As they are intended for post-work viewing discussions of works, all Wild Mass Guessing pages are Spoilers Off.
- Jossed. It doesn't really show the aftermath when Gregory gets caught, and in the gorier endings, it employs discretion shots.
- As an ally: he is implied to be one of the few people who comes close to uncovering the truth about Vanny. As such, he could be another, unexpected ally to Gregory late into the game.
- As a corpse: Let's face it, guy's... well, lovestruck. He might be willing to go with Vanny alone if he felt there was a chance with her or if he felt she was about to cough up answers. There's also a reason to kill him, as he's, again, the closest to uncovering the truth. This might be the subject of a minigame.
- As a future antagonist: Luis has plenty of character flaws that could mean a villain turn down the road; he's easily manipulated, has (unrequited?) feelings for a woman to the point of potentially crossing personal boundaries, and has self-esteem issues. Maybe as a Sequel Hook it's revealed that at some point, Glitchtrap found a way to approach Luis and offered to help him be more confident and to be able to get closer with "Ness". He just has to do a few things in return...
- As an Easter Egg: For example, one puzzle might involve finding an access card to be able to enter a specific area. When found, the name on it happens to be Luis's. This is, of course, one of many possibilities.
- It depends. During one of her therapy sessions in an Easter Egg, Vanessa mentions talking to someone called Lewis/Luis.
Jossed.
- Vanny is 23, and Gregory looks and sounds at least 8-11, so she's a bit too young to be his mother. All the other options are still possible though.
- A possible solution could be that she's not his biological mother, but his adoptive guardian or other Parental Substitute. Maybe it was part of whatever plan she has with Glitchtrap?
- Jossed. It's several hours one night, but there is a truckload of missions.
- A common piece of speculation is that the two are the same person with multiple personalities, one good and one evil. If true, maybe the Vanessa persona will try to be as genuinely helpful as possible, providing ways to avoid the animatronics and her murderous other self when she's in control?
- Jossed; The description at the Playstation Store directly states that Vanessa will chase Gregory in the same way Monty, Chica and Roxy will.
- Confirmed. There is at least one S.T.A.F.F. bot that resembles Baby.
Perhaps what happened to the Glamrocks is something similar to the Toys: they were installed with various anti-crime measures, but were hacked so that they'd be more dangerous and also easier to cover up any crimes with the excuse that the animatronics were "glitching". In normal circumstances, their programming would recognize Gregory as a child trapped inside the building and escort him outside the building at the earliest possible opportunity, much like Glamrock Freddy. However, because of these alterations, they not only see Gregory as a violent criminal but are more willing to use violent force.
- This is seeming likely. It could explain the vintage posters which got shared during Dawko's charity stream. My theory is you will possibly see the original Fredbear suit looking old and worn down.
- Consider the latest episode of Freddy and Friends on Tour, Foxy ends up finally joining their band.
- It might even be possible to free Vanny from her possession and work with her to stop Glitchtrap.
- Jossed.
- Jossed, kind of. It's actually built on top of the pizzeria simulator.
- We don't see what happens, because the game begins In Medias Res, but it's referenced in the game.
- Possibly near the very late portion of the game. Removing your one true ally will hinder the player from both a supporting friend and a game mechanic to make you more vulnerable.
- Jossed. There is a way to be killed by him, though.
- Glamrock Chica: Warm-Up Boss. Based on the extra focus on her, she'll probably be the first for us to deal with, and thus doesn't have any of the major difficulties later animatronics have. The scene of her getting crushed might be the end of a boss fight where she's Lured into a Trap. The broken-down version of Chica is, of course, a later stage where she's more aggressive but otherwise uses similar mechanics.
- Roxanne Wolf: Fragile Speedster. She's shown running after Gregory at a fairly high speed, but also is unable to break through a barrier that Monty can easily. She is also the closest equivalent to Foxy, another animatronic known for being fast. Thus, the difficulty with her is how quickly she can catch up with Gregory. She eventually gets blinded, which means you'd be able to walk in front of her more easily. However, she is more aggressive due to the loss of vision, and more sensitive to noise.
- Montgomery Gator: The Juggernaut. He's strong and can punch through barriers, but slow-moving in comparison to his fellow Glamrocks. The State of Play trailer has two shots that could easily be part of his boss intro: one where he jumps from a ride onto a bridge, and another where he aims what appears to be a pitching machine offscreen. He also has a Freeze-Frame Bonus of his being damaged, hinting at another way he could 'evolve'.
- Moondrop/Sunnydrop: It is smaller, has an Abnormal Limb Rotation Range, and is capable of climbing places the other animatronics would have difficulty with. Thus, the challenge with it is that he can easily climb and hide places the player wouldn't think to check. Moondrop is the animatronic's 'hostile' state, while Sunnydrop is a Helpful Mook.
- S.T.A.F.F. bots: This one is already explained in the blog post. They're more support, and are not capable of personally jumpscaring you but can alert other enemies to your presence. The vandalized ones might have a higher alarm trigger, or are capable of giving a Game Over.
- Giant Music Man: This one's tricky. Since he is larger, he'll probably be a boss fight or maybe a one-time encounter in a certain area.
- Vanny/Vanessa: Since Vanny is not an animatronic, she'll have a unique set of mechanics, strengths, and weaknesses to fit. She might get tons of Artificial Brilliance where she'd be able to problem-solve her way through things the animatronics would have difficulty with, even with more obscure scenarios. For example, there might be a 'hiding spot' mechanic aside from Glamrock Freddy, and while the animatronics usually wouldn't think to check them, Vanny could in a way that would require the player to switch up tactics (maybe in a way that's similar to Clock Tower/Haunting Ground, Hello Neighbor, and/or Outlast?). However, things like the FazCam still work on her, due to her being a flesh-and-blood human. She starts out as the nightguard, and is more passive. Instead of a traditional Jump Scare, she has a Nonstandard Game Over where she catches Gregory and implicitly kills him offscreen. However, she evolves into the 'Vanny' state where she's more active and capable of providing a traditional Game Over, as seen in the teaser trailer. Her lines in the teaser and tech demo might also be in-game Enemy Chatter.
- Glamrock Freddy: Non-Standard Game Over. The compartment in his chest is legitimately used for storing cake, but that doesn't mean that it can't be dangerous. If Freddy is being hacked, there is a set period of time where Gregory has to escape from inside him. If he doesn't, he gets trapped inside and Freddy activates his mechanisms for storing food, potentially freezing, burning, crushing, or otherwise killing Gregory in the process, much like a makeshift Funtime.
- Confirmed. Freddy can only kill you if he runs out of power while Gregory is still inside of him or if you screw up during the upgrade segments.
- Only Glamrock Bonnie is confirmed to be a canon animatronic, although he was scrapped. But yes, there are animatronics that we didn't see in the trailers.
- Confirmed. If you find a specific room, you can find CDs detailing Vanessa's sessions with the company therapist. We don't actually get to see anything, though.
- Besides one moment with the S.T.A.F.F. bots that might confirm Michael is the older brother, this seems to be jossed.
A child doesn't seem that advantageous to William at first, considering Gregory's size and age, but it does have some benefits with a few thoughts. Since Gregory is still a child, his psyche is much more malleable in comparison to the 23-year-old Vanny, making it easier for William to manipulate and mold to his liking. Additionally, the animatronics historically were inherently programmed to love and adore children, which is shown with Glamrock Freddy's apparent protectiveness. A literal child would work as a hiding spot, as it means that he'd slip under the radar of animatronics' security features without the need for any hacking or tampering. Also, William is obviously not the type to hesitate about hurting children.
There might be a late-game reveal, where we find out that Gregory is, for some reason, ideal for Glitchtrap to take control of rather than kill. Gregory becoming a new host could be a Game Over, or even a full-fledged bad ending.
- Jossed. Gregory gets killed in one bad ending, but he's never taken over by Glitchtrap.
- So what does that tell us? Well, to me, it says that these are all possessed or controlled by the same being. My money is on the spirit in the blob running the show, whoever that is. But that's a theory for a different day. So why mention it? Well, because it throws a wrench into a few existing theories. Let's start with Vanny.
We know Vanny is being manipulated, and it's broadly assumed that she's a puppet of William Afton by way of Glitchtrap. That's an okay theory, and I had no reason to question it - until I considered the eyes.
You see, Glitchtrap's eyes aren't red. They're purple. Purple as our thoroughly mangled and smelly friend living in a tube in the basement, Burntrap.
So that right there pokes a hole in the "Vanny is Afton's puppet" theory, because if the eyes don't lie, then Vanny is not being manipulated by Glitchtrap. If anything, Glitchtrap has been forced into the body of Burntrap, for some reason.
So who's actually controlling Vanny? I couldn't tell you for sure, but my money's on whoever the red eyes belong to.
Then, what about our basement buddy, Burntrap, and his VR variant? Are they at least ol' Willy Afton like we've thought all this time?
No, they aren't.
