YMMV / Resident Evil 2

  • Anti-Climax Boss: Birkin's fifth form, the final boss in the game, can only attack you if you stand around right in front of him. Meanwhile, you've got a rocket launcher.
  • Awesome Music:
  • Broken Base: News of the remake has spawned fan debate on whether it should do exactly what Capcom did with the 2002 "REmake" (classic gameplay + updated graphics & extra content), or emulate the newer titles (over-the-shoulder camera, action-oriented gameplay), with the former leading by a hefty margin. Fueling the argument is the fact that what little information Capcom has released on the project since its initial announcement in 2015 has been frustratingly vague, creating an enormous vacuum for fan speculation.
  • Demonic Spiders:
    • Lickers. You can sometimes just sneak by them, but in tight corridors (which is where you'll see them best out of ten), they'll become alert and chase you down the moment you get close to them. Their close range swiping attack doesn't deal remarkable damage and you can easily get them in melee range since they're blind and won't enter their alert mode until you either run, shoot a loud weapon, or get right up next to them. Just don't alert them from far away because their long ranged attack, a leaping swipe, deals more damage than most bosses can do in one hit. It's worse if there is more than one of them.
    • The Advanced Lickers as they dish out more damage and can take twice as much punishment. In the labs, they can attack offscreen, potentially causing a One-Hit Kill.
  • Ensemble Darkhorse:
    • HUNK. He is literally Badass incarnate. He's also the Boba Fett of the Resident Evil universe as we know almost nothing about him, but has just a powerful presence and a professional attitude that demands respect. Every other appearance by Gas Mask Mooks later in the series is assumed to be him until proven otherwise.
    • Ada Wong counts as one to her fans for obvious reasons.
    • Just like Nemesis that would follow him, William Birkin also has an ever growing fanbase simply because what an awesome boss he turned out to be.
  • Even Better Sequel: Resident Evil 2 improved on the original in just about every front, and is even now widely regarded as the best of the old-style Resident Evil games.
  • Franchise Original Sin: While Resident Evil 4 is often cited for making the series too focused on the action and not enough on the horror, this game is very action heavy compared to the original Resident Evil. Where as in the first game had limited ammo and the player had strategize on which enemies to deal with, Resident Evil 2 is very plentiful with the ammo (even with the more powerful guns like the magnum). As long you don't waste ammo, you can kill every enemy in the game and still have ammo left over for most of the guns.
  • Hilarious in Hindsight:
    • HUNK's scenario is known as the "4th Survivor," the other three being Claire, Leon, and Sherry. Even forgetting for a moment that Ada also survived, Resident Evil 3 and the Outbreak games added more and more survivors.
    • Chief Brian Irons was intended as a hero in the original drafts of the game, which is very jarring when you look it up.
    • The Reveal that Ada is a spy trying to steal corporate secrets makes the single reference to her in the first game amusing when you remember that, by sheer coincidence, the secondary password was "MOLE."
  • Idiot Plot: There are two instances the characters could've just easily escaped the city, but didn't. Of course, these could be justified in the sense Claire was looking for her brother and Leon was on his first day of being a cop on Raccoon City. Still:
    • Once Leon and Claire find a police car, it doesn't occur to neither of them that going back the way they came from, a place with no zombies far away from the city, was way safer than going to the police station, which is located right at the center of a zombie-infested city.
    • As soon as one of the characters reach the roof on the B scenario, they spot a helicopter about to rescue a cop. A few moments later, said cop is attacked by zombies, and the character doesn't even move a finger to help them. If they did, the game could've been over in literally 3 minutes after you've started playing it.
  • Memetic Mutation: In the police station, a player can search Wesker's desk 50 times to find a picture of Rebecca Chambers in a basketball uniform. Some fans really, really like that outfit. It would later become one of her bonus costumes in the HD re-release of Resident Evil 0.
  • Narm: It's a Resident Evil game. Specific instances are listed here.
  • Polished Port:
    • The Nintendo 64 version managed to fit two CD-ROMs worth of data into a single 64-megabyte ROM cartridge (making it the largest N64 release ever). Granted, most of the game's essential assets were already in both discs and the additional CD-ROM was only necessary for the alternate dialogue and FMV sequences in each character's scenario (some of which were removed in the N64 port in order to cut corners). Still an impressive feat and even without the Extreme Battle mode from the Dual Shock Edition, it does include its own exclusive set of new features, including a set of new in-game documents (the EX Files).
    • The Sega Dreamcast version was sold for cheap at its launch, packs in all the extras from the PC version, removed the cropping of the FMVs, supports the VGA box, and has the helpful addition of the VMU screen to monitor your ammo and health.
  • Porting Disaster: The game received a port for the failed Tiger Game.com handheld system. The results were about what you'd expect.
  • The Scrappy: Sherry. Playing as a 12 year old girl is not what most gamers were looking forward to. Add in that Leon meanwhile gets a Hyper-Competent Sidekick in Ada, and that Sherry will actually curl up into a fetal position if Claire runs too far ahead of her, messing up a Speed Run, and you have players howling in frustration.
  • Uncanny Valley: Well, it's a PlayStation game, but the way that the humans are rendered in CG cutscenes is damn creepy at times. All three Birkins have very eerie, hollow-looking eyes, and Leon looks like a bizarre Ken doll.
  • Visual Effects of Awesome: Some of the effects that were new to the series for this game were impressive for the time and still great considering the hardware. Of particular note are some of Birkin's transformations, such as the Scenario A encounter with him atop the descending elevator or the finale with his changing into a more bestial form - these are all done using the in-game engine to great effect.
  • The Woobie: Sherry hands down. Caught in the crossfire in Raccoon City, with zombies galore, and is being chased by her insane parents, moreso her father - he implants an embryo within her that will turn her into a monster.. Not to mention she has to live the rest of her life without her parents, William (who died when he was shot and subsequently injected himself with the G-Virus) and Annette (who was murdered by her husband in a horrible fashion). This all happens when she's twelve, then she gets taken by the U.S. government due to hosting a mutated/vaccinated G-Virus within her that gives her a Healing Factor. It's good to see that she grew into a capable agent in Resident Evil 6, but still, she acknowledged what happened to her father in that game.


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