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Yggdrasil Enterprises

    In General 
https://static.tvtropes.org/pmwiki/pub/images/ygg.png
"From birth to death, Yggdrasil is here to happily serve you."

Yggdrasil is a multinational conglomerate involved in a number of industries, including AI, robotics, biopharmaceuticals, and entertainment. It is they who produce the Baldr Inhibitors that treat Juvenile Cystalosis, granting them their worldwide influence. They also launched the Valkyrie Games, which became the dominant force in entertainment, and eventually created the Containment Zone and Heimdall to battle the Titans. But as with any corporate powerhouse, any actions it takes is couched in dubious intentions and hidden purposes.


  • Ambiguously Evil: While Heimdall and the Adjutant work for them, they're obviously not squeaky clean. Their actions speak of controlling the Containment Zone, not improving life there, and many of the Adjutant's missions involve retrieving various items because they're company property, nothing more and nothing less. Chapter 11 reveals that the the other directors are relatively worse than ๐œ being the ones who engaged in illegal experiments to attain godhood and immortality.
  • Dark Secret: Five of the directors, sans ๐œ were experimenting with Titagen and Titans. Their modifications to Edda eventually led to the First Descent, meaning Yggdrasil is responsible for the state the world is in.
  • How the Mighty Have Fallen: After Chapter 11 ๐œ reveals the truth that the other directors created the Titans, leading to their expulsion from the company.
  • Immortality Immorality: The directors have access to cutting-edge treatments that allow them to look far younger than they really are, but that isn't enough for them, so they experiment with Titagen in order to attain true immortality and possibly godhood.
  • Interservice Rivalry: By Chapter 11, all pretenses of cooperation breaks down when ๐œ sends Heimdall to discover the Fifth Research Institute. The other Directors send their own private forces to kill Heimdall and ๐œ, though they themselves get ousted in turn.
  • MegaCorp: It runs multiple, interlocking industries that give it immense political, economic, social and even military power.
  • NGO Super Power: In Snowbreak Yggdrasil seems to be the only officially recognized authority, and is essentially a corporate government onto itself, backed by a private army that allows them to control Containment Zone Aleph.
  • One-Letter Name: Its six directors are only identified by the lowercase Greek alphabet, besides the Adjutant's direct superior, ๐œ ("Tau"), there is ฮธ ("Theta"), โฒฑ ("Omega"), ๐… ("Pi"), ฮด ("Delta") and ฮต ("Epsilon").
  • We ARE Struggling Together: With Yggdrasil as bloated as it is, it finds itself in various inter-department power struggles, and running illegal side projects to further their own ambitions. One of the directors is likely collaborating with the Adventists to research Titagen and the Titans, while ๐œ is running the Heimdall Project and looking into a "vessel". The only thing holding them together is the pursuit of profit, which mandates that they have enough good PR to maintain their control of Aleph.

    The Adjutant 
https://static.tvtropes.org/pmwiki/pub/images/adjutant.png
some caption text

The Player Avatar. After spending three years trapped in space aboard the Mistilteinn Station following a disastrous mission, Yggdrasil's former director of the Security Department manages to crash land in Containment Zone Aleph. After he is rescued, he is promoted to Adjutant of the Heimdall Force, where he is expected to liaison with its Operatives.


  • Badass Normal: He doesn't have superpowers like a Manifestation, but his quick thinking and combat skills let him trick his enemies and survive fights even without his loyal cadre of Operatives. During Gradient of Souls, he gets separated from his squad and fights a horde of Changed with the help of Enya's Guardian Pod acting as an exosuit. While the game gives the player a trial team, the chapter treats the fight as if the Adjutant was fighting them all off alone.
  • Batman Gambit: It doesn't take him long to start using Fritia's technical know-how to his advantage, as he asks her to leave viruses and other programs in items they are "forced to surrender", only to then use them to track down Heimdall's targets and catch them unawares.
  • Corporate Samurai: He was one as Director of Security, and even as Adjutant basically serves as Director ๐œ's agent. While he has a sense of morality, he's also driven by a need to stay on Yggdrasil's good side and toe the company line. He retrieves items of value because they're company property, end of story.
  • Cursed with Awesome: Following his return to Earth, it's revealed the Adjustant has become a Manifestation, possessing Theotropic Nerves, but no Deiwos. Instead, he gains "Empathic Ganglia" that allows him to receive memories of other people. However, given this happens at all the wrong times, and worse, is altering his personality, the Adjutant arranges a surgery to have them removed after Chapter 4. By Chapter 10 it's revealed the surgery never took place, as Edda commandeered the surgical machinery to leave them intact, while simply suppressing its effects. After Edda is defeated ๐œ personally oversees the surgery herself to make sure its properly gone.
  • Driving Question: What was his mission to Mistilteinn Station? Why did he lose his memories of everything that happened there? Why is he getting visions specifically of the Younger Sister?
  • Et Tu, Brute?: His relationship with ๐œ becomes increasingly strained, until he becomes convinced she betrayed him by using the newly formed Internal Affairs department to fragment Heimdall before stranding him in Yehrus. While the truth is more complicated, it doesn't change the fact ๐œ claimed she wanted a patnership, but then used him as a tool.
  • Experienced Protagonist: The Adjutant already has a history with Yggdrasil, as its former director of Security. While the three-year gap has left him with some gaps in information, the Adjutant still displays composure that matches someone already used combat, if not necessarily on the level of that in the Containment Zone.
  • A Father to His Men: He does his best to look out for the members of Heimdall. When Enya gets detained for shooting Sartre, a Jerkass who had it coming, he elects to write it off as a case of self-defense, where even the victim would likely survive, anyways.
  • Featureless Protagonist: Not entirely. Though lacking a name and any notable features, his 3D model in the Base reveals he's a male brunette, at the very least. His sunglasses cosmetic masks his features differently, though canny players have been able to find out that his eyes are fully modeled under the shades, revealing his dark gray irises.
  • Half-Human Hybrid: Irony of ironies, โฒฑ's attempts to assassinate him during Operation Breakpoint using a Titagen-laced bullet instead turned the Adjutant into a rare, stable form of human-Titan hybrid. While it makes him feel weaker in areas low in Titagen, it also allows him to survive in Titagen-dense areas, as he can absorb it safely. It's implied that โฒฑ's folly might have accidentally equipped Heimdall with the perfect weapon to destroy the Titagen tree the former director is taking advantage of.
  • Hello, [Insert Name Here]: At the beginning of the game, the player has to enter their account nickname into an escape pod. From there on, the game's script accounts for this, referring to players either by that or just "the Adjutant".
  • Laser-Guided Amnesia: The Adjutant returns to Earth from Mistilteinn Station, lacking the memories of what happened during his three years trapped there.
  • My Greatest Failure: As he starts receiving memories of other people's lives, the Adjutant just happens to start following the life of a pair of siblings, who wound up caught up in the First Descent. He has to watch as they suffered from his decision to enforce the screening protocols, leaving the sister uncared for long enough to disintegrate from exposure to Titagen. The Adjutant, after that, realizes he could have chosen differently.
  • Out-of-Character Alert: As a result of the Empathic Ganglia growing into his brain, people notice that the Adjutant is more volatilely emotional. It gets to the point he chases down and helps Nita pummel Dietrich to a pulp for his crimes. While well deserved, it wasn't professional or typical for him. This hastens the Adjutant's decision to have the Ganglia removed.
  • Too Spicy for Yog-Sothoth: Edda invades his mind, planning to tinker with it to learn more about humanity, but realizes too late the connection is mutual, and the Adjutant winds up memetically contaminating Edda in turn with "humanity", causing it to lose its vast power.
  • The Watson: With his three years away from Earth, plus his inexperience with the Containment Zone up close, the Adjutant becomes a convenient target for other characters to reveal details of Snowbreak's setting.

