drives away (Player2) with (Player2) repellent.
Edited by TroperNo9001 on Oct 30th 2019 at 12:27:55 AM
"Rarity, are you okay? We gotta get you and your friends outta here soon!"Aww dammit.
Well, that’d be jus’ a waste. Why would ya want to deprive the world of such anomaly as yourself?- (Player1) is just like (Player2), with someone disappointed in (him/her1).
- (Player1) is forced to fight by using a card system crafted from (his/her1) memories for the rest of the Season. (Also Bloodbath)
- (Player1) tells (Player2) to choose between (his/her2) mission or (Player3). (Player2) replies "(He/She3) means nothing to me", so (Player1) executes (Player3).
- (Player1) steals the Statue of Liberty! .... The small one, from Las Vegas, at least.
- (Player1) sees a toilet, and happily says "Thank you! No more banana leaves..."
- (Player1) shouts "Take erasive action! TAKE ERASIVE ACTION!!" as meteorites suddenly bombard (his/her1) camp.
- (Player1) makes a PSA, where he reminds everyone not to forget to always "Rest on standing astroturf!"
Edited by dave_the_assassin on Oct 29th 2019 at 11:37:12 PM
Hope: "Let's go. We'll be together." Lightning: "I only know... that soon, we'll be together."- After (Player1) kills (Player2), (Player3) takes the Arena throne and tries to restore peace. (2 dies; killed by 1) note
- After the death of (Player1), (Player2) takes the Arena throne and tries to restore peace, but is overthrown by (Player3)'s rebellion. (1 dies; no killer) note
- After (Player1) kills (Player2), (Player3) takes the Arena throne and tries to restore peace, but is overthrown by (Player4)'s rebellion. (2 dies; killed by 1) note
- After (Player1) kills (Player2) and (Player3), (Player4) takes the Arena throne and tries to restore peace, but is overthrown by (Player5)'s rebellion. (2 and 3 die; killed by 1) note
- After (Player1) kills (Player2) and (Player3), (Player4) takes the Arena throne and tries to restore peace, but is forced to resign. (2 and 3 die; killed by 1) note
- After (Player1) kills (Player2), (Player3) and (Player4), (Player5) takes the Arena throne and tries to restore peace, but is forced to resign. (2, 3 and 4 die; killed by 1) note
- After (Player1) kills (Player2) and (Player3), (Player4) takes the Arena throne and prepares for war with (Player1) and (his/her1) species. (2 and 3 die; killed by 1) note
- After (Player1) kills (Player2), (Player3) and (Player4), (Player5) takes the Arena throne and makes the Arena (his/her5) personal paradise. (2, 3 and 4 die; killed by 1) note
- After (Player1) kills (Player2), (Player3), (Player4) and (Player5), (Player6) takes the Arena throne by process of elimination. (2, 3, 4 and 5 die; killed by 1) note
- After (Player1) kills (Player2), (Player3), (Player4), (Player5) and (Player6), a small, white dog takes the Arena throne, strangely. (2, 3, 4, 5 and 6 die; killed by 1) note
- After (Player1) kills (Player2), (Player3), (Player4), (Player5) and (Player6), the Arena becomes a quiet, somber anarchy. (2, 3, 4, 5 and 6 die; killed by 1) note
- The floor is lava. Literally.
- (Player1) finds a safe place and waits for the floor to return to normal. (surviving scenario)
- (Player1) doesn't get off the floor fast enough and burns to death. (1 dies; no killer)
- (Player1) and (Player2) are trapped up a flaming tree. (Player1) jumps to (his/her1) doom as (Player2) is incinerated by the flaming tree. (1 and 2 die; no killer)
- (Player1) and (Player2) find a spot together, but (Player1) shoves (Player2) off to the latter's death. (2 dies; killed by 1)
- (Player1) gets shoved to the ground by (Player2), who uses (his/her1) body as a stepping stone to escape. (1 dies; killed by 2)
- (Player1)'s underground base is flooded with lava as the ground underneath the floor heats up, with (him/her1) still inside. (1 dies; no killer)
- (Player1) and (Player2) get into a fight over raw meat, but (Player2) gives up and runs away. (Feast only)
- (Player1) destroys (Player2)'s memoirs out of spite. (Feast only)
- (Player1), after being defeated by (Player2), feigns panic before instantly healing to full health, (his/her1) face now a troll face.
- (Player1) really goes far even as decided to use even go want to do look more like. note
- (Player1) stabs (Player2), (Player3) and (Player4) to death with a knife while repeatedly shouting "EAT SHIT!" (2, 3 and 4 die; killed by 1)
- (Player1) yells "AAAAAH-TATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATA WA-TAAAAA" as (he/she1) beats (Player2) to death. (2 dies; killed by 1)
- (Player1) says "Join me, (Player2), and I will make your face the greatest in the Arena! Or else, you will die." (Player1) accepts.
