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* TheOtherDarrin: Jerrom's voice actor for [[spoiler:the Golden Epilogue added in patch 1.1.0]] is Creator/AlejandroSaab, replacing the late Creator/BillyKametz.
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* InternationalCoproduction: The dub features both UK and US voice talent, courtesy of SIDE Global’s Los Angeles and London studios.

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* InternationalCoproduction: CrossRegionalVoiceActing: The dub features both UK and US voice talent, courtesy of SIDE Global’s Los Angeles and London studios.
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* AuthorsSavingThrow: The initial demo was purposely used to get feedback on gameplay, and Team Asano listened by adding AntiFrustrationFeatures like a log for story dialogue, adjustable difficulty settings and a lack of permadeath.
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* InternationalCoproduction: The dub features both UK and US voice talent, courtesy of SIDE Global’s Los Angeles and London studios.
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*** The layout of the endings was changed without altering the context: the last two battles on each ending were one chapter instead of split into two (so the standard endings had 19, not 20, chapters and an epilogue); the GoldenEnding also had its intended Chapter XVII, XVIII and XIX battles altered to be three phases of Chapter XVIII.

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*** The layout of the endings was changed without altering the context: content: the last two battles on each ending were one chapter instead of split into two (so the standard endings had 19, not 20, chapters and an epilogue); the GoldenEnding also had its intended Chapter XVII, XVIII and XIX battles altered to be three phases of Chapter XVIII.
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*** An additional epilogue segment in which [[spoiler: and Frederica plan to go on a journey across the land, while heavily implying that they’re with child]].

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*** An additional epilogue segment in which [[spoiler: Serenoa and Frederica plan to go on a journey across the land, while heavily implying that they’re Frederica is with child]].
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*** An additional epilogue segment in which [[spoiler: and Frederica plan to go on a journey across the land, while heavily implying that they’re with child]].

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* WhatCouldHaveBeen: The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome, in turn, while Chapter VII in the demo had a 4-2 default in favour of surrendering Roland (with Erador undecided), in the final game it’s a 3-3 with Erador now in favour of protecting Roland and Anna taking his place as the potential tie-breaker.
** That said, one branch of Chapter VIII can be a 3-3 tie due to Roland being absent from the party. Later, there are three-way votes in which it could be 3-3-1, in which case the player can have Serenoa choose their preferred outcome of the two leading votes.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome, in turn, while Chapter VII in the demo had a 4-2 default in favour of surrendering Roland (with Erador undecided), in the final game it’s a 3-3 with Erador now in favour of protecting Roland and Anna taking his place as the potential tie-breaker.
** *** That said, one branch of Chapter VIII can be a 3-3 tie due to Roland being absent from the party. Later, there are three-way votes in which it could be 3-3-1, in which case the player can have Serenoa choose their preferred outcome of the two leading votes.votes.
** Datamining reveals some ideas that were cut including:
*** Chapter II having a second phase in which Ser Maxwell is fought properly instead of being relegated to a cutscene.
*** Chapter XII Utility would have seen [[spoiler:Jerrom being beheaded]] as opposed to surviving.
*** Chapter XVII on the three standard endings would have had a one-on-one duel with [[spoiler: whoever the chosen path alienates]], also changed to a cutscene battle.
*** The layout of the endings was changed without altering the context: the last two battles on each ending were one chapter instead of split into two (so the standard endings had 19, not 20, chapters and an epilogue); the GoldenEnding also had its intended Chapter XVII, XVIII and XIX battles altered to be three phases of Chapter XVIII.

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* WhatCouldHaveBeen: The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome; that said there are three-way votes in which it could be 3-3-1, in which case the player can have Serenoa choose their preferred outcome of the two leading votes.

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* WhatCouldHaveBeen: The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome; that said outcome, in turn, while Chapter VII in the demo had a 4-2 default in favour of surrendering Roland (with Erador undecided), in the final game it’s a 3-3 with Erador now in favour of protecting Roland and Anna taking his place as the potential tie-breaker.
** That said, one branch of Chapter VIII can be a 3-3 tie due to Roland being absent from the party. Later,
there are three-way votes in which it could be 3-3-1, in which case the player can have Serenoa choose their preferred outcome of the two leading votes.
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* WhatCouldHaveBeen: The initial demo featured Serenoa being able to vote with his own Token of Conviction, making one able to win the vote even if it was a 4-4 tie. It was removed to avoid making it too easy to force the outcome; that said there are three-way votes in which it could be 3-3-1, in which case the player can have Serenoa choose their preferred outcome of the two leading votes.
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fits better I think


* TheOtherDarrin: In the trailers and demos leading up to release, Serenoa was voiced by Taylor Clarke-Hill, yet in the final game, he is voiced by Shai Matheson.