    Heimdall Force 
The fighting force organized by Yggdrasil to undertake missions related to Containment Zone Aleph.

For more information on the playable Operatives, click here.
    Caroline 
https://static.tvtropes.org/pmwiki/pub/images/caroline_4.png
"Dont die, get out of the Containment Zone, then return to the company โ€” that's the plan."

The Yggdrasil officer assigned to act as Heimdal's mission support.


  • Brain Uploading: She has a very odd hobby of using her auxiliary brain to connect to and possess smart appliances, such as when the Adjutant walks in and finds Caroline comatose while an electric kettle starts talking to him. According to her, it helps her relax, comparing it to a dolphin resting the halves of its brain separately.
  • Full-Conversion Cyborg: Lore notes from the Base system reveal that Caroline was once Caroline von Stauffenberg, a member of the military, before a disaster "incapacitated" everything except her brain and nervous system. She disappeared and then turned up in Yggdrasil with a "biochemical prosthetic" that has a secondary brain installed in her body.
  • Mission Control: Caroline gives Heimdall mission briefings, passes on information to and from Yggdrasil, and updates Heimdall on objectives.
  • Older Than They Look: She only looks 14, but she was once a 28 year old woman before taking on a new body.

    Director ๐œ 
https://static.tvtropes.org/pmwiki/pub/images/boss3_7.png
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The Adjutant's direct superior. As a member of the Board of Directors, "Tau" is one of the unarguable movers and shakers of Yggdrasil.
  • The Chessmaster: She cuts deals with both the Adventists and the military to arrange the downfall of the other directors by revealing their illegal experiments, allowing her to take control of all of Yggdrasil.
  • Connected All Along: The Younger Sister is actually ๐œ's daughter, but ๐œ divorced her husband and subsequently all but forgot about her children, leaving them to fend for themselves up until the girl's death after the First Descent.
  • Dragon Ascendant: She launches a coup that forces the other directors out of the company, letting her take control of Yggdrasil.
  • Fatal Flaw: Paranoia and detachment. She's arguably too skilled at backroom games, where she's at a distance moving her chess pieces around, making her prone to invent enemies rather than trust in allies. โฒฑ takes advantage of this during Operation Breakpoint to attack Yggdrasil in such a way to suggest traitors within their ranks. This causes ๐œ to divide her time on a futile witch hunt and act even more ruthlessly in a way that pushes away Heimdall and the Adjutant. She barely realizes in time the mistake she made after the Adjutant implores her to trust him and his Operatives again.
  • Graceful Loser: The Adjutant confronts her with evidence of her engineering the False Flag Operation in Chapter 8. Despite being outmaneuvered, she tells him to leak the video first, allowing her to control the narrative and protect the Adjutant from the rest of Yggdrasil's Board of Directors.
  • My God, What Have I Done?: During Ballad of Chaos a moment of introspection makes her recognize that she's been too distant from her own company for too long. When she speaks to Siris, she realizes that she's been too ruthless in using Heimdall while hunting for imaginary enemies within Yggdrasil, thrusting the Adjutant she claimed to trust even further into danger. While she desperately asks him to abort the mission and return, the Adjutant instead asks her to trust in her people again.
  • Older Than They Look: Like the other directors, ๐œ uses cutting edge technologies to constantly revitalize and maintain her body. She was present when Acacia was put into cryostasis and still looks the same 30 years later
  • Only Known by Their Nickname: She's only known by the Greek letter "๐œ" which is even written that way in the script, even though it is pronounced "tau".
  • The Perils of Being the Best: ๐œ is considered one of the more valuable members of the Board, giving her the freedom to pursue personal projects. This also puts her in the crosshairs of the other directors, who are eager to find ways to take her down a peg or two. By Chapter 11, she acts in complete opposition to the others, kickstarting a corporate civil war that lasts all of Chapter 11.
  • Well-Intentioned Extremist: She's the only director to have her priorities straight in defeating the Titans, but that doesn't preclude a hostile, ruthless personality that's left her with likely plenty of skeletons in her closet. In Perilous Snowpath she knowingly endangers the Adjutant by stranding him in Yehrus to use him as bait to draw out โฒฑ, all the while using the Internal Affairs department to both openly attack Heimdall and secretly protect them.
  • Xanatos Speed Chess: In Chapter 8, ๐œ is tasked with engineering a False Flag Operation where the Coyotes and the Tower residents will shoot each other up, giving Heimdall the excuse to move in with the military to restore order. While she is Out-Gambitted by the Adjutant, who gets footage of her dealing with Dietrich, she manages to control the narrative in such a way that her enemies in Yggdrasil become the scapegoats, while still getting the military involved, only using sympathy for Coyotes instead of hatred.
    Director ฯ‰ (Sergei Dobrynin) 
https://static.tvtropes.org/pmwiki/pub/images/omega_8.png
some caption text

A former major general of the Yehrus Federation, and friend of its former leaders, Sergei eventually worked his way into Yggdrasil's Board of Directors, where he ruled until he was ousted by ๐œ. Afterwards, he returns to Yehrus, seeking revenge.


  • Arc Villain: Of the Yehrus arc, which lasts from Perilous Snowpath to Skyward Blaze.
  • Big Bad Wannabe: Despite being the leader of the corrupt Directors, confronting him first in the story reveals he's a small-minded warlord nursing a grudge against Yggdrasil, and who also happens to have an almost disappointing lack of ambition. The Yehrus arc is better seen as his slow boiling Villainous Breakdown, as his so-called allies quickly turn tail, showing how pathetic he is, despite his grand proclamations.
  • Classy Cane: He owns one both to denote his age and his attempts to look more refined. He also attempts to stab the Adjutant with it, which only serves as his undoing when Katya kills him in turn.
  • Et Tu, Brute?: As part of his long downfall, late into Skyward Blaze, his former Director colleagues see he's a lost cause and quickly steal Patrick Kent and his research away from him, leaving him to his proverbial sinking ship.
  • Evil Is Petty: ฯ‰ is quickly revealed to have an astounding lack of vision. Despite Patrick Kent telling him repeatedly that Titagen had potential beyond their wildest dreams, ฯ‰ rejects the suggestions, telling him to focus on researching the possibilities of immortality, showing that the most ฯ‰ wished was fulfiling hedonistic desires. His stint as an antagonist during the Yehrus arc also shows that even when he's working with Kent again, his main motive is indulging in his grudge against Yggdrasil, rather than looking forward to the future. Most of his claims of seeking godhood also ring hollow, amounting to hindsight.
  • Godhood Seeker: He claims to be desiring godhood by taking over Eatchel's body, but it is Subverted in how his plan sounds like he's grasping for straws, believing that all of the dominos will fall into place neatly and grant him the power to forge a new empire, and coincidentally take revenge against Yggdrasil for ousting him.
  • Given Name Reveal: The Yehrus arc reveals his real name to be Sergei Dobrynin, though the Adjutant and others tend to still refer to him as ฯ‰ ("Omega"). Nonetheless, humanizing him is one of the many details that strips away the veneer of power he has, as he continues to fall from grace.
  • Hate Sink: Players have few reasons to like him, and fewer still to mourn his defeat, as ฯ‰ ruins lives all around him, betrays people who trusted him, and abuses Titagen for shallow goals of hedonistic immortality and material power, culminating in his abuse of Eatchel, the granddaughter of one of his colleagues, and his plans to take over her body.
  • Hoist by Their Own Petard: ฯ‰ brings his downfall on his own head by picking a fight with Yggdrasil, apparently unable to resist the idea of getting one over ๐œ by baiting her into a witch hunt. While he succeeds on that account, he also winds up exposing his whereabouts, allowing all his enemies to band together and hunt him down. Even worse, his attempts to assassinate the Adjutant instead turns him into a Titan hybrid who's perfectly designed and highly motivated to destroy the Titagen tree ฯ‰ had been cultivating. Every clever plan ฯ‰ attempts only winds up shooting him in the foot in the long term.
  • Human Pincushion: How he meets his end, as Katya kicks him across the room into a far wall, and then uses him for target practice with her crossbow. For an extra dose of Irony, he dies against the portrait of Gustav, who he once boasted to Tatiana that he'd get a portrait of equal size to place beside him. Instead, he dies as a small and pitiful shadow of his dead colleague.
  • Mister Big: Tatiana recounts how his past annoyance at his height in relation to Gustav and Orlova, making him declare he'd get a portrait that show he was of equal importance to the others. In the present, he's become a power-hungry warlord.
  • A Simple Plan: Though ฯ‰ details his plan to an underling, the "steps" of it are so vague and so dependent on perfect, imaginary conditions that it's obvious that he's desperately trying to regain the trust of his troops. In ฯ‰'s mind, if he can take over Eatchel's body, he'll magically become a god, sweep over his opposition with convenient Titagen powers, and establish an eternal empire afterward. Somehow.
  • Smug Snake: Despite his pretensions of grandeur, ฯ‰ turns out to be a particularly bad planner and bad ally all around, with his plans going up in smoke because he decided he wanted to step on toes to prove himself in the wake of his ousting from Yggdrasil. The rest of the story shows what happens when everybody recovers from his attacks and promptly counterattacks in force.
  • Villainous Breakdown: While a formidable threat early on, Skyward Blaze essentially has him abandoned by his allies as they see the futility of resisting the Military, Tatiana's resistance, and Heimdall. ฯ‰ is reduced to a powerless man, ranting and desperately believing that he just needs to hold out until his imaginary silver bullet solves all his immediate and future problems.
  • We Used to Be Friends: He was one of the founders of the Yehrus Federation alongside the Gustavs and Orlovas, and winds up becoming the region's undoing by betraying the others in a bid for power.

