FunOrb was a gaming site created by Jagex Games Studio as a sister site to the popular MMORPG RuneScape. Unfortunately, it was shut down on August 7th, 2018. While online, it featured a wide variety of Casual Video Games spanning multiple genres, ranging from simple board games like Chess to more complex games like its most popular attraction, Arcanists.
Not to be confused with the Happy Fun Ball.
This site contains examples of:
- And Your Reward Is Clothes: For many of the achievements within Arcanists, the only thing you get besides the achievement is a lovely array of clothes to go with it.
- Asteroids Monster: The pink Bunkatbots in Sumoblitz split when defeated. Stellar Shard is another example with literal asteroids (which is unsurprising, as it's heavily based on the Trope Namer).
- Ax-Crazy: River Trolls in Arcanists, which have an autoattack that causes Collision Damage to whatever they touch first.
- Big Damn Fire Exit: In Hostile Spawn, there are fires and explosions all over the place in some of the missions, but it's always possible to find another way around them.
- Bizarre Puzzle Game: Pixelate.
- Boring, but Practical: For those lucky people who always seem to get the first turn in Arcanists there are many a strategy they like to use repeatedly in order to ensure their victory streaks. Be it trapping the enemy then repeatedly head stuffing them with brine bolt, persistently knocking them off the edge with Shock Bomb or using a Conductor Rod the moment they get the chance to kill them with one hit.
- Breaking Out: Brick-À-Brac.
- Bribing Your Way to Victory: In some of the multiplayer games, subscribing members can be pitted against free players, where their access to more powerful and diverse abilities from the Expansion Pack gives them a huge advantage, even after accounting for Competitive Balance.
- Cast from Hit Points: Familiars in Arcanists require life payments.
- Also, if you suffer a Ring Out while your Arcane Gate is on cooldown, you have to cast it this way too.
- Chain Lightning: Subverted; a spell by this name existed in Arcanists, but it was actually a kinetic projectile that bounced off whatever it hit several times, dealing damage in a small area-of-effect with each bounce; whether it hit targets or the ground didn't matter to its function.
- Charged Attack:
- Wizard Run lets you charge up your attack. A fully-charged attack traps enemies inside bubbles.
- Sumoblitz has a charge meter that gradually fills, granting you a special burst attack when it's full.
- The Verne Cannon in Dr. Phlogiston Saves the Earth must be charged up.
- "Ball", "Arrow", and some "Bomb"-type spells in Arcanists had their distance flown after launching decided by how long the fire button was held when casting them.
- Collision Damage: Played Straight in some games, Averted in others.
- Color-Coded Multiplayer: Used in several games.
- Competitive Balance: Possibly true in some or all of the multiplayer games.
- Cosmetic Award: Used in several games.
- Dead Character Walking: A minor programming oversight causes mecha to not die until their hit points are negative- meaning that mechs with precisely zero hit points will cling to life with an empty health bar until they are felled by a stray point of damage. Although this glitch isn't much use against machine guns or lasers, it is immensely satisfying to complete a Fleet Capture the Flag objective while technically dead.
- Death Course: Tomb Racer, complete with Rolling Boulders, Bottomless Pits, Smashing Hallway Traps of Doom, Deadly Lasers, and more.
- Death Is a Slap on the Wrist: Tomb Racer. A snarky message and a tombstone on the spot where you died, and you're back at the start of the room.
- Difficulty by Acceleration: Several games, including Bouncedown, Pixelate, Deko Bloko, etc.
- Directionally Solid Platforms: In Vertigo, and possibly other games.
- Dragon Hoard: In Dungeon Assault, you play as a dragon who has to create a labyrinth of guards and traps to protect your hoard while sending out raiders to steal treasure from other players.
- Elemental Powers: Arcanists has spellbooks for Flame, Stone, Seas, Nature, Underdark, Overlight, Frost, Storms, and Cogs.
- The End of the World as We Know It: Avoiding this is the goal of Invoking Orcus on His Throne on the dragons in Dungeon Assault.
- Also downplayed by the Armageddon spells in Arcanists: Hardly likely to end the world (depending just how large a scale you imagine the matches to take place on) but they'll certainly mess up the arena as you know it.
- Every 10,000 Points: This is how you get a 1-Up in Wizard Run.
- Expansion Pack: Arcanists, Armies of Gielinor, and several other games have received them.
- Falling Blocks: Lexicominos, Deko Bloko, and Geoblox.
- Fantastic Racism: Every time a Dwarf Renegade raider is selected in Dungeon Assault, he'll yell, "Don't trust the elves!"
- Fireballs: The basic offensive attack in "Arcanists".
- Forever War: The backstory, and arguably the present, of Dungeon Assault.
- Freemium: Most of the games.
- Gaiden Game: Armies of Gielinor is a Turn-Based Strategy set in the same universe as Runescape.
- Game Lobby: Used for all the multiplayer games. A unified lobby system to unite all the games was planned, but remained in Development Hell until the website shut down.
- Grave Humour: Miner Disturbance's Game Over screen is a gravestone with a witty epitaph about your cause of death. Tomb Racer plants gravestones and treats the player to a snarky farewell on every death.
- Greed: The dragons of Dungeon Assault.
- Green Hill Zone: Arcanists has "Grassy Hills". Armies of Gielinor has Misthalin.
- Have a Nice Death: See Grave Humor.
- Home-Run Hitter: The primary purpose of arcane flash and vine whip in Arcanists. Several other spells also have heavy knockback, like the infamous Shock Bomb.
- Horizontal Scrolling Shooter: Dr. Phlogiston Saves the Earth
- Humongous Mecha: Steel Sentinels.
- Improbable Weapon User: Arcanists allows you to attack with fireballs, bombs, meteors, and...cuckoo clocks?
