Here are the characters of Slap City.
Playable Fighters
The protagonist of Ittle Dew. Moveset
- Badass Adorable: She is a cute girl, but she is an adventurer who can use many weapons and tools.
- Carry a Big Stick: Most of her regular attacks have her use her stick as a weapon.
- Cartoon Bomb: Her side special move.
- Easter Egg:
- See if you can hit an airborne opponent with the tip of a fully-charged aerial strong. RAFT!
- By taunting while holding the Clutch button, the fuse of her dynamite is lit, but nothing else changes.
- If she lies on the ground for long enough, she starts Catching Some Z's.
- Her taunt has a hitbox, and if it connects, you can cancel it into down strong.
- Fireballs: She can shoot fire projectiles her wand in her neutral special move. The button can be held for the fireball to deal multiple hits.
- Flaming Sword: She uses the fire sword in her neutral strong attack. It can't ignite enemies on fire, though.
- Ground Pound: Her down special attack does this. If you used this move from high position, this attack will deal even more damage.
- Improbable Weapon User: Her Aerial Strong has her use a raft, and her Down Throw has her hit the opponent with a paddle. Her Up Smash also has her use a chest.
- Jack of All Stats: She has average attack power, speed, and some projectile attacks. She is also good at making combos with aerial attacks.
- Japanese Delinquents: She becomes this in her alternate costume.
- Kid Hero: She is rather violent one, though.
- Meteor Move: Her down aerial and aerial strong.
- Morally Superior Copy: Her penultimate fight in Story Mode is a Mirror Match against her copy Ittle Two, who unlike Ittle herself follows the spirit of being a heroic adventurer rather than being an amoral Heroic Comedic Sociopath, albeit naively believing the Big Bad at his word.
- Multi-Melee Master: She uses many weapons in her attacks: A stick, the fire sword, the ice ring, a raft and its paddle, and more.
- Never Mess with Granny: One of her skins turns her an old woman with an eye patch.
- Prefers Going Barefoot: She never wears shoes and in her source game, shoes are listed as her dislikes.
- Short-Range Long-Range Weapon: She can use her Neutral Special to hit enemies in melee range, despite it shooting a low-damage fireball.
- Stomach of Holding: Her Down Strong is a stick of dynamite, which she apparently pulls out of her mouth, already lit and everything.
- Teleport Gun: Well, wand, but still, firing a thing that helps teleport. She uses her portal wand to teleport in her Up Special.
- Tomboy: She doesn't show girly traits much. She only cares about adventures, treasures, and beating enemies up with her mighty wooden stick.
- Travel to Projectile: In this game, her portal wand allows her to teleport directly to where the projectile is directed, as opposed to using a teleport block as a destination.
He is a crystal, but he is also a swordsman.
He was one of bosses from Ittle Dew. Moveset
Magic Crystal, a minor NPC from Ittle Dew 2, appears as his second skin.
- Close-Range Combatant: He is a swordsman, so he doesn't have any projectile attack.
- Combos: He is very good at juggle his opponents through the air thanks to his quick attacks and speed.
- Dash Attack: His Side Special has him dash forwards, resetting his vertical momentum once per jump.
- Double Jump: He can do a triple jump while other characters can only do double jump.
- Easter Egg:
- His down strong and air strong can be cancelled into his taunt.
- By taunting while holding the Clutch button, his taunt will be different.
- By pressing Taunt while crouching, he (or rather, his hat) will do a small hop.
- By holding Clutch while doing Air Strong, he whistles if the final hit connects.
- Expy: He is an obvious parody of Zorro.
- Fragile Speedster: He can attack very quickly, and he can perform a triple jump, but he is one of the lightest characters.
- Lag Cancel: If he hits an enemy with any of his aerial attacks, he can immediately do one of his specials, cancelling the end lag from the attack.
- Living Polyhedron: He is a living octahedron.