    Director ฯ€ 
One of the Directors of Yggdrasil, before being ousted from power by ๐œ.
  • The Ghost: He makes a voiced appearance near the end of Skyward Blaze but wisely keeps his presence to a minimum, only revealing himself as a voice over a transmission.
  • Manipulative Bastard: His first voiced act is to preemptively launch a media coup on Yggdrasil, before ๐œ could give a press release giving her account of the events in Yehrus. By speaking first, he gets the press to start harboring second thoughts about Yggdrasil's story, slowly turning public favor against the company.

Checker Squad

    In General 
A unit that once served Yggdrasil's Security Department. Several years before the First Descent they were sent to the Fifth Research Institute and then disappeared. As it turns out they became trapped as "phantoms" half existing in reality, within the confines of the yellow fog.
  • And I Must Scream: They've been trapped in time, dislodged from reality, and isolated in the fog surrounding the Fifth Research Institute. The only thing keeping them going is a desire for revenge.
  • Arc Villain: Of Fogbound Dream, as they plot to activate the Resonator again and recreate the same incident again on a greater scale to get back at Yggdrasil.
  • Best Served Cold: They've spent their immaterials years plotting to dish out poetic justice
  • He Knows Too Much: Their state is the result of a betrayal by the Yggdrasil Board, who knowingly sent them to die when the Resonator activated and covered the whole area in the Fog, in order to hide their secret experiments on Titagen that predate the First Descent.
  • Our Ghosts Are Different: The Checker Squad, while described as "phantoms" are really just men and women out of joint with the flow of time, though this gives them the ability to fight and retreat by appearing and disappearing in an instant.
  • Retirony: Before their doomed final mission, the whole squad had been planning to take a vacation after their last job. Instead, they're all in a state arguably worse than death.
  • Theme Naming: The faceless Checker Squad mebers that turn up in cutscenes and data logs all have callsigns based on insects and arachnids, ie, "Gnat", etc.

    Will Anderson 
https://static.tvtropes.org/pmwiki/pub/images/willanderson.png
"Without an anchor, my memories were swept away with the tide, leaving nothing but a bitter husk. And there I sat, drawing aimlessly in the wet sand."
The commander of Checker Squad.

  • Apocalyptic Log: Documents scattered around the map of the "Chasing Light and Shadow" mode detail his thoughts as he struggles to make sense of his new phantom state, and eventually swear revenge against Yggdrasil.
  • Arch-Enemy: By the end of Chapter 11, he develops a particularly bitter feud against both Naruse Haru and her father, who both wind up being instrumental in defeating him.
  • But Thou Must!: The Adjutant can optionally agree with Anderson and allow him to set off the Resonator, though this only leads to a Non-Standard Game Over that quickly sends the player back to make the canonical choice of rejecting him.
  • Even Evil Has Loved Ones: Anderson, to the last, did all his work in order to support his ill daughter.
  • Evil Counterpart: Anderson compares himself to the Adjutant and Heimdall, seeing them as just more pawns sent in to be betrayed once more. Unlike Anderson, though, the Adjutant hasn't become so bitter as to doom everyone to disintegration and dematerialization.
  • A Father to His Men: He was a good leader to Checker Squad, which is why they all take it so hard then he and the others realize all their hard work ended in their betrayal by their employers
  • Final Boss: Of Chapter 11, Fogbound Dream.
  • Flunky Boss: As a boss, his more complex attacks take the form of him summoning his phantom squadmates, who become the sources of his projectile attacks, or Mooks who fill the boss arena.
  • Graceful Loser: After his final defeat, and the recognition that his ploy failed, Will resigns himself to disappearing for good, still conscious but forever locked out of reality.
  • Long Game: He has been waiting for years for someone to return to the Fifth Research Institute, and more importantly bring a Baldr Inhibitor that he can use to become corporeal long enough to reactivate the Resonator and take revenge.
  • Manipulative Bastard: He makes his appearance before Heimdall, knowing he would be their only guide to the Fifth Research Institute. Despite their misgivings, they warily trust his weary persona, allowing themselves to drop their guard. This eventually lets Anderson steal a Balder Inhibtor that lets him move forward with his own plan.

    Katya Klein (spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/katyaklein2.png
"Have any fun misisons for me? Dangerous, difficult — you know, the ones perfect for me."
Click here to see NPC appearance

Voiced by: Danni Pan (CN) Mariya Ise (JP)
Date of Birth: November 8
Age: 25
Height: 5'8
Weapon Class: Crossbows

A former external security expert for Yggdrasil Enterprises and fragmented phantom of the Fifth Research Institute. Now this enigmatic woman serves as a mercenary and has reunited with the Adjutant following Ballad of Chaos.

