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Headscratchers / Spider-Man (PS4)

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  • How and more importantly where Peter Parker would pick up his clearly-trained martial arts abilities in this game? Not only does Peter fight with clear, well practiced and actual Real Life martial arts techniques, but the directors of the game have gone on record to state that this Peter is actually proficient in Capoeira and La Lucahdores Wrestling (in addition to the obvious self taught Le Parkour Free Running).
    • In Ultimate Spider-Man he was asked by a heroic Triad vigilante why he does not possess refined combat techniques, to which Peter answers “I would LIKE to not fight like a mental-patient; but if I go to a Dojo, with my strength I will definitely hurt people during training.” Ever the Nice Guy, Peter for the last 50 years refuses to learn martial arts so he would never worry about potentially hurting classmates. So, without a proper teacher, much less a Wu-Guan/Dojo/Gym with training partners to practice with, how the heck does Peter Parker in the PlayStation Four Uinverse become such a precise, skilled and elegant martial artist trained in proper Capoeira and La Lucahdores wrestling and even a bit of boxing?
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    • The only logical explanation is that he's either self taught by watching instructional videos or has had one of his superpowered ilk teach him over the years.
    • In 616, Peter learns the Way of the Spider. PS4 Peter may have undergone some training from someone.
    • New York is a pretty diverse place, and Peter had already been Spider-Man for at least eight years when the game