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Video Game / Deadburg

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A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson. Available on the Xbox Live Arcade Indie Games marketplace for $1.

Your Xbox Avatar is dropped into a procedurally generated city, with nothing but their wits, basic medical supplies, and a hockey stick.

This game has examples of:

  • After the End: Natch.
  • Boom, Headshot!: The best way to handle the horde.
  • Boring, but Practical: Police pistols. Easily crafted, if you know where to look, and the more you make, the stronger they are. Plus, ammo is plentiful, so you can headshot with impunity.
  • Hyperactive Metabolism: All food and drink is instantly refreshing, and medkits heal right away. Averted slightly, since bandages heal over time.
  • Hyperspace Arsenal: To ridiculous degrees, as there is no encumbrance limit.
  • Loading Screen: A long one at the start, and another if you happen to die and respawn. It goes faster if you save to a local device, though.
  • One-Man Army: You can have any number of guns, hammers, sports equipment, and shovels, with no weight limits.
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  • Zombie Apocalypse: With blocks, no less!

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