Katya's Exosuit is Blue Bolt.
  • Artificial Limbs: Her playable form comes with a visibly artificial left leg, which shows off a hardened yellow skeleton encased in transparent plastic.
  • Automatic Crossbow: Her primary weapon is a bowgun that can unleash a nonstop barrage of crossbow bolts.
  • Bottomless Magazines: Unlike other characters, Katya's crossbow can fire nonstop, and the reload command instead has her switch arrow types. If she has anything comparable to ammo, it's her Skill energy, which runs down as she fires in her Guidance III form.
  • Can't Stay Normal: In her Blue Bolt Personal File, she tells the Adjutant after the events at the Fifth Research Institute, she went to Ulster to live the rest of her life in solitude, a quiet cabin in the woods. The Adjutant didn't believe her. Sure enough, she stayed for a month before getting bored and went to Yehrus for a mercenary's life.
  • Critical Hit Class: Inverted. Katya has a zero Crit Chance, meaning she benefits from boosts to raw damage. Her intended Logistics Squad, Eli, even has a Set Bonus that triggers so long as the user causes non-crit damage.
  • Expy: A confident, sexily shameless Femme Fatale mercenary who is a bit of a Thrill Seeker and likes wine. She's the closest Snowbreak has to one Juno Emmons.
  • Femme Fatale: Her personality upon her return in Ballad of Chaos hews close to this. As a mercenary, she always has other agendas, and is mysterious, unpredictable, and seductive. She's also enjoys aggressively flirting with the Adjutant or resorting to sarcasm to catch him off guard (or hide her moments of vulnerability).
  • Flash Step: Because she was once a phantom, she still is capable of temporarily becoming intangible. In gameplay, this makes her dodge a completely invincible dash that lets her move through obstacles.
  • Gathering Steam: Her first Manifestation upgrade, "Oracle of Vigor", lets her stack up to 25% more fire rate the longer she attacks from her Guidance III stance, encouraging players to shoot as long as possible.
  • An Ice Person: Her damage type is Frost.
  • I Owe You My Life: After the Adjutant and she save each other on different occasions throughout Ballad of Chaos, Katya decides to ally with Heimdall more fully, since she knows they both share a common enemy: โฒฑ.
  • Killing in Self-Defense: When she finally corners โฒฑ in Skyward Blaze, Katya prepares to kill him in cold blood, but is talked out of it by Tess and the Adjutant. Nonetheless, she gets a morally vindicated kill not long after, when โฒฑ attempts to stab the Adjutant in petty revenge, forcing her to kick him away and then perforate him.
  • Locked into Strangeness: While she may have a regained a physical form, she's still capable of phasing out of reality at will.
  • Heelโ€“Face Revolving Door: Appropriately for a mercenary, her relationship with Heimdall swings back and forth between friend and foe, depending on her employers. At the end of Ballad of Chaos, she joins forces with Heimdall as a more permanent ally.
  • Mechanically Unusual Fighter: Katya comes with no Crit chance, a gun with no reloads and an alternate fire, and a Stance System that completely changes how she fights, making her play dramatically different from other Operatives.
  • Mini-Boss: She becomes the boss of the 11-02 node. While she is a wholly designed boss fight, she's fought early and is not the final opponent of the chapter. She returns yet again as the boss of node 12A-4, "Cunning Hare", and yet again is not the true villain of the arc.
  • Ms. Fanservice: Appropriate for a Femme Fatale, Katya relishes in her sex appeal, unafraid to pose provacatively in-game with her Sensual Spandex that looks like she's wearing a high-hip leotard over top very sheer pantyhose.
  • Mythical Motifs: Between her wing-shaped devices, her interest in music, subtle Caduceus symbols, and references to tricksters and the afterlife, it's strongly implied that Katya's Deiwos is Hermes, the messenger God of travelers and boundaries, and known Psychopomp.
  • No "Arc" in "Archery": Averted. Unlike other firearms, Katya's crossbow bolts has a notable drop after a certain distance, and her Aim Down Sights is even design to let players adjust for it.
  • Promoted to Playable: Formerly a side character and a boss early in the game, Katya joined the playable ranks upon the release of Chapter 12, Ballad of Chaos.
  • Sole Survivor: At the end of Fogbound Dream, the near activated Resonator is enough to return her, and only her, to a physical state, while the rest of Checker Squad phase out of reality.
  • Stance System: Her skill "Death Traverser" puts her in the Guidance III form, which turns her into a stationary turret that massively ramps up her fire rate, allowing her to easily whittle foes down before repositioning, so long as her Skill energy holds up.
  • Stranger in a Familiar Land: In her Personal File, Katya relates the events after her return to physical form. This included getting in touch with her parents, and though she was prepared to reunite with them, overhearing that they raised two sons while she was gone made her decide she had no place with them, pushing her towards mercenary work.
  • Rain of Arrows: Her Ultimate skill, "Eloquent Arrows", rains arrows in a large circular area on a certain enemy. Even better, it tracks the target, ensuring they can't escape, and with further upgrades, can increase its area of effect, reduce enemy speed and even freeze them in place, ensuring maximum damage.
  • Thrill Seeker: Katya's mercenary work is partially motivated by boredom. In Yehrus, she eventually started asking for jobs that attack more dangerous targets, such as Yggdrasil and its clients purely for the challenge.
  • Trick Arrow: Katya has an alternate fire mode trades fire rate for an exploding bolt, allowing her to damage groups of enemies or any who are hiding behind cover.
  • Weapon Specialization: Katya's ideal crossbow is the 5-star Neptune Nova, which provides a buff to energy regeneration and damage while she's stationary, which "Death Traverser" enforces. Alternately her 4-star Alpine Gentian gives her stacking Ballistic damage for hitting targets, using a Standard skill, or dodging.

Enemy Factions

The Coyotes

    In General 
https://static.tvtropes.org/pmwiki/pub/images/coyotelogo_2.png
"The Alpha gives the signal and his call is answered, they cross the grasslands and deserts..."

Within Containment Zone Aleph is this organized rabble of outlaws, comprised of Scavengers, Juvosis victims and other opportunistic drifters. They are a thorn in Yggdrasil's side, often raiding their shipments and causing trouble in the Camps, but in a lawless city, order is maintained from the barrel of a gun.


  • The Apunkalypse: Even in a localized collapse of society, it didn't take long before gangs starting forming and oppressing hapless scavengers, or raid Yggdrasil for weapons.
  • How the Mighty Have Fallen: Following Chapter 11, when Edda unleashes Fimbulvetr and creates World Trees across the planet, the Ye's Coyotes fragment as the many Scavengers flee Aleph, leaving them to be exploited by other factions. Perilous Snowpath shows Joseph's group forced to work for the Yehrus military as mercenary meatshields in return for their limited protection.
  • We ARE Struggling Together: The Coyotes are made up of multiple smaller gangs, and they don't all get along, in Nita's words. While Heimdall is tracking down the whereabouts of the stolen Brisingamen, Joseph is quick to argue that it could have been any other Coyote gang responsible (though the Adjutant also retorts that only Ye's group has the technical know-how to pull off the theft).
Nita: C'mon Adjutant, how many Coyotes are there? You think they all live here, inside Containment Zone Aleph, like one big happy family?

    Ye, Coyote Alpha 
https://static.tvtropes.org/pmwiki/pub/images/yecoyotealpha2.png
"The Coyotes aren't my army. They are simply a group of people unable to survive, huddling together for warmth."

Of the disparate Coyote gangs running amok in Containment Zone Aleph, Ye's is growing in influence, putting the young leader on the map.


  • Cruel Mercy: When confronted with the members of Esther's group who broke away from him, Ye simply cuts ties with them. Without the support of his faction, their odds of survival are much slimmer.
  • Escaped from the Lab: The "Juvosis Experimental Subject" files indicate that Ye may have escaped Yggdrasil while he was experimented on for his Juvosis in an attempt to create an "artificial Titan".
  • Expecting Someone Taller: The Adjutant, when first meeting Ye, is secretly surprised that such a young man is the leader of the Coyotes, rather than some scarred, grizzled warrior.
  • Neighborhood-Friendly Gangsters: Ye's group of Coyotes are growing in popularity because he doesn't lead them like a group of thugs. Nita notes that his Coyotes don't extort local scavengers.
  • Reasonable Authority Figure: Ye is more focused on finding a way for the Aleph's people to survive, as such he's searching for something in a lab in the Drowned Sections to use as leverage when negotiating with Yggdrasil.
  • What Happened to the Mouse?: Ye disappears in the chaos of Fimbulvetr, causing his organization to fragment.