Let's go back to the eyes. They're purple. Now, William Afton has been known as Purple Guy for quite a long time, so it would only make sense for you or me to assume that anything purple is in some way referencing him. However, we've seen Willy boy through several major events. In FNAF 3, his eyes were pale yellow. FNAF 6, the same, and in this game he burned. This is where his supposed reappearance in Security Breach confounds a lot of fans, because his sendoff was Epic, and it seems like Steel Wool studios has just buried that awesomeness in a pile of suspicious smelling not-meat product.
Until you look again at the eyes. William's were yellow. Burntrap and Glitchtrap though? Purple.
So, what does that matter? Well, we've only been shown purple eyes from one other character, flickering to life from within the silhouette of Rick Astley.
That's right, friends. Michael Afton. Specifically, Michael after being scooped out by Ennard and worn as a suit.
And the more I look at this, the more it seems to make sense. Ennard was an amalgamation of machines that got burned, and Glitchtrap came from salvaged used circuit boards. Purple is a color associated with computer issues across the entire pizzeria, which is obviously tied to Glitchtrap and our burned friend.
- Michael isn't a killer, though (that one Deadly Prank which he may or may not be responsible for notwithstanding).
The reason behind this isn't hard to figure out. It's possible that before the events of the game, Vanny lured a few kids back, much the same way William did, and killed them. When Vanessa regained control, she was horrified at what she did, and the ranting and scolding Freddy could possibly be her venting that panic and stress on him. As to why we never see those kids, is likely that Ol' Peepaw Willy wised up about putting dead kids in animatronics, and covered his tracks better.
- It also gives more meaning to Freddy's "I feel you are broken" line early on in that he's a machine that literally has to be repaired.
- However, he does take him to a first aid station. If Freddy believed he was a broken animatronic, surely he would take him to the service bay, and we know Freddy knows where that is.
- The first thing seen in the game is an animatronic start-up animation in "safe mode". We're presumably meant to infer that this is Freddy starting up, but we never see directly through Freddy's eyes at any other point in the game.
- When close to Vanny, the visual distortions that appear on the screen are not ones that human eyes would experience.
- A similar argument was made in the first game due to the appearance of static when the player character is killed, and was countered by Word of God.
- How can Gregory see through Freddy's eyes when he's inside him? Freddy mentions that people were never supposed to ride around inside his stomach, so why would there be a screen there for Gregory to watch? If he could just plug into Freddy's camera feed, though...
- It could also mean that the other animatronics aren't bad, but are just trying to get the rogue animatronic Gregory back under control.
- Everyone whose name ends in -y is either an animatronic or pretending to be one.
- I think you're forgetting about Henry, who has never been implied to be an animatronic.
- It's also worth noting that after Freddy gets Roxy's eyes and gains X-Ray Vision, he says that Gregory looks different to him, but the game doesn't elaborate on this.
- This may also explain how Gregory is homeless but somehow not underfed (at least by his appearance, he's definitely not underweight or hollow-cheeked). Robots don't need to eat after all.
- In a cut line, he's mentioned to be bleeding (the line was changed supposedly due to Sony wanting to censor violence). Robots can't bleed.
- True, but "broken" being the word they chose as a replacement seems a little weird; they could've just used "injured" or "hurt", but they didn't.
- In a cut line, he's mentioned to be bleeding (the line was changed supposedly due to Sony wanting to censor violence). Robots can't bleed.
- The Moral Event Horizon moment of "disassemble Vanny" rings very differently if Gregory is an animatronic. Rather than savagely ordering a human woman to be dismantled, he may have had no concept that she was a human - just thinking that she was a humanlike animatronic like him.
- A possible addition; Gregory was supposed to be Vanny's first practice kill at hunting in William Afton's style. William told Vanny where to find the box where he had this particular plaything hidden away. Almost a perfect recreation of a child and the perfect test to see if Vanny was ready, which is why Vanessa displays so much anger at him, it's her fear of failure leaking between personalities. The past disappearances were the construction crew that went down into the foundation and encountered the blob along with the therapists Vanny silenced.
There's also Vanny to be considered, as she is notably absent in the canon ending. Seeing that Vanny is Afton's protege and can communicate with her through his influence, it seems likely he advised her to escape the building in case things got nasty.
- Here's the thing, though, is Molten Freddy ever stated to be working with Afton in Pizzeria Simulator? It's kind of implied that Molten contains the souls of the original 4 murder victims after the melted-down Remnant of the FNAF 1 animatronics were injected into it. So it's possible that the Funtimes' programming was what got destroyed in FPS, giving the children's souls total control, and giving them even more of a reason to oppose Afton here.
- In fact, both the Funtimes and the murder victims suffered at Afton's hands, so why on earth would they suddenly be working with him in the first place? That's the main reason why I've believed that Evan (The Crying Child) was Molten Freddy for so long, but the downright confirmation that the murder victims are inside Molten Freddy only reinforced my belief. Evan was basically holding down the fort for the other souls, and preventing them from going berserk on his family back then, but only because Elizabeth would have been caught in the crossfire. She was the only reason, both emotional connection and physicality-wise, that Evan didn't just rip William to pieces on the spot. Now that she's gone, however, and Evan's sanity has taken an even further nosedive from the isolation of living in the ruins of the pizzeria, he would undoubtedly be filled with more rage and hatred than ever, and in fact will no longer have any reason to keep his father alive.
- Is this thing even Molten Freddy in the first place?
- Given Funtime Freddy's head and the numerous remains of possessed animatronics in it, it seems likely.
- Foxy never appeared in any marketing for the PizzaPlex, though???
- The version from the Freddy and Friends cartoon is literally visible in the same corridor.
- Since Foxy still has some sort of place in the franchise, like his own movie and a pirate-themed stand, it is possible he was once there. Perhaps another reason was that a pirate theme would be very out of place in a glamrock band.
- Bonus points are that you can find a Funtime Foxy plush in Roxy's room.
- The toys don't have souls. They're just busted AI attacking the player because they were damaged into thinking all adults present after hours are criminals.
- They clearly are. The dead kids from "SAVE THEM" have to become someone, the Toys act just like the haunted classics (for one example, both sets have their eyes go black with white pupils), and the e-mails for Special Delivery even point out that Mangle is moving in a way that should be impossible, unless a pissed-off kid eager to get back at their killer is haunting it. Well, either that, or they've been given life by agony like Fazbear Frights implies.
- Additionally, she doesn't look at all concerned about being surrounded by fire. If she were a living separate person and not Vanny's ghost, she wouldn't just be standing there!
- We're not told why he hid inside Freddy in the first place. It's possible he just snuck in to steal pizza after hours with his parents (if they're alive) having no idea that he's there.
- We are told why he hid inside Freddy: he was hiding from Vanessa. He further explains that he was hiding from her because he was in fear for his life, which wouldn't have been his reason if he was just sneaking in to steal pizza. However, it would be his reason if he was Vanny's latest kidnapping victim who managed to get away and hide before she made him her latest murder victim.
- Gregory's a resourceful kid adept at learning his way around and getting his hands on what he needs. Such a child sneaking into a place like the PizzaPlex would have managed to get his hands on an entry pass on his way in (they're complimentary, and the place to get them is right next to the main entrance). That he starts the game with no pass at all means he got in under someone else's clearance. Which has to have been high enough to get him into the backstage areas with the animatronics for him to be able to hide inside Freddy. Clearance belonging to a staff member, or a security guard.
- Well, except that the "green rooms" are basically just window dressing, like the "Mickey's House" section at Disneyland; it's just to give the character somewhere to theoretically live on-premises, and doesn't actually hold anything important. That's why they're accessible with the free photo pass. Since both doors are closed and locked when we first take control of Gregory, it looks as though he entered through the vents.
- To clarify, "backstage areas" in this context refers to the maintenance tunnels normally restricted to employees of the venue, not the Rockstar Row attraction located behind the main stage.
- So why was he sleeping in a cardboard box in the one-star ending? Because he was a lost, sleep-deprived child with no way to get home. His Fazwatch only worked as a communicator and navigational tool at the Pizzaplex; he couldn't use it to map directions home or call his parents to come to his rescue.
- But that would imply they aren't looking for him. Normally when children go missing, the area they go missing from is searched extensively and repeatedly, either by the family or the police. With the disappearances, and Fazbear's reputation, it seems likely they'd easily find Gregory and take him home.
- The reason he doesn't have any passes on him at the start? They hadn't been purchased yet. Mom and Dad were still at the ticket counter looking at the brochures and deciding which passes to buy. Gregory was never logged into the Pizzaplex records as a guest because Mom and Dad turned around, found their son missing, and left to look for him, canceling the transaction. No records for Vanessa to find. No guest profile for Freddy to look up.
- A simpler solution is that he snuck in pretending to be a party guest with a group of children (which is presumably how he got in, regardless of if he's homeless or not), but lives too far to just walk home and there's no bus stop in the area. Gregory is a smart kid, so presumably he could get home if home is anywhere near, and would be able to reach out to his parents. If he *is* a housed child with a family, he may just be afraid to go home and get in trouble. Smart or not, he's still ten, and small children fear being in trouble from their parents.
- Another minor detail is the band-aids. It could be that Gregory stole them, sure, but it's also just as likely that someone has been taking care of him.
