Video Game: Joe Dever's Lone Wolf
A videogame spin off of the Lone Wolf
series of Gamebooks
by Joe Dever. Combining the Gamebook genre of written narrative and multiple choice puzzle along with video game combat system using Combatant Cooldown System
, various touchscreen minigames. The game was released in an Episodic Game
format for IOS and Android, and in a single release for Steam.
The game is set somewhere during the Kai era, after the events of the 2nd book Fire on the Water
. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Sommerswerd. He has thus been granted liegedom over a stretch of land of Sommerlund by the king. News soon reaches Lone Wolf that a village named Rockstarn under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.
As for the books, the story is penned by Joe Dever himself, and is brand new for the videogame, not an adaptation of one of the books.
The game's website is located here
The game provides examples of the following tropes:
- Action Girl: Leandra for part of the game.
- Action Survivor: Leandra, who has been pretty much surviving alone since the attack.
- Adaptation Dye-Job: Lone Wolf is depicted as blond on the cover of Rune War and in the text of Trail of the Wolf, but he's black haired in this game.
- Animal Motifs: Lone Wolf has one, in the form of a recurring Alpha wolf. He mentions the link himself - like the wolf, Lone Wolf is beholden to protect his subjects.
- Automatic Crossbows: Leandra's. It's also her invention.
- BFS: The Sommerswerd is a large two handed sword.
- Big Bad: Warlord Gunzar
- Bigger Bad: Darklord Harkon, who only sort of shows up at the end and doesn't really get involved in anything.
- Boss in Mook Clothing: The Gourgaz. Big, mean reptiles with a ton of HP who attack three times per round for asinine damage, are immune to crowd control effects (so you can't prevent them from doing said damage) and can buff their underlings, removing crowd control from them in the process. They will make your life hell in multi-stage battles.
- Canine Companion: Can summon one during battle with the Animal Kinship Kai Discipline.
- In his first fight, Warlord Gunzar can summon Doomwolves to his side, ad-infinitum. As can some Dhak
- Damsel in Distress: Leandra, especially in the last act.
- Dual Wield: Lone Wolf can do this if he trades his shield for a secondary weapon.
- Several Dhakkarim do this too.
- Escort Mission / You Shall Not Pass: Lone Wolf needs to protect Leandra while she does repair to an elevator in the open from subsequent waves of enemies.
- Episodic Game: The game is separated in four acts. The three first acts are currently released: Blood on the Snow, Forest Hunt, The Shianti Halls.
- Finishing Move: Lone Wolf has the option of performing one on the last enemy slain during a battle, or particularly strong enemies, using the Sommerswerd to deal the finishing blow. This refills his Kai power.
- Flaming Sword: The Sommerswerd.
- Gameplay and Story Segregation: The Codex warns that the use of the Sommerswerd multiple times shall cause the darkness to descend upon Lone Wolf, but it has no effect in-game.
- Healing Hands: The Healing discipline allows Lone Wolf to do this.
- Item Crafting: Present in the game in the form of upgrades to Lone Wolf's gear.
- Large and In Charge: Warlord Gunzar is HUGE compared to regular Dhakkarim.
- Life Drinker: The Survival discipline allows Lone Wolf to do this.
- Nintendo Hard: Being a Lone Wolf game, this has to be expected. There is no *Non-Standard Game Over*, but battles can be incredibly difficult, even at "normal" difficulty. Your resources are limited, and they drain out pretty fast. Starting a battle with your meters partially empty, or even bringing the wrong items, might force you to reload a previous save.
- No One Gets Left Behind: Can be invoked if the player refuses to take the elevator without Leandra.
- Psychic Powers: The Mindblast/Mindshield disciplines, and the Sixth Sense discipline.
- Power Glows: Lone Wolf's eyes glow when he uses a Kai power or the Sommerswerd. The Sommerswerd itself glows when in use. As do regular weapons empowered by Lone Wolf's Weapon Mastery discipline.
- Spread Shot: Lone Wolf can accomplish this with throwing knives or with crossbows.
- Sword Beam: The Sommerswerd's attacks are all this.
- Tin Tyrant: Warlord Gunzar
- Throwing Your Sword Always Works: The execution animation for a Vordak has Lone Wolf throwing the Sommerswerd into the Vordak's gem.
- Walking Armory: Lone Wolf carries one primary weapon, one ranged weapon with ammo, the Sommerswerd, and either a shield or a second melee weapon.