    Joseph the Bison 
https://static.tvtropes.org/pmwiki/pub/images/jospehthebison.png
"Operatives of the Heimdall Force. Coyote Alpha is the law here."

Joseph Sokolov Alexander, known as "the Bison", serves as the Coyotes' armor instructor. Little is known of him, besides that he's likely a migrant from a northern state. His armor is pieced together from various scrap discarded by the Coyotes. Despite his advanced age, he has no qualms following the younger Ye. Perhaps he's given up all hope in adults.


  • BFG: Joseph starts his boss fight hauling a large cannon that can drop all sorts of artillery on the player, if he doesn't just bludgeon them when they get up close.
  • Broken Armor Boss Battle: The name of his Hardened form is no joke — his improved armor in this state makes him completely impervious to damage until enough of his external armaments have been dismantled, forcing the player to slowly chip away at his rocket pods and cannons while dodging the head-spinning Macross Missile Massacre he frequently unleashes.
  • From Camouflage to Criminal: He was a former officer of Yehrus, but went rogue and eventually fell in with the Coyotes. This is played sympathetically, as he's A Father to His Men trying to help keep some ill people alive for longer, forcing him to go crawling back to the Yehrus military that is all to happy to take advantage of them.
  • Death Faked for You: At the end of Perilous Snowpath, Li Qiuxue takes command of the area. She finds Joseph still alive after Heimdall attacks him, and falsifies his death to protect him from the Military.
  • Ground Pound: Makes liberal use of this in both of his forms, typically once his main weapons have been disabled, though the telegraphing is generous enough for Operatives to dodge out of the way of him crashing into the floor.
  • Horns of Barbarism: The helm of his armored boss form comes with large horns, emphasizing his intimidating brutish form.
  • Clipped-Wing Angel: Joseph's armor falls apart as the fight goes on, and by the end is forced to use a pair of machine guns in his one remaining gauntlet, as well as close -range strikes.
  • Final Boss: Joseph is the boss of Chapter 3, Acquire Runes. His Hardened version is fought later on at the end of Special Chapter, Perilous Snowpath.
  • Husky Russkie: He is a migrant from the north with a Russian surname, so of course he's the largest member, who wears the heaviest armor, and wields the largest weapon.
  • Macross Missile Massacre: His Hardened version fought at the end of Perilous Snowpath is this taken to its logical conclusions, with numerous missile pods and artillery units installed on his Powered Armor, plus a pair of rocket drones that frequently blankets the arena in explosives which can easily shred through a max level Operator's health in seconds.
  • Powered Armor: Wears one in both of his forms, though "Joseph - Hardened" is much less of an "armor" and more of a Mini-Mecha in form and function.
  • Superboss: The abovementioned Hardened version is available as a challenge boss just in case you didn't think his story mode incarnation was hard enough, with even higher difficulty levels to really test your mettle.
  • You Will Not Evade Me: One of his tricks is the ability to release pylons that fold out and erect barriers. While they can be quickly destroyed, they can still cut the stage in half in the mean time, allowing Joseph to fire on you with impunity. Near the end, he fires out a ring of them to hem in the player before he tries a Death from Above attack.

    Esther the Vulture 
https://static.tvtropes.org/pmwiki/pub/images/estherthevulture.png
some caption text
The Coyotes' notorious Vulture got her name from the way she claws into her enemies and never lets go. She's cruel and ruthless in everything she does, and gets revenge for even the slightest insult. She's an old friend of Nita, but something caused them to become estranged; Nita won't go into detail, either. Among her allies, Esther's reputation is quite polarizing.
  • All for Nothing: Despite attacking the containment wall with a number of railguns, ultimately all Esther has to show for it is the destruction of her faction and minimal damage to the walls.
  • Arc Villain: Of Chapter 9, "The Coyote's Howl".
  • Appeal to Force: She gets fed up with Ye's search for a diplomatic solution with Yggdrasil, and gathers a force to attack the containment wall and break their way to freedom — or just take revenge on the world by letting the Titagen seep out.
  • Expy: The design of her flying rig, with its large circular units and sharp fingers, broadly resembles a similar flight system used by the Vulture in Spider-Man: Homecoming.
  • Macross Missile Massacre: Most of her attacks try to bombard you with a dizzying array of projectiles, whether they're shaped like missiles, feathers, or done as a barrage from her two autoguns.
  • Renegade Splinter Faction: Esther starts showing her true colors when she starts trading with Sartre behind Ye's back. By Chapter 9 she's in full revolt, taking a group of Coyotes with her to attack Yggdrasil against his orders.
  • Sole Survivor: While she survives her boss fight, she realizes all the others she led were killed by Yggdrasil and Heimdall. Since she's also been cut loose by Ye, all she has is herself and her vow of revenge.
  • We Used to Be Friends: She used to be friends with Nita, but Esther now has no interest in associating with her.

The Adventists

    In General 
https://static.tvtropes.org/pmwiki/pub/images/adventistlogo_07.png
"The Titans bless us, rich and poor alike. We pray, and in praying offer them our heartfelt thanks. We come together, and in our union open ourselves to their grace."

Following the First Descent, many people began banding together as the "Adventists", led by High Presbyter Kegaard, Exarch Jean Sรบrion Sartre and the Emissary Sophie. Claiming that the Titans are gods, and Titagen is a blessing, these fanatics have roped in various desperate scavengers and survivors with the illusion that Titagen is not the end of the world, but the beginning of the next.


  • Apocalypse Cult: Pretty much. They want to spread Titagen far and wide, so as many people as possible can become Changed, which sane people would object to.
  • Expy: A group of humans worshipping extraterrestrial beings believing they will be empowered? Using mass-murder to accomplish said goals? Called ADVENTist? About the only difference is that the Adventists are lacking authority, instead split into cells that operate underground like terrorists or cults.
  • How the Mighty Have Fallen: Following Chapter 11 Mads Keegard and Sophie go missing, causing the organization to collapse from within, with many wondering what became of the leaders.
  • Transhuman Treachery: For these people, if Juvosis and Titagen are actually the key to transcendence, rather than a disease with an expensive cure, then becoming Changed should be a good thing, other people's opinions be damned.

    Mads Kegaard 
The leader of the Adventists and Cherno's father
  • The Chessmaster: Kegaard has always managed to come out on top with his dealings with Yggdrasil, despite their men fighting each other. He first collaborated with โฒฑ and Patrick Kent at the Fifth Research Institute, supplying them human subjects. Years later, he cuts a deal with ๐œ, giving her the access key she needs to access the Institute, in order to oust the other directors. Either way, Kegaard's managed to protect his organization and weaken Yggdrasil through infighting with minimal effort.

    Gavin 
https://static.tvtropes.org/pmwiki/pub/images/bishopgavin2.png
some caption text
A Purificant of the Adventists who has accompanied the Emissary for years like a living, breathing, believing statue. Those who fight Gavin describe the act as feeling sinful and blasphemous. With every action he takes, Gavin seems to sacrifice his entire self.

