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There are a lot of moments in this show that are unbelievably dope.

Spoilers Off applies to all "Moments" pages, so all spoilers are unmarked.

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    Fantasy High 

Episode 2: Clash of The Corn Cuties

  • The corn possessed Doreen mocks Kristen about her faith and attempts a spell attack against her. Kristen rolls a natural 20 on her saving throw, and her will manifests Helios to smite her clear across the lunch room. It goes extra satisfying when it’s revealed that this creature is a living blasphemy against her god and all he stands for.

Episode 4: Street Race to the Death

  • As per usual for car chase scenes, this episode is full of awesome moments:
    • Fig, as she drives at 85 miles per hour, thinks on her feet and uses her Sleep spell to put 2 of Johnny Spell's lackeys which causes them to crash, gruesomely killing one, badly injuring the other, and almost causing Johnny Spells to crash as well.
    • A cool moment for one of the villains: Billy Hellmouth, after colliding with the Cubby's car, goes flying, but manages to land perfectly on the back of the car, then dodges three attacks from the Bad Kids. It's severely undercut by the very uncool way he speaks.
      Billy Hellmouth: Ooh, little man wants to rumble!
      Fabian: Shut the fuck up!
    • As the Bad Kids are followed on the highway by Johnny Spells, two options presents themselves to Fig. She decides to Take a Third Option and make a drifty u-turn to run over Johnny. It's immediately subverted when Fig fails completely and sends the car rolling, but it still kills the enemy on their car.
    • As the car is still rolling, Fabian, in quick succession, manages to make a sick Three-Point Landing when he comes out of the car, runs through another greaser as he rides past him, killing him instantly, and after a missed shot, hits Johnny in the back of the head, killing him and sending him flying on the road, badly mangled by the fall.

Episode 7: Graveyard of Good and Evil

  • Bill Seacaster telling the group that he is not afraid to die.
    Bill: I fear no-one. Death, to me, is nothing more than a joke, and when my time comes, I will leap into Hell and kill the Devil.
    Fig: That's so metal.

Episode 8: Havoc on the Half-Pipe

  • The entire fight is practically a crowning moment of awesome, but let's break it down, shall we?
    • Riz, realizing that the dwarves might be on their side because of their reaction to seeing Fig disguised as Johnny Spells, decides to prove that they could be allies by "doing something sick". He then climbs up a 40-foot tall ladder, shoots his gun at the wall to knock the ladder down, and then lands on the half-pipe the giant stone golem is carrying with nary a scratch.
      Dwarves: Goblin or nay, that's tight as hell!
    • Gorgug, who has spent the entire fight practically at the golem's mercy, decides to jump onto the half-pipe the golem is carrying and try to pull it towards the acid with pure half-orc strength, and hangs there dangling above the acid underneath the battlefield for a good few turns, holding onto the half-pipe by sheer determination.
    • Adaine finally proves that she's good at magic by improvising a spell mid-battle. Using her Web spell, she "Spider-Man"s two threads of ethereal web onto the half-pipe and sticks them to the floor, preventing the golem from moving without destabilizing itself. Which then leads to...
    • Fabian revs up the Hangman, flies towards the web strands keeping the golem in place, grabs onto one, and then revs in the opposite direction to pull the golem down. Even if it doesn't work, he still succeeds in destabilizing the golem further.
    • Adaine then uses Burning Hands to attack all the dwarves at once, at which point she jumps onto the Hangman with Fabian. Riz, who had previously failed an athletics check to get off the golem and is now hanging from Gorgug's feet, gets grabbed by Gorgug as he jumps up onto the half-pipe and slams down on it with all his might. Fabian then revs the Hangman in the opposite direction again, aided by Adaine still using Burning Hands to propel the bike even further. With all this combined, the golem finally falls into the acid, while Gorgug and Riz flip onto a nearby scaffolding and land safely.
  • Finally, with Fabian and Adaine screeching to a halt on the Hangman, Gorgug and Riz standing tall on the scaffolding, and Kristen wreathed in light and flames, the end of the fight is punctuated by possibly the coolest moment. Previously, Fig had jumped down a manhole when she saw a glowing red light and a drumkit in its depths. As the rest of the party poses dramatically and the dwarves watch in a mixture of awe and terror, Fig begins playing the drumkit with incredible proficiency. As the sound of the drums fill the battleground, they're joined in by a metal electric guitar riff, as Fig rises from the manhole on the back of Gorthalax the Insatiable, causing all the dwarves to run in fear.

Episode 9: Dishing with a Demon

  • Metatextually, Ally's superhuman improvisation when they hear Brennan's description of the Harvestmen. For context, when Ally rolls high on a Religion check into the Harvestmen, Brennan explains that they are an extremist Apocalypse Cult. Ally's first instinct, as Lampshaded by Murph, is to casually add them to Kristen's backstory, complete with descriptions of Harvestmen "conferences" that are serious Nightmare Fuel, largely because they're so grounded and seem so plausible. It's probably one of the finest examples of "Yes, And" on the show, with Ally fleshing out Brennan's world.

Episode 13: First Kisses and Last Words

  • Adaine gets her sister Aelwyn's diplomatic immunity voided by stating she doesn't feel safe around her. Her father demands that Aelywn be freed, leading to this exchange.
    Angwyn: What have you done? A member of this family in a goblin's jail cell?
    Adaine: She tried to murder me.
    Angwyn: Be that as it... [turns to Sklonda] ...You! Let her go at once! Unapprehend that young woman!
    Sklonda: Uh, Your Eminency, with all due respect, suck my dick, fuck you, if you have any problems, you can come downtown or I can ask your daughter if you make her feel unsafe.

Episode 14: Arcade Ambush

  • The situation: Fabian is trapped in a video game. The game has just rolled a Nat 20. If he doesn't beat the Nat 20, he will be downloaded into a palimpsest and transmitted God-knows-where. Brennan tries to take the Box of Doom away because there's just no way Fabian could beat a Nat 20, but Fabian decides to give it a go anyway. Because he's on the Hangman, he rolls with advantage. First roll: A Nat 10. Second roll: Nat 20. Both the GM and the players, of course, lose their fucking minds.
    Ally: [flipping off Brennan's dice] FUCK YOU! FUCK YOU!!
    Murph: SUCK MY DICK!

Episode 15: Family in Flames

  • Fabian manages to overwhelm Bill Seacaster himself in a wrestling match and knock him unconscious. While it's true that Bill likely wasn't trying to hurt him, it's impressive nontheless.
    Fabian: My parent showed up to the jail and I beat the shit out of him.
  • Bud Cubby, who we met in a previous episode as an unassuming and friendly halfling mailman with a dislike of police, arranging an anarcho-communist halfling strikeforce to break the Bad Kids out of prison. He enters the prison under the pretense of giving the kids their mail, gives a short monologue about how the police are "basically an occupying army", and then takes a lit Molotov cocktail out what one can only assume is a Bag of Holding, throws it and succeeds in breaking them out.
    • Even more impressive when you consider that Bud came to the party's aid as part of a crew assembled by The Hangman of all people (or motorcycles.)
  • The group is thoroughly impressed when the handouts Brennan gives them are real, with Adaine in particular utterly gobsmacked at realizing she's the new Elven Oracle. Particularly great is Brennan's coy little "Aw, yeah, they're figuring it out" smile.
    • Not long after, Riz comes to the realization that there are no Dragonborn on the payroll - despite Vice Principal Goldenhoard being one. This triggers Adaine's memory of his requesting that Watches & Wards be taken to the Principal's office by Kristen, realizing that Goldenhoard is actually Kalvaxus.
  • In general, the group's reactions and Brennan's narrative in describing the fates of their families are extremely tense.
  • Riz's mom is done with the feds' shit.
    Sklonda: [shouting into the radio] Calling all cars, calling all cars! We're going to need all squad, all squad, on the gymnasium at Arthur Aguefort Adventuring Academy, pronto!
    Agent Worrell: [over the radio] This is Agent Worrell, what exactly—
    Sklonda: Hey, Angela, why don't you fuckin' cram it? This is Elmville, baby!
  • Gorgug's parents, much like the Cubbys, are also apparently insanely militant when push comes to shove. They even have a motherfucking tank stored in their back yard!
    Digby: Listen, okay, here's the thing, you always gotta be kind, you always gotta try your best, and there is no sense in being a fuckin' pushover. [cocks gun] You understand? We might be small, and we're real nice, we try to be kind to everybody, but if you come to the tree, you better be ready to never fuckin' leave, you understand me?
  • Bill Seacaster's death. He singlehandedly fights off the forces of Kalvaxus, resulting in Fabian finding him slowly bleeding out from his wounds. He has rigged his coat to explode the moment he dies. Fabian drives a sword through his heart (as he knows that his father would consider being murdered by his own son a great honor), Bill throws his sword into the air for Fabian to catch, and as Fabian leaps for it he is silhouetted by the explosion. Bill then goes to Hell (nowhere else would have him) and decides to conquer the place for himself.

