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Video Game / Ghost in the Sheet

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Ghost in the Sheet is a 2007 first person point-and-click adventure game developed by Czech studio Cardboard Box Entertainment and published by Tri Synergy. An unnamed man is run over by a bus and killed. Instead of getting to pass on, though, he is recruited by an ambiguous "Boss" to investigate a mysterious factory known as Sector Omega. Oh, and he has to do it wearing a sheet, so he doesn't get to walk through walls or anything cool like that.

Not to be confused with Ghost in the Shell.

Ghost in the Sheet provides examples of the following tropes:

  • And I Must Scream: Hansen is reduced to nothing but a head and sealed away in a secret passageway. He can be freed from his suffering if someone says to him that "it doesn't hurt at all," but whenever someone is in the room with him, he feels incredible pain and can do nothing but scream incomprehensibly.
  • Anti-Frustration Features: The reflex-challenged can skip the "arcade" sequences.
  • Body Horror: Niels is turned into a small, tentacled creature. In the meantime, Hansen has his head chopped off and lives.
  • Celestial Bureaucracy: Boss tells you he's a part of this. He's lying, in order to exploit you (and possibly other dead people like you) for some nebulous gain, but it apparently does exist, and the ladybugs are part of it.
  • No Name Given: The protagonist, known only as "Ghost in the Sheet." The game's antagonist also just goes by "Boss."
  • Sequel Hook: At the end of the game the ladybugs tell you that you can't go to your eternal rest yet, because they have more work for you.
  • Title Drop: Awkwardly done as part of the translation. The protagonist always inexplicably gives his name as "Ghost in the Sheet," even when he's hardly been dead that long.