It's possible that in true Freddy's tradition there is a haunting involved, but this time instead of being a case of ghosts turning the animatronics hostile towards adults, the situation is reversed: Freddy's glitch mid-show could potentially have been caused by a ghost latching onto him, which may or may not have been intentional on said ghost's part in order to ensure their new body wouldn't be compromised, as their mission is to protect children from Vanny's (and by extension Glitchtrap's) meddling.
So Glamrock Freddy remains friendly towards Gregory because he was never hacked and is still the friendly children's entertainment bot he was meant to be, on top of being inhabited by a likely-benevolent spirit who shares his goal of wanting to protect Gregory from the dangers of the Pizzaplex. This could also explain how he's so responsive and lifelike even for an advanced AI; while the other animatronics have behaviors and interactions which are pretty human-like, Freddy seems far more interactive and intelligent than the others and even shows signs of learning and developing his personality with how he goes from naive and optimistic to more solemn and wary as the night goes on. If he's possessed, the soul within him could be influencing and expressing their own personality through him gradually as time goes on. Finally, being possessed could place more weight into his declaration in the True Ending, "I'm not me", as it's a case of Freddy not only growing past his original programming, but also realizing to a degree that he's harboring another's soul within him.
As for who exactly is currently possessing Freddy, that's up to more WMG. Some potential contenders could be:
- One of the original child souls who haunted the old Freddy's, continuing their legacy of protecting kids from hostile adults. This could give reason to why Freddy is rather naive at the beginning of the game with his optimism and belief in the goodness of his friends, as perhaps (assuming the other animatronics are not possessed as this theory goes) he might be thinking of his former friend group who protected each other and the children.
- Henry Emily trying to finish what he'd tried to do in FFPS. It might also explain Freddy's fatherly demeanor around Gregory as Henry himself was a father, plus some of his later willingness to go literal Papa Bear over Gregory and even burn down the PizzaPlex just as he did to the FFPS location.
- Michael Afton, making good on his promise to find his father and finish him off, just as he did in the old series. There's some interesting parallels between how Glamrock Freddy is hinted to have been lured/manipulated by Vanny to travelling below the Pizza Plex in order to do something to help revive Springtrap/William Afton; Michael himself did something similar in Sister Location when he travelled to the underground facility under the manipulations of his father and Baby/Elizabeth. This would make the True Ending and Freddy's monologue pretty badass, as Freddy's standing up to Springtrap and Vanny could be a reflection of Michael finally standing up to his family after all they put him through.
- Seems kind of unlikely, since we can theorize as to why. It's because Monty destroyed him and took his spot in the band.
It's possible Gregory is the patient on the Retro CDs starting with "46", the one who loves candy, doesn't like flowers, and is suspected of introducing a glitch into the computers of the PizzaPlex, followed by a subroutine to perpetuate the glitch. The patient who's "lost" four therapists by the last CD, with one of them found mangled by machinery. The patient whose last therapist outright suspected them of being a manipulator, and whose first therapist called them a "phenom" - a term normally applied to very young people. It's possible that Gregory's arrival was nothing less than a Wounded Gazelle Gambit that wound up getting out of hand.
- Gregory's a child, he's not malicious. Plus, those tapes are more likely to be referring to Vanny, since she has motive to kill four therapists, and she's outright stated to be the one who introduced the glitch in the deleted emails.
- If Vanessa and Vanny are the same person, that's impossible - Vanessa is transferred on the last 71 recording, presumably to the PizzaPlex, but 46 continues with more sessions. Even if Vanny is a separate person from Vanessa, 46 is still not at the mall by their last recording, though it's mentioned that they've been spotted on video there.
- You are absolutely right, 46 is probably not Vanny. However, that doesn't make them any more likely to be Gregory.
Granted, this might reduce horror, but no one's saying they all have to come in with you. They could serve as either a sort of mission control, or just have a tendency to get incapacitated or tied up like Freddy does.
- Possibly this could mean the return of Glamrock Bonnie as well?
Perhaps what happened was this: Bonnie was lured into Gator Golf and destroyed by Monty, whether through Vanny's hacking, her manipulating Monty using his ambitions, or in an incident completely unrelated to Vanny and Afton. Once Bonnie was 'dead', he was taken underground and used to help give Afton a new body. The Springtrap we see in the True Ending is Glamrock Bonnie after Glitchtrap happily 'moved in', with whatever remains of Afton's corpse shoved inside just to be certain it sticks.
This might tie into Freddy's monologue in this same ending. Perhaps he was also somehow involved in Bonnie's decommissioning and was underground after the incident while under the influence of being hacked. When Freddy launches into this monologue, he uncovers this memory, starts to put the pieces together about what truly happened to Bonnie and his involvement in it, and is understandably pissed. After all, if you and your friends were brainwashed into not only attacking children, but maiming another friend so that a Serial Killer could use his body, you would be angry too. Another Glamrock Freddy quote might also tie into this, specifically the one where he has an existential crisis inside Parts and Service. It isn't just for characterization or a reference to Vanessa's threat to scoop him, but another hint at what happened to Bonnie. Even if he doesn't entirely remember at this point, he's seen and done things that'd make that fear even more valid.
- Supporting this is one note that reveals that corporate has been firing people for the flimsiest of reasons to replace them with S.T.A.F.F. bots. Vanessa probably had a squeaky clean record prior to this, given that she's the only human employee we see, and they're gonna love having a reason to get rid of her at last.
- This would bring Freddy's existential crisis to a new light, as he questions the possibility that he is a Monty Endo under Freddy's shell.
- Or, perhaps Foxy actually wanted to become Roxy, but is now nervous and insecure about how the transition has gone.
- Interesting theory, but it has some holes imo; there's absolutely no hint about there being a Glamrock Foxy in the messages you find, which certainly would've been mentioned by someone if even Glamrock Bonnie was talked about. There isn't even a hint of Glamrock Foxy existing as discarded casings or other hidden-away residuals of his existence outside of messages. Roxy also never mentions any past history of being Foxy during her bouts of self-loathing or pep talks; her insecurity seems to be more in line with competitive spirit and being loved rather than her identity.
- That could also explain the why Roxanne is a tomboy; she is actually a man trying to express his masculinity.
- For Monty and Bonnie, it's implied that Monty killed Bonnie.
- For Foxy and Roxanne, the reason Roxanne is so determined to be the best is because she misses Foxy, and is trying to do everything she does for him, whether they were siblings, a father and his daughter, or even in love.
- Their stories will be based on whatever ending you got in the "first night".
- And/or whatever ending that is left to achieve in the "first night" will be unlockable in the next one.
- I'm personally hoping for another ending where it's possible to save all the animatronics. Imagine riding around in Monty.
- We've been given absolutely no reason to believe Vanessa isn't being truthful about her name.
- Vanny isn't Vanny's actual name. Also, no parent would ever name identical twins with identical names.
- Actually, I have encountered a pair of twins named almost exactly, with just a slight variation. I won't say who, but one's name ends with -e, the other with -a. "Vanny" and "Vanessa" doesn't seem too far-fetched to me.
- Again. Vanny isn't Vanny's actual name. It's an alias. Her actual name, confirmed in the emails, is Vanessa. There is no variation between the guard's name and the rabbit girl's name. So that still doesn't work.
- Actually, I have encountered a pair of twins named almost exactly, with just a slight variation. I won't say who, but one's name ends with -e, the other with -a. "Vanny" and "Vanessa" doesn't seem too far-fetched to me.
- Given the other theory above, the implications of this theory is that Officer Vanessa is not really named Vanessa but using her twin's alias while covering for her and that they've done this kind of switch before and her being referred to as Vanessa is merely for simplicity's sake for the theory. Also the killer and security guard.
Hey, the Afton family can't be the only one with messy family issues.
- Given the history repeats element and how Afton got Michael screwed over(repeatedly) with the implied family resemblance, its possible Vanny was chosen specifically by Glitchtrap because she had a twin that she could pull this off on.
- It doesn't necessarily have to be the spirits of the kids keeping him there. The AI of the animatronics that made up Ennard, the Funtimes, are presumably still active within the Blob. Unlike the child souls, the AIs have no reason to move on, and may even understand enough to know that Willam's release will only lead to more suffering. Given Security Breach's apparent focus on Artificial Intelligence, it would make sense. Having the kids still around also feel like it would undercut the ending of FNAF 6 a bit.
- If it was the AIs in control, they would absolutely not try to stop more suffering from happening. The Funtime animatronics are killing machines, and the one in charge is Ax-Crazy and loves to kill.
- True; however, their motive for keeping William down there dosen't have to be altruism. It's equally likely that they're keeping him down there for vindictive and selfish reasons. There doesn't seem to be any love lost between Afton and his creations, judging by the way it drags him off at the end, so maybe much like Cassidy they're just keeping him down there to torture him. Alternatively, they're simply very territorial and see anyone entering and taking something from them as a reason to kill. My main point was the kids' souls don't have to be trapped within the blob for it to still be guarding the location. The Funtime AIs have reason enough to do it on their own, and could reasonably survive the fire, as opposed to the souls who very likely would have had their remnant broken up by the fire. (Remember, Afton only got back because his memory got uploaded and his soul might have been trapped in limbo by Cass.)