Episode 16: Prompocalypse!, Part 1

  • Kalvaxus delivers a "Reason You Suck" Speech to all the Bad Kids. There are two awesome moments:
    • Fig turns his speech against him and uses it to imply that Kalvaxus is a child molester flirting with her.
    • Kalvaxus addresses Riz as "a ball".
  • Fig fails her dragon-fear wisdom saving throw forcing her to run away from Kalvaxus on her skateboard for her entire turn, then at the end of her turn rolls again, hitting the DC for recovering dead-on.
    Fig: [turns to Kalvaxus] Just kidding, bitch.
  • Gorthalax goes full Papa Wolf when he hears what Kalvaxis has been doing to his daughter.
    Gorthalax: Why are you guys partially singed?
    Fig: Because he's been attacking us, Dad! Also, Dad - uh, he kind of used to come on to me, like, all the time.
    Riz: That's true.
    Dungeon Master: An upside-down pentagram of flame glows in Gorthalax's head.
    Gorthalax: YOU MADE A PROMISE TO CARE FOR CHILDREN. YOU KNOW WHERE BAD DUDES GO. IT'S TIME TO SHRED, BABY!
  • Jawbone shows up midway through the fight and proceeds to not only give Adaine some much-needed counseling regarding her panic attacks, but also climb into Kalvaxus' mouth and begin fighting him.
    Jawbone: I came here to fuck shit up...and help children.
  • Ally, as a joke, asks if Kristen can reenter the fight from being stabilized at 0 health if they can roll a natural 20 right there. They do, resulting in Kristen going to heaven and creating her own new god.

    Escape From The Bloodkeep 

Volcano of Violence

  • Lilith has used a Reverse Gravity spell to elevate one of the attacking elves into the air. Maggie takes a chain, whips it around him and proceeds to swing from him like a chandelier in a swashbuckler movie.
    • Lilith's bonus action was to yank Telmeer the Calm - a major NPC - straight into the lava by using her webbing, causing him to suffer a One-Hit KO.
  • Sokhbarr turns the battle around with a single move, summoning the lava mog, an Eldritch Abomination that lives in the volcano. The table is floored when Brennan brings out a huge scale mini. Extra points for his player thinking he was wasting his time doing it, while Brennan commends him for catching onto and using that bit of lore.

The Tomb of Ultimate Evil

  • Markus and Leiland both make amazing recoveries as the floor crumbles beneath them.
    • Leiland fail his Dexterity saving throw (with a Nat 1 at that) and is falling into the Bottomless Pit beneath the Blood Fountain. However, he uses an ability to teleport to a Hexed target 30 feet away on solid ground. All the other players (and Brennan) completely lose their shit when he pulls it off.
    • Markus jumps into the abyss on purpose to gain a blessing the party needs and then uses his Fog of War ability (which allows him to teleport 30 feet away following a successful attack)... by attacking himself!

    The Unsleeping City 

Start Spreading the News

  • Ricky's introduction, charging into a burning building to save a small child. Brennan describes how he walks through the smoke surrounded by god rays of sheer civic duty. Once he gets the child out safely and is interviewed, he does nothing to agrandize himself, instead merely going through important safety rules for the folks at home.

We Need to Talk About Pete

  • Pete proves beyond any doubt that he is worthy of the title Vox Phantasma. After being deceived by the near-immortal shady business baron Robert Moses into endangering his patron, Nod, Pete responds by incinerating about 20 of Mr. Moses's goons and blasting the would-be-lich king through a mirror.
  • To repeat, Robert Moses ripped the monarch of dreams out of the dream world, and into reality. He tricked Nod's champion into willingly walking into his evil lair, manipulating him into lowering his guard, while also staging the two of them infront of his personal mirror between world, and then use a blood chain to rip Nod out of the dream world. The New York Stock Baron Doesn't Play Games, He Wins Them.

Panic at the Art Show

  • Sofie crits not once but twice on her final attack on Isabella Infierno, the succubus who murdered her husband. As a result, Sofie uppercuts the fiend so hard that she punches Isabella through two floors and obliterates her skull, killing her instantly.
  • The gang manage to save everyone in the burning building with no losses (other than someone's Subaru). Their victory is so momentous that it actually causes the forces of evil in New York to have to take a step back and redouble their efforts.

Home for the Holidays

  • Ricky Matsui, with a strength of 20, swimming the width of the New York Bay from Manhattan to Staten Island in two and half minutes to put out Sofia Bicicleta's burning house. He modestly insists to a news reporter that he was only doing what anyone else would do, but the news reporter correctly points out that swimming from Manhattan to Staten Island to put out a fire borders on the superheroic.

Broadway Brawl

  • Sophie beating up Titania by doing a wuxia style flying attack and stunning her.
  • Following the above, Misty Moore finishing Titania off in the most humiliating way possible: by stealing her crown, using her own magic shoes to compel her still-stunned body to dance along to the last part of the finale song of the show she was trying to disrupt, then hitting her with a Vicious Mockery that deals just enough damage to finally kill her.
  • Stephen Sondheim being Fastball Special'd by bear!Kugrash, then Critting a pixie, snapping its neck. Using stage weights to float down then deliver a couplet from Hamlet is icing on the cake.

Faeries and Feces

  • Robert Moses drops in on Kingston in the park, and, in the process of threatening him, drops one of the most chillingly awesome villain lines of all time.
    Robert: You think people make choices?
    Kingston: I do
    Robert: No. People think they make choices. They think they’re gonna steer right, or steer left, but they didn’t build the roads. The big choices already got made for them a long time ago.
    • This coming from Robert Moses, the architect of New York City’s highway system. The man that built the roads

Showdown at the Stock Exchange

  • Kingston casts Shutdown at a fifth level to try and stop the vampires in mechs from attacking his friends, and issues this Badass Boast to Robert Moses:
    Kingston: You STUPID MOTHERFUCKER! You come for my family, you come for my friends, I will fucking drop you and anyone you attempt to bring at me.

Times Squaremageddon Part II

  • The American Dream, forced into the form of a Reaganite conservative by the lich Robert Moses, offers a Deal with the Devil to each member of the party individually in a Secret Test of Character that Brennan plays by actually having the players leave the table and each come back in one at a time to roleplay the scene alone. It makes for an incredibly tense sequence that allows each character to showcase what makes them a hero as they all individually reject the offer for their own reasons.
  • Kugrash's interaction with the American Dream stands out in particular, however. While everyone else is at least partially taken in by the Dream's appeal but politely declines, Kugrash refuses to interact with the substance of the offer at all and instead hits it with a Shut Up, Hannibal! that causes the Dream to finally show recognisable emotion.
    Kugrash: I used to be a lot like you. You're a rat.
    The American Dream: [Its face briefly glitching into the face of an actual rat] I am not a rat! I - am not - a rat!
    • He then follows this up with an immediate Heroic Sacrifice by eating the Bagel of All Things, causing him to become one with the cosmos but in the process gaining the power and omniscience needed to destroy Robert Moses's phylactery in the brief moments before he goes fully cosmic (and also to bite Moses's spectral form just for good measure). The incantation to destroy the phylactery, it turns out, requires Kugrash to speak aloud the ancient inscription on it ("Greed is Good") and then immediately deny the sentiment, which Kugrash does thusly:
    Kugrash: Greed is good... for rat bastards like Robert Moses - but not in this city!
  • Rowan's rebuttal to the American Dream is so simple and so true that Brennan immediately halves its HP as it recognizes her words.
    Rowan: My love—for you are my love, my one true love—you don't need to enter; you're already there. And you don't need to be real, for you already are real.

    Fantasy High: Sophomore Year 

Leviathan Rock City

  • One of Bill Seacaster's old rivals steps to Fabian and calls him a "landlubber", which sets Fabian off on a Badass Boast.
    Fabian: I'm. No. Landlubber. My father is the greatest pirate that ever lived. You, James, are the captain of a two-bit piece of shit stick of wood that dare never sail again, you've come here to make a fool of yourself, and I, personally consider myself lucky that I will have the pleasure of laughing with the rest of Leviathan, and I kick him in his fucking chest.

