Lets Play / Uno: The Movie

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All the pretty things are broken...

Uno: The Movie is a Let's Play video by Achievement Hunter about a game of Uno for Xbox One gone horribly... horribly wrong.

It all started when, after they recorded the first 50-minute Uno Let's Play, they decided to go again, swapping out Jack for Jeremy, turning on all the optional rules, and upping the point value needed to win to 500. The result is a two-hour-and-forty-four-minute-long epic about the downfall of five men over a card game.

Now has a fanmade trailer and an official trailer.


Here's troping at you, kid.

  • Action Prologue: The first Uno video could be considered this, as it's more fast-paced and less complex. Subverted in that it's 50 minutes long.
  • Adaptation Decay: Factoring in that this is technically a movie, defied hard. A movie about Uno is 100% about the card game, rules and all. Which winds up making this the most accurate movie adaptation of a board game ever.
  • Ain't Too Proud to Beg: By the end, Jeremy is begging the others not to force him to win. They don't listen just to get the game over with after 2 hours of suffering.
  • Anti-Hero Team: Everyone in the crew loves watching each other writhe in misery, and feel no shame nor remorse in messing with each other For the Lulz. Yet as the game goes on, they end up so sick of it and so exhausted that they collaborate with each other to force someone to win.
  • Ascended Extra: Jack, who appeared in the background, was drafted to take over Ryan an hour in.
  • Atomic F-Bomb: Jack.
  • Be Careful What You Wish For:
    Geoff: If we played this for 2 hours everyday, I'd have a six pack from laughing.
  • Big "WHAT?!": All over the place.
  • Big "YES!": When they finally end the game everyone screams this.
  • The Cameo: Jack appears to be one at the start, but then becomes a main player. Kat Dooley, Michael Jones and the other people who join in in the credits are a straighter example.
  • Catch Phrase: "Here's looking at you, kid."
  • Character Development: Everyone is initially eager to play and having fun messing with each other through the game's ridiculous rules, but gradually end up so ravaged by the arduous length of the game they stop enjoying it and eventually try forcing a win from anybody through collaboration just to end it all.
  • Comedic Sociopathy: Watching four/five men play Uno? Amusing. Watching four/five men slip into madness and despair as they play Uno for two and a half hours? Hilarious.
  • Credits Gag: There are plenty of them at the end, including but not limited to Ryan being played by himself and Jack, the world "Producer" being misspelled, and the gang getting Caleb's name marked out, claiming he cheated to get put on the credits.
  • Deadpan Snarker: Everyone gets their moments, but Gavin and Jeremy usually take the cake.
    Gavin: Now, you wouldn't think it, but I can't go.
    Jeremy, after getting screwed by Gavin: Thanks, pal. I'm gonna come at ya hard.
  • Deconstructive Parody: The Let's Play unintentionally deconstructs both Prisoner's Dilemma and Honor Before Reason, showing the struggles and loss of sanity that one goes through when playing a long uninterrupted game of cards. However, it's all played for laughs.
  • Decoy Protagonist: Gavin manages to get a 400-point lead rather early in the game, but it's ultimately Jeremy who manages to steal the win at the very end. Not that anybody's complaining by the end of it.
  • Earn Your Happy Ending: After 2 hours and 37 minutes, Jeremy wins.
    • Technically, Ryan got this trope earlier by leaving and having Jack sub for him.
  • Enemy Mine: By the end, they all team up to make sure that Gavin wins so they can end the game. It fails, but Jeremy wins and ends their hell anyway.
  • The Epic: A two-hour and thirty-seven minute game of Uno.
  • Face–Heel Turn: Ryan loses any sympathy when he screws over Gavin. But he leaves soon after, rendering the heel turn moot.
  • Five-Man Band
  • Foreshadowing:
    • In the first Uno video, Geoff says "The only real joy to be derived out of life is fucking other people." Cue the movie.
    • Replying to someone's "twist ending" line, Jack said "It was Jeremy the whole time". Guess who won the game.
    • At one point, you can hear someone (most likely Gavin) remark due to the length of the game (keep in mind, this is said in the early portion of the game), that they won't be playing Trivial Pursuit that night. Off Topic #50 reveals that this was the intended game they were to play that day... until Ryan suggested Uno...