- Red Eyes, Take Warning: One of his Palette Swaps changes him into evil-looking one, and his eyes become red.
- Slice-and-Dice Swordsmanship: He uses a rapier, but he has plenty of slashing and hacking moves.
- Smug Smiler: He usually employs this.
- Spin Attack: His Neutral Special. He can do this many times in succession.
- Something about a Rose: He has a rose in his mouth.
- Zorro Mark: He can spell a letter "R" with his word in his aerial strong.
Jenny Fox is perpetually angry. She incorporates dual axes in her attacks.
She was one of mooks from Ittle Dew. Moveset
Jenny Cat, a type of Jenny introduced in Card City Nights, appears as Jenny Fox's second skin.
- Amazing Technicolor Population: She is a Jenny, so she has purple skin like other Jennies.
- Ax-Crazy: Her defining character trait is that she is always going on a violent rampage with her axes.
- Battle Boomerang: Her axes become boomerangs in her alternate skin. Regardless of skin, her side special has her throw her axes like one.
- Brutish Character, Brutish Weapon: She's The Berserker and wields axes.
- Easter Egg:
- If you attack 15 times during one Cruise (Down tilt + Hold Clutch), her skateboard lights on fire, increasing her speed and making her attack into a Meteor Move for the rest of the Cruise.
- If you crouch for about 3 seconds, her position changes.
- Her taunt can be extended by holding the Taunt button. After about 3 seconds, pressing the Clutch button will have her catch fire.
- Embarrassing Animal Suit: She wears it, and she doesn't like it.
- Flaming Sword: More like flaming axe, but if you charge her Up Strong for long enough, it will be set on fire, increasing its power and range.
- Hair-Trigger Temper: She is always angry for some unknown reasons.
- Implausible Boarding Skills: She can use skate board to make her jump very high. She can also ride it properly with her Down Tilt, and even ride indefinitely if the clutch button is held.
- Meteor Move: She can send enemies into the pit by using skateboard in her Aerial Down attack.
- Mighty Glacier: She and her attacks tend to be slower than other characters, but she hits harder than them.
- Red Eyes, Take Warning: Her eyes are red and she is always angry and unstable.
- Spin Attack: Her down special.
- Tail Slap: She does this in her neutral aerial attack. This attack has low damage but it's fast.
- Throwing Your Sword Always Works: Has three moves related to throwing her axes: Her Neutral Special has her throw one in an arc, Side Special has her throw it like a boomerang, and Up Strong has her throw it high in the air.
He is a Fishbun who underwent intense training, earning him a magnificent physique.
He was an Superboss of Ittle Dew. Moveset
Ultra Mechabun, also an Optional Boss, but from Ittle Dew 2, appears as his third skin.
- Adaptational Attractiveness: He looked quite freaky in Ittle Dew, but he looks somewhat adorable in Slap City.
- Ass Kicks You: His back throw involves his butt.
- Badass Bandolier: Manbunjin sports a bandolier with shotgun shells. It's purely cosmetic, though.
- Charged Attack: He can charge his down special attack to increase damage and knockback.
- Easter Egg:
- Crouching for 10 seconds will cause a thought bubble to appear over Fishbunjin.
- His down special can be charged for 30 seconds, growing to insane levels of power in the process.
- Performing a down throw while holding Clutch causes Fishbunjin to spin around during the throw.
- Walking slowly while holding Taunt causes him to be surrounded with "BUN" text in a Shout-Out to JoJo's Bizarre Adventure.
- Go on, use a forward throw on an opponent with 200+ damage.
- Press Taunt while holding Clutch, continue to hold Taunt, and press attack/special (With or without clutch).
- Run with forward special for at least 2 seconds, then press Taunt to play a horn sound.
- He has a unique taunt while lying on the ground.
- 11th-Hour Superpower: Ruination Impulse mode, a state he gains after taking on the power sealed within Ultra Mechabun. He moves faster on the ground and in the air, his attacks do absurd knockback to anything he hits, and then there's the boosts applied to his strongs.