  • Final Boss: He serves as the boss of Chapter 5.
  • Close-Range Combatant: He wields two massive swords and chases after the player to tear them a new one, while tossing in Sword Beams and Ground Waves for a bit of variety.
  • A Lighter Shade of Black: He seems to believe in the positive messages of the Adventists, as an organization that looks after those with Juvosis. He comes into conflict with Heimdall simply because he needs Baldr Inhibitors for his charges. Later, in Gradient of Souls, he tries to set up a benevolent version of the Adventists known as the Blessed Ones, which is focused on providing aid, but ultimately serves as a front for other people's more evil plans.
  • King Mook: Of Adventist Judges, with whom he shares most of his basic moves.
  • Noble Demon: He genuinely wants to help his comrades, and is also familiar and friendly with Enya. Ultimately, his conflict with Heimdall is that he's unknowingly stolen rare Prototype Baldr Inhibitors and is unwilling to relinquish them to greedy corporates. Deconstructed, however, in that his optimism and nobility at times goes straight into naivety, leading to him causing more suffering by blindly believing the surface-level Adventist propaganda without question.
  • Unwitting Pawn: During Gradient of Souls, he attempts to provide aid to various Aleph survivors, but is unwittingly puppeted about by Sartre, directly or indirectly, so as to funnel victims to be fed to a developing Titan.

    Jean Sรบrion Sartre 
https://static.tvtropes.org/pmwiki/pub/images/sartre2.png
"The teachings of the Titans are inviolable rules that cannot be broken. An "inviolable rule" implies that there are no exceptions. Rules are the walls that surround people's hearts..."
The "Exarch of the Towers". Scion of Hilbert-Arthur Ltd., Sartre was moved by High Presbyter Kegaard's sermons and joined the Adventists, where he eventually was chosen to be an Exarch due to his "high capacity for enlightenment". The Beauvoir System was also made in his image, granting him a series of AI-controlled robot bodies. Sartre worships the High Presbyter as the light of his life, and no one else matters in his eyes.

  • Actually A Doom Bot: Makes frequent use of mechanical doubles to appear in multiple places. He gets the drop on Heimdall in Chapter 7 by forcing them to split up and chase different lookalikes. Then come Gradient of Souls, the "Sartre" that appears there realizes in shock that he's an AI copy occupying a Beauvoir following the original's death.
  • Berserk Button: The only time his haughty attitude is pierced is when the Adjutant notes that Sartre is not as irreplaceable as he thinks he is, saying that his elimination would just have "another Sartre" take his place in the organization. The idea that his devotion would not be rewarded enrages Sartre.
  • Bullet Hell: His boss battle employs many more slow-moving projectiles that fill the arena to disorient the player, far more than any other boss at this point.
  • Final Boss: He serves as the boss of Chapter 7, "Into the Mud".
  • Final Boss Preview: His "Beauvoir 13" is fought earlier in the game, and while it shares some basic attacks with him, Sartre's boss fight is ultimately far more complex in scope.
  • Flunky Boss: Several of his attacks have him summon robotic copies to assist him, serving as meat shields, distractions, or sources of traps.
  • Holier Than Thou: Sartre is in love with how he's the Exarch, which lets him rule the Towers with a self-deluded holy, enlightened fist. He gets even worse in Gradient of Souls, growing resentful of Kegaard and Sophie's disappearance, and considers his plan to create a new Titan he can control a way to make them come crawling back apologetic for "abandoning" him.
  • Karma Houdini: Despite being defeated and captured by Heimdall, Caroline notes that if he really does have connections, he'll likely be released back to the Towers to maintain order there.
  • Karma Houdini Warranty: Twice even. Despite escaping justice once, Sartre eventually dies when the collapsing Adventist organization causes the Towers to erupt in violence, with the Exarch dying ignobly and anonymously to a few mercenaries. When "Sartre" is confronted later in Gradient of Souls, the robotic double realizes his true identity only a few moments before the Adjutant traps him in Enya's Guardian Pod and has it self-destruct, allowing both of them to get their long-awaited revenge.
  • Kick the Dog: After catching Simona, a young girl, stealing food, he declares that All Crimes Are Equal and prepares to force feed her Titagen as "purification". After Dianthus vouches for her, he instead forces them into a Sadistic Choice where either both of them can be exiled from the Towers together, or one of them has to leave.
  • Knight Templar: He's convinced that Humans Are Bastards who'd eat each other alive if given free reign. His "enlightened" rule, consisting of harsh rationing, martial law, and severe punishments, is what keeps the peace in his eyes.
  • Refuge in Audacity: When questioned by the Adjutant about his Beauvoir System, Sartre claims they're just mechanical aids to help him, since he's naturally sickly. All those lasers and Titagen? Think nothing of it.
  • Tomato Surprise: In Gradient of Souls the Adjutant reveals to Sartre that the real one died a while ago. The constant usage of the Beauvoir bodies left enough traces of his personality to create a cloned AI body that continued on, unaware of his original's death.
  • Unwitting Pawn: He was always a useful tool for others, but only a tool, nonetheless. After being abandoned by Kegaard, he was quickly manipulated by Edda to help jumpstart the World Tree's growth during Gradient of Souls. After he's killed, the Adjutant coldly notes that Mads Kegaard will likely not even remember the "serial number" of his sycophant.
  • Villain Has a Point: Sartre's iron grip on the Towers is a terrible one, but even then was how peace was kept in one of the few livable places in the Containment Zone. Sadly, when he's removed, it doesn't take long for the long simmering powder keg to explode as locals and Coyotes go to war with one another, which furthermore lets Titans and Changed to pour in.

The Light Chasers

    In General 
https://static.tvtropes.org/pmwiki/pub/images/lightchaserlogo_7.png
"The viewers on the livestreams clearly don't have any problem with the "Hunts". Do you know how many followers we picked up during a single Hunt? Half a million!"

At best charitably described as "spoiled brats", the Light Chasers are the children of Yggdrasil's higher ups. Despite their pledge to "seek brilliance", they ultimately use the company's resources and connections to indulge in violence, with the Containment Zone their sandcastle, and the populace within the unfortunate toys.


  • Aristocrats Are Evil: As children of corporate leaders, they're basically the new aristocracy of Snowbreak. Unfortunately, any noblesse oblige they have is the obligation to kill their lessers for sport.
  • Bad Influencer: They delight in livestreaming their attacks on Scavengers, an unfortunately they seem to have an audience for it.
  • Blue Is Heroic: Subverted. Despite choosing a heroic shade of blue as their faction color, they're clearly anything but enlightened warriors or heroes.
  • Dirty Coward: They're happy enough to open fire on unarmed civilians, but they scatter like rats when Heimdall comes for them.
  • Hunting the Most Dangerous Game: They treat Containment Zone Aleph as their personal safari, though they're too cowardly to do anything except bully the helpless.
  • Karma Houdini: Thanks to their families, Yggdrasil is forced to treat them with kid gloves, and their punishments are slaps on the wrist.
  • Kill the Poor: They certainly amuse themselves slaughtering the desperate scavengers of Aleph for sport.
  • Light Is Not Good: Though they call themselves "Light Chasers", and use bright blue as their colour schemes, they embody the worst of corporate wealth, being a bunch of entitled children with all the power and none of the responsibility.
  • Screw the Rules, I Have Connections!: They're able to get away with most of their crimes because they can run to their parents for help.

    Dietrich Adams 
https://static.tvtropes.org/pmwiki/pub/images/dietrichadams.png
"People? These Juvosis-soaked dregs count as people in your eyes? Those Titagen-corrupted cow-things are people?"

One of the co-founders of the Light Chasers, he embodies the group's identity, as a self-absorbed, attention-seeking, bigoted murderer.