The Friendship Section

  • After he hurts Fabian, Cathilda gives James Whitlaw a furious To the Pain speech.
    Cathilda: Right you are, James, that's right, I'm a maid, and as such, I can tell you that I've got all the breadcrumbs ready and all the spices and seasonings and a nice lemon wedge for when I turn your fucking face into a plate of calamari. It's gonna taste delicious going down. And I'm gonna keep you alive to watch it, I'm gonna feed it to you, 'cause it's not healthy just to be eating brains, James [bitterly] and I care about your health and your wellbeing.

The Dangerous Mind of Aelwyn Abernant

  • Aguefort, ready to fully back up his threat to Fallinel after Kir chooses the way of Pain, teleports to Adaine's prison, becomes 400 feet tall, manages to make it seem like he grabbed and moved the Sun, and summons an incredible number of terracotta soldiers that look like him. His attempt to wage a one-man war by himself falls short, but damn if he didn't go all out.

Hellbound

  • Gorgug has spent the campaign trying to figure out if there's a way he can reconnect his phone so that 1) he can apologize to his girlfriend Zelda, and 2) they can call for backup as they approach the Forest of the Nightmare King. When they get to Arborly, he''s able to find the first group that might be able to help- a collection of gnomish tinkerers, like his parents, that, given enough time, might be able to help. At first, it doesn't look like there'll be enough time to do that because they need to go to Hell to respond to a subpoena; unfortunately, the party gets split. They can't very well leave without Fig and Riz- so the rest of the party is stuck. So, Gorgug goes back to the tinkerers' Hall and tries again... And it works: he remembers, his parents put up their own satellite the year before, the connection data is still in the Hangvan, and with work, time, sweat, and what is described by Brennan in narration as a miracle (coming from a clutch Nat 20 from Zac worthy of Ally Beardsley), Gorgug is able to connect his phone to his parents' satellite and call Zelda for the first time since their fight. Apologies, tears, adorableness, and a first I love you ensue for the pair. The gnomes promptly pop wine corks for both Gorgug's stunning display of artificer talent and his Relationship Upgrade. Talk about Take a Level in Badass!

Daddies and Demons

  • Fig and Riz are in Hell with no help but the Hangman, Gilear, and Fig's brand new imp, Baby, trying to figure out if there's any way that they can get Fig to have a right to her biological father's realm through hellish law. Gilear had been the one to come along as legal advice - despite the fact that his previous work made him essentially a "glorified paralegal"- and he immediately was intimidated and unable to help due to intimidation by Devils. Riz however pulls out his kid detective skills- and through books in Gorthalax's library, he's able to determine that mortal children of devils can make a claim on their devilish parent's domains after successful coups, which need not conclude with killing the devil parent but merely *defeating* them. Yeah her intent wasn't to defeat him, but Fig was the one to put him in the gem- and that counts! After presenting the evidence to the court, Riz's evaluation is deemed correct - Fig has a claim due through a successful *coup* and is invested as the new Archdevil of Gorthalax's domain in Hell.

Blast From The Passed

  • This is the first episode since Fabian has recovered his fighting spirit, and it shows. Embracing his elven heritage, he dances his way through the fight, and dispatches Alistair by flipping him in the air using his elven sheet and stabbing him while airborne.

The Forest Of The Nightmare King

  • Kristen, who'd barely managed to stay on top of her previous interaction with Kalina, is offered a deal by her: either they get rid of every photo they have of Kalina, giving her back her full power, or Riz dies. Kristen chooses to Take a Third Option and heals Riz of Kalina's plague, submitting herself to Kalina's wrath.

Fearful Symmetry

  • The Bad Kids minus Kristen, confronted with their deepest fears and anxieties, all manage to overcome them, going through heavy character development in the process:
    • Riz confronts Baron from the Baronies, who inquires about the nature of Riz's lies, then proceeds to push all of his buttons, mainly his fear of being abandoned by his friends and being lesser than his parents. Riz answers that he can be his own person, that that his friends seeking romantic relationships won't mean they'll stop loving him, and everyone has their place in a friend group. That last sentiment is powerful enough to straight-up kill Baron, and sends a sliver of hope to the rest of the Bad Kids. As a result, his Wisdom increases, signifying better insight and peace with his place in the world.
    • Adaine, after braving the elements, is faced with the most unmovable of them all, time, as her older self, a lonely crone dressed in mourning dress, questions her about the inevitable powerlessness of the Oracle, especially against her friends' passing of old age at best. Adaine, relentless as ever, refuses to give up hope, and believes that trying her hardest will bring the best outcome. As a result, her Strength increases, showcasing her determination to walk for unending days across the forest and to wrestle with the seas themselves, and her strength of character.
    • Fabian, after vanishing and living his worst fear, being forgotten by his friends and unable to do anything, musters enough resolve to break the effect on him by being reminded of his friends. Later, when faced by Chungle-Down Bim and the Sexy Rat, he stops running away, and decides to face his greatest fears, all in order to save his friends. As a result, his Wisdom increases, for his thoughtfulness, selflessness and courage.
    • Fig, with a small confrontation with Hilda Hilda, the personnification of her lies, is trapped and replaced by a nightmare that emulates her charismatic facade. This nightmare is extremely spiteful towards her, and constantly berates her for her deceit. Eventually, it asks what will Ayda see in her when the masquerade wears off. Fig chooses to trust her partner, and says that she hopes Ayda will find something in her that she couldn't see. As a result, her Wisdom increases, meaning that she found a healthy sense of relationships, stability, and honesty in her life.
    • Gorgug, after dealing with his fear of small spaces that comes from being such a big guy in a world that sometimes feels too small for him, is faced with his true biggest insecurity - a sphinx with a puzzle that he has to solve. The sphinx offers help, but at a cost- uncomfortable "truths" about Gorgug. Gorgug, not being secure in his intelligence, takes the help, only to be confronted with the fact that his parents and extended family became estranged because his parents refused to have their bigoted relatives around when they thought their newly adopted son would only be capable of rage and not other emotions or experiences. As a newly minted artificer who's still figuring out what that means while he's still a barbarian too. The scariest thing for him is to admit his lack of confidence in his mind - knowing that, he verbalizes that he feels stupid, calls the sphinx a bug, and in so doing is able to solve the puzzle. As such, his Intelligence goes up- he's never *been* dumb, he's been figuring things out since Freshman year; he's only lacked confidence in his own abilities that he's finally started to gain.

Spring Break, I Believe In You

  • Kristen, seeing through the lies of Galicaea and unmoved by Sol's offer of safety in ignorance, decides to forsake both her and Helio, and instead tries to reach out to the Unnamed Goddexx, even though they were the reason she's dead in the first place, which proves to be crucial to the Nightmare King's nefarious plans to end.
  • Finally Adaine, sent in a blind rage by her father crossing the line by almost killing Aelwyn, dispels his abjurative bubble, and uses Ayda's spell, Adaine's Fists of Fury, as a fifth-level against Angwyn, killing him instantly. Many fan artists choose to interpret this moment as Adaine punching her father's head clean off his shoulders.
  • Gilear's triumphant return, in which he uses his supernaturally woeful nature to his advantage. To wit: He puts on one of the Armors of Sin kept in Gorthalax's castle, something that should instantly overtake and kill him. This exchange follows:
    Marilith: An Armor of Sin? It will latch on to whatever pride you have and destroy you!
    Gilear: In my haste to put the armor on, I buckled the leg-plate and I think I've clipped the tip of my penis against one of the leg-plates, and every time I move it feels like it might come off, the tip of - so let me assure you, demon - I HAVE NO PRIDE!
  • Gorthalax faces the Nightmare King head-on, but not before giving this Badass Boast:
    Gorthalax: Behold Gorthalax, fallen. I listen to neither angel, nor god!
  • Riz, in a brilliant moment of quick thinking, throws the piece of infernal mirror in front of Kalina and shoots his arquebus through it, completely bypassing her Mirror Images and heavily damaging her.

    Tiny Heist 

Fighting With Fire

  • Rick Diggins throws a bomb at Felix Flick's head in the hope of blowing him up. It doesn't work. Then, Ti sets off a flamethrower as the thieves make their escape. It is at that point that this happens:
    Justin: Hey! That didn't blow up the bomb?
    [Beat]
    Brennan: [mouth falls open in astonishment and joy]
    Griffin: YOOOOO.
  • Needless to say, the bomb goes off. Spectacularly.