- (Player1) says "Join me, (Player2), and I will make your face the greatest in the Arena! Or else, you will die." (Player2) refuses and gets killed. (2 dies; killed by 1)
- (Player1) called; (he/she1) wants (his/her1) (Player2) back.
- (Player1) destroys (Player2)'s memoirs out of spite. (Player2) catches (him/her1) in the act and kills (him/her1) for it out of rage. (Feast only) (1 dies; killed by 2)
Edited by StarAndroidJaguar on Oct 29th 2019 at 7:42:09 PM
...I would like to be a backup host.
Edited by TabbyGirl4 on Oct 29th 2019 at 3:21:15 PM
"I'm Mary Poppins, Y'all!" - Yondu,2017Some Pokémon Speak events:
- (Player1) becomes only able to say (his/her1) name.
- (Player1) becomes only able to say "I am (Player1)."
- (Player1) becomes only able to say "Omelette du fromage".
Welp missed it but got some events for this game
- (Player1) attacks and nearly kills(Player2) Successfully but (Player2) tries to play an idol, it was real and (he/she2) survives.
- (Player1) attacks and nearly kills(Player2) Successfully but (Player2) tries to play an idol, it was fake and (he/she2) dies shortly after.
- (Player1) gets attacked by (Player2) and (Player3), but SHIFT to another timeline where (he/she1) kills both (Player2) and (Player3).
Sorry if they are not the best, but figured might as well.
Edited by jckgwk on Oct 29th 2019 at 8:32:51 AM
- The risk (Player1) took was calculated, but man, is (he/she1) bad at math.
- (Player1) is fight to kill. note
- (Player1) can not fuck up for this. note
- (Player1) casts a spell on (Player2) that makes (him/her2) laugh at everything (Player1) says.
- (Player1) wishes (he/she1) could help (Player2) and (Player3), but (he/she1) has no idea how (he/she1) can repair their brains. note
Edited by Zanreo on Oct 30th 2019 at 12:07:19 PM
"Leftover items still have value!"You can write (Player1) and other parts with tribute with this format: a [], and = between the [], with Player1 in the middle, rather than Player 1. It will make formatting easier
Edited by Billy5545 on Oct 29th 2019 at 7:23:52 PM
Just an eagle. (Feel free to PM me if you want to talk to me).Thanks, the formating can get pretty confusing so. Just got to figure out that in general.
Edited by jckgwk on Oct 29th 2019 at 8:30:00 AM
Since this is season 69..
Edited by Smiley100P on Oct 29th 2019 at 5:30:58 AM
Still have to put [= =] around terms like (Player1) (or just the entire event) to prevent them from autolinking, do that and write (Player1) without a space
Edited by Zanreo on Oct 29th 2019 at 1:32:50 PM
"Leftover items still have value!"Finally got it, sorry that it took me a while to get it.
- (Player1) know who (he/she1) is. The moonlit lake told (him/her1), "This is who you are".
- (Player1) is bullshit! BLAZING! Still (his/her1) heart is BLAZING!
- (Player1) already knows the smell of the game.
- (Player1) hacks into (Player2)'s cellphone, uploading spyware to it while collecting any information inside.
- (Player1) hacks into (Player2)'s cellphone to make it explode. (He/She1) dials its number. When (Player2) answers the call, the cellphone blows up in (his/her2) face. (fatal)
Edited by Mk_97 on Oct 29th 2019 at 9:50:03 AM
(Player1) gallops away from the cornucopia. (Bloodbath only)
Can I try?
(Player1) tries to prank (Player2) into dancing with (him/her1).
Edited by AutisticAlivia on Oct 30th 2019 at 5:10:44 AM
I can't think of a good signature.Everyone can always suggest custom events, even when they are not in a season
Just an eagle. (Feel free to PM me if you want to talk to me).Anyone can suggest events between seasons, but for proper formatting, please write events like (Player1), (Player2) ect (with no space), and for it to show up right, put [= =] markup around the event
"Leftover items still have value!"Put [=this=] around your events so that terms like (Player1), (his/her1), etc show up correctly. Also, use (him/her1) for that event instead of "them".
'd sort of.
Edited by Psychedelicate on Oct 30th 2019 at 10:55:13 PM
It's not working.
I can't think of a good signature.Try this:
[=(Player1) tries to prank (Player2) into dancing with (him/her1).=]
"Leftover items still have value!"
See, shit like this is why I'm highly anticipating the classic rework.
Edited by Smiley100P on Oct 29th 2019 at 8:43:28 AM