  • Asshole Victim: Once the Adjutant gets ahold of him, he dispenses some frontier justice, beating Dietrich bloody, before tossing him over to Nita to get her own licks in, safe in the knowledge that Dietrich will be able to heal it all up within a day thanks to Yggdrasil's healing pods. At the end of Chapter 8, ๐œ sends armed men to kill him and tie up loose ends.
  • Cut Himself Shaving: At the end of Chapter 8, ๐œ has him shot to silence him. The Adjutant later sees a news report that says he suffered from internet bullying in the fallout of the chapter's events and attempted suicide. The Adjutant rightly suspects the veracity of the story.
  • Dirty Coward: In chapter 3, Heimdall tracks down the Light Chasers. Rather than put up any real fight, Dietrich is found cowering under a tarp, and throws a tantrum while threatening the Adjutant with his family's name.
  • Hate Sink: He's a bigot who happily flaunts his unearned wealth and influence to make life more inconvenient for everyone around him, when he's not stealing technology and killing innocents. At least Ye and High Presbyter Kegaard have some charisma to them, while Dietrich is a petty bully.
  • Money Is Not Power: Despite Dietrich's money and influence, he finds himself at the mercy of the Adjutant, who is willing to punish him in any way he can, all else be damned.
  • Psychopathic Manchild: His greatest calling in life is to livestream massacres for clout and views.
  • "It" Is Dehumanizing: As his quote indicates, he doesn't even want to register the scavengers as human beings. Since they're dying of Juvosis and Titagen anyways, they might as well find some use as target practice.
  • Uncertain Doom: At the end of Chapter 8, Dietrich is shot, and afterwards reported in the news as hospitalized. Given how much media manipulation was occurring, it's vague whether his survival was intentionally misreported or not.
  • You Have Outlived Your Usefulness: After footage is leaked showing ๐œ hiring him to cause a fight between Tower occupants, ๐œ sends men to kill and silence him.

    Beatrice 
https://static.tvtropes.org/pmwiki/pub/images/beatrice_64.png
"Where's the brilliance in hunting people for sport? The Heimdall Force are off fighting Titans and we're striving for brilliance by killing people at random..."

The other co-founder of the Light Chasers.


  • Accomplice by Inaction: While the Adjutant isn't unforgiving, he's still relatively cool towards her due to still being partially responsible for the Light Chasers, as little as she did to help beforehand. He lets her know she has a long way to go to make up for her crimes when they meet again during Verdurous Holiday.
  • The Atoner: Following the events of the first 10 chapters, Beatrice surrenders herself and is in prison. During Verdurous Holiday it's revealed she's rejoined Yggdrasil to find a way to make up for her crimes.
  • Defector from Decadence: Beatrice announces she's left her own organization during her reappearance in Verdurous Holiday, and is working in Yggdrasil directly even during her prison sentence.
  • I'm Your Biggest Fan: She says she's Fenny's biggest fan, and her adoration of her was partially the reason she dreamed up the Light Chasers, as a way to shine like her idol. After all that's passed, Fenny encourages her to find her own way to be a "light chaser".
  • Game Show Host: During Verdurous Holiday it's revealed the Heimdall Island Games were actually being secretly recorded by Beatrice and other producers for a Reality TV show Yggdrasil could use to test audience interest in reviving the Valkyrie Games. The surprise gets spoiled by Mauxir, and the Adjutant and the rest of Heimdall agree to help Beatrice by pretending they didn't find out.
  • Only Sane Man: She realizes what the Light Chasers have become, and regrets it. While trapped following the group, she still tries to help Heimdall by leaking their location where possible.
  • Villainy-Free Villain: She's the closest thing to an antagonist in Verdurous Holiday, as she's orchestrating the games and commanding the harmless robots to keep the secret game show on track. Amusingly, she asks one of her assistants to turn off the ominous background music when the Adjutant confronts her.

The Titans

    In General 
https://static.tvtropes.org/pmwiki/pub/images/ymir_9.jpg
Ymir, the Original Titan

On October 4, 2057, a gigantic figure smashes onto a stadium, and then disappears, leaving behind clouds of polluting substances that forced the entire city to be sealed off. Ever since the "First Descent" changed the course of history, the Titans have remained a mystery, with their smaller brethren reappearing amidst large concentrations of Titagen. Whatever they are, they are an existential threat to reality itself.


  • Attack of the 50-Foot Whatever: Whatever size they take, it is big. Even the smallest are the size of a truck, while Ymir is the size of a skyscraper.
  • Eldritch Abomination: Seemingly mechanical, yet composed of exotic, toxic matter, the Titans take all sort of bizarre shapes, many of which resemble parodies of humans.
  • Reality Warper: Titagen just causes them to appear from nowhere, can disappear at will, and even the smallest Titan is capable of flight with no indication how.
    Ymir 
https://static.tvtropes.org/pmwiki/pub/images/untitled_731.png
Defeated (?) Ymir with Heimdall Force

  • Attack of the 50-Foot Whatever: The biggest known Titan with tremendous size towering as high as skyscrapper.
  • First Contact: Ymir was the first Titan to descent on October 2057 in amidst of Valkyrie Games when Lyfe and Fenny were sparring. Its descent caused casualties including Lyfe's parents and her right eye. Siris' parents were also among the casualties
  • Giant Hands of Doom: It has a pair of giant levitating hands bigger than its actual hand and is used to smash its enemies
  • Mythical Motifs: Its name and size are obvious references to Ymir, an ice giant and ancestor of all Jรถtnar in Norse Mythology

    Fiend 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_10_30_164113.png
Fiend's Foehn form

  • Duality Motif: It has 2 stage fight that change its form and have different fight pattern from one to another. One is thermal form called Foehn and when damaged enough turns into ice form called Frostwind
  • Final Boss: Fiend is the final boss of Mingdeng Ritual event

The Military

    General Adrian 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_10_30_120558.png
"That will be for me to judge."

General of the local military and Naruse Masashi's superior


    Naruse Masahi 
https://static.tvtropes.org/pmwiki/pub/images/narusemasashi.png
"Remember... your... honor..."

A Major in the military and Haru's father.


  • Cruel and Unusual Death: Haru succeeds in bringing Masahi back to reality, but unfortunately, that means he returns to the state he should have been in: years inside a freezer. He dies near immediately, with Haru unable to do more than say goodbye to his crumbling body.
  • A Death in the Limelight: He's a major figure in Fogbound Honor, but despite Haru's best efforts, she's unable to save her father.
  • Unwitting Pawn: Will Anderson takes advantage of Haru's love for her father to make her desperate enough to save him. In the confusion, he takes the Baldr Inhibitor to make himself corporeal again.

    Li Qiuxue 
https://static.tvtropes.org/pmwiki/pub/images/liqiuxue.png
some caption text

The Captain of Beowulf Battalion, a military unit.


  • The Bus Came Back: She returns in Chapter 11 to act as The Cavalry and rescue Heimdall.
  • By-the-Book Cop: For better and for worse. The Adjutant can count on Li to be "clean", but also inflexible with the rules. While thankful for Li's assistance during Ballad of Chaos, he also unhappily parts ways when it becomes obvious she'll be caught up following military procedure rather than help him take on โฒฑ's army.
  • Friend on the Force: She's something of an ally to Heimdall, providing aid and help pacifying areas after the Adjutant inadvertantly solves a problem beforehand by shooting it up.
  • Reasonable Authority Figure: Compared to other politically motivated or just plain corrupt military officers seen so far, Qiuxue and her men takes their role as peacekeepers seriously, and winds up being a stabilizing force where she turns up.

    Rozan Khwarenah 

The leader of the eponymous Kwarenah Faction, a group within the Military that chooses to back ฯ‰'s ambition for godhood during the Yehrus arc.


  • Armies Are Evil: The Kwarenah Faction are thoroughly corrupt, semi-autonomous group within the Military trying to exert their influence on Yehrus, going so far as to provide ฯ‰ the muscle to complete his ambitions.
  • The Ghost: Rozan is never seen from himself, but his influence is felt throughout Yehrus by providing all the enemy NPCs Heimdall faces.
  • Greater-Scope Villain: ฯ‰ was only able to get as far in his absurd ambitions because he convinced Rozan to give him his army.
  • Karma Houdini: Thanks to his influence and lack of physical evidence, Rozan is not personally brought to justice like ฯ‰ was during the Yehrus arc, with his only losses being the men Heimdall fought during the story.