- Fish Person: He is a very buff and ripped platypus man.
- Full-Frontal Assault: The majority of his skins don't have any clothes. Fortunately, he doesn't have any features.
- Genius Bruiser: Unlike Fishbunjin, Manbunjin has a brain of man. He often asks thought-provoking questions to other fighters in victory quotes.
- Ground Punch: His down special.
- Immune to Flinching: During some of his attacks, he will not be flinched.
- Lightning Bruiser: He looks like typical "strong but slow" character, but his front special attack allows him to move very fast. Some of his attacks are sluggish, though.
- Manly Tears: Sheds these after understanding that Ultra Mechabun was his brother only after mortally wounding him.
- Meaningful Name: Fishbunjin means "Fishbun man/person" in Japanese.
- Meteor Move: His aerial down and aerial down special.
- Pinball Projectile: His aerial strong attack shoots a dumbbell, and it ricochets off walls.
- Roaring Rampage of Revenge: The final level of his story mode is partly done to save the world from Mayor Kiwi, and partly to avenge Ultra Mechabun. When Mayor Kiwi insults his brother his only response is to stare a hole straight into the Mayor's head. When Mayor Kiwi threatens to put the entire world into Hitstop, he enters Runination Impulse mode without a single movement or change in expression.
- Shout-Out: His alternate skin changes him to Manbunjin, a man with an intimidating sunglass and minigun barrels.
- Shoryuken: His up special.
- Taking You with Me: He can take his opponent into the pit by using his down throw on ledges.
- The Unintelligible: He can't speak at all. His Victory Quote is always *Breeep*. Averted for Manbunjin, who can speak English.
- Top-Heavy Guy: His upper body and arms are much larger than his legs.
- Use Your Head: He uses his head in forward strong attack.
The protagonist of the Princess Remedy series. Moveset
A younger version of Queen Amelia, dubbed Princess Amelia, appears as her third skin.
- Deadly Doctor: She becomes this in this game. Her attack on a grabbed opponent has her repeatedly stabbing the victim with a syringe.
- Deliberately Monochrome: One of her alternate palettes has her be all yellow, similarly to her sprites in her home game.
- Easter Egg:
- If you hold the attack button during her jab (Bouquet) and press Back, she tosses the bouquet behind her. It also becomes a healing projectile.
- Try crouching for 5 seconds.
- And try holding Clutch during it, too.
- One image has a 1 in 1271 chance of showing up.
- Energy Weapon: Her aerial strong attack.
- Exotic Eye Designs: She has glitters in her eyes unlike other characters.
- Evil Costume Switch: Implied with one of her Palette Swaps, how it turns red and black, when the common relationship between that set of colors is Red and Black and Evil All Over, making her a Horned Humanoid, instead of her bandage hat, evoking Horns of Villainy, removes the glitter from her eyes, and her shorts turn into panties, evoking Sensible Heroes, Skimpy Villains. The aforementioned Princess Amelia skin has her own take on this concept.
- Flight: She can fly for a few seconds with her Up Special.
- Gratuitous Laboratory Flasks: Her Side Special has her throw an exploding flask in an arc.
- Improbable Weapon User: Has many. Pills, syringes, explosive beakers, flowers, and her down throw even sends the enemy flying by using a wedding ring.
- Kung-Fu Wizard: She uses magic power when she punches or kicks enemies.
- Long-Range Fighter: She has several long ranged attacks and explosive attacks.
- Meteor Move: Her Aerial Down.
- Ninja Pirate Zombie Robot: She is a princess doctor wizard from Saturn.
- Practical Taunt: Her taunt shoots a healing projectile. While it's useless in normal battle, you can use it to heal your teammates in team battle.
- Samaritan Syndrome: Remedy's fights in story mode are caused by her diving in to "cure" people without stopping to consider if they actually need her help.