  • For Want of a Nail: At one point, all Gavin has is a yellow 5, with Ryan and Jeremy having 29 cards between them, more than enough to give Gavin the win. He then decides to tell them his card is green and is set up to play a green card, ruining the hand.
  • Gone Horribly Wrong: It was supposed to be a quick 30-40 minute video. Things very quickly got out of hand.
  • Greater-Scope Villain: Ryan's last act before he leaves to take care of his children is to land a card which ruins Gavin's chances of winning the current round—because Gavin had a reasonably high score at that point already, it's probable he would have won the whole game had he won that round. Meaning that if Ryan had simply landed the proper card, Gavin would have won and the game would have ended much earlier than how things eventually turned out. What makes it worse for the rest of the cast is that Ryan gets to leave the party and is subbed in by Jack, meaning he doesn't get any comeuppance for his actions and everyone else is forced to reap what he's sown.
    • On Off Topic #50, both Geoff and Gavin confirm that they were initially supposed to play Trivial Pursuit—but Ryan suggested that they play a game of Uno instead. This indicates that Ryan essentially is responsible for creating the whole movie.
  • Heroic B.S.O.D.: They all eventually realize about 30 minutes in that the game isn't gonna end soon. By the end, Geoff has lost his will to live, Gavin is catatonic, and the others are in a mixed state of despair and cursing.
  • High Concept: Four accounts log into a game of Uno which ends up lasting way longer than it should.
  • Hoist by His Own Petard: Gavin regrets insisting the 500 points limit.
    • Toward the mid-point Jeremy lays down a +2 card, only to have it stacked three times in a row and come full circle to add 8 cards to his hand.
      • Same thing happens to Jack toward the end.
    • Near the middle Gavin only has one card left and keeps lying that it is green, hoping that people will accidentally give him the game in an attempt keep the cards from being green. Jeremy decides for a moment that he wants to go home more than win, and actually changes it green with a wild card. Gavin is forced to draw several cards.
    Gavin: Damn it!
    Jeremy: Well why did you lie?
  • Honor Before Reason: Geoff and Gavin insist on keeping the game going until someone hits 500. The fact that this lasts almost three hours should tell you something.
  • Hope Spot: 39 minutes in, Gavin gets to 414 points out of the required 500. The video lasts for another 2 hours after that.
  • The Hyena: Geoff. It cuts out at about 45 minutes in and quickly turns into sobs.
  • I Have a Family: Invoked by both Ryan and Geoff. It works for Ryan.
  • Implied Death Threat: Several.
    Jeremy: I'm going to step on Gavin's neck later.
    Gavin: I will powerbomb you through a desk, Jeremy.
  • It's All About Me: Everybody wants to go home, but nobody wants to lose. Later on, they all get so tired of the game that they swallow their pride and collaborate to force someone to win.
  • Karma Houdini: Ryan pulls a move that ruins Gavin's chances of winning the game sooner (and possibly the whole game), but is able to leave the game at that exact moment because he needed to take care of his kids.
  • Kick the Dog: As Ryan is leaving, he intentionally fucks over Gavin so badly that he added an extra hour to the game.
  • Leitmotif: The chorus of "Torn" by Ednaswap (famously covered by Natalie Imbruglia) is sung occasionally.
  • Marathon Level: It's Uno for over two hours and was their longest Let's Play for a while, but is now surpassed by "Let's Play - Mario Party 8: 50-Turn Extra Life Extravaganza", a stretch goal of the Extra Life 2016 live stream.
  • The Movie: It is "Uno: the Movie" after all.
  • Morton's Fork: 7s and 0s create this several times throughout the video, since having two of them in the same hand means they have to give their hand away even if their hand is the best. Geoff is forced to draw a few times to avoid giving away his hand when the only thing he could have played was a seven.
  • Mundane Made Awesome: Not in the video, where the guys are too depressed or angry to make this kind of joke, but the video itself. A two hour and forty-five minute Let's Play of a card game got a million views in four days, an IMDb page, and now a trope page.
  • Never My Fault: Geoff places the entire blame on Gavin, despite both of them, not just Gavin, insisting that they get to 500 points.
    • On Off Topic #50, both Geoff and Gavin blame Ryan for innocently suggesting that they play Uno that day instead of Trivial Pursuit.