The Great Chase

  • In the very first round of the chase, Car-Go and Bean manage to wipe out two vehicles entirely, both worthy of note.
    • Car-Go gets a natural 20 to slam into his nemesis Speed and knock him off the road to be crushed by Max.
    • Bean initially holds his action, and rather than stating what will trigger it, Griffin writes it down in secret to hand to Brennan for the sake of a dramatic reveal. Then when a vehicle gets too close he throws his banana robe, which he's been wearing since Episode 1, to send slipping off the bed.

    A Crown Of Candy 

Ambush on the Sucrosi Road

  • Amathar, Theobald, Lapin, and Calroy clean house on a dozen assassins, which combined with a series of numerical miracles, results in the decimation of the attackers without a single casualty. In-universe, the twins are absolutely floored that these people they always regarded as boring old men are actually cool.

The Grand Tournament

  • Theobald completely destroys Plumbelline in the jousting contest, courtesy of a Nat 20 from Murph, the fight being so one-sided that Plumbelline runs away crying.
  • In an uncharacteristic show of cleverness from Amethar, after he realises he was poisoned, he runs away from the melee contest and drops on the floor, prone. This move alerted everyone of the dire circumstances in which he was, disqualified Skravoya, who foolishly attacked him when he clearly abandoned the fight, and indirectly led to the reveal of the perpetrator, Sir Keradin Deeproot.
  • Liam manages to reveal the identity of the poisoner in the middle of an uproar thanks the use of a niche spell that wouldn't be helpful during a fight, but proves incredibly effective in an intrigue scene. Out-of universe, Brennan is thrown wholly for a loop by this.
    Brennan: *looking directly into the camera* I hate having my shit fucked.
  • Lapin, cementing his status as the cunning advisor to Amethar's royal warrior, tricks the Swirlies into distracting Alfredi long enough for him to heal Amethar and even the odds.
    • His guile truly shows in the ending of the episode, where he quickly reads into Keradin's intent to determine the best plan, convinces Grissini to let him talk to Keradin alone so well that Zac didn't even need to roll for persuasion, deceives Keradin into giving away the creator of the water-steel blades and his contact within the conspiracy to assassinate Amethar, and with help from Theobald, convinces Grassini to arrest Alfredi, thereby depriving the villains their biggest edge against Candia. This is also the first time there has been a black-out line (a line so good that improvisers have to end the show) in the history of Dimension 20.
      Lapin: Where is your Bulb, now?

Deep Bleu Sea

  • This episode is very high with Natural 20's in general, with 9 of them in the actual episode, plus one from the previous episode on Jet's Stealth check.
  • Jet, having picked up on danger incoming, hid quickly, right before the attempt on Primsy's life. This proved to be instrumental to her survival, as she was able to not only defend her from her groom-to-be assassin, but she fully hurled him into the depths of the ocean as she did so, killing him in two hits.
  • A pink cloud floats towards one of the boats that was full of assailants. Out of it comes Cumulous Rocks, a monk of the Way of the Long Death, who proceeds to knock everyone off of the boat, which pretty much a death sentence in a raging storm.
  • Theobald showcases his intelligence when he uses the special ability imbued in Swirlwarden, his trusty shield which allowed him to move 30 feet towards an ally being hit and take it instead, to escape his being flung in a tumultuous ocean, a death sentence for a soldier wearing heavy armor. Brennan's reaction says it all.
    Brennan: (venomously) You absolute motherfucker. How dare you use a magic item I homebrewed just for you, to fuck me?
    • Needing a 13 on his roll to make it to the boat, Murph rolls a 15 for 22 total on his Riz Gukgak dice.
    Brennan: (through clenched teeth) You absolute GOON! You... fucker.

Safe Harbor

  • A villainous example, but whereas Imperator Ciabatta and the Pontifex Brassica were simply cruel, opportunistic villains with enormous power behind them and some cunning, Lord Calroy Cruller cements himself as the most competent of the Big Bad Ensemble when he reveals he's The Man Behind the Man for both of them, and has orchestrated not only every assassination attempt towards Amethar that we saw in the season and his downfall, but he reveals that he's the one that killed General Rococoa. He punctuates his Hidden Disdain Reveal speech towards Amethar by literally stabbing him in the back and twisting the knife in the wound. Finally, he heaves him over the castle wall for him to die. Brennan even manages to work in a Cerebus Call-Back to the Running Gag of Amethar and his war buddies loving to watch each other shit.
    Calroy: Do you know what happens when a person dies, Amethar? He shits himself.
    • Amethar, as he's falling from the height of his own castle, sees Ruby's locket fizzling out as she runs back towards the castle, and understands with grim certainty that Jet is dead. More enraged than ever before, he manages to break out of the poison's paralysis, use Second Wind to regain some hit points back, and finally rage, looking like a meteor as the fire aura from his Storm Herald feature flares. All of this allows him to survive the fall, landing in a smoking crater in front of the gates to the castle, before struggling to his feet. Amethar the Unfallen, indeed.
    • Brennan's performance, whether it's narrating Amethar's fall or his acting as Cruller, is definitely one of, if not the best he's ever given.
  • After a brutal session of betrayal that leaves Amethar grievously wounded, Jet dead, and Ruby heartbroken, we switch to Theobald's perspective. He enters his lieutenant's room, finds the other gummy bear murdered, and finds himself locked inside by three of Calroy's soldiers. Their intent is evidently to either starve him out (they even cruelly imply that, because he is a bear, he will cannibalize his friend before he succumbs to hunger) or they will overwhelm him when reinforcements arrive. Theobald immediately disagrees: in a single turn, he uses the Knock spell to unlock the door (or as Brennan narrates it, blows it clean off the hinges), surprising the soldiers who had no idea he could do magic, and kills them before they can so much as draw their swords. Without missing a beat, he finds Caramelinda and warns her of Cruller's treachery in time to save her from an assassination attempt of her own. It's a nice little moment of triumph in an otherwise devastating session.

Blood and Bread

  • Cumulous decides to stay behind to provide a much-needed distraction for the Taste Buds' escape. Whereas staying back and having to travel across the field full of alerted soldiers would have been a death sentence for anyone else, Cumulous' insane mobility allows him to clear it entirely in 3 turns. He even managed to tank a direct hit from a ballista.

Rescue at Buzzybrook

  • One of the main villains of the encounter, the Archbishop Onionpatch, has got 85 hit points at least. The reason we know he's got at least 85 hit points is that Liam, during the surprise round, dealt him 84 points of damage in one round but didn't finish the job, and the reason it wasn't more was because Ally rolled a Nat 1. For bonus badass points, he was disguised as him, and thus added pure psychological terror to the killing blow that comes two rounds later.
    Brennan: He went from writing at his desk to shitting himself, covered in his own blood, screaming. You are not a warrior, this is a murder, this is a full murder.
  • Saccharina shows why her titles are "Witch-Queen of the Dairy Sea" and "The Sundae Sorceress". In six seconds, or one turn, she avoids every attack opportunity on the way from the infantry trying to stop people from saving Joren Jawbreaker, kills a large chunk of it with a Thunderstep coupled with Destructive Wrath that allowed it to deal max damage without rolling, stops Joren Jawbreaker from dying, and teleports him to safety, ended by a simple "I got your cousin". Everyone at the table is stunned and ether amazed or, for Brennan, defeated.
    • She makes another demonstration of her power when she destroys five soldiers and badly injures Grassini with one Lightning Bolt. She even, for good measure, gives a badass one-liner right before she casts it.
      Saccharina: Watch your banner burn, bitch.

Encounter In The Ice Cream Temple

  • Emily as Saccharina gives Brennan another run for his money as she Counterspells each of the Sugar Plum Fairy's spells, leaving her only with cantrips to fight the group.
  • Ruby makes full use of her circus training by being the fighter with the most mobility, which allows her to deal a lot of damage to the Sugar Plum Fairy while being away from her area-of-effect spells. This allows her to enact bloody revenge on her with Jet's sword, slaying the Sugar Plum Fairy on a Nat 20.

For Candia!