- Inconveniently-Placed Conveyor Belt: One of the obstacles in Bouncedown.
- Instant Gravestone: A gravestone appears along with a Have a Nice Death message every time you die in Tomb Racer.
- It Came from the Fridge: The premise of Bachelor Fridge.
- Justified Extra Lives: Star Cannon has "rewind modules" that turn back time to before your ship was destroyed.
- And Escape Vector has an Emergency Teleporter with limited charge.
- Life Drain: Drain Bolt in Arcanists.
- Lightning Bruiser: The Chaos Champion in Dungeon Assault has max stats in every category. However, he has no special abilities, and he's the most expensive unit in the game.
- Limit Break: Sumoblitz has one.
- Mad Marble Maze: Torquing!
- Magic Missile Storm: Several Arcane-book spells in Arcanists. The Arcane Arrow spell allowed you to cast one directly, firing off four homing projectiles with weak individual but acceptable total damage, while Arcane Bombs exploded into a cluster of three Arcane Arrows, and Imp Destruction caused all Imps present on the map to turn into barrages of Arcane Missiles, the quantity determined by their health, and could thus play the trope straight or to a very exaggerated degree.
- Man-Eating Plant: You could summon one in Arcanists.
- Match-Three Game: Geoblox, Monkey Puzzle 2, Deko Bloko, and arguably Tetralink.
- New Game Plus:
- After unlocking all the spells in Arcanists, you can reset your progress to gain a Prestige Hat, erasing all your unlocked spells and starting you over with the default spells plus the Book of Cogs, which is only available through a reset.
- Dungeon Assault lets you charge orbs that give permanent powerups. The only way to obtain them is to destroy your dungeon and start again from scratch; however, you do retain the ability to buy any higher-level raiders and traps that you've unlocked.
- One-Hit Kill: Arcanists. The second stage of a fissure, a fully charged volcano, thorn bomb or flurry with a fully charged nature familiar, a dark knight or most famously the Conductor Rod before it was nerfed. Take your pick. There's also the Imp Explosion nuke created by charging an Arcane Imp (a spell literally everyone has access to) to 250HP using Arcane spells, then detonating it. The attack deals damage equal to the Imp's HP at the time and players have a maximum of 250HP without use of a tower or shield.
- One-Hit-Point Wonder: Sumoblitz and Wizard Run. StarCannon arguably also qualifies: you have a shield that recharges over a short amount of time, so you die if you get hit twice in quick succession.
- Orcus on His Throne: Invoked/Enforced by The Powers That Be in Dungeon Assault in order to prevent The End of the World as We Know It.Narrator: The Land of Dungaria, home of the Dragon. Once it was a battlefield, where dragons did wage war upon each other for pride and dominance. The world itself was in danger of destruction. Now, the ancient dragons sleep in their subterranean lairs. But still they battle, still they fight. Through the life and death of others, they seek gold and renown. Take upon yourself the mantle of dragonhood. Defend your hoard. Send forth your raiders. Become the Dragon King!
- Overheating: Steel Sentinels.
- Pacifist Run: Several achievements.
- Person of Mass Destruction: Arcanists. Well capable of nearly levelling the arena with their stronger attacks, even before Armageddon spells come into play.
- Press X to Die: Some of the games will naturally mock you for this.
- Pride: A large part of the dragons' motives in Dungeon Assault.
- Point Build System: Sumoblitz and Steel Sentinels.
- Power-Up: Many games include them.
- Real-Time with Pause: Shattered Plans has simultaneous turns.
- Recursive Ammo: The Arcane Bomb in Arcanists is a grenade that releases three smaller projectiles when it explodes.
- Indeed, several spells act like this - Lava Bomb, Disruption, Meteor, Comet...
- Revive Kills Zombie: "Overlight" spells in Arcanists deal less damage than some of their elemental counterparts against normal targets, but against The Undead, their damage is doubled, and the healing spell becomes a damaging spell with enormous knockback.
- Roboteching: Arcane arrows in Arcanists will change direction in midair to home in on their target.
- Scoring Points: Possible in many of the games.
- Soul Jar: The Auto-Revive "familiar" of dark magic users in Arcanists.
- A Space Marine Is You: Hostile Spawn.
- Steampunk: The premise of Dr. Phlogiston Saves the Earth is an alien invasion in 19th-century England.
- Tactical Rock–Paper–Scissors: Warriors, rangers, mages, and flying units in Armies of Gielinor.
- Tele-Frag: The Awesome, but Impractical special ability of the Crystalline Shape-Shifter in Armies of Gielinor.
- Teleportation: The Arcane Gate spell:Teleports the Arcanist to the target position.
- Temple of Doom: Tomb Racer.
- Themed Cursor: Dungeon Assault has a dragon's claw.
- To Be a Master: A dark version of this is the ultimate goal of Dungeon Assault.
- Tower Defense: Orb Defence.
- Troperiffic: Tomb Racer takes every Temple of Doom cliche the creators could think of and plays them totally straight. The game that results is proof that Tropes Are Not Bad.
- Units Not to Scale: Armies of Gielinor.
- Vertical Scrolling Shooter: StarCannon
- Villain Protagonist: Zombie Dawn, Zombie Dawn Multi, and Dungeon Assault feature the player as these. Several other games also feature morally ambiguous heroes, or protagonists with room for interpretation.
- Virtual Paper Doll: Arcanists, Armies of Gielinor, and Kickabout League.
- World in the Sky: It is possible to destroy parts of the map in Arcanists, but even when there's nothing under the pieces, they remain afloat. This applies from the hugest chunks to the tiniest specks.
- Also, the Sky Castles map is implied to be this from the start, although there is still water directly beneath it.
- Ye Olde Butchered English: Briefly used in the intro for Dungeon Assault, and possibly in other games.