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Dungeon Drafters is a turn-based tactics / card game developed by Manalith Studios and published by Dangen Entertainment. It was released on Steam in April 27, 2023. The Kickstarter fundraising campaign for the game can be viewed here.

Long ago, the Four Archetypes sealed away The Stranger, who wanted to turn the world back into formless chaos. Until a young man found a Tower and unleashed that seal, bringing The Stranger's powers back into the World of 4 Corners. People from all over the world set sail in an expedition to the Isle of Doom in order to reseal that corrupting power and save the world.

Set in a fantasy world where magic is encoded in cards, the player must build a deck based on the four Archetypes in order to brave the six dungeons of the Isle of Doom and ultimately seal The Stranger.


Dungeon Drafters provides examples of:

  • Anti-Frustration Features: Quill and Jar Shrines. Quill Shrines let you continue from the same floor of a dungeon if the game closes out or crashes for some reason, while Jar Shrines allow the player to safely send their cards back to town mid dungeon trek.
  • Cards of Power: The very basis of gameplay. The cards hold the power of the Archetypes who created the world, and their magic can be recreated by using them.
  • Critical Status Buff: Grit cards, which have better or additional effects when the caster is at low HP.
  • Friendly Fireproof: Averted. Enemies can damage each other with their attacks, and you and your summoned units can also damage each other.
  • Gameplay and Story Integration: The player character is a Returner, able to come back from death in-universe. Returners are also (for some reason) unable to trade cards with one another, explaining why players can't trade cards.
  • Geo Effects: Plenty. Most dungeons have tiles with unique effects, such as magma or slippery ice, and the player is also able to create their own.
  • Hub City: The aptly-named Town.
  • Lethal Lava Land: The Magma City dungeon.
  • Mini-Dungeon: The Misty Grove, less than a fourth the size of any other dungeon.
  • Power Copying: Several enemies might drop a card based on their attacks or powers. All bosses also do so.
  • Randomly Generated Levels: Every single one.
  • Rewarding Vandalism: Jar, shelves, chairs, and everything else the player can break will sometimes yield Shards.
  • Schrödinger's Player Character: The start of the game gives you six characters to choose from, each of which has a default deck that specializes in the magic of two of the four archetypes: the Mage (Oracle/Raider), the Explorer (Traveler/Warden), the Brawler (Warden/Raider), the Shinobi (Raider/Traveler), the Monk (Oracle/Warden), and the Bard (Oracle/Traveler). The first two were available in the demo version of the game, while the other four were added after the fundraising campaign hit milestone goals. Beating the game once unlocks a seventh protagonist, also added due to milestone goals, who uses the Stranger element.
  • Shifting Sand Land: The Dune Dome dungeon.
  • Ship Level: The Lost Wreckage dungeon.
  • Shout-Out: Several cards reference moves from other franchises.
  • Slippy-Slidey Ice World: The Glacial Library dungeon.
  • Status Effects: Several, from poison to being turned into a frog.

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