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WillKeaton from Alberta, Canada
Nov 25th 2017 at 5:37:17 PM

Holy crap! I remember that stuff! YTV used to use segments from that film in between shows to pad out time. I had no idea where those things came from. I thought they had them made just for the channel. The segment with the bird and fish separated by the barrier is one of the more memorable ones. Is there a segment with a duck shaped like a lifesaver walking through a series of rooms?

TairaMai rollin' on dubs from El Paso Tx Relationship Status: What is this thing you call love?
rollin' on dubs
Nov 25th 2017 at 8:18:12 PM

These were done as demos for Thinking Machines, Cray and other "supercomputer" firms. Google "The Mind's Eye" 1990 and "Beyond the Mind's Eye".

Whether it was high schools or college, these vids were played by computer companies trying to show how awesome they were.

All went bankrupt within 10-15 years.

Silicon Graphics hung on until around 2009.

But they were sure pretty.

abloogy woogy woo
WillKeaton from Alberta, Canada
Nov 26th 2017 at 5:58:28 PM

That Mind's Eye Wikipedia page leads to the page on Short Circutz, AKA the segments YTV ran between their programs in the 90's. Mind's Eye and Beyond the Mind's Eye are there, along with a third, Imaginaria. The Duck segment in particular should be very familiar to anyone who watched YTV in the 90's. SO thank you for bringing this up, because I had no idea where these segments came from originally.

edited 18th Jan '18 3:27:53 PM by WillKeaton

phantom1 Relationship Status: Chocolate!
Nov 26th 2017 at 7:54:37 PM

I mostly remember the Short Circutz ones

WillKeaton from Alberta, Canada
Aug 4th 2018 at 4:44:12 PM

Hey, remember Nick Arcade? Remember the "Video Zone" segments where the kids walked "inside" the video game, but in reality they just did a bunch of stuff in front of a green screen and they had no idea what was going on? I was just thinking that, with modern technology, we could have a much more immersive experience, where the kids wear VR goggles so they could actually see the "game," and they could interact with physical objects that, through VR, could be whatever they needed to be. It would be great.

Bisected8 I'll smile after my third coffee. from Her Hackette Cave Relationship Status: I only want you gone
I'll smile after my third coffee.
Aug 5th 2018 at 8:04:14 AM

I'd rather see that applied to Knightmare.

TV Tropes's No. 1 bread themed lesbian.
TairaMai rollin' on dubs from El Paso Tx Relationship Status: What is this thing you call love?
rollin' on dubs
Jan 1st 2019 at 11:28:46 AM

Ah 2019, in one year, The '90s will be thirty years ago 90's kids!

Edited by TairaMai on Jan 2nd 2019 at 2:29:10 AM

abloogy woogy woo
WillKeaton from Alberta, Canada
Jan 16th 2019 at 6:37:12 PM

I was watching some videos talking about early 90s consoles, like the CD-i, the Atari Jaguar and the 3DO. I recall the 3DO most vividly from a show called It's Alive! that aired on YTV. Whenever they had sweepstakes contests the prize was always a 3DO. In their gameshow segment, which was basically an early version of Uh Oh!, the prize was always a 3DO. And on the topic of It's Alive!, it's the strangest show I've ever seen. Not because of content or anything, but because it had an hour and a half run time. Name any other show that was an hour and a half long. I remember when I watched it they put Captain Scarlet and the Mysterons right in the middle of It's Alive! Apparently in later seasons the run time was cut down to an hour, then a half hour.

Edited by WillKeaton on Jan 16th 2019 at 7:37:54 AM

JonathanWattsAuthor Dogs, gigs, food and books. from Bristol, UK.
Dogs, gigs, food and books.
Oct 29th 2019 at 1:32:13 PM

Oh god one of the kids at school had a CD-i, and I remember being about 5 and playing the notorious Zelda game Faces of Evil on it. Seemed fine to a 5 year old back then... but seeing those cut scenes as an adult... crikey!

DrNoPuma Shopkeeper foxxo from darkness, in nightmares
Shopkeeper foxxo
Feb 14th 2020 at 3:43:42 PM

I love a lot of computer-related things from the 90's. Edutainment games, old website designs, even graphic design in general.

Back in those days, it's like people were so excited about all this new technology that was becoming available, and they designed such fun and outlandish things to test it out. Nowadays, the majority of designs (at least in graphic and website design, video games are definitely getting better, though I still miss the charm of the old computer games) are becoming minimalistic and simpler to use. I just hope that someday we'll get back to the "fun and outlandish" trend.

Edited by DrNoPuma on Feb 14th 2020 at 7:07:08 AM

f o x
alnair20aug93 Moo. from Furrypines Relationship Status: Chocolate!
Moo.
Feb 15th 2020 at 9:08:51 PM

[up] Agree on that on making it fun and aesthetically pleasing. Though, that depends on which part of the 90s you're from. Is it the "Save By The Bell" aesthetic, grunge, of the Y2k chrome blobs?

No more "this troper".
TairaMai rollin' on dubs from El Paso Tx Relationship Status: What is this thing you call love?
rollin' on dubs
Feb 15th 2020 at 10:54:41 PM

As much as I like today's graphics, we're getting to the point that processors will exceed the heat of a star in an effort to run the "photo-realistic" games of the future.

Look at Minecraft: it could have been made in the 90's (okay, the late 90's).

It's not just hipsters, it's people who just want a fun game and don't care if it has that block-y "virtual realty" 90's look.

abloogy woogy woo
J79
Feb 16th 2020 at 9:04:59 PM

So we're talking 90s PC Games? Now that was the stuff that dominated my teen years. Jazz Jackrabbit, Duke Nukem (not just 3D, I loved the first two as well), Traffic Department 2192, Full Throttle, and of course, all the first person shooters (Wolfenstein 3d, Doom, Redneck Rampage, Dark Forces, Heretic, even Tek War, it was fun to explore at least).

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