  • The Battle for Castle Candy is an elaborate setpiece of a combat encounter, taking place across both a macro scale - with infantry, cavalry, artillery and archery units manuevering across the map and led by both players and non-player characters - as well as on regular miniature scale for up close combat between the Taste Buds and their allies and enemy faction leaders. Also, Brennan homerules that character-specific class features can be utilised by players as well as the units they command, which leads to many memorable moments, including:-
    • Ruby utilises her Cunning Action feature to allow her unit to act as an advance stealth paramilitary, creeping up to unsuspecting enemy units and sneak attacking them before disappearing. She even gets a nat20 on her first attack roll, slaughtering half of an infantry unit before they can react, which briefly leaves Brennan speechless.
    • Theobald, leading the Knights of North Gumbia, manages to no-sell several attacks, including a barrage of arrows from the castle, by casting Shield on his entire unit. On his first round, he is the one who gives the Title Drop as a rallying cry, before leading the charge across the field to the castle.
    Theobald: FOR CANDIA!!!
    • Amethar's entire unit rages.
    • Cumulous, leading a unit of Spinning Star monks and Saccharina's marauders, uses a combination of Stunning Strike and Flurry of Blows to rout a group of Meatlander mercenaries while barely taking damage in Dulcington, and then utilises Step of the Wind and his jump ability to cover a vast swathe of the battlefield and even to start scaling the walls of the castle; they move so fast that the squad of archers accompanying them are left bringing up the rear back in the wrecked town, to the chagrin of the players.
    • Between the Dairy Islanders' manning a trebuchet (at disadvantage range, no less), and Saccharina atop her dragon Cinnamon, they co-ordinate attacks on the castle's defensive weapons, smashing trebuchets, spewing fire breath at enemy units, blasting archers atop the ramparts with Lightning Bolts and Cone of Colds, and even destroying the exterior gate to the castle. Cinammon takes a lot of damage in the process, but never drops and remains a mobile and active threat due to Saccharina casting and maintaining Haste on him.
    • Also, prior to engaging the enemy, Saccharina casts Invisibility on Cinnamon and gets a Nat 20 on their Stealth check, which prompts an incredulous Brennan to allow her to pick their starting position on the map.
  • Liam takes on the mantle of War Guy one last time to essentially become an imperceptible maelstrom of death on the battlefield: first saving Theo from Plumbeline by firing two crossbow bolts through her skull from behind so that they come out of her eye sockets; then visiting vengeance on Keradin Deeproot for the deaths of Preston and Lapin by terrifying the carrot paladin so much in their fight that he finally breaks his resolve and dies an undignified death with his last words being "...I'm scared"; and then finally wrapping up the last loose end of the Big Bad Ensemble by assassinating the Pontifex from behind in a single turn as the battle wraps up. After all that, he re-cements himself as a true Seed Guy by using a literal magic seed to restore magic to the realm, and uses the new magic to resurrect those he killed (a feat previously explicitly impossible even for a demigod like the Sugar Plum Fairy) so he can keep them as monastic prisoners and teach them to be better.
  • Ruby avenges her sister Jet's death by dealing the killing blow to Imperator Ciabatta using one of Alfredi's watersteel daggers - from the same set of daggers as the one Ciabatta killed Jet with, and which Ciabatta and the sisters ironically helped each other to get their hands on. She recites their family motto as she does so.
    Ruby: In Sweetness There Is Strength, bitch.
  • Amethar possibly outdoes all of them, however, when it comes to dramatic defeats of major villains - cornering Calroy Cruller on the ramparts (with a little help from Cumulous) as he tries to escape, and forgoing his usual Boisterous Bruiser barbarian rage for an extremely quiet Tranquil Fury, before rolling a natural 20 to slice Cal with a magic weapon that has the ability to instantly kill anyone that murdered a member of the House of Rocks if it hits them with a natural 20. Calroy, who murdered Amethar's aunt Rococoa many years before, has to roll a saving throw against the effect in the Box of Doom, and fails. Amethar tears off Calroy's much-mentioned fancy pantaloons as he dies so he can watch Calroy's body reflexively shit itself, in call-back to Calroy's own mocking words when he tried to murder Amethar in their last meeting.
    Calroy: ...Amethar...
    Amethar: What's the last part of my title?
    Calroy: ...you...
    Calroy: [Gives the tiniest sigh] Amethar the Unfallen.

     The Unsleeping City Season 2 

Heaven and Hell on Earth

  • Pete showcases all the growth he's made as a Vox Phantasma when he deals with Cody's self-inflicted predicament. He steels himself, calmly asks Cody to summon Bazathrax, and when he does so, immediately slams him into a wall and binds him to it. After intimidating him into spilling what he knows, he binds Bazathrax to Cody's chest, greatly reducing the devil's power over Cody.

Collaborators

  • Pete, Vox Phantasma of New York, Banishes the mysterious, vast... THING that is seemingly warping the land of Nod after rolling a natural 20 on their Wisdom save. Brennan even notes that had Ally rolled a 19, Pete would have been erased, just like several former Vox Phantasma before him. He likens it to punching a great white shark in the nose, without Ally even realizing. He subsequently admits that this has potentially derailed his plans for the campaign.
    Ally: ... Did I just ruin your whole game?
    Brennan: Oh, I'm... Oh — for everyone at home, this is the last episode we're shooting before I have a five day break, which is the only reason I'm ruining my whole campaign right now.
    [everyone begins cackling]

Feasts and Families

  • Kingston's wrath reaches a point of climax when David uncovers everything Gladiator has been up to. Bursting out of the room, he shouts a declaration dripping with fury and hatred, that is echoed by the millions of voices of New Yorkers.
    Kingston: Cody's right! GLADIATOR! DIES!

History Checks and Lost Dex

  • Iga, with a Nat 20 on her saving throw, manages to completely nullify Null's Mind Blast on her, meaning she doesn't have to roll to fight it. This angers Null so much that it targets her entirely, forgoing strategy and causing the rest of our intrepid heroes to collect the items they needed.
  • Pete puts out the mother of all turns during this battle. Using Metamagic to cast Haste on himself as a bonus action, and with the extra helping of actions from the Gotham Timepiece, he manages to get 3 of the 7 artifacts in one turn.

For The Hoard!

  • Ricky, after spending the entire season trying to be as pacifistic as possible and struggling with weapon choices, comes home to find his apartment ransacked, Esther kidnapped, and learns that she's pregnant. Being the angriest we've ever seen him be, he says, without raising his voice, "I need a fucking weapon", Esther's old bat to flying into his hand as he says so, and runs to the Gramercy Occult Society, breaking through the door.

Treachery At Gramercy

  • A villainous example. Tony, despite being completely non magical, except for his monk abilities, is one of the strongest opponents the team has ever faced. His ability to stop casters from using their components by breaking their hands or punching their throats in, his immunity to the stunned condition, and his evasion skill really sells that this is a Knight Templar who has devoted his entire life to destroying the Dreaming world.
  • As Tony attempts to prevent Pete from casting by crushing his throat, Pete calmly raises his finger to his lips to shush himself, then uses one of his metamagics, Subtle Spell, to blast an enemy wizard with a Fireball.
  • Ricky, still furious at Tony for what he's done, attacks him with all his might, aided by Pete's Haste, and does 90 points of damage to Tony, without crits, in a single turn. This is the first time Tony looks visibly hurt of the fight.
  • Sofia diving into the past through the Umbral Engine and saving Dale's life in such a way that Heaven must return his soul, giving the party another body in the fight against Tony.

Two Sides of the Same Coin

  • Crosses over with Heartwarming: during the final battle with Null and his thralls in the abandoned lair of the Dragon of Bleecker Street, Kingston - on his 22nd attempt, and with the aid of a clutch Bend Luck roll by Pete - finally manages to succeed on his Divine Intervention roll. This manifests as the sound of an ancient city payphone ringing out below a pile of subway tokens - he answers, speaks directly to the spirit of New York City itself, a roiling mix of voices, and then Brennan caps the moment off with a CMOA/HW descriptive montage of the citizens of NYC turning against the villains and empowering the heroes to succeed:-

    Voice of New York: Hey, Kingston. Sorry we haven't been getting your calls. What is it that you need?
    Kingston: It's all right - I'm sure you're busy. There's something real important here for me, and for this city. And I'd give a whole lot if you'd do everything in your power to stop Null from taking it away from me.
    Voice of New York: Kingston, New York City's behind you. We got your back.
    Brennan: Throughout New York City, today is the day where the first article gets published about the coverup of that warehouse worker's murder. People are outraged, in disbelief. Phones start ringing off the hook at City Council People's Offices. People move through the streets. A brick goes through the window of the Millennium Gladiator campus, and a full-scale riot breaks out. Letters arrive at corporate headquarters of Excelsior Home Dynamics that they've been discovered for fraud and a city attorney, Liz Herrera, is going to be taking them to court. At that same time, a class action lawsuit from thousands of people in the city citing health hazards from Cipher Energy Fluid gets filed by David Kugrich. All over the city people are talking. We see mail carriers delivering letters. In an upper East Side penthouse, the woman that Kingston spoke to on the subway goes, "I really should, I'm gonna call somebody. We should get people together and do something about this." In Crown Heights, Mike is talking to a bunch of other religious leaders, imams, rabbis, priests, saying, "We need to talk to our congregations and get people together because this company is not good for this city." And at a Gladiator shipping center, Josh Mendoza leads an entire warehouse full of workers off the floor in a mass spontaneous strike. The heart of the city beats. Kingston, you are glowing with more divine light than you have ever seen yourself radiate in this moment. Null is going to be defeated here. And you have never been more certain of anything in your life. For this miracle in this combat, you see Null twinge and get hurt as injunctions are filed, as people start screaming, huge public outcry, the loss of the Cloisters, the loss of Ellis Island, the loss of the carousel, the loss of homes and families and neighborhoods. The city turns against Gladiator in this moment - even though they don't recognize that magic has been done here, it has. The magic of the waking world, and of this place. Here you move with the spirit of all New Yorkers behind you. All rolls for the rest of the combat will be done with advantage.
    • The significance of this divine intervention cannot be overstated. Why would Brennan say that Null’s end is a certainty? Because it doesn’t matter if he beats the party right here and now, if they all die. This uprising is the moment Null lost. Even if he’s victorious in this battle, the entire city of New York will see him ended.