Potential ideas and plot points:
- We'll see that Baby's personality without Elizabeth is more or less how she presented herself in Sister Location, being genuinely helpful and sweet to Gregory, but with a slightly childish and oblivious personality, implying that Circus Baby's more malicious qualities were actually Elizabeth's.
- It's possibly implied that Baby was the one who came up with the plan to scoop one of the night technicians; however, she didn't really understand that humans couldn't live without organs. She did realize at some point, but by that point, Elizabeth's personality had become the dominant one.
- If Elizabeth is still around and serving as an antagonist, we'll also see her as an individual. As mentioned, Circus Baby's more malicious qualities will now be shown in her, but we'll also see her desperate need for approval for either her father William or some other authority figure (it might even lead her to clash with Vanny if she's still around too), yet we'll also see her ability to read and control others is very much her own.
- If they're still stuck sharing a body, Elizabeth will emotionally manipulate Baby into playing along, mainly by guilt-tripping Baby over having killed her in the past.
- This second story will patch many of the plot holes present in the current story (explaining what's up with the new Burntrap, exploring Vanny more, and in general just explaining things that went unexplained in the main game). When this would take place is a bit of an issue, as the Glamrock animatronics don't seem to be hostile to Vanessa, and Freddy can't see Vanny, but it's possible the Blob could provide the enemies for this chapter, reviving old animatronics to hunt down and stop Vanny from bringing Afton back.
- Obviously Afton will serve as Freddy's counterpart (story-wise; we won't be hiding in him) for this campaign. He'll talk to Vanny for most of the game, giving the most deep version of his character seen in the games so far. The game could also explain that Afton was only able to come back because Cassidy held his soul in a limbo, thus confirming that Henry's plan would've worked, quelling some of the complaints about FNAF 6's ending being retroactively ruined. I think Afton will be surprisingly supportive of Vanny, though in a twisted and abusive way. It would also be implied that he is projecting his feelings for Elizabeth onto Vanny in some way. There would also be some implications that he knows something about Gregory that makes him desperate to get ahold of him specifically.
- The expansion would end with the reveal that the entire creation of the PizzaPlex was a sort of sting operation to draw Afton and Vanny out by Fazbear Entertainment. It would also be revealed that after the events of FNAF 6, Fazbear Ent. was purchased by a new parent company. This parent company would immediately capture Vanny and Afton, usurping them as main villains, and setting them up as the true villains for the rest of Steel Wool's FNAF games.
- In spite of being generally friendly, Freddy attacks Gregory if he makes mistakes while repairing him or runs his battery down to zero. Both these actions could be equivalent to killing Freddy, so it's possible that even his "safe" AI will do anything to save his own life - in which case it's quite possible that Monty would too.
This troper posits that the places that looked lived in aside from Vanny's room that can be fond throught the pizzaplex is an indication that Gregory hadn't just snuck in recently and that part of the reason Vanessa first began searching for him was due to finding him in one of said locations.
Plus, Gregory doesn't seem all too surprised that the pizzaplex has an underground area filled with trash and bots, this could as well be explained by the messages that can be found through a playthrough but it could also be explained by the fact that one of the lived-in looking spots can be found when leaving the area after falling down with Chica.
- It would explain why he's wearing some Fazbear merchandise (taken from gift shops to replace his own worn-out shoes), and why he thinks Vanessa is out to get him. As the security guard, she would already have been trying to catch him for trespassing.
First, let's compile the facts:
- The Puppet was possessed by Charlie's Remnant. The Puppet, in turn, was captured by Lefty and brought to the FNAF 6 fire.
- Freddy has a similar capture mechanism as Lefty's, repurposed as an "oversized birthday cake hatch", but still able to fit a child inside. In fact, from Gregory's "meat pretzel" comment, it seems that Gregory's arms are stored inside Freddy's moving arms rather than the stationary stomach compartment, just like we see with the Puppet held in Lefty.
- Freddy has several behavioural similarities to Charlie as the Puppet: A protective instinct over children, trusting a child over a security guard, and calling the FNaF 6 animatronics his friends.
- Freddy is more resistant to reprogramming and Afton's possession than the other Glamrocks, and has the free will to leave the Pizzaplex and live with Gregory in the good endings.
- Heat/fire doesn't destroy Remnant. Instead, it seems to warp it, corrupting (in the sense of data corruption, not morality corruption) the souls attached and reforming them: Afton survives two fires, but the second seems to spawn Glitchtrap; the FNAF 6 animatronics survive one fire but become the animalistic Blob; and the original five animatronics were intentionally melted by Afton to create the Funtimes.
- The Blob is seen to contain parts from many different animatronics present in FNAF 6, including Baby, Molten Freddy, and even the Puppet - but not Lefty.
- The Puppet, possessed by Charlie, is captured by Lefty and taken to the FNAF 6 fire.
- The fire warps Charlie's Remnant and transfers it onto Lefty, destroying Charlie's individuality and memories in the process.
- Lefty spits out the inanimate remains of the Puppet (which are assimilated by the Blob) and escapes the FNAF 6 location.
- Lefty is found aboveground, endoskeleton mostly unharmed, and is repurposed into Glamrock Freddy.
- Additionally, we know Charlie isn't in the Puppet anymore because the Puppet's mask remaining inside the Blob has no tear streaks, and the tear streaks represent Charlie's possession.
Once Vanny finished uploading Afton's ghost into the remains of Springtrap, he no longer had any hold of her, freeing Vanessa from his influence. This would be a problem, as she might decide to warn the authorities about the murderous robot zombie beneath the PizzaPlex, so he had to silence her. (However, this only happens in the true ending, which is the only ending in which Vanny has time to transfer Afton's essence and isn't more preoccupied with hunting down Gregory.)
Roxy's always had a mean competitive streak towards anyone she perceives as a threat, and fears any challenge she can't surpass. But taunting Gregory even under her corrupted programming seems harsh and contradictory while often asking "I bet I'm your favourite?" to soon bawling her eyes out when she can't catch him. In a case of What If?, had Gregory chosen to seek sanctuary with her instead, she wouldn't have descended into The Berserker but gladly protected him as much as Glamrock Freddy does. Perhaps the same could be said for the other animatronics as well.
- Roxy has been shown to display insecurities even before Gregory meets her, hyping herself up in her room in her introductory scene. It's implied she'd be desperate for validation from anybody and that her issues predate the game's night. Furthermore, Vanny's hacking rules out the possibility of the other Glamrocks helping Gregory. Freddy is the one helping him because Freddy is the only one who didn't succumb to the reprogramming. It's also unlikely the other Glamrocks, at least Roxy and Chica, could have helped Gregory if they were safe. Gregory needed to hide, and Freddy has a hiding spot built into him, making him Gregory's choice.
Alright, here is my theory. At the end of FNAF 6, Henry's plan worked perfectly; the spirits of the children were indeed released, finally able to go to the afterlife, and Afton was dragged to hell by Cassidy as expected. However, something that Henry didn't anticipate is that the agony (the negative counterpart of remnant, introduced in the Fazbear Frights books) brought by William and the remaining animatronics was far more powerful than he expected, and he didn't fade away when the fire finally stopped and the old place was nothing but ash and ruins. Instead, the remains of Molten Freddy, who was the most intact out of the FNAF 6 animatronics, came back to life in the form of a disgusting animal, filled with nothing but hatred and a large instinct for survival. They started to gather pieces and remains of other animatronics to stay alive, stuck deep underneath the remains of the old pizzeria - until the Mega PizzaPlex was constructed above them.
- This would explain why that thing is so feral when it comes to humans; the Blob sees them as nothing but food and a source of agony/remnant to feed and survive, which would also explain why they attacked us at the end of the game. They are drawn to Gregory by sheer hunger, but also because, since they are nothing but another animatronic, they are also susceptible to Glitchtrap/Afton's control, adding another explanation on why they attacked us and not the other animatronics. Afton is using it as an attack dog against any intruder who would come disturb his slow reconstruction/resurrection, like the poor search team who investigated beneath the PizzaPlex and never came back.
- This also means that at the end of the game, the Blob didn't attack Afton, but instead saved him and escorted him away, far from the fire and towards safety.
Alternatively:
Cassidy, as we know, didn't accept rest like the other souls, and instead dragged Afton into his personal version of Hell for her own sadistic vengeance. Unfortunately for her, Glitchtrap (a digital version of Afton) escaped and started trying to rebuild himself/bring back Afton from the afterlife. Sensing this, and being beyond pissed, Cassidy brought her spirit back to the mortal world and possessed the one animatronic that might contain enough remnant in it to sustain her possession: Molten Freddy's body. However, it wasn't enough, and so Cassidy, feeling the presence of Afton grow stronger, decided to upgrade her body, taking parts and remains of other animatronics to create a new abomination, the physical incarnation of all the hatred and agony that Afton had inflicted on the innocent children: The Blob.
Unfortunately, Cassidy was never the most pragmatic person, and her vengeance clouded most of her judgement, so when she was finally able to block Afton below the Pizzaplex and brush Vanny away, she was unable to reach him. Instead, she stayed, waiting for him to come out, like a cat waiting for a mouse to come out of its hole. This caused her to eliminate anybody who would come down there, not allowing friend or foe to reach Afton before she could, like a search team or even another kid.
