Star's wand is almost out of power, and she can't find her charger—mostly because her things are a complete and absolute disorganized mess.
At Marco's suggestion, the two of them travel to a transdimensional supermarket: Quest Buy. Unfortunately, the place is organized by a cryptic system, and those that try to understand it are inevitably driven insane. To make matters worse, Ludo just happens to be shopping at the same time as they are.
Never one to pass up on an opportunity, Ludo and his henchmen give chase. Marco uses his organizational skills to try to decipher where the Wand Chargers are, while Star holds off Ludo.
Eventually, Star manages to get a wand charger and the crisis is averted. The two go back home to Earth and leave Ludo to pick up the bill for both the charger and the damage they've incurred to Quest Buy. Ludo tries to weasel his way out of paying, but the worker turns monstrous and grabs him.
Safely back in the bathroom, they discover that Star's original charger was actually stuck in Marco's vacuum—he'd accidentally sucked it up while he was scolding Star about her disorganization and inattentiveness to it. Star allows him to keep it.
- Beware the Nice Ones: The sloth stock boys can turn vicious when they need to.
- Brought Down to Normal: Star, without the use of her wand.
- Chekhov's Gun: Marco's vacuum.
- Companion Cube: After Star uses the Internet to answer the Sphinx's riddle, the Sphinx dejectedly asks the skull-shaped door to her lair if it had ever heard of the Internet. The door does not respond.
- Cutting the Knot: Star and Marco get past the Riddling Sphinx by looking up the answer on the internet.
- Department of Redundancy Department: "Lucky for you, I myself know my way around here pretty well myself, if I do say so myself. I think I just said too many 'myself's."
- Final Death: Mentioned, but ultimately doesn't happen — if Star's wand ever runs completely out of power, the unicorn powering it dies for good.
- Foreshadowing: In the final shot of the episode, you can see a book of Star's lying on the ground, with the title "Mewberty & You".
- Freeze-Frame Bonus: At the beginning of the episode, if you look closely you can see Marco accidentally vacuum up Star's wand charger while straightening up the bathroom. The characters don't figure out where it is until the very end of the episode.
- Go Mad from the Revelation: The fate of all those who try to decipher how Quest Buy is organized. Marco, however, is able to find where the wand charger is in a few minutes.
- Gross-Up Close-Up: We get one of Ludo's teeth when he boasts about his smile.
- Hamster-Wheel Power: The wand is powered by a tiny unicorn running inside it.
- Idea Bulb: Star's cheek symbol turns into lightbulbs (after shortly becoming skulls) when Marco gives her the idea to buy a new charger.
- The Mall: Quest Buy is one — a transdimensional version of it, at any rate.
- No OSHA Compliance: Quest Buy is poorly managed by sloth workers, few people can properly navigate in it, and the Booby Trap department has working and operating death traps.
- Not-So-Harmless Villain: A downplayed example, but with Star not having the use of her wand, Ludo and his minions sort of almost start to present a credible threat. Almost. He actually briefly achieves his goal of stealing Star's wand, but fortunately, it's too low on power at that point for him to get any use out of it, and she takes it back soon afterward.
- Riddling Sphinx: One shows up guarding a door.
- Timed Mission: Our heroes' primary goal is to find Star a new charger before her wand runs out of power.
- Title Drop: Star refers to "Quest Buy" by name before they go to it.
- Truth in Television: Sloths in real life can actually be pretty vicious when provoked.
- Villains Out Shopping: Ludo is also at Quest Buy, shopping for a beak trimmer.
- We Sell Everything: Quest Buy is very well stocked. Good luck finding exactly what you're looking for without getting lost, though.
- You ALL Look Familiar: Quest Buy is entirely staffed by identical anthropomorphic sloths.