- Acting for Two: Several voice actors play two or three characters in this game:
- In the first demo, Taylor Clarke-Hill played both Serenoa and Frani. Averted in the final game, where he only plays Frani.
- Samantha Dakin plays both Anna and Piccoletta.
- Demetri Goritsas plays both Maxwell and Rufus.
- Cristina Vee plays both Ezana and Lyla.
- Martin McDougall plays both Archibald and Landroi.
- Josh Cowdry plays both Flanagan and Sycras.
- Eric Sigmundsson plays both Rudolph and Thalas.
- Rosie Day plays Cordelia, Decimal, and Quahaug.
- Meaghan Martin plays both Medina and Orlea.
- Author's Saving Throw: The initial demo was purposely used to get feedback on gameplay, and Team Asano listened by adding Anti-Frustration Features like a log for story dialogue, adjustable difficulty settings and a lack of permadeath.
- Cross-Dressing Voices: In English, Narve is voiced by Xanthe Huynh and Quahaug is voiced by Rosie Day.
- Cross-Regional Voice Acting: The dub features both UK and US voice talent, courtesy of SIDE Global’s Los Angeles and London studios.
- The Other Darrin: Jerrom's voice actor for the Golden Epilogue added in patch 1.1.0 is Alejandro Saab, replacing the late Billy Kametz.
- The Other Marty: In the trailers and demos leading up to release, Serenoa was voiced by Taylor Clarke-Hill, yet in the final game, he is voiced by Shai Matheson.
- Playing Against Type: Xanthe Huynh, who is well-known for playing female characters with soft voices or the Token Mini-Moe, plays the Child Prodigy Keet Narve, which is also the first time she's ever been cast as a young boy.
- What Could Have Been:
- The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome, in turn, while Chapter VII in the demo had a 4-2 default in favour of surrendering Roland (with Erador undecided), in the final game it’s a 3-3 with Erador now in favour of protecting Roland and Anna taking his place as the potential tie-breaker.
- That said, one branch of Chapter VIII can be a 3-3 tie due to Roland being absent from the party. Later, there are three-way votes in which it could be 3-3-1, in which case the player can have Serenoa choose their preferred outcome of the two leading votes.
- Datamining reveals some ideas that were cut including:
- Chapter II having a second phase in which Ser Maxwell is fought properly instead of being relegated to a cutscene.
- Chapter XII Utility would have seen Jerrom being beheaded as opposed to surviving.
- Chapter XVII on the three standard endings would have had a one-on-one duel with whoever the chosen path alienates, also changed to a cutscene battle.
- The layout of the endings was changed without altering the content: the last two battles on each ending were one chapter instead of split into two (so the standard endings had 19, not 20, chapters and an epilogue); the Golden Ending also had its intended Chapter XVII, XVIII and XIX battles altered to be three phases of Chapter XVIII.
- An additional epilogue segment in which Serenoa and Frederica plan to go on a journey across the land, while heavily implying that Frederica is with child.
- The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome, in turn, while Chapter VII in the demo had a 4-2 default in favour of surrendering Roland (with Erador undecided), in the final game it’s a 3-3 with Erador now in favour of protecting Roland and Anna taking his place as the potential tie-breaker.
- Working Title: "Project TRIANGLE STRATEGY". Much like Octopath Traveler before it, the prototype title stuck and they just took off the "Project".
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