This, of course, comes to an end when Gregory was finally able to burn out the hiding spot of Glitchtrap, forcing him to escape, only to be taken away by Cassidy, back to a new hell where she could torment him for all eternity. For now, at least.
After all, he always comes back.
Except he does, except instead of being made of cotton and six being inches tall, Gregory's teddy bear is metal and about six feet.
The Fredbear plush is openly shown trying to protect Evan throughout FNAF 4, giving him advices and words of encouragement. This is a role similarly filled by Glamrock Freddy through FNAF SB. They both also seem to consider themselves their respective boy's friend, and are very protective of them.
This also explains why Freddy's eyes are yellow after rebooting (it's not just the lighting, look at the comics in the bonus ending). That's the same color as the Fredbear Plush was too!
It also might explain why Freddy's original programming seems to be mostly intact. We can assume Freddy, like the other animatronics at the PizzaPlex, has a hard AI that nears sentient levels, and his personality shown throughout the games seems to fit with what is expected. However, his protective instincts for Gregory seem something new that even he does not understand.
Assuming Gregory is a revived Evan, it makes sense that whatever the sprit in the plush was would follow him back to protect him again, and this time it has a much more powerful vessel to do so.
- First, the way the therapists talks to the patient changes across tapes. They talk rather normally when we hear Vanessa. But when we don't hear Vanessa, they talk in much the same way an adult would be talk to a child. (One of the therapists even mentions to the speaking Vanessa that they work with schools.)
- Second, the things the silent patient likes are different than what the talking patient (Vanessa) likes.
- The talker likes being outdoors, the silent one doesn't.
- The talker likes looking outside the window, the silent one likes the window closed.
- The talker likes the flowers that are put in the office, the silent one doesn't
- The talker turns down the offer of candy, the silent one goes for it immediately.
- During inkblot tests, the talker sees a treehouse and beetle (outdoor things), while the silent one sees a mask.
- Third involves their pasts. One of the tapes outright states that Vanessa's parents had a very messy divorce, with her manipulative father Bill using her to emotionally hurt her mother to the point of giving a false testimony that caused her to commit suicide. One of the therapists even mentions that they read the court file of trial. It is also clear that Vanessa is having a a bit of a nervous breakdown when talking about the trial. In the silent tapes, however, a therapist mentions something awful happening to both the patient's parents, which the patient has no problems talking about (to the point of seeming unreasonably detached from the event). Then another another therapist reveals that they looked into past files and discovered the patient had very kind and loving parents, but lied about them being abusive. If the silent person was Vanessa, any past documents (like the court files) would not have indicated that.
- Fourth: the talk of the patient being a gifted hacker and spreading a glitch through the PizzaPlex only comes up in the silent tapes. If that person was Vanessa, then she absolutely would have been fired or arrested. If it was someone else, then it would explain why Vanessa would still have her job.
This second person is seemingly a child. They don't talk to others, and tend to self dialogue. They are an expert hacker, who was able to sneak into the PizzaPlex multiple times and spread a glitch throughout the animatronics that caused them to start going insane. They have been speaking in encoded messages with Vanessa, manipulating her into doing something. They have been seen on security footage talking to someone or something with rabbit ears. They have also lied about their past, and are incredibly detached from whatever tragic event happened to them.
It is tempting to think that this person could be Gregory, but if that was the case, then it would odd for him to be having so much trouble throughout the game when he could easily hack into the system to get what he wants.
There is, however, a character we already know who this could be: Elizabeth Afton/Circus Baby. In the Fazbear Frights stories, there is a Circus Baby like doll named Eleanor. In one story, she ends up stealing the identity of a small girl. Eleanor has a device similar to one described in [[Literature/FiveNightsAtFreddysTheTwistedOnes The Twisted Ones, which allows her to mess with the perception of those around her, making them see her as something else. It is possible that a similar case has happened with this silent patient: Elizabeth killed a child's family and stole his/her identity. That would explain why they sound detached from the event, and why they lied about their family. It would also explain her motive behind hacking the PizzaPlex.]]
It is also possible that we have seen this person in game. If the patient is Elizabeth and has a similar device to create "illusions", it is entirely possible that the Vanny we see is actually her. It would explain the intense static effect that happens whenever she is present, and would also make the Roof ending where we see Vanessa staring down at Vanny quite literal.
- You had me until the end. If Elizabeth is patient two, who has been meeting with a rabbit-like figure, that means she's meeting with Vanny. And thus can't be Vanny, herself.
The first therapist actually realized there were two minds hanging out inside Vanessa's head. She learned enough to directly address the Glitchtrap part of her, Vanny, and asked uncomfortable questions while asserting she knew who it was. She probed and attempted to force a confrontation with the second mind inside of Vanessa clearly aiming to get something from it while it remained silent. Then she disappeared mysteriously and was replaced by someone else.
Each successive therapist there after grew increasingly hostile and condescending to Vanessa while prodding her past traumas. This doesn't make a lot of sense if you're trying to help someone, however if they were trying to encourage the process of Vanessa becoming the subordinate party in this relationship while William/Glitchtrap became the dominant party this would actually make sense. They're doing everything they can to push Vanessa behind her own mental defenses. They also only seem to disappear when they show some direct knowledge of Afton communicating with Vanessa making them enough of a threat for him to risk discovery of his sleeper agent by taking them out.
Following that, let's consider how Vanessa got her current job. Her application was fast-tracked by someone very high and hidden inside the Fazbear Entertainment company, even though she was the opposite of an ideal candidate. She was given access to children, equipment, and the old location where Afton's remains were hidden. There is no good reason this should have happened unless someone knew something about the situation.
Also of note, Fazbear Entertainment is still clearly piggybacking all their stars off of Afton's original designs! They're being programmed by someone else, clearly, but the same general mechanics are all in place. They've even retained the child kidnapping compartment, though it has been repurposed to do something else.
It seems pretty clear putting it all together that someone inside Fazbear Entertainment has somehow become aware that William Afton has clawed his way back into the living world. They had therapists try to force him to the surface of an innocent young woman's mind regardless of how many lives it took to do so. They even placed the person who was his unwilling host into a position that would be like heaven to William, ensuring he would act out. But they did so while trying to keep him on a leash inside an enclosed space that goes into lockdown every single night. That means whoever is behind these actions wants Afton for something, which, given he's managed to come Back from the Dead repeatedly, would make a lot of sense.
- The Puppet's mask lacks its iconic purple tears, and we know from the Security Puppet minigame they appeared only after Charlie haunted it. This implies Charlie's soul has moved on. Baby's mask is also the only face in the Blob that doesn't have glowing red eyes, implying Elizabeth also moved on.
- In that case, it would simply imply that it would only be Cassidy, since UCN showed her continuing to torture William, and possibly the souls of the children who in the bad ending are shown to have gone missing around the Pizza Plex, to be inhabiting the Blob in a similar way to how the Sitchwraith was operating.
- The therapist says 46 had a happy childhood. Meaning they are currently an adult.
- Vanessa, who is 71, is more talkative, loves flowers and the outdoors, and only works with computers as part of her job. 46, on the other hand, doesn't speak, feels more comfortable inside with the curtains closed, is more skilled with computers, and is generally characterized as an introverted loner who prefers computers over people. Additionally, during the inkblot tests 46 sees a 'mask', which prompts the therapist to ask if he likes the feeling of being invisible or taking on another role. While this does potentially allude to Vanny, it also can be another hint towards 46 being shyer and quieter. This fits Luis, a man who has issues with loneliness and boundaries who implicitly bonded with Vanessa over his interest in IT.
- One of the therapists notes that the chair doesn't fit 46, but it doesn't seem to be as much as an issue with Vanessa. While the initial presumption might be that the person is smaller (and thus a child), all this really indicates is that the person has a different build than Vanessa. Luis, being male, is statistically more likely to be taller than Vanessa, which would make it uncomfortable to sit in a chair that's too small for him.
- Vanessa doesn't take the candy, saying that they have "35 calories," but 46 does without hesitation. It's implied that Luis has a particular fondness for at least chocolate, with him joking about being made to comply using chocolate chip cookies and requesting a chocolate cake for his birthday. This suggests that Luis might have a Sweet Tooth, and that his chocolate chip cookie joke might mean he has less restraint. Also, Vanessa is described as being more relaxed and sleepy, while 46 is more alert. What was the thing Luis wanted to do with Vanessa again?
- 46 is described as "not a troublemaker at first glance, but if you read between the lines you have a rebellious side." This actually fits Luis, as he contacts Vanessa about her odd behavior on her personal email while asking her out for coffee, an act that higher-ups probably wouldn't approve of. He also lets her skirt the rules and implicitly gave her too much information while talking about IT with her on accident, which allowed her to impersonate a Senior IT member. So, it's not out of character for Luis to bend the rules, even if it's out of romantic interest.
- 46 is mentioned as talking to someone with bunny ears. While the initial reaction might be to presume this is Glitchtrap/Burntrap or even Glamrock Bonnie, it would make sense if Luis tried to hold a conversation with Vanny to snap her out of it.