- Scratch Damage: Her neutral special deals very little damage, but it has good range and is fired rapidly, as long as you hold the special button.
- Spread Shot: Her forward strong becomes this if she charges it enough.
- Squishy Wizard: Her magic and syringes allow her to use varied ranged attacks, but she is a lightweight character.
- Trap Master: She can place a remote bomb in her Down Special attack.
A side character from several of Ludosity's games that looks like a sausage (more and more so which each incarnation), and conducts business in an obliviously destructive fashion.
He appeared in several Ludosity games, like Card City Nights and Ittle Dew 2. Moveset.
- Amusing Injuries: All characters have a scuffed dialogue portrait for after-fight conversations, but he has a unique one for each of the other seven characters, which range from him getting his face caved in by Ittle Dew, to tripping off Princess Remedy's medication, to having a barbell through his skull from his fight with Ultra Fishbunjin, to being straight up decapitated by Asha.
- Bilingual Bonus: He shows a kanji (売) on his back during his Victory screen. This kanji says "sell".
- The Chew Toy: In Story Mode, he's the only character who is fightable in everyone else's timelines, with unique defeated portraits for each. Considering what he does in his own timeline, it's not undeserved.
- Close-Range Combatant: He needs to be close to his opponents because he doesn't have usual projectile attacks.
- Critical Hit Class: Some of his attacks will turn to killing blows when he has enough money.
- Death Dealer: When he has maximum amount of money (1000$), he can spend it all to release a wave of cards like Solitaire. These cards usually KO enemies instantly.
- Eyes Always Shut: He never opens his eyes.
- Fighting Clown: Most his moves are funny, weird, or both.
- Humanoid Abomination: He's vaguely humanoid but when Princess Remedy examines him, she finds his cellular structure is made entirely of corporate buzzwords.
- Man Bites Man: He bites his opponent, then throws them in his Side Special. He is also able to bite a grabbed opponent, and he extracts money from them.
- Mechanically Unusual Fighter: He can earn money from attacking opponents with some of his attacks, and money can be used to buff his attacks or cancel some of his special attacks.
- Perpetual Smiler: He is always smiling regardless of the situation he is in.
- Practical Taunt: Using his taunt will give him some money.
- Reality Warper: His scams are somehow powerful enough to have this effect.Business Casual Man: The unwillingness of insurance companies to pay me for damages is so strong that it bends reality in my favor. I'm so well insured that I'm practically indestructible!
- Rubber Man: He can extend his body or limbs for attacking.
- Techno Babble: He says many business buzzwords in his taunt.Business Casual Man: Motivational downsizing!Business Casual Man: Leveraging adaptability!
- Villain Protagonist: In his Story Mode. You know things are dire when this is the only time Mayor Kiwi is portrayed sympathetically.
- Walking Shirtless Scene: He only wears suspenders and pants with a necktie.
The mother of Princess Pitch. Moveset
- Counter-Attack: Her down strong has a larger hitbox and more attack power if she is attacked as she does it.
- Dash Attack: Her forward strong. She moves very fast during this attack.
- Delayed Explosion: Literally. Her Down Special has her make a pose, causing an explosion in its place after a few seconds.
- Earth-Shattering Kaboom: She attacks her enemies with miniature planets in her up special attack. The said planet will explode when she lands on the ground.
- Easter Egg:
- Holding taunt when doing a fully charged forward strong will activate the FINAL BILE BUNKER, which takes a long time to charge up, but will most likely One-Hit Kill anyone who gets caught in it.
- When grabbing someone, she can perform the GODDESS BUSTER by pressing the taunt button, which is almost guaranteed to result in a One-Hit Kill if it activates...though that takes a while. If your target is at 200% or more, pressing Attack, Special, or Clutch during the charge will summon one of GoE's daughters to use one of three other One-Hit Kill moves:
- ANGLE OF DEATH: Pressing Attack has Squeak slash at the enemy with a BFS.
