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Video Game: Anti Idle The Game
Anti-Idle: The Game is an Idle Game created by Tukkun and playable exclusively on Kongregate. The game follows standard idle game rules but also incorporates several elements from other types of games into one game. It actually lets you toggle whether you are idle or not - if you aren't idle, not only will you get the rewards from playing whatever part of the active game you're playing, you'll also get more rewards than if you just left it on idle.

The game boasts ten different features, each providing ways to boost your level and monetary gain:

  • The Garden allows you to plant trees and harvest them for Coins.
  • The Battle Arena is a hack-and-slash RPG minigame, featuring hundreds of different kinds of monsters, its own world map, and a thoroughly detailed Item Crafting system.
  • The Button Machine allows you to gain coins and experience by clicking on a button that moves along a track. Accurate clicks yield higher bonuses than clicks off to the side. The button occasionally breaks, but can be fixed for a fee.
  • The Printer lets you print "illegal" coins. It is battery-operated and needs to be recharged periodically.
  • The Arcade offers a collection of arcade-style games to play within the game itself.
  • The Stadium allows you to compete in races and deathmatches with computer-controlled opponents.
  • TukkunFCG is a Collectible Card Game where you build up a card deck and fight against other opponents' decks; normally you can fight against computer-controlled opponents, but you can also challenge other players. It is the only mode to offer any sort of multiplayer play.
  • LolMarket is a simplified version of the stock market, where you buy gems and try to sell them later for profit. Fortunately, the game allows you to control gem demand to suit your needs.
  • Awesome Adventures is an Interactive Fiction game where you visit one of three zones (or four during December and January) for random events, where you can reap some benefits like more EXP and items.
  • Fishing allows you to catch fish and junk items. Fishing itself provides EXP, and the items you get can be used or traded for resources.

You can play the game here. To this day, Anti-Idle has over nine million plays and several thousand favorites.

Needs a lot of love.

You're currently browsing on CASUAL difficulty!