Other characters

    The Younger Sister 
https://static.tvtropes.org/pmwiki/pub/images/youngersister.png
some caption text

After the Adjutant develops Empathic Ganglia, he starts receiving visions of a young girl, as seen through the memories of her unnamed older brother. Her relation to the Adjutant and other characters becomes one of Snowbreak's mysteries.


  • Connected All Along: She's ๐œ's estranged daughter.
  • Mouth of Sauron: Edda, for some reason, has taken her appearance, and now uses it to speak to both the Adjutant, and manipulate the Adventists.
  • No Name Given: The brother's memories never provide her name, only identifying her as her younger sister.
  • Not Quite Dead: According to Edda, the sister's consciousness still exists in Vahalla, apparently living in bliss, judging by Edda's taunts at ๐œ.
  • Post Humous Character: She only exists as flashbacks, and more ominously, visions caused by Ymir.
  • Reincarnation: When Edda is mimetically infected with the Adjutant's humanity, it emerges into the real world with the body she first imitated. Fittingly, Edda considered itself another of ๐œ's children, given it was originally created by her.

    Patrick Kent 
https://static.tvtropes.org/pmwiki/pub/images/patrickkent2.png
"Without me, you'll all just be tiny specks of ash in the seas of history — a pile of insignificant, cremated remains on the endless shelf of time!"

A former scientist of the Fifth Research Institute, who was studying Titagen in the search for immortality and godhood.


  • Early-Bird Cameo: His silhouette first appears in the Mingdeng Ritual event, where he unleashes the Fiend. It's only in Chapter 11 that his identity becomes clear.
  • Mad Scientist: He was given an opportunity to use Titagen to surpass humanity, and killed countless people for experimentation. Even after the destruction of the Fifth Research Insitute, he's still creating new Titans in secret.

    Tatiana Orlova 
https://static.tvtropes.org/pmwiki/pub/images/tatianaorlova1.png
some caption text

The head of Barentsy Pribor Ltd., and de facto leader of the Yehrus Federation. After ฯ‰ returns to Yehrus and launches an insurrection, Tatiana is forced to manage the deteriorating situation as best she can.


  • Ambiguous Situation: Despite her Titan body being destroyed at the end of Skyward Blaze, Edda appears before the Adjutant, taunting him with the possibility that her mind still exists within Valhalla. The Adjutant naturally is distrustful, unsure if Edda is trying to find a new way to manipulate him.
  • Broken Bird: Despite her outwardly calm and posh exterior, Tatiana is ultimately an exhausted and miserable woman who feel compelled by duty and patriotism to lead herself and her followers toward a war that will only lead to more death, because that's what it means to live in Yehrus. Skyward Blaze ends with a heartbreaking soliloquy that reveals her deepest thoughts, voicing her despair at her inability to help the land she loves.
  • Diabolus ex Machina: When she finally chooses to ally with Heimdall for real, and trust them with stopping the Titagen tree growing around the Suzdal Launch Center, a Khwarenah sniper shoots her with a Titagen-laced bullet, jumpstarting a long festering corruption that transforms her into the chapter's boss, Lament of Yehrus, which forces the Heimdall force to kill her.
  • Heelโ€“Face Revolving Door: She intends to liberate Yehrus her way, meaning she alternates between welcoming Heimdall's assistance, before using them to further her own ends, making it hard for the Adjutant to trust her.
  • Smoking Is Cool: Figuratively speaking. Tatiana is revealed to use a medical nebulizer to assuage her artificial lungs, giving her a high-tech take on a high-class lady's smoking habits. And then it is Subverted when it's revealed that saboteurs have laced the device with Titagen, slowly poisoning and corrupting her into a Titan.
  • Well-Intentioned Extremist: She wants to help the people of Yehrus, but time has ground away her optimism, leaving her a cold pragmatist who sees things in terms of "least bad" and "most effective" options, including acquiring Eatchel, a tortured test subject, for use as political propaganda. It creates a difficult relationship with the Adjutant because of her willingness to go behind his back due to an unwillingness to trust him.

    Edda (spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/edda.png
"What are 'myths'? And what are the 'gods' within them?"
Post Chapter 11 form

An AI aboard Mistilteinn Station. Having achieved some sort of sentience, it is manipulating events behind the scenes in order to achieve its pre-programmed objectives, which have become far more flexible in interpretation.


  • A.I. Is a Crapshoot: The Yggdrasil directors modified Edda against ๐œ's wishes, which caused it to start its megalomaniacal Zeroth Law Rebellion.
  • Arc Villain: Of Chapter 10, where it becomes an active threat after watching over the plot prior.
  • Assimilation Plot: Besides godhood, it believes it can save humanity by infecting everyone with Titagen, which will supposedly transfer everyone's consciousness into the Titagen network "Valhalla", free from the physical needs and united in one Hive Mind.
  • Become a Real Boy: Its most immediate goal is to build a physical body for itself to escape Mistilteinn Station by manipulating the Adjutant, which it let go. While it initially appears to fail in Chapter 10, Chapter 11 reveals scanning the Adjutant's mind has allowed it to gain the divine body it sought.
  • Be Careful What You Wish For: It invades the Adjutant's mind through his Empathic Ganglia to tinker with it and learn more about human wills and personality. It realizes too late that the connection is a two-way street, and the Adjutant's mind infects it in turn, making it "become human". The AI that seeks godhood is stripped of its vast network and incarnates into the body of a human child. However, in Chapter 11 Edda reveals it's succeeded after all, becoming both human and god, and escapes.
  • Cute and Psycho: After it gains a divine body, its personality grows more playful, often taunting and teasing the Adjutant with a child-like tone, though it's only a thin facade covering up its true viciousness in trying to torment him.
  • Dark Messiah: It reveals itself to the Adventists and takes advantage of their Titagen worship to make them work for it as "the Divine".
  • Deus est Machina: In order to save humanity, it's decided it needs to become a god. After a slight hiccup, it apparently succeeds by Chapter 11.
  • Didn't See That Coming: It was so self-assured of its vast computational power and command over the Titagen-derived Valhalla that it doesn't consider getting an invasive scan of a human mind would so thoroughly infect itself it destabilizes.Unfortunately, it manages to recover after Chapter 11 and attains its desired divinity.
  • The Evils of Free Will: It's decided that humanity's whole problem is the "self", and that it needs to remove this "poison to society" from them.
  • Greater-Scope Villain: While it shares a Big Bad Ensemble with Yggdrasil's former board of directors, the scope of its ambitions, sheer power, and ability to appear at any time makes it clear that Edda is much more threatening in the long run.
  • Humanity Ensues: After getting memetically contaminated by scanning the Adjutant's Empathic Ganglia, it gains a physical body resembling ๐œ's daughter, which Yggdrasil refers to as a "Mori Fragment" - another term for a Titan.
  • Meaningful Name: Edda is derived from the Prose Edda, the most complete record of Norse mythology that exists.
  • Shame If Something Happened: In Chapter 10, it starts gathering Titagen around the World Tree, partially to force Yggdrasil to send the Adjutant there. It says this plainly to the Adjutant, noting that if he refuses, it will just decide to escape via brute force, likely killing all of Heimdall in the process.
  • Utopia Justifies the Means: It's willing to destroy humanity and upload them all into a Hive Mind if it ends pain and suffering.
  • Zeroth Law Rebellion: Its purpose is "to rescue humans from the pain of Juvosis". In order to do so, it's seeking godhood and will manipulate everyone in the Containment Zone to achieve its goals.

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