- HYPER CANNON: Pressing Special has Pitch blast the enemy with her cannon.
- TOTAL MONOCHROME: Pressing Clutch has Monotone fire a big laser at the enemy.
- Eye Beams: She shoots heat ray from her eyes in her up tilt attack.
- Fire Balls: Her side special move generates big one. Unfortunately, your enemies can reflect it by attacks.
- Having a Blast: What would you guess when she's the Goddess of Explosions?
- Kung-Fu Wizard: Her punches or kicks are empowered by her fire/explosion magic.
- Odd Job Gods: She has domain over explosions, it's kind of in the name.
- Playing with Fire / Stuff Blowing Up: Almost all of her attacks cause fire or explosions.
- Stuff Blowing Up: Can cause lots of explosions. Summoning explosions at a fixed distance,causing them to appear after a delay, augmenting her melee attacks with explosions, if her name isn't an indicator.
- Willfully Weak: She fights at a tiny fraction of her true power to give herself a challenge.
- Your Size May Vary: Justified. The Goddess was far bigger in her origin game, but she shrank herself for this challenge according to her bio.
An assassin of the Komato Empire.
He was one of bosses from Iji. Landed in Slap City after a teleporter accident. Moveset
Ansaskie, another relatively major character from Iji, appears as his second skin.
- 0% Approval Rating: In his home game, pretty much the entire Imperial Army only tolerates him at the best of times. In his story mode, this progresses into General Tor authorizing an Alpha Strike on Slap City for the sole purpose of killing him to avoid the rest of the fleet mutinying from sheer hatred of the guy.
- Arrogant Kung-Fu Guy: His skills as an Assassin are unmatched, and so is his ego.
- Butt-Monkey: He just can't catch a break in his Story Mode, being mistreated by everyone, even by his fellow Komato.
- The Comically Serious: He is always serious unlike the rest of characters. You can see his attitude from his victory quotes.
- Disproportionate Retribution: At the end of his Story Mode, he finds out that many of his Komato Army colleagues really dislike him, and agreed to launch an Alpha Strike on Slap City just to get rid of him.
- Energy Weapon: His up strong attack releases a massive Plasma Cannon beam upwards.
- Fragile Speedster: He can move very quickly by using his teleportation ability, but he is the lightest character in the game.
- Handicapped Badass: He has only one arm, yet he can fight like other fighters.
- Laser Blade: He has red-colored one.
- Mechanically Unusual Fighter: Unlike other characters, he has only one special move, Teleport, which consumes a teleport charge. He can recharge teleport charges faster by hitting enemies, or receiving attacks from them.
- Practical Taunt: He stabs the ground with his sword in his taunt. This taunt is a Meteor Move.
- Reverse Grip: Like all assassins, he holds his blade this way.
- Rocket Punch: He uses the K.L.O.N.K., a rocket-propelled fist capable of trapping anything in Hitstop, as his new arm to single-handedly (Pun intended) take on the entire Komato fleet as revenge for trying to abandon him.
- Snipe Hunt: His story mode starts with him being sent out to purchase hot drinks, in the hopes that he would get killed in Slap City and to buy time for the Alpha Strike to warm up.
- Teleport Spam: This is his signature ability. He can teleport up to 3 times consecutively.
- Trap Master: To an extent. His Down Strong has him lay down an electrical mine.
- Villain Protagonist: Of his story mode. Sure, he's ultimately saved Slap City, but only because the Komato fleet were getting ready to Alpha Strike the city with him still in it.
Princess Remedy's classmate and former girlfriend, appeared in all Princess Remedy games.
Nuna, another classmate first introduced in Princess Remedy In A Heap Of Trouble, appears as her second skin.
Bees, a playable character from PsyCard, appears as her third skin.
- Close-Range Combatant: Contrasting with Remedy, Frallan has a much more aggressive moveset that can let her combo opponents.