- The therapists also mention that 46 has a habit of doing weird things around the Pizzaplex in general despite not working there, to the point of the technicians being suspicious of them. This would make sense if we're talking about Luis, who worked elsewhere, and thus would be out of place.
- There's an adjacent theory that Luis is the ex-employee who rambles about the arcade machines, particularly about "saving the princess", and is the person living in the hole near the daycare. Some evidence for this has the person mention that 'she doesn't recognize me', implying that it's someone Vanessa would know. If you look around the area, you can see adult-sized Fazbear merchandise and glasses, implying that it's specifically an adult, not a child, living there. Another hint that Luis is the ex-employee in question is the fact that the key to her freedom is a series of games called Princess Quest, which are about, well, a princess. While the princess in those games is the player character, traditionally princesses in classic arcade games are damsels in distress and love interests who get whisked away by the villain which serves as an incentive for the hero to begin their adventure (think Princess Peach). If Luis is trying to save Vanessa, this is an apt metaphor for what he's trying to accomplish.
- Relatedly, 46 is described as having 'fantasies.' This makes a ton of sense if Luis knew about the Princess Quest arcade machines and was trying to free Vanessa. Let's face it, trying to explain to someone "my crush is being controlled by an undead serial killer from the 80s into becoming a copycat killer and I need to play these arcade games to free her" would make anyone look bizarre. The therapists simply aren't validating it, and are treating it as more a symptom of someone having an overly active imagination, perhaps as a particularly weird Conspiracy Theorist.
- Vanessa is both talking to Luis and "someone else" (presumably Glitchtrap). However, 46 also has odd conversations, though as possibly "the manipulator." Luis may have been trying to lure Vanny out, which may have looked weird to an onlooker without context.
- The behavior on 46's account could not actually be their doing, but a Frame-Up. Remember, Vanessa used Luis's trust to gain Senior IT access. 46 might not be a hidden villain, but a victim of Vanessa and/or Glitchtrap setting him up to take the fallout.
- Gregory is a historically significant Christian name, being frequently used by popes.
- The PizzaPlex itself could represent Vanity Fair, a location in Pilgrim's Progress, a novel that Scott Cawthon has previously written a game about.
- The three hostile animatronics correspond to Deadly Sins:
- Chica represents gluttony; her desire for food leads her into a trap and her voice box, connected to the mouth with which she ate, is taken from her.
- Monty represents wrath; his claws, with which he caused harm, are taken from him.
- More blatantly, what else happens to the reptilian Monty? He loses his legs and is forced to crawl on his belly. Like a certain Snake is explicitly said to have been punished.
- Roxy represents pride and vanity; she is obsessed with her own appearance and superiority and this leads her to take a foolish risk to catch Gregory. Her eyes, that she admired herself with, are taken from her.
- There's a room underneath everything else that's permanently filled with fire.
This is the Blob's real reason for attacking every sentient thing it sees on sight; it's attempting to assimilate them. It was trying to do this with Gregory throughout the final boss of the true ending, and then it found Burntrap while he was chasing after Gregory, so it promptly grabbed William and dragged him off to assimilate him into its being. Given the nature of his character, William may end up mantaining personality and potentially end up in control of the being, giving him his new form for the next game.
- It's possible William could be able to take over the Blob after whatever's left of his mangled endoskeleton becomes part of it, making him resemble the massive black bunny goop thing seen at the end of the original Princess Quest.
The only real problem is Gregory's reaction to Vanny's face in the Fire Escape ending, but given all the weirdness in that ending, it's possible he was reacting to something else. Such as the body being a fake, the eye color being wrong, etc.
So when Gregory beats all three games, it reopens the steel door and frees Vanessa's soul, which in turn causes her to be restored back to normal.
- Monty
- To add to this: if Moon doesn't kill Gregory, then why does being caught cause a Game Over? Because Gregory being asleep allows Vanny or one of the hostile animatronics to catch up to him.
- Freddy represents earth. He is a bear, an animal that lives in the woodlands. As the only animatronic to resist Vanny's hacking, and therefore the only stable one, he's the most grounded.
- Chica represents air. She's a bird, an animal that flies. She's colored white, a color associated with the element of air. And her personality is light and bubbly.
- Monty represents water. He's an alligator, an animal that swims underwater. His in-universe advertising portrays him as a Mellow Fellow, but the truth is, he's actually temperamental and destructive. This is similar to how water can be peaceful (lakes, ponds) or destructive (floods, tsunamis, hurricanes.)
- Roxanne represents fire. She wears red, a color associated with fire, she has a wild hairstyle that looks a bit like flames, and she's associated with motor vehicles. She also has a wild and rough personality.
- But everything changed when Roxanne attacked.
- Adding to the above is that a room in Roxy Raceway is on fire for some reason.
- Based on the very confusing violent habits of what Gregory did to the Animatronics, along with their already fragile mental state. It becomes harder and harder for Gregory to learn from his mistakes and find better options than to straight-up smash the Animatronics [[Film/Saw style]]!? Afton is so evil and insane that any afterlife that will take him is too disturbed by this abomination of a human! So, Afton has to spend his agonizing existence to relive his lifestyle until either the universe dies or Afton askes for atonement for the evils he committed, latter being near-impossible as what's left of Afton's mind is JUST. NOT. THERE!
The story "GGY" from Tales from the Pizzaplex reveals something huge that has major implications on Security Breach. The premise of the story is that 12-year-old Tony Becker is working on a "mystery story" for his creative writing class, and decides to write a non-fiction story doing a deep dive on "GGY", a mysterious unknown person who has achieved high scores on all the arcade games in the Pizzaplex. Over the course of the story it's revealed "GGY" has unique security access, is hacking the animatronics, and may be responsible for the disappearance of the school's guidance counselors, traits already familiar to those theorizing about Patient 46. The real whammy comes when Tony confronts one of his friends who helped him with the project but sabotaged it behind his back. While referred to by a pen name for most of the story, Tony snaps at him and reveals his name is actually... Greg.
Greg is described similarly to Gregory, with messy brown hair and brown eyes, and "GGY" is a possible abbreviation of "Gregory." So, if Gregory is Patient 46, mystery solved, right? However, there are a few things that raise alarm bells if this is indeed game Gregory:
- Greg's pen name in the story is Dr. Rabbit, Rab for sort. Rabbits have a long history in FNAF.
- Greg also rewrites the story to be about GGY being 'the wizard's most favored apprentice', including a scene where an animatronic supervillain fights a tentacled monster. This seems to reference Burntrap and the Blob. Additionally, 'wizard' fits with the fantasy motif already established with Princess Quest.
- The way Greg also acts in the story doesn't 100% match up with Gregory's Mouthy Kid characterization in-game, being portrayed as a mixture of Wise Beyond Their Years and Manipulative Bastard if anything.
So, putting the pieces together suggests how Gregory can be Patient 46. He's not a robot or an inherently evil child. He's the host. At some point, he was exposed to Glitchtrap and used as a vessel.
It surprisingly clears up a lot of mysteries if you approach the game with the idea that Gregory is a past Glitchtrap victim, as detailed some here:
- The hidden text on Scottgames, implicitly a conversation between Glitchtrap and Vanessa, ends with "have you selected one?" "I have". It still has not been revealed what exactly this means. This could still be about Gregory, and Vanessa picking him as a potential host.
- What happened before the game opened In Medias Res? Gregory may have somehow broken free of Glitchtrap's control, possibly as a result of Burntrap's resurrection. Vanessa might not be just hunting down a potential victim, but cleaning up loose ends.
- This clears up Patient 46's behavior in the CDs. The therapists are interviewing not Gregory, but Afton possessing Gregory. It also explains why Vanessa gives you a CD as a 'reward'; she is giving Gregory potential evidence of what he did while possessed.
- Why does Gregory hesitate before saying his name at the start? He's a possible amnesiac who is trying to get caught up to speed on what's going on. After being possessed for so long, he might have some trouble remembering basic details. He might not even be a Homeless Hero like we first thought, but a child who doesn't remember how to get home, explaining the one-star ending.
- Some of Gregory's Troubling Unchildlike Behavior, like the decommissioning questlines, might not be because he had to be ruthless to survive on the streets, but Brainwash Residue from being a Glitchtrap victim.
- The reason why Vanessa and Gregory both have parallels to Afton children is that William is creepily using them as surrogates.
- Why did Freddy crash at the start? He may have been initially re-programmed to hunt down any kids while avoiding Gregory, but after Gregory escaped Glitchtrap he received conflicting commands: one to capture Gregory, one to pass him over, and another to continue the performance. This caused his system to crash, which resulted in his rebooting. This in turn reverted him back to his default settings and personality.
- This theory makes a surprising amount of sense, but there's one problem: if Freddy crashed because of Gregory being freed, why didn't the other Glamrocks crash as well? For that matter, if they truly were reprogrammed to overlook Gregory, then why do they pursue him throughout the game?
- The problem with this is that it's already heavily implied that that Patient 46 is female from the localizations.
- This theory makes a surprising amount of sense, but there's one problem: if Freddy crashed because of Gregory being freed, why didn't the other Glamrocks crash as well? For that matter, if they truly were reprogrammed to overlook Gregory, then why do they pursue him throughout the game?
