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A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson, released on December 25th, 2014 on the UsefulNotes/XboxLiveArcade Indie Games marketplace for $1. A proper [[UsefulNotes/IBMPersonalComputer PC]] UsefulNotes/{{Steam}} release has been floated, but as of 2019, nothing has happened yet.

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A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson, released on December 25th, 2014 on the UsefulNotes/XboxLiveArcade Platform/XboxLiveArcade Indie Games marketplace for $1. A proper [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] UsefulNotes/{{Steam}} release on Platform/{{Steam}} has been floated, but as of 2019, nothing has happened yet.

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Added release date.


A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson. Available on the UsefulNotes/XboxLiveArcade Indie Games marketplace for $1.

Your Xbox Avatar is dropped into a [[ProceduralGeneration procedurally generated]] city, with nothing but their wits, basic medical supplies, and a hockey stick.

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A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson. Available Richardson, released on December 25th, 2014 on the UsefulNotes/XboxLiveArcade Indie Games marketplace for $1.

$1. A proper [[UsefulNotes/IBMPersonalComputer PC]] UsefulNotes/{{Steam}} release has been floated, but as of 2019, nothing has happened yet.

Your Xbox Avatar is dropped into a [[ProceduralGeneration procedurally generated]] city, with nothing but their wits, basic medical supplies, and a hockey stick.

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stick. They'll then need to craft everything they need to survive and deal with the spawning hordes of zombies.



* BlackoutBasement: There's a Dark mode, which will disable all street lightning and all lights inside the houses, making a flashlight into your only light source.



* HollywoodSilencer: The suppressor items function in this manner.



* ItemCrafting: You can craft melee weapons, ranged weapons, ammo and suppressors.



* MoreDakka: The most powerful ranged weapon you can craft is an [=LMG=]. More a case of AwesomeButImpractical, however, as you'll have to craft ammo for it as well.



* ZombieApocalypse: With blocks, no less!

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* ZombieApocalypse: With blocks, no less!less!
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A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson. Available on the XboxLive Indie Games marketplace for $1.

to:

A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson. Available on the XboxLive UsefulNotes/XboxLiveArcade Indie Games marketplace for $1.
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Added image.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/deadburg_2014.jpg]]

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Fixed some stuff.


* AwesomeYetPractical: Police pistols. Easily crafted, if you know where to look, and the more you make, the stronger they are. Plus, ammo is plentiful, so you can headshot with impunity.


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* BoringButPractical: Police pistols. Easily crafted, if you know where to look, and the more you make, the stronger they are. Plus, ammo is plentiful, so you can headshot with impunity.
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Your Xbox Avatar is dropped into a [ProceduralGeneration procedurally generated] city, with nothing but their wits, basic medical supplies, and a hockey stick.

to:

Your Xbox Avatar is dropped into a [ProceduralGeneration [[ProceduralGeneration procedurally generated] generated]] city, with nothing but their wits, basic medical supplies, and a hockey stick.
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Created page for Deadburg. Will

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A first-person voxel-based zombie survival game from Jeff Loiselle and Liam Richardson. Available on the XboxLive Indie Games marketplace for $1.

Your Xbox Avatar is dropped into a [ProceduralGeneration procedurally generated] city, with nothing but their wits, basic medical supplies, and a hockey stick.

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!!This game has examples of:
* AfterTheEnd: Natch.
*AwesomeYetPractical: Police pistols. Easily crafted, if you know where to look, and the more you make, the stronger they are. Plus, ammo is plentiful, so you can headshot with impunity.
*BoomHeadshot: The best way to handle the horde.
*HyperactiveMetabolism: All food and drink is instantly refreshing, and medkits heal right away. Averted slightly, since bandages heal over time.
*HyperspaceArsenal: To ridiculous degrees, as there is no encumbrance limit.
*LoadingScreen: A long one at the start, and another if you happen to die and respawn. It goes faster if you save to a local device, though.
*OneManArmy: You can have any number of guns, hammers, sports equipment, and shovels, with no weight limits.
*ZombieApocalypse: With blocks, no less!

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