     Mice and Murder 

A Time for Clues

  • Grant rolls Investigation to check the murder scene for clues, getting a natural 20 with a modifier of +9. Brennan immediately goes into Oh, Crap! mode upon realizing that Sylvester will notice everything in the room with a mere glance, forcing him to give away far more clues than he was intending at this early stage in the story. Sylvester soon after reveals his deductions in a mini Summation that channels Sherlock Holmes to a T, including: immediately proving the innocence of the most obvious suspect, an effortless put-down of his rival Daisy (attempting to upstage him with an incorrect deduction of her own), and Grant's own deduction (revealed through his own smarts and not via the Investigation check) that every item thrown around the room (in an apparently supernatural attack) was made of metal.
    Grant: Nat 20 plus nine, 29.
    Brennan: Oh my god!
    Grant: (matter-of-factly) I'm the world's best detective.

The Eye of the Storm

  • Rekha finds another clue through personal intellect rather than rolls: she instantly clocks a 'p138' marked on a bookmark as referring to a page 138.
  • Grant follows this up almost immediately by figuring out how how Squire Badger was really killed, building on his previous deductions and a bit of new information.

     Misfits and Magic 

The Chosen Ones

We're the Heroes

  • Evan's threat to his shadow, which has been tormenting him his entire life. The best part is that it works.
    Evan: This gift has brought me nothing but pain and misery. I'm done running from you. I am not a scared child. I am a wizard. Heed my words, shadow! You are mine, and mine alone! You will go to this Planet Fitness and and you will collect a series of free weights and bring them to my friend Jammer, or I will cast you into the center of the Sun, where you will know never darkness, nor shade again!
  • Evan, being chosen to fight in the wizard duels at the tournament, spends the time before the match starts calmly warning his opponent that he can't guarantee his safety. He describes it as "the kindest thing [he's] ever done," while his opponent is rightfully freaked out and his friends are in hysterics over the whole thing.
    Evan: If you're not gonna concede, what do you want me to tell your family?
    • Evan's victory when his opponent refuses to concede. The Awesome isn't because he wins by sending his opponent to hell long enough to see his own funeral. The Awesome is that he manages to hold back enough to leave his opponent alive though a massive exertion of willpower and a lot of burned adversity tokens, something much harder for Evan than winning a magic fight. As a result, the opponent's hair is stark white, there are wrinkles around his eyes, and he snaps his own wand before walking away to never cast a spell again.

    The Seven 

Party of Seven

  • The Seven's escape. Yelle instantly escapes her chains by becoming a tardigrade, Sam pulls her hands free and throws Kalvaxus's minions off a cliff with a tidal wave, and Ostentatia animates the rest of the manacles to release everyone. And to add insult to injury, they proceed to loot Kalvaxus's horde on the way to escape. Just a few minutes after waking up following months or even years of being sealed in palimpsests, and they're already getting back into the swing of adventuring.

Big City Connections

  • Antiope calmly shoots the Harpy Queen out of the sky with a Wing Shot, dealing massive damage and removing a lot of her relevance for the rest of the fight.
  • Yelle summoning a flock of angry geese to deal so much damage to Kurraghan, who had previously underestimated the birds.

Stone Temple Pile-Up

  • Ostentatia casts Banishment on Kuragrhan. Instead of the spell's normal effectnote , Kuragrhan's soul is grabbed by a massive, ringed hand and thrust into a forge fire, destroying him instantly.

I Fucking Love You

  • Antiope mercilessly killing Charity Blythe with a hail of arrows, causing all her soldiers to flee.
  • After Sam is killed instantly by Talura, Penny scampers up Talura's arm and stabs her in the eye while screaming "THAT'S MY SISTER!" Brennan allows Becca to make a persuasion check and she hits a 25, which causes Talura to have a My God, What Have I Done? realisation, turning the tide of battle.
  • Antiope firing a warning shot at the soldiers as they flee and issuing a Badass Boast:
    Antiope: My name is Antiope Jones, and you tell everyone that The Seven did this.

    A Starstruck Odyssey 
  • Margaret's management skills come in handy when she gets to be the co-owner of the Red Hot, and fixes almost every financial problem the crew has had under the management of the old Skipper, which ends up landing them a very lucrative contract as well as lighten their living expenses and maximize the profits from the Jib-Job workers' renting of ship space.
  • Skip, under the effect of adrenaline, learns more in moments about how to operate his new body than in the hour after he woke up, and manages to sprint fast enough to outrun Sidney, who's on roller skates, and kill the UFTP goon in one hit. It might have hurt Margaret's investigation, but the skill on display are awesome anyway.
  • As they're chased by Margaret's "private security team", Barry and Gunnie decide to do a daring escape, and despite their incredible stroke of bad luck before, manage to pull it off spectacularly.
    • After they fail to deceive the leader, Gunnie produces a blinding flash of light, allowing Barry to grab him and escape without being under fire.
    • As they're running, Barry sees the edge of the colony, goes into the zone, and jumps off of it, and with help from Gunnie, manages to land the fall, survive, keep Gunnie from being harmed by the fall, and beat the rest of the crew to the Wurst.
  • As the crew are attempting to escape Rec 97, they have their most intense encounter yet as they're chased by basically everyone they've antagonized so far. It's an intense escape/battle where some members of the crew get hit a lot and nearly get killed throughout it, and during all of this, Margaret is... banking. Because she's about to get fired and get all of her assets frozen, so she spends the whole fight making a shell account with another bank and transferring all her money, succeeding just three seconds before her assets would've been frozen. In a campaign where the funds the crew has access to has been a crucial health bar of its own, this is actually the most important and useful thing she could've done during the whole encounter, roughly equivalent to a pseudo-healer.
    • The others are no slouches, either. Sidney uses a grenade to take advantage of Pleasure Putty's flammability and create an impromptu wall of fire, and via a nat 20 on her death saving throw, wills herself back to one hitpoint via the revelation that "I wasn't made to everything, I was made to do anything." (And this impresses Jan de la Vega so much she offers Sid a job!) Riva and Gunnie work together using a combo of their TK and his ability to split apart his body (thus making him a small creature they can lift) to get Gunnie into the ship so he can start the FTL calculations and get them out faster. Barry, deep in the Zone (mechanically, rage) casually shrugs off fusillades of gunfire, while Skip with his vibro-rapier basically turns into, as the cast quips, space Zorro.
  • Despite some pretty close calls, the Gunner Channel not only wipe the floor with Sheriff Codge and his deputies, they do it so comprehensively that the entire rest of the police force flees town rather than deal with them.
    • The precursor to the fight is equally cool: as the Gunner Channel clock that Codge is trying to welch on the deal to retrieve the briefcase of Kublacaine over their lack of a non-existent "proldier's licence" (it being Anarch-Era, no such licencing body exists), Margaret confers with the group over whether or not to simply walk away from the deal - the rest of the group however begin clocking how many enemies are present and making battle preparations, as Skip walks straight up to the Sheriff, raises his leg and shoots Codge in the head with his newly acquired gun-boots.
    Barry: (charging his BFG) What d'ya think, Skip?
    • Without question, this was Zac's fight. Thanks to his opening draw at the end of the last episode and a high Initiative roll, Skip gets two turns before anyone can react. In that window, he manages to crit twice on the sheriff, immediately eating through most of his health and putting him on the defensive for the rest of the fight.
    • To his credit, Codge proves why everyone else in Baustin fears him. His opening salvo downs Riva in a single hit and leaves Barry in critical condition, and he doesn't let up for the rest of the fight. Throw in his short-range teleporter, and he manages to be a scarily effective "Get Back Here!" Boss.
    • Margaret manages to pinpoint the Sheriff's location by spamming his cellphone with texts - specifically "Get nasty" after misunderstanding Sidney - which allows Skip to jetpack across the diner and launch himself through a window to get the killing blow rendered in cinematic detail by Brennan's description:-
    Brennan: You explode through the plate glass window sideways, blaster going...
    Brennan: The Sheriff turns, whips up his energy shield-
    [A dramatic pause.]
    Emily: Fuck you.
    Brennan: Not fast enough.
  • The Battle of the Brands is one big awesome moment for Emily Axford and her game knowledge. Before the battle starts, she offers Riva a "special fridge magnet" to put on their psychodrone. As the Gunner Channel starts losing to Plinth, she enacts "Operation Slippery Puppet", takes her bonus action to get Aurora Nebbins back on her feet, and orders her to drag Riva's downed drone toward Plinth... just close enough to activate the fragmentation charge she installed earlier. The blast destroys their biggest enemy in the fight, levels the playing field, and emotionally destroys Brennan.
    Brennan: Am I getting Ocean's 11'ed on my own fucking show?! What the fuck is happening?! [...] How did you know there'd be a Plinth in this fight?! Jesus, I'm fucking ruined!
  • The final round against Brutus is this as well, particularly for Barry, whose final move against Brutus is to grapple him and leap off the side of the arena. Then, just as it seems like Barry is probably doomed, Skip, who's finally back up, dives down to rescue him, and a well-timed high roll on an athletics check to get free of Brutus sees the second aerial save of the battle, with a triumphant Barry and Skip rising back up to the dais.
  • Downplayed and very much offscreen, but Plinth, an ancient Eldritch Abomination with psychic powers, at some point was found, contained, and controlled by a small group of preteen Girl Guides.
  • Following their against the odds victory at the Battle of the Brands, Lou rolls for the ship's casino, after Brennan explicitly states that due to them being parked on Mas Vegas the decimal point would move one to the right "for better or for worse"... and hits a natural 20. Cue the entire table, Lou in particular, screaming and whooping with joy, as Barry's Big Win Casino clears 15,000 credits in a single day, paying for itself. Brennan, shocked and bemused as he is by this, still manages to make a pithy remark to the audience amidst the excitement.
  • Even stoned out of their mind on drugs specifically designed to inhibit their psychic powers, Riva still has the presence of mind and sheer mental strength to mindlink with Stacks McFadden and bargain for the Girl Guides' help breaking out of prison.
  • When the crew gets back to the Wurst and fights their way out of the hanger, Emily crits when manning one of the Wurst's guns. Because ship-to-ground damage has a multiplier of x10, she ends up doing 560 points of damage. Not only was that the Dimension 20 record for most damage done in a single attack, Brennan says it's the most he's seen in 23 years of him playing the game.
    • For reference, the previous record was 130 damage.note  Emily cleared that record by 430 points.