- You can return Chica's voice box, but the Glamrocks can't be saved. The next best thing is Roxy becoming an ally once she realizes she was attacking her friend.
- Confirmed as of the first trailer.
- Jossed; the player character is a dark-haired kid named Cassie who's Gregory's age, and there's no indication of what happened to Vanessa (except the possibility of her being the “friend” with maps of the pizzaplex that Gregory refers to near the end - the static at the end of the message hides whether Gregory was urging Cassie to follow “his”, “her” or “my” instructions, however the Spanish translation of the game explicitly uses the word “amiga” indicating a female friend)..
- Confirmed, sort of: It's possible to return Chica's voice box to her, but doing this has no impact on gameplay and Roxy is the only animatronic that provides any form of assistance.
- Jossed: If anything, it looks like Monty's been Killed Off for Real.
- Confirmed to have merged physically by the first trailer, though it's unclear whether their personalities have merged as well.
- The name Eclipse is now confirmed, but in terms of personality, they're quite the opposite: a combination of Sun and Moon's best qualities, being the calmest and most well-meaning out of the three personalities.
- Unlike the main game, we are not in a Crapsaccharine World indoor amusement park, but a ruined and abandoned building. No more will we be in a neon-lit setting, but instead a dark area full of Scenery Gorn.
- Because the Pizzaplex presumably has low lighting, it'll mean you may have to rely on a flashlight more often, allowing for enemies to more easily sneak up on you.
- Speaking of the enemies, they not only start out withered but, if Chica is any indication, look worse. It's possible we may see a lot more animatronic Body Horror.
- While it's speculated that Chica will play a similar role to Freddy in the main game, it's still, well, speculation. It's entirely possible at this stage we have no one to help us. No comic relief or fun bonding moments with a Parental Substitute, just you and you alone dealing with this. This would also mean a lot of Freddy's mechanics are altered or removed for obvious reasons.
- If you combine this with the 'Vanessa as player character' theory, this can offer potential disturbing sequences Through the Eyes of Madness.
- Confirmed in the interview with Steel Wool, although we still don't know what to expect.
- The game does take place in the ruins of the Pizzaplex, being a much darker locale. The animatronics are far worse off, Monty even missing his suit, and the structure is quite more tense with the added puzzles. Cassie does have two allies, but they are either Gregory, who for most of the game is actually a Mimic and at the very end leaves you in a falling elevator to keep it from following him, or Roxy, who only realizes her mistake later on and spends the first half trying to savagely kill you.
- Confirmed in the interview with Steel Wool, although we still don't know what to expect.
- Jossed. Cassie is the main protagonist and Gregory only appears through voiced commands.
- One of the previous games' characters reborn (be it Charlie, Cassidy or even Elizabeth), possessing someone else's body or an artificial one.
- The girl is confirmed to be named Cassie, so they might be onto something here...
- A normal girl who came to the Pizzaplex for the same mysterious reasons as Gregory, merely designed to resemble one of the previous characters just as Gregory was designed to resemble the Crying Child.
- A younger version of Vanessa, manifesting in the crazed eyes of a still-possessed Vanny.
- A friend or sibling of Gregory's, who may have even helped him enter the pizzeria in the first place and entered to look for him when he didn't come out before midnight.
- Confirmed as of the first trailer as it has him asked for her help.
- Patient 46, overlooking the damage her tampering with the pizzeria caused before being attacked by Animatronics.
- If one listens carefully to "Gregory" in the Trailer, the voice sounds very off and seems to become toneless on certain syllables, Like it is being run through a text-to-speech device using Gregory's voice as a Template. This may mean its not actually Gregory, but someone pretending to be Gregory. This may lead to...
- Confirmed. The Gregory we talk to for most of the DLC is actually the Mimic trying to get Cassie to set it free, and the real one only contacts us after the imposter has been set loose.
- It will turn out that "Gregory" is either Vanny, Burntrap or Both, using Gregory's Voice recordings to fake a Distress call and lure Cassie in for whatever twisted reason, and that Gregory had already escaped them.
- Partially confirmed, the Big Bad of the DLC does use Gregory's recordings to lure Cassie in, but it's neither Vanny nor Glitchtrrap.
- Roxanne gets some extra focus throughout the trailer. She also doesn't seem as outright threatening as the other animatronics seen.
- Cassie has a red-and-black color scheme. Additionally, she has green nail polish and bracelets with green and purple. This could mean that she's a Roxy fan, which would definitely endear herself to her considering Roxanne's... quirks.
- The intercom mechanic might be helping Roxanne navigate an area by issuing directions. Some also think that the remote might be designed to fit into her eyesockets (note the two prongs at the top and the matching holes in Roxanne's eye area). It's worth noting that the camera footage takes place at Roxy Raceway.
- The Roxy Walkie-Talkie might be the equivalent of a Fazwatch, and how she communicates with us.
- From a meta standpoint, the idea of the other animatronics becoming allies is extremely popular among the fanbase, to the point of a Fandom-Specific Plot. It makes extra amounts of sense for it to be Roxanne for the DLC, as she has a more developed characterization and was the fan favorite out of the enemy Glamrocks.
- Confirmed, but her role is a lot less than Freddy's was. She was trying to hunt down Gregory for stealing her eyes and, since she's blind, mistakes Cassie for Gregory and tries to kill her too. Eventually, she figures out what's going on and is horrified to realize she was actually attacking Cassie, since the two are friends. She later appears after "Gregory" tells Cassie that she must be disabled; upon notcing her come close, Roxy calmly talks with her, but Cassie is forced to shut her off by putting the Fazwrench in her eye. Despite this, she comes to Cassie's rescue when the Mimic reveals itself by holding the thing off.
- Jossed. Cassie saves Sun by performing a Split-Personality Merge between the Daycare Attendant's two sides to stabilize them, although Sun is the only half to speak separately post-merger.
- Roxanne will save Cassie from an animatronic (possibly Monty) without her eyes, relying on sound instead, proving she's not a loser at the same time.
- Monty will save Cassie without his claws or legs, possibly saving her from Freddy if the latter becomes an enemy, as has been theorized.
- Chica will do something that would normally require talking, without actually talking. Whatever it is, it'll be a big deal.
- Subverted for the latter two; while she cares for them a great deal more than Gregory, Cassie is ultimately unable to help Monty or Chica. Roxy, on the other hand, makes a Heel–Face Turn once she realizes she was trying to kill Cassie and not Gregory, as she's friends with Cassie. She later rescues her from the Mimic. However, the game ends before she can be repaired.
- This was ultimately Jossed in that the mask is not malevolent in any way, and is in fact crucial to advance the game. However, that's not to say it's COMPLETELY harmless...
The earliest evidence I can gather from this is that we find Freddy's dismantled and headless body in Fazer Blast, which would only feasibly be possible if he and Gregory confronted Vanny before (though in this case, it was disproved by this Freddy being a prototype). In addition, we notice in the final chase that Gregory mentions "a friend" who knows the layout of the Pizzaplex well. If it's not Freddy relaying this information, then who else could it be but Vanessa? She's worked there long enough to know the building pretty much like the back of her hand. It's also pushed further by the hidden mask ending to the DLC, which has an image of Gregory and Helpi eating ice cream by a sunrise field, again, something that would've only been possible if Vanessa was saved from Glitchtrap's control, with the implications of Gregory being a Homeless Hero to go by.
- Two small points, though: There is no sign of Glitchtrap nor any sign of William Afton either, and Cassie is never possessed, Cassie is just manipulated.
It was the one other individual in the basement with us.
It was the one individual who's been trying to kill us all game.
It was the one individual who would do anything to keep the Mimic trapped.
The M.X.E.S. system. Shut down, cut off from all its usual methods- guarding the nodes, deploying animatronics- it faked a communication from Gregory. It's spent so long in the Pizzaplex systems, it would have more than enough footage of Gregory to cobble together a fake communication if it needed to. With the Mimic freed from its concrete prison, it needed to crash its only way out- the elevator. That's why it led Cassie to it, rather than just allowing the Mimic to kill her. It may not have been able to raise the elevator on its own, but perhaps it had just enough power over the Pizzaplex systems to cause a malfunction?
Technically, this could apply to Gregory. He might use the same logic my M.X.E.S. does in this theory- using Cassie to crash the elevator. However, there's one key detail- Gregory's timing is far too convenient. He contacts us soon as M.X.E.S. is sealed away, and the Mimic is freed. And really, what are the odds his signal could reach so far underground, especially so clearly?
The best part about this is what it sets up. The classic story of FNAF is the malevolent animatronic versus the courageous security guard doing everything to contain them. Cassie, the real Gregory (once he inevitably arrives to save her), and their animatronic allies are caught in the middle of the battle between the Mimic and M.X.E.S., pawns in their game...
- In addition, it's stated outright that Gregory wasn't in the Pizzaplex throughout the entire game and was apparently far away from it, but to cut the cables on the elevator he'd need to be deep inside the Pizzaplex to reach the elevator Cassie's in. In addition, why would Gregory guide Cassie to the elevator to save her, only to trap her and leave her for dead anyway, instead of just cutting the cables on the elevator right away? It just doesn't make any sense for Gregory to be the one who crashed the elevator.
