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Nightmare Fuel / Five Nights at Freddy's: Help Wanted 2

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  • Glitchtrap's return. While he's not a physical entity in the majority of the game, he screws with you by glitching the monitors you use for instruction in some of the games...games with a time limit. And while that's not scary, it does show that whether he's Afton or the Mimic, he wasn't fully removed from the Pizzaplex's computer systems like the Princess Quest ending implied.
  • One of the game's most nightmarish levels is Carousel. You stand at the center of the titular ride, doing puzzles to fix it. However, Moon gradually approaches you, requiring you to fend him off with your flashlight. The real terror comes when rings of the carousel begin moving, making it much harder to keep track of Moon, to make no mention of the Creepy Circus Music and flashing lights.
  • DJ Music Man was absent from Ruin, with his only mention being Cassie's comparison of the wind-up Music Men. Help Wanted 2, however, shows us what became of the massive John Lennon spider: while most of his body is hidden in darkness, preventing us from seeing the full extent of his damage, his face is pretty bad. The entire upper-left side of his head is smashed, revealing the endo underneath, and his nose is missing completely. Even worse is his piano-key teeth: they've been chipped and broken into shattered fangs, making the already frightening animatronic even scarier.
  • The Candy Cadet's actual story. The premise is a young woman is led into a dark forest and is almost eaten by a witch. Sounds a bit like the plot of Ruin, doesn't it?
  • The reveal. After you get yourself a Faz-Wrench and unlock the backroom of Freddy Fazbear's Pizza Place, you learn that you are wearing the VANNI mask, and that everything you've experienced has been completely simulated. You aren't in the warm and inviting Pizza Place, you're in its ruined, buried wreck with a portable maintenance station.
  • Glamrock Chica's focus levels are a steadily-mounting brand of Realism-Induced Horror that showcases her eating disorder and how it's affected her on full blast. In earlier levels she appears in during concession-related scenarios, she's cheerfully reminding you of her order and swooning over the options. However, as things progress, her desire reveals itself to be a compulsion, complaining about her hunger and turning into full-on desperate aggression to get something down her throat between lunch rushes and Fizzy Faz dispensers. Eventually you meet her as Shattered Chica, who lost her voice box and now lacks the proper coordination to hold the food tray, instead knocking it to the ground and feeling forced to eat it off the floor like a starving dog. It's at once horrifying and saddening to see her suffering from something that affects many people.
  • The main ending. There are several endings to the game, but this one both establishes where the game sits in the timeline, and gives the fans more questions. Throughout the game, among the prizes you unlock are Faz Force action figures that are placed onto a stand by the main stage. When you complete every level, you receive two secret figures from the set: one that has the paint scheme of the Puppet, and the other isn't clear to see because the second it comes out of the prize box (you don't even get to grab it), the screen statics out for a moment, the lights go out in the hub, and the prize box is replaced by a recharge station on the stage, lit by a stage light. The station opens slightly, and a hand can be seen. A human hand. It grasps the door before the light flickers again. When they come back on, the station door is wide open and you're surrounded by Alpha STAFF bots. They lunge for you, and the screen goes to static. But it's not over. You then see a starting-up screen not unlike Glamrock Freddy's from Security Breach, only with STAFF bot faces in the HUD. Your vision clears, and you see...Cassie? You're inside the Mask Bot, passing the VANNI mask onto it's next unsuspecting victim against your will. Your vision flickers out just before she puts it on...
    • Oh, and that final Faz Force figure you can't pick up? Judging from the silhouette, it has rabbit ears, even though by this time you've already collected the Bonnie figure...
  • The second ending is unlocked through finding hidden plushes through hints in the graffiti in the game's hub. Every time one is unlocked through certain steps in certain levels, the plushes are held out to the player by a humanoid hand that can fit even through the smallest spaces. You can get a good look at this hand while getting the plush on the Foxy dark ride. It's yellow and covered in stitches: Glitchtrap's hand.

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