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Godzilla: Save The Earth Melee is a Fighting Fan Game being developed by Gojirex.

Starting its existence as fan remaster and update on Godzilla: Save the Earth, it eventually evolved into a much larger project: an unofficial sequel to the Pipeworks Trilogy combining aspects of all three with new monsters, new stages, and new mechanics.


  • Adaptational Badass: Many characters have been powered up over their original incarnations in the games. For example, Destroyah and Mechagodzilla can now fly and Jet Jaguar now has elemental beams and a quick fire disk attack. Some kaiju are now noticably larger.
  • Adaptation Name Change:
    • Downplayed for Kiryu's case as he was officially referred to as such in Godzilla Unleashed, unlike the previous installments in the trilogy where he was originally known as Mechagodzilla 3.
    • The Heisei Mechagodzilla, AKA Mechgodzilla 2, is specifically called Super Mechagodzilla in Save the Earth Melee.
  • Big Damn Heroes: Super Mechagodzilla's reveal trailer has the mecha arrive to save Kiryu from Final Wars Gigan.
  • Composite Character: Godzilla 2000 is modified to include aspects of his Godzilla vs. Megaguirus move set, including his infamous belly flop.
  • Evil Is Bigger: Destroyah, who's one of the most hateful and despicable kaiju there is in the Godzilla mythos, is visibly the largest (as of yet) as he dwarfs most of the monsters unlike his vanilla counterpart where he was roughly the same size as any other kaiju aside from King Ghidorah.
  • Fragile Speedster: Fire Rodan is small and very fast and nimble, but is in big trouble if actually caught.
  • Immune to Flinching: Highly averted. Monsters that were mostly resistant to damage from powerful attacks that can send the opponent sailing through the air like Mechagodzilla II, Kiryu, and Orga in Destroy All Monsters Melee and Save the Earth, now basically suffer the same type of punishment like the others regardless of how much damage the opponent's attack has dealt.
  • Leitmotif: All of the playable kaiju have memorable themes from their respective film appearances that are noticeably heard during their Battle Intro.
  • Mecha Expansion Pack: Mechagodzilla 2 is now Super Mechagodzilla, having been given the Garuda.
  • Mighty Glacier: Destroyah is the most weightiest monster with pitiful movement speed packed with being the strongest bruiser there is and his Variable Slicer possesses disgusting range that can easily take a monster's health apart.
  • Moveset Clone: While avoided with seperate characters, one difference between this and the original Pipeworks Trilogy is monsters will have skins. While Godzilla does have multiple different incarnations with unique move sets, he will also have skins that let him be incarnations not in the game proper.
  • Multi-Slot Character: While Godzilla was already spread across multiple characters in the original games (90s and 2000 specifically), there will be more in this game, including Monster'Verse Godzilla, Fire Rodan being a separate character, and Gigan's two incarnations being separate characters.
  • Now It's My Turn: Super Mechagodzilla's reveal trailer has it get beaten down by multiple kaiju before fighting back with all its weapons.
  • Remaster: The game began its existence as one, but eventually evolved into more or less a fan made sequel.
  • The Worf Effect: The reveal trailers for Orga and Godzilla 2000 have the former beat the stuffing out of Super Mechagodzilla, Kiryu, and Jet Jaguar, before Godzilla 2000 makes himself known by one shotting Megaguirus and engaging Orga.
  • You Will Not Evade Me:
    • Orga's playstyle is based around getting in close and smashing his opponent's face in with his raw strength, which meant that players could simply run away and spam ranged attacks in the vanilla game. It's for this reason Orga's beam can now draw enemies towards him.
    • Final Wars Gigan ammo-type attack is his grapple chains from the film.


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