    A Court of Fey and Flowers 
  • Hob managing to One-Hit Kill Prince Apollo- catching him with Lord Squak, who was intentionally setting him up to be taken out, and attacking him, knocking him back just enough to let him see who’s attacking him. Then with a final Pre Ass Kicking One Liner calling back to Apollo’s previous Dirty Coward attack on him from behind, stabbing him through the chest. “This time from the front,” indeed!
    • The truly awesome part of this was the fact that Brennan pulled this off *because he rolled two Natural 20s at once*! He was able to roll his first attack with advantage, due to Apollo being sexually prone -It Makes Sense in Context- so rolled both at once… And as Brennan pointed out, he had a 1/400 chance, and it happened, two Nat 20s. As Aabria put it, Hob didn’t just kill him, he “wiped the floor” with him.
    Neverafter 
  • Even as it becomes increasingly clear that its a lost cause, the fight against the Fairy Godmother is a great showcase of the cast's skill and drive to do as much as they can before they go under.
    • Two words: Ylfa's Bottleneck. Red wedges herself in the mouth of a path separating the party and a wave of the Godmother's soldiers. This ends up holding back about ten minions as she plays defense, cutting the enemy force in half. She manages to weather their assault for four rounds, buying the others enough time to act. (Oh, and by the way, she's twelve.)
    • Prince Gerard, Upper-Class Twit extraordinaire, is the last man standing. After failing to remove the glass shard once, he tries again. He needs to beat an 18 and Murph is rolling at disadvantage. Brennan offers to let him roll normally if he's willing to forgo his personal safety. He agrees and Gerard ends up ripping the shard out of the Godmother's chest with his bare hands. He stabs himself in the process, but manages to take a creature responsible for countless people's pain and suffering down with him.
  • Timothy gives the Gander a long-overdue piece of his mind as he dies, Flipping the Bird at the damned thing.
  • Her second time through the briars, Rosamund tells them in no uncertain terms that she doesn't need their "protection" anymore and she's leaving. And when they won't listen to her, she summons a swarm of mice and sparrows to devour them. Instead of barely escaping through the window like she did last time, she strides out into her kingdom at the head of her miniature horde, ready to go find her friends and write her own story.
    Rosamund: (surrounded by briars and mice, underneath a gathering storm) What a beautiful day!
  • The party encounters a magic candle that asks who they would like to speak to. Pinocchio chooses to see his Mother (aka The Stepmother, and his warlock patron). He gets all of his strings reattached as she says You Have Outlived Your Usefulness and Gerard throws the Sword of Truth to him. Lou, out of character, is told to roll either Dexterity or an Attack. He rolls an Attack at advantage, and rolls a Nat 1 and a Nat 20. Pinocchio proceeds to cut the strings, breaking reality itself, and the party is only saved by Scheherazade opening a door through Mother Goose's book and pulling them through to another reality.
  • Having cut his strings, Pinocchio has broken his warlock pact with the Stepmother. In need of magic in the Lines Between, he offers his strings to a new patron—and with an assist from Pib, that patron ends up being his own book. Essentially, he casts off his abusive parent to draw power from himself.
  • The Golden Goose pulls off one hell of a Heroic Sacrifice when the Gander finally catches up with the Party - since in some versions of Mother Goose's tale, the person and the goose are the same character, the Goose makes Mother Goose's third wish for him, wishing for his book back after the Princesses stole it. Not only does Mother Goose regain his magical book, but the Goose making the wish in his stead means that the third wish will kill her instead of him.
  • The confrontation with Baba Yaga herself in episode 17. Brennan himself states that for things to not go bad, one designated person needs to roll a 25 persuasion check in the Box of Doom. For things to go good, they need to hit a 30 or higher. Pinocchio, with a plus 5 to persuasion, is chosen to do the roll. The party gives him Guidance, Bless, Advantage, a Bardic, and a Help action, giving him a total of 11 bonus. Even then, the roll needs to be a 19 or higher to truly succeed, which leads to a very dramatic slow-motion shot of the d20 rolling... and landing on a natural 20.
    • Much like many high-stakes nat 20 rolls in the past, the entire table loses their minds as soon as the dice clatter to a stop. Ally leaps from their seat in shock, Siobhan and Emily whoop and cheer, Murph and Zac lean back in bewilderment, Lou exhaustedly leans against Ally's side, and Brennan prolongs his cry of "NAT TWENTY!" for a solid thirty seconds.
    • And after that, Baba Yaga reveals herself... and asks the party one hell of an Armor-Piercing Question while brandishing the red tokens they've collected over the campaign.
    Baba Yaga: What's this you carry with you?
  • Fully wolfed-out Ylfa vs the Beast. Ylfa grapples her, dangles her over the unformed chaos of the pages in the Lines Between, and tries to convince her to ally with the party. When the Beast is unconvinced, Ylfa drops her to her death.
    The Beast: Save your pity. Do what you must.
    Ylfa: Well, alright. Death is hungry.

