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  • Alternate Character Interpretation:
    • If you don't stay in the cell, you will be very confused and scared about what Dr. Money wanted from the player. Were they a mentally disturbed person who bought and was "taking care" of the player or were they a Manipulative Bastard who took satisfaction in controlling and killing people?
    • Salvadore's death at the end. Did he commit a Heroic Sacrifice in order to free you? Was he infected with the virus, and he chose to give his life to save you since he knew he was going to die soon anyway? Or did he simply kill himself by accident by mistakenly coming into direct contact with the generator, thinking it wouldn't be fatal?
  • Complete Monster: Doctor Money is an unbelievably vile businessman who proves himself to be nothing more than greed personified. Longing to be recognized as the richest person in the world, Doctor Money debuts in Exoptable Money as the creator of a deadly virus, profiting off the pandemic by selling lethal antidotes and cheap organ transplants that kill many others on purpose. By the time Presentable Liberty takes place, Doctor Money's virus has wiped out 98% of the nation's population, with few survivors being given the real cure and sent to solitary confinement until Doctor Money harvests their healthy organs. In Archive, it's revealed that Doctor Money was also the Shadow Dictator of a dystopian regime where common people were left starving and begging for food, having his own secretary executed in public for helping La RĂ©sistance.
  • Ensemble Dark Horse: Suzy and Arin from Game Grumps named the little bug that Salvadore gives the player character Otis and are sad when he disappears. The fans commonly agree.
  • Esoteric Happy Ending: Charlotte's suicide note implies that the game has a Bittersweet Ending. Yes, you escaped from your prison cell, but all your friends are dead, Dr. Money is still alive (though the prequel reveals that he eventually dies from his own disease), and the virus is still wiping out the world. At best, you're going to Go Mad from the Isolation.
  • Harsher in Hindsight:
    • It's impossible to find any of Mr. Smiley's overly-exaggerated letters humourous once you find out Dr. Money was forcing him to mail you because he kidnapped his daughters, who then end up dying.
    • All of your actual pen pals (excluding Dr. Money) end up killing themselves, directly or otherwise. In early 2018, the game's creator Wertpol did the same.
  • It Was His Sled: You were in an elevator the whole time. You were never in a prison cell.
  • Player Punch: The fifth and final day has multiple.
    Mr. Smiley: I am not your friend. I was never your friend. Doctor Money was blackmailing me. He kidnapped my daughters. [...] I hope you keep going anyway. Always keep going. Don't give up like me.
    • Charlotte's penultimate letter is two words long and stained with blood. "I'm sorry."
    • Salvadore electrocuting himself by destroying the generator - but letting you go free. Made worse if you invoke Senseless Sacrifice by choosing not to leave your cell anyway.
  • Sidetracked by the Gold Saucer: Characters will continue to send you letters, regardless of whether or not you actually read them. It's possible to ignore a large part of the plot just by playing the PEP minigames nonstop.
  • The Woobie:
    • Mr. Smiley. Dr. Money kidnapped his daughters and made him do whatever he wanted for the girls' freedom. In the process of this, Mr. Smiley spent hundreds, if not thousands of dollars, trying to keep the prisoner happy and entertained. It gets so bad that he sells a lung, his house and his food to meet Dr. Money's demands. However, he finds out that his daughters died from the virus and he decides to sell the rest of his organs.
    • Poor Charlotte. Ever since the outbreak of the virus, she had locked herself in her pastry shop and watched people die. She tries to keep holding on by writing to the player, hoping that one day, they can write back to her or even come out for a visit. As the days go by, she gets increasingly more lonely and depressed, thinking that she's all alone. On the fourth day, the player realizes that she'll kill herself if she's left alone for much longer. Ultimately, before Salvador destroys the generator on the fifth day, she goes through with it. What's even worse was how close her shop was to the building the player was kept in.
    • Salvadore has a sad story as well. He was obviously close to the player, even before the game began, and recalled fond memories they've shared. His personality can be drawn from his writing style and the way he speaks. When he comes back home on the third day, it's really heartbreaking to hear him ask what's happened and what he should do. And then he dies in an attempt to free his longtime friend.

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