  • No Animals Were Harmed: Parodied with "No Michaels were harmed during the making of this video."
  • Oh, Crap!: You can hear the exact moment when they realize that the game is gonna last longer 45 minutes. A lot longer than 45 minutes.
  • Overly Polite Pals: Whenever a reverse card is used.
  • Pragmatic Hero: Ryan tries to end the game early by accumulating a large amount of cards for himself, in the hopes of ensuring that whoever wins the round would win the whole game. He does this because he needs to go home and care for his kids, and there's no one else on hand who could babysit them. When he ultimately does leave the group, his final act is to intentionally land a card which would further lengthen the game, ruining Gavin's chances of winning the round and by extension being technically responsible for why the video is as long as it is.
  • Prisoner's Dilemma: One of the biggest reasons why the game lasts so long is that, despite the fact that everyone wants to go home, nobody wants to lose.
  • Refuge in Audacity: It's a two-hour game of Uno. It's the longest video by far that's been produced by Achievement Hunter and the longest piece of media ever put out by Rooster Teeth as a whole. It has an IMDb page, and is rated as the highest comedy on the site. It has a better public reception than Lazer Team, which is the actual feature-length film the company worked so hard to make.
  • Running Gag: A few:
    • The Ocean (a hand full of blue cards).
    • Someone swearing per card when they draw a large amount of cards.
    • The red 7.
    • "Here's looking at you, kid."
  • Sadist Show: The Movie.
  • Sanity Slippage: Everyone over the course of two hours.
  • Screw This, I'm Outta Here!: Ryan left an hour in and was replaced, unwillingly, by Jack. Justified as he needed to take care of his kids and didn't have anyone on hand who could have babysat them.
  • Sir Swearsalot: Everyone, but especially Jeremy.
  • Tempting Fate:
    Jeremy: "Ryan is the least threatening person in this Let's Play,"
  • This Is Gonna Suck: It gets to the point where Jeremy actually has to call his wife to let her know he's going to be late getting home.
    • Also when Jack replaces Ryan and realizes that they aren't gonna end at the next match, but are in fact going to 500 points.
  • Three Act Structure: Unintentionally parodied when the third act starts halfway through the video.
  • Through the Eyes of Madness: Implied by Gavin.
    Gavin: I'm gonna walk outside and see a bunch of Uno cards driving down the street. Cross the Uno, to get to my Uno...
  • Ungrateful Bastard: Everyone. It is common for Player A to let Player B choose the color of A's wild card, only for B to use do something that fucks A over.
  • Unsympathetic Comedy Protagonist: Everyone loves messing with each other, so it's rather cathartic when they end up ruining themselves by complete accident or when someone else destroys their chance at a good turn.
  • Unwinnable by Mistake: Compounding the previous Let's Play's rules of Draw-to-Match and Stacking with the new 7-0 rule and raising the required score to 500 creates a virtually unwinnable game. Any time a player is forced to draw a large number of cards, it increases the chance that they will find a 0 or 7, making large decks with multiple 7's or 0's which get passed around frequently, as any hand with multiple 7's is a hand which must give a 7 to another player. Players with small hands on the verge of winning are prime targets for swapping, but making the matter worse is that once their deck is stolen, there is nothing (other than their own faulty memory) stopping them from telling the rest of the group what cards to avoid giving the hand's new owner (which is perhaps one of the reasons that public voice-chat was removed from the game), leading to more cards being drawn, and the cycle continuing. The game essentially becomes a Prisoner's Dilemma in which self-interest will only prolong the game, requiring cooperation from all four parties to bring it to an end.
  • Vitriolic Best Buds: Even as much anger towards each other as they have by the end, they're still working together to try and end this thing.
  • With Friends Like These...: Everyone.
  • Yank the Dog's Chain: Every time someone keeps the current round from ending, and every time someone wins a round only to not have enough points to win the game, you can hear the despair in their voices deepen.
  • You Have Got to Be Kidding Me!: The first thing Jack does upon entering the video and reaching a mic?
    Jack: So, of all the games that are out right now, you guys are going with Uno.
http://tvtropes.org/pmwiki/pmwiki.php/LetsPlay/UnoTheMovie