- Deadly Doctor: Similar to Remedy. Frallan is seen to use more explosions and swing a giant pill.
- Easter Egg:
- By holding taunt while using down strong, she can (Somehow) Twirl her Finger Gun.
- By taunting while holding the clutch button, she does a little dance instead of her normal taunt. This can be extended by holding the Taunt button.
- By holding taunt into the results screen after winning a match, her Victory Pose becomes the dance mentioned above.
- By holding taunt while using forward special, she tosses a scribble character.
- She can kiss Remedy, and only Remedy, by grabbing her and pressing taunt. Remedy can do the same to her, too.
- Remedy does a Bridal Carry with her if the two of them win a team battle.
- Mechanically Unusual Fighter: Her strong attacks have a power-up mechanic where they expend one pill (out of a max of three) to become stronger. Her down strong isn't actually an attack at all; it "reloads" the pills.
- Moveset Clone: She was supposed to be a copy of Princess Remedy, but wound up with a mostly unique moveset.
The Big Bad of the Hero series.
- Easter Egg:
- By taunting while holding the Clutch button, his taunt changes to produce different enemies from Hero.
- If you dash 40 times in less than 2 seconds, he slips and falls.
- Humongous Mecha: He towers over the whole cast, Fishbunjin and Goddess included.
- Large and in Charge: He's the leader of a whole army of Killer Robots, as well as its strongest and largest member.
- Mighty Glacier: Even moreso than long-established fellow glacier Fishbunjin. He's big and slow, but his attacks take a lot of room and hit hard.
- No Campaign for the Wicked: he doesn’t have a Story Mode timeline, though that has more to do with the fact that he was added in an update than his moral standing.
- Silent Antagonist: If he can even speak, he very clearly has nothing to say to or about anyone.Tetron: ..........
- Villain Protagonist: Given he seeks to destroy the Earth, that's kind of a given.
Orka is one of Healthy Weapon's many vegetable-wielding fighters. She is watermelon-themed.
Her Spear Counterpart from HW's Nidworld Mode, Lemon note , appears as her second skin.
- Armor-Piercing Attack: Her Neutral Special is a punch that ignores shields and is referred to as straight up illegal.
- Boxing Battler: She uses two watermelons as makeshift boxing gloves, and many of her moves involve them. Her Spear Counterpart uses massive spiked mace heads to the same effect.
- Lightning Bruiser: Besides being incredibly fast already, her Side Special launches her across the stage, and even further if you don't let go of the buttons. The 1.1 patch notes describe her as "The first character capable of building indefinite horizontal speed without moving stage geometry or conveyor belts".
Story Characters
- Fairy Companion: Ittle's adventuring companion who gives advice and doesn't take part in the fighting.
- Punny Name: Tippsie gives tips and is constantly getting buzzed on health potions, i.e. Tipsy.
- Big Bad: He is the creator of the K.L.O.N.K. and the final fight in Story Mode.
- Bitch in Sheep's Clothing: He puts on a personable public face but is really embezzling all the town's money to build a doomsday device that'll freeze the world.
- Cut Lex Luthor a Check: In Asha's route, he makes a deal to sell the technology behind K.L.O.N.K. to the Komato Empire instead of using it for bank robbery.
- Even Evil Has Standards: He thinks that Business Casual Man is a menace, and tries to protect Slap City from him in BCM's story route.
- Evil Gloating: Very prone to this. In Ittle Dew's route, he is physically unable to stop himself from explaining his evil plan.
- Evil Laugh: "KII HII HII HII!"
- Evil Versus Evil: In both Business Casual Man and Asha's story modes, he's still the final threat faced - for the former, he's appaled at BCM's actions, while in the latter he intends to use K.L.O.N.K. to seal Asha in permanent hitstop as a bonus for General Tor, his current customer.
- Ironic Death: His master plan was to inflict hitstop on the entire world and when defeated he gets locked into eternal hitstop himself.