- Yes, how was he able to know exactly what happened to Cassie, much less that anything was wrong with her at all.
However, one question that must be asked is... why would Monty go after Bonnie in the first place? It seems odd to go after the bassist if, through loads of Easter Eggs, he wants to be front and center. If that's the case, wouldn't he want to go after Freddy instead?
Picture this: What if Monty wasn't gunning for Bonnie, but instead always intended to kill Freddy? Bonnie, who was incredibly close to Freddy and, assuming the dark ride is telling the truth, was friends with Monty, would find out about Monty's plan and decided to confront him about it in Gator Golf. Monty, in retaliation, killed Bonnie to keep his secret from getting out and hid his body in a place no one would ever look. What if Bonnie's death was just collateral damage from the gator, and his death changed Monty for the worse?
- To answer the question: Bonnie would likely have been next in line to be leader, not Monty, if Freddy was taken out. Not even Fazbear Entertainment would randomly promote Monty to the leader over the iconic Bonnie when at the time, Monty was just the mascot for Monty Golf. So regardless he'd have to take down both Bonnie and Freddy. Bonnie however as the bassist was easier to kill and replace than Freddy. Nobody Loves the Bassist, after all. He also wouldn't've had to watch Bonnie take over the position he wants, and also, Bonnie is not the face of the company. It would make no sense to go directly for Freddy and draw way too much attention to Freddy being missing.
- As someone pointed out above, this game seems to have Christian references. If one thinks about it, Monty has several traits that seem reminiscent of the Devil:
- Let's get the obvious out of the way: he's a reptile. Not only that, but while he is a gator, the fact that he's also a Fiery Redhead with red eyes could also be invocative of a dragon (or at least fire in general). The fact that he's a semi-aquatic reptile could also be a subtle nod to the Leviathan (which is sometimes interpreted as a crocodile).
- He clearly represents the Deadly Sin of Wrath and is the most destructive of the Glamrocks.
- As pointed out on the page for Sliding Scale of Robot Intelligence, Monty is a member of a group of self-aware constructs that were specifically created for benevolent purposes, but he is implied to have chosen evil instead (i.e. murdering Bonnie).
- Not only is he is implied to be egotistical — to the point Roxanne looks humble in comparison — but it's also implied he wishes to upstage Glamrock Freddy as the star of the show. In other words, Monty is an arrogant subordinate who seeks to usurp his benevolent, compassionate leader, just so everyone will praise him. As noted on the main page, Monty Golf is a borderline Egopolis, which could be intended to highlight this.
- His bright color-scheme, sunglasses hiding his red eyes, and Nice Character, Mean Actor status could allude to Satan's deceptive nature.
- In the Tales from the Pizzaplex story The Monty Within, Monty (or rather, a digital version of him from a Fictional Video Game) outright possesses a teenager named Kane, whom he proceeds to make say and do bad things.
- When Gregory decommissions Monty, not only does the gator literally fall, but after getting snapped in half, he is forced to crawl around on his belly, not unlike a certain other reptile...
- In Ruin, Monty finally meets his end by getting fried in electrified water before sinking below the surface. Since he is electrocuted by a Glamrock Bonnie neon sign as it lights up, this could symbolize Bonnie's ascension to Heaven and Monty's descent into Hell. To top it off, Monty dies at the hands of Cassie, whose name can mean "prophetess".
Everyone seems to think Bonnie was lured into Gator Golf and destroyed by Monty, correctly assuming that management would replace Bonnie with him. The motives and methods all match up. Monty certainly seems aggressive enough. He’s quick to usurp Freddy in one of the Pre-DLC endings. And we actually see Bonnie possibly-still-living remains in a secret room in Bonnie Bowl with visible claw marks on his busted-open torso, a bowling ball next to his shattered skull, and green paint covering said gutted abdomen. To add to the signs, a sketch found in one of the storage areas shows Bonnie wearing a pair of star-shaped sunglasses, similar to Monty's, implying he took them off him while murdering him.
However, there are collectible messages Gregory can find that add evidence against Monty being the murderer. Namely, the MISSING report, the points Bonnie was seen alive. Which states that Bonnie left his green room in Rockstar Row and went to the atrium at 12:24AM, entered the east arcade at 2:40AM, and Monty Golf at 4:12AM. While the fact that the last time anyone saw him was entering Gator Golf sounds damning, let me reiterate that it took almost 4 hours for Bonnie to move from his room to Gator Golf. We've seen how fast these animatronics are, it shouldn't have taken him that long to get there. Even assuming Monty called Bonnie at 4 instead of 12 raises questions, as in, why would Monty wait until he had less than two hours before the workers showed up to open the Pizzaplex to kill Bonnie and drag him into a secret room in Bonnie Bowl?
Also, it doesn't actually make sense for the paint to be green. Monty's hands are purple with black claws. His arms are green, but then why wasn't there any reports of Monty chassis needing a repaint?
Adding to this, a message about Monty's claw upgrades muddles things further. The keyword here is upgrade. Not repair or reinforce his claws, but upgrade him with new claws he presumably didn't have before, specifically to play the bass. And considering that most animatronic suits throughout the series default to blunt fingers, including other predators like Foxy, Monty almost certainly DID NOT HAVE CLAWS AT ALL when Bonnie was attacked. And even if Monty did have those claws, said claws are much too small to cause the proper extent of damage we saw on Bonnie without extensive work, which would've taken time Monty did not have since he had less than 2 hours to drag the body to Bonnie Bowl on top of killing him.
Another point for Monty is the Errant Behavior Report. Specifically, the first sentence of it. "Monty didn't show up for the main stage performance again." Notice that the memo isn't about him broken and unable to perform. It's about him deciding not to show up at all. If Monty did kill Bonnie out of jealousy and a desire to be the star, that means he then proceeded to intentionally skip the performances he literally killed a man...bot...person for. Could he have gotten guilty about what he had done at first and then gotten over it later? Perhaps, especially considering the AI the animatronics are using is advanced enough to convey and create full-fledged personalities with disorders, but it is still circumstantial.
The truth is, as much sense as it makes for Bonnie's killer to be Monty, there's just too much evidence that contradicts this assumption. So who did kill Bonnie?
While Freddy, and presumably the other parts of the band, could be outfitted with Monty's claws, any suspicion on them runs into the same problem of said claws not being big enough, alongside there being no motive. Freddy in particular barely understands violence, and was implied to be Heterosexual Life-Partners with Bonnie, if not more. And this was likely before Vanny came into the picture, so that logic's out.
Vanny herself makes a bit more sense motive wise, especially since the third princess quest minigame, Glitchtrap’s one major weakness is in Bonnie’s room. But no knife could've possibly caused the damage we've seen. Not to mention the endoskeleton seems relatively intact, so she didn't use him to make/refurbish Burntrap, who might not even be canon now.
That leaves just one suspect. The Mimic. Not only does he have particularly large claws on one hand when we see him, but the backstory we get in the books and role in the DLC state quite definitively that it's likely replacing William Afton as the overarching villain moving forward, especially considering it likely created the Blob if not the questionably canon Burntrap. Combine this with the ability to hide in any suit he wants, a familiarity with the Pizzaplex from the books, and the fact that no one likely had any idea this thing was even around, and this thing could've quite reasonably attacked and killed Bonnie without getting caught.
The M.X.E.S. system also seems to have been made after the events of Security Breach judging by the fresh state of the concrete sealing it in and the backpack Gregory left behind, so it likely could still move around the place, whether by pure stealth, hiding in another suit, or both.
I think Fazbear Entertainment's story about Bonnie willingly giving Monty the position as Bassist is actually true, but then Bonnie got jumped by the Mimic, stumbled around trying to get help, and was lured toward Gator Golf, the catwalks specifically, and then shoved off them via the Mimic's voice mimicry. He was then chased and/or dragged back to Bonnie Bowl and finished off by a bowling ball to the head, and the Mimic's specialty, ripping his arms off.
Bonnie makes a distress signal with the last amount of power he has, but because this is Fazbear Entertainment, no one bothers to help him when there's a perfectly usable Bassist that already replaced him in Monty.
- This could also explain why Monty has such a Hair-Trigger Temper: He most certainly wouldn't have killed the person he idolized, and Bonnie's death gave him severe grief, soon turning him into the Ax-Crazy gator we all know and love (or hate).
Or, idea B: if you buy into the idea that Bonnie and Freddy were closer than friends, Monty was jealous of that, possibly wanting Freddy himself, and went Yandere on Bonnie to get rid of the competition, and only after Freddy turned him down did Monty want Freddy himself eliminated.
(Disclaimer: this isn't meant to be taken too seriously, this is putting the Wild in WMG.)
- This actually makes sense in the context of what the Pizzaplex is. Walt Disney World, for instance, has Utilidoors, service tunnels used by park workers like janitors and mascots to get around the park quickly while also avoiding ruining the magic of Disney. And most of the entrances to these tunnels are hidden to also preserve the Disney magic. The Mega Pizzaplex may not be a massive theme park like WDW, but the concept can still apply.