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* TheOtherDarrin: TheOtherMarty: In the trailers and demos leading up to release, Serenoa was voiced by Taylor Clarke-Hill, yet in the final game, he is voiced by Shai Matheson.
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* CrossDressingVoices: In English, Narve is voiced by Creator/XantheHuynh.

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* CrossDressingVoices: In English, Narve is voiced by Creator/XantheHuynh.Creator/XantheHuynh and Quahaug is voiced by Rosie Day.
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** Creator/MeaghanMartin plays both Medina and Orlea.
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* ActingForTwo: Several voice actors play two or three characters in this game:
** In the first demo, Taylor Clarke-Hill played both Serenoa and Frani. Averted in the final game, where he only plays Frani.
** Samantha Dakin plays both Anna and Piccoletta.
** Demetri Goritsas plays both Maxwell and Rufus.
** Creator/CristinaVee plays both Ezana and Lyla.
** Martin [=McDougall=] plays both Archibald and Landroi.
** Josh Cowdry plays both Flanagan and Sycras.
** Eric Sigmundsson plays both Rudolph and Thalas.
** Rosie Day plays Cordelia, Decimal, ''and'' Quahaug.
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* WorkingTitle: "Project TRIANGLE STRATEGY". Much like ''VideoGame/OctopathTraveler'' before it, [[PermanentPlaceholder the prototype title stuck]] and they just took off the "Project".

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* WorkingTitle: "Project TRIANGLE STRATEGY". Much like ''VideoGame/OctopathTraveler'' before it, [[PermanentPlaceholder the prototype title stuck]] and they just took off the "Project"."Project".
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This trope is not just for every time voice actors work together


* RelationshipVoiceActor: Creator/EricaMendez (Hughette) and Creator/XantheHuynh (Narve) previously had roles in ''VideoGame/FireEmblemThreeHouses'' (as Bernadetta and Marianne, respectively).
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* RelationshipVoiceActor: Creator/EricaMendez (Hughette) and Creator/XantheHuynh (Narve) previously had roles in ‘’VideoGame/FireEmblemThreeHouses’’ (as Bernadette and Marianne, respectively).

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* RelationshipVoiceActor: Creator/EricaMendez (Hughette) and Creator/XantheHuynh (Narve) previously had roles in ‘’VideoGame/FireEmblemThreeHouses’’ ''VideoGame/FireEmblemThreeHouses'' (as Bernadette Bernadetta and Marianne, respectively).

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* PlayingAgainstType: Creator/XantheHuynh, who is well-known for playing female characters with soft voices or the TokenMiniMoe, plays Narve, which is the first time she's ever been cast as a young boy.

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* PlayingAgainstType: Creator/XantheHuynh, who is well-known for playing female characters with soft voices or the TokenMiniMoe, plays the ChildProdigy {{Keet}} Narve, which is also the first time she's ever been cast as a young boy.boy.
* RelationshipVoiceActor: Creator/EricaMendez (Hughette) and Creator/XantheHuynh (Narve) previously had roles in ‘’VideoGame/FireEmblemThreeHouses’’ (as Bernadette and Marianne, respectively).
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* PlayingAgainstType: Creator/XantheHuynh, who is well-known for playing female characters with soft voices or the TokenMiniMoe, plays Narve, which is the first time she's ever been cast as a young boy.
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* CrossDressingVoices: In English, Narve is voiced by Creator/HuyenHuynh.

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* CrossDressingVoices: In English, Narve is voiced by Creator/HuyenHuynh.Creator/XantheHuynh.
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* CrossDressingVoices: In English, Narve is voiced by Creator/HuyenHuynh.
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* TheOtherDarrin: In the trailers and demos leading up to release, Serenoa was voiced by Taylor Clarke-Hill, yet in the final game, he is voiced by Shai Matheson.
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* WorkingTitle: "Project TRIANGLE STRATEGY". Much like ''VideoGame/OctopathTraveler'' before it, [[PermanentPlaceholder the prototype title stuck]] and they just took off the "Project".

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