    The Ravening War 
  • Crosses over with Nightmare Fuel: upon witnessing the reveal of Archbishop Camille Colliflower as the Avatar of Deus'Paazul, Raphaniel realises to his horror that the alien metal teeth that have plagued his nightmares his whole life are not a blender but a garbage disposal, and as Brennan concludes his internal monologue with a shout-out to Lovecraft, the entire table - including Matthew Mercer - take a moment to applaud him, and Aabria Iyengar turns to camera and says "It's cool when GM's and other GM's play TTRPG's."
    Brennan/Raphaniel: I had visions of a blender of teeth preparing a delicious smoothie of a unity that even the Bulb could not provide. What a fool I was. The teeth are not there to unite us. They're not there for us to be consumed. And I think, even as axes and swords are raining down around me, I hold this alien piece of steel, and I look and hear the words, the heresy, that there are beings even beyond the Hungry One. The Hungry One is... is the enemy? It's part of our theology. It completes the cycle of the Bulb. It is a part of this. There are things even more alien and otherworldly, and I hear the chanting, and I finally understand: Deus-Pa'Zuul, disposal. And I go, "What is food if never on is fed, when with strange disposals even death lies dead?"
  • Colin Provolone gets the final blow against the Avatar of Deus'Paazul, shoving the transformed Eldritch being into one of the garbage disposals that it had created.
  • As the surviving members of the party try to escape from the underground tunnels, they reach an exit that is collapsed. Deli, already weakened by the fight and failing multiple saves against poison, musters the last of his strength to break through the collapse and open passage to the surface, although the damage from the impact takes the last of his HP and he falls unconscious.

    Dungeons and Drag Queens 

    Mentopolis 
  • The Fix deals with Donny Urges and his would-be "heist crew" in the first episode, confronting them in an alleyway (by effectively blocking the way with his huge frame) and in a very casual tone explaining who he is and what he does... and terrifies Urges and his crew in the process.
    The Fix: I'm often there when the big guy is up to something ridiculous. Like, did you know, that for every snake on Earth, there is one snake dick? And at first, ya might think, "Yeah, that makes sense," but actually, only half of all snakes have dicks. And that means that every snake that has a dick has two dicks. And that's a true fact about our world. That's the kind of information that I run across as I'm doin' my job, and that job is to eliminate distraction, and you seem like distractions. So... would you like to turn around and go the other way, or would you like to see if I can keep myself from punching you too hard?
    Brennan: (silently laughs in terror and awe)
  • In the second episode, Hunch Curio is trying to investigate the Memory Bank but his continued lies about being a student get him taken to the back by a burly employee who tries to clean his clock. Hunch tanks a blow that should have killed him, utterly terrifying the employee.
  • When infiltrating De’Lux Industries, the Prefrontal PI’s are set upon by a group of thugs. Notable moments include:
    • Anastasia Tension promptly throwing her trilby to trip up one of the goons while Hunch sweeps the legs out from under another.
    • Danny Fucks managing to trick a third that Conrad has escaped outside, taking him out of combat permanently.
    • The Fix clotheslining the fourth when he attempts to go for Conrad, and doing what he does best
    The Fix: Did you know that over half the bones in your body are in your hands and feet? …Whenever somebody says, “I’m gonna break all the bones on your body”, now I think, that’s ridiculous! It’d be way too much work! But I could break half the bones in your body.
  • A moment for Hunch comes at the start of Episode Three, when in the face of what looks like certain death, he is the first one to pull himself together and deduce from the available evidence that whatever Wilton said was touching the balls had to have been something put there by Elias himself, and that finding out what it is may be their only hope for survival.
  • Conrad showing off the only situation where he feels calm. His assuredness behind the wheel of a car he’s not even tall enough to see over is a complete 180 from his usual personality, to the point where when gangsters begin chasing the vehicle with guns, his response is a casual “Hold tight, boys.”
    • He then proceeds to launch the car off the back of an asphalt truck to land on a freeway above, completely dodging the rain of gunfire around him and making a clean getaway.
  • At the start of Episode Four, Brennan’s description of all the sleepy and bored couriers hanging out at Oblongata Station jolting into action once Imelda, Anastasia, and Fight turn their keys to activate Elias’ survival instincts.
    Ivana Popov: EVERYBODY IN THIS STATION! WE ABOUT TO FUCKING DIE!!
  • While trying to break out of a pair of handcuffs (and fully expecting to fail), Freddie rolled an incredible 31 on his dice, leading to Dan Fucks breaking out of his cuffs effortlessly. This roll also has him killing the Chief of Police via the handcuff chain whipping him in the skull for good measure.
  • One for Elias Hodge: all of the Prefrontal PI’s and other residents of Mentopolis have been laboring under the assumption that Elias was thrown from the window as they try to save him. Instead it's revealed that Elias willingly jumped out of the window from an extreme height to get away from his boss and brought a grappling hook to save himself, fully aware that his employers might harm him and planning for it. This also means he willingly confronted a man he thought might kill him. Then, with the PI’s actions, he's able to successfully grapple a part of the building and swing himself into another window on a different floor, preventing his own death and giving himself time to escape.
  • The final fight at Oblongata Station has several moments:
    • When Don Avaricci's goons swarm the place, Dan Fucks moves to Draw Aggro by pulling off his clothes and flashing everyone - prompting the goons to shoot at him in horror. Thanks to some exploded dice, Dan's diamond-hard balls end up deflecting a lot of the bullets.
    • When the Big Guy is confronted by his boss Mr. Henry, Conrad manages to plug his key into the Fight response keyhole on the station's switchboard - prompting Elias to punch Mr. Henry's lights out.
    • Ivana Popov gets brainwashed by the White Key and lands a Megaton Punch on Hunch, and due to a very nasty roll (Ivana rolled an exploded 59 on Sharp while Hunch rolled a nat 1 on Sturdy), Hunch gets punched clear out of the station and into the rail yard - and he still gets back up ready for more, even hopping on an incoming train to get back into the fight!
    • When Don Avaricci becomes the last villain standing, Hunch, riding back in on a train, leaps in and lands a heavy hit with an elbow drop right to the Don's head.
    • The Fix gets the last word after soaking up several bullets from the Don's men, moving in and punching the boss's teeth out.

    Burrow’s End 

Bearing the Scars

Last Bast

  • Thorn's perception check allowing him to see a pitfall that could potentially cripple the radioactive deer the stoats of Resource Allocation are corralling. Jasper makes the move to have Thorn alert the crowd and direct them to safety. He rolls a natural 20.
    Jasper: Okay, I run forwards and as I'm running forward I'm gonna use my action to dash. [...] And he sort of looks down and clenches his fists. There's a little bit of crackle of energy and Thorn gets hit by lightning. And then reappears, like another fork of lightning hits the ground 30 feet away from the shale. And I'm gonna sort of be in front and do like the full airplane thing of just like, this way, this way.

Evolution and Revolution

  • Viola's final turn. She starts out by using her paladin's Divine Smite ability on one of the revenant humans, landing a crit, and dealing a whopping 73 points of damage, killing it. Rashawn and the rest of the table argue that she could try kicking the trigger of the human's gun as he falls, with Aabria allowing it with a straight d20 roll. She rolls a natural 20, so Aabria declares that not only does the gun go off and hit something, but it hits the pressurized gas tank on the back of one of the other revenant humans, causing it to explode, wiping out another revenant as well as Phoebe, instantly ending the battle.
    Aabria: What is Viola thinking and seeing and feeling in this moment?
    Rashawn: Viola has seen her family go through so much, and as the baby of the adults, she's fallen to the wayside, let other people take the lead, and seen people be so tired, so frustrated, so out of touch that they just don't even want to move on, someone so passionate for their people even when they don't agree with them, so curious, so adventurous that what could I possibly do? Be in the right place at the right motherfucking time. Blaow!

    Fantasy High: Junior Year 

Baron's Game

  • Gorgug, under the effects of both fear and Dominate Person from an illusory version of Zara, manages to trick not just the character, but the DM. Gorgug asks if he should go into a rage and attack the other Bad Kids... but Gorgug has an ability called Mindless Rage, which makes him immune to fear and charm effects, including Dominate Person. By obeying the command and going into a rage, Gorgug gets freed from mind control, the table rejoices, and Brennan is left speechless, sinking into his chair with a series of despairing "No"s.
    • And within the world of the story, this makes perfect sense- Zara wants maximum damage to happen to the Bad Kids- due to the spell, Gorgug wants the same thing, and how best for a barbarian to do that but raging? Not knowing how Gorgug’s rage works and will clear his mind, she agrees. So in universe- Gorgug manages to free himself without knowing it, but as he then tells her in a Pre Ass Kicking One Liner “Them’s the breaks!” of underestimating your enemy!
  • Murph has a tendency to roll low whenever there's a critical event occurring, and for once, he manages to weaponize that. A Box of Doom roll calls for someone to roll a 1 on a d4, a 25% chance, and Murph— who has screwed over the Intrepid Heroes at least twice in the past by electing to roll for the whole table— decides to go for it. The table rejoices as Murph manages to roll the 1 they need to escape the pocket dimension with mere minutes to spare.

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