  • Absurdly High Level Cap: You can go all the way up to level 9001.
  • Advancing Wall of Doom: Year 2011 area series in the Battle Arena
  • Anti-Poop Socking :
    • Not having the game open in a window or tab for some hours gives you REST time, which gives extra percentage bonuses for all in-game activities for an amount of time given depending on how many hours you left the game closed. Subverted, in that you can simply purchase REST with White Coins or Blue Coins, but the prices are exorbitant.
    • As you play Fishing, your Fatigue builds up. Higher Fatigue means more time needed for catches. Your Fatigue drops when you are not fishing, and resets to zero at the start of a new day.
  • Auto-Save: The game saves every five minutes, although you can manually save as well.
  • Awesome but Impractical: Day Skip allows you to advance immediately to a new day, so you can get most day-based perks such as the Daily rewards and Daily Quests without having to wait until midnightnote . Day Skip is also brutally expensive, at 500 million Green Coins.
  • Badass Boast: The description for the Reflect skill.
    "Because monsters that attack you must die faster."
  • Bar Brawl:
  • Border Patrol: If you stay in the Dark Portal area in the Battle Arena for 10 seconds before moving to another area, The Guardian will spawn. It can instantly kill low level players.
  • Boring but Practical: The Protection Ring in Battle Arena. It offers no super-fancy buffs outside of a chance of a 3-second Mercy Invincibility window, but more importantly, it also prevents you from losing your Rings if you die.
  • Button Mashing: The Button Machine. You click on the button to get rewards; the closer to the center of the button you click, the better. The button also moves back and forth on a track, and occasionally breaks, but can be fixed with Yellow Coins.
  • Censored for Comedy:
  • Counterfeit Cash: The Printer produces it. Subverted, in that functionally, the "illegal" Coins are the same as "real" Coins. The Printer gradually loses battery power, causing it to eventually cease printing, but can be recharged to capacity at only two Green Coins.
  • Critical Hit:
    • You have a chance to deal critical damage in the Battle Arena.
    • Your printer can do this too. A Critical Print prints Green Coins.
  • Debug Mode: Can be accessed by holding Ctrl while clicking File 2.
  • Do Well, but Not Perfect: Due to hackers, the Button Machine is now this. Any more than 14 consecutive Perfect clicks results in the machine giving nothing upon exploding.
  • Everything Trying to Kill You: Battle Arena features any number of objects trying to attack you, regardless of how much sense it makes for them to be after your blood. Examples include mushrooms, computer monitors of varying brokenness (e.g. a Computer, a Compubroken, and a BSOD)., and triangles.
  • Evolving Weapon: Several in the Arena.
  • Exact Words: The password to unlock the Smiley Island area. It is case-sensitive.
  • Fake Difficulty: Invoked in Mute Mute Revolution; it's a Rhythm Game with no music.
  • Fake Longevity: Although the game has little content, you'll find yourself playing it for years, just to watch those numbers getting bigger and bigger.
  • Final Boss: In order to ascend and therefore complete one loop of the game, you must go to Battle Arena and defeat the Ascendant, who is summoned by feeding the Dragon enough times to obtain the Sword of Ascendant and then going to Ye Olde Pub. Although he can be summoned at as low as Rank 200, you can't actually damage him until you reach level 9,000.
  • Fishing for Sole: In the Fishing feature, you are more likely to catch junk items than actual fish.
  • Gotta Catch Them All: Invisible Allies.
  • Grows on Trees: The Garden lets you plant trees that can be harvested for Coins.
  • Guide Dang It: The Mindsweeper arcade game. Part of the fun is trying to figure out what anything means. (Anything other than the blue "goal" tiles and XP tiles, at least.) Black numbers indicate how many squares around the revealed tile have items, which includes red numbers. Red numbers indicate that the goal is that many squares from that tile, in a path that consists solely of vertical or horizontal moves (no diagonals).
  • Impossible Item Drop: Monsters in the Battle Arena will almost always drop items that aren't specific to them. And coins. Millions of them.
  • Instant Awesome, Just Add Dragons: The Dragon of Wisdom. Feed him Coins and he'll give you advice. Feed him more and you can get Dragon Boosts, which add to your Boost gauge capacity.
  • Invincibility Power-Up: The Protection Ring grants a 20% chance to make yourself invincible once hit by an enemy in the arena for three seconds.
  • Item Crafting: Courtesy of the Battle Arena.
  • Joke Item: Elixir of Greatness.
  • Level Ate: Foodlandistan in the Arena.
  • Level Grinding: And how!
  • Level-Locked Loot: You need to reach a certain Rank in the Arena to equip weapons and armor.
  • Level Scaling: The Corruption.
  • Mana Potion: Pressing the 'W' key in the arena will refill your mana bar. For a price, that is.
  • Metal Slime: In the Mystic Path area.
  • Mini Game Game: The game itself offers a large variety of games that help boost your level and coins.
  • Mirror Match: Level 8 opponent in TukkunFCG. There's also a hidden in-game link that leads to the tvtropes page.
  • Most Annoying Sound: In-Universe; in Awesome Adventures there is the vending machine event. One of its outcomes causes the machine to—as the game narrates—play a strange sound effect that is so annoying that you lose 1 Energy.
  • New Game+: After reaching level 9000, you can "ascend" and start over from level 1 with bonuses.
  • Non-Indicative Name: For the most part, the name of the game itself.
    • The "Secret Crystal" monster isn't really secret... at all.
    • "Pirate Ship" has no pirates. Obviously the Neenjas have killed them all.
    • "Endless Dungeon" isn't actually endless. It only has 99 floors.
    • "Danger Zone" was a safe zone... until the recent update.
    • "Mute Mute Revolution" is, ironically, the only feature in the game with any sound at all.
  • Nothing Is Scarier: 2012: Ye Olde Pub appears to be populated solely by level 1 Invisible X's. Then Chuck Norris shows up and most likely kills you.
  • Overly Long Name: The machine in Abandoned Lab is called Free Bonus Modifier Machine With A Ridiculously Long Name (BETA).
  • Piņata Enemy: The Strange Box monster is very easy to kill, and drops a lot of items.
  • Pixel Hunt: The Random Quest to obtain the Pirate Sword involves finding invisible treasure chests.
  • Power Up Letdown: Enemies in the arena can sometimes drop 10 second buffs but since they last for so little time they are hardly useful.
  • Power-Up Magnet: If the player isn't idling in the battle arena, then they can activate a large, golden magnet in the pub that will automatically pull in random drops to the player. If you wanna magnetize loot on anti-idle, then you gotta craft a Loot Magnet.
  • Quad Damage: Power and Master potions in the arena.
  • Random Drop: Monsters in the arena can randomly drop items.
  • Revive Kills Zombie: The 'Heal' skill in the Battle Arena deals a lot of damage to undead monsters.
  • Rhythm Game: Subverted in the Mute Mute Revolution Mini-Game, as the title suggests. You get to see how Nintendo Hard music games get when there's no music accompanying the notes.
  • Running Gag: Several things refer to Kongregate's 5-star game rating system, joking about giving the game a 1/5 or even a 0/5 for bad things happening. Examples:
    • The game implies that in a previous version, rating the game 1/5 disabled the mute button. (Not that the game has any sound outside of Mute Mute Revolution to begin with.)
      • Mashing the mute button eventually results in the achievement "no unmute button 1/5".
    • A Garden achievement, achieved through enough harvests, is called "need autoharvest 0/5".
    • The option to ignore an event in Awesome Adventures is called "worst adventure ever 1/5".
      • The vending machine event occasionally results in the vending machine making annoying noises as the game jokes that there "wasn't even a mute button! 1/5!"
    • The skill to reduce potion prices is called "potion (PROFANITY) 1/5".
  • Save Scumming: Possible, if you back up your save file (which the game encourages, though more in case your current save file gets lost). However, the game imposes a mandatory delay before allowing you to open Mystery Boxes, discouraging this trope.
  • Set Bonus: Various items in the Battle Arena provide bonuses when worn together.
  • Shout-Out: Plenty of them. Especially in the Battle Arena.
    • Grinning Colossus comes from the game You Have To Burn The Rope.
    • The 'potion [PROFANITY] 1/5' skill is a reference to the MARDEK series.
    • Many Battle Arena monsters, especially ones in earlier zones, look like monsters in MapleStory.
    • Pokayman City, anyone?
    • The Corruption is based off Terraria.
    • Secret Dungeon area is inspired by Dungeons & Dragons.
  • Super OCD: Pretty much the whole game. In fact, there's a perk you can unlock much later on, which costs a lot and does absolutely nothing.
  • Starter Equipment: The Newbie Stick and armor set once you buy the Battle Arena.
  • Teaser Equipment: Many powerful end-game items on display in the Item Crafting menu in the Battle Arena are there just to tease new players.
  • Tech Tree: Permanent Ascension perks.
  • Too Awesome to Use: In a previous version of the game, everyone was given a Relic enhancer, which added 175 Attack to a weapon. However, many people ended up not using it because you could only get one of these, ever. And it was from an event, so you couldn't even get another by restarting.
  • Unobtainium: There's a very rare crafting material named Unobtainium, which can be used to craft awesome items.
  • Up to Eleven: In Awesome Adventures, you can upgrade your max Energy until it reaches 11.
  • Video Game Caring Potential: In Awesome Adventures, you'll come across noobs who need help. You can try to help, which will give you +1 Reputation most of the time, +2 if you're lucky...
  • Where It All Began: The Final Boss of the game, the Ascendant, is fought in Ye Olde Pub, the very first area of Battle Arena.
  • Wiki Rule:
  • You Are Already Dead: Catch a ton of ranks, then go back to one of the training zones. The dummies will drop like flies.
    • For the other way around, Go to the Dark Portal and sit there for ten seconds. Oh, and don't press any buttons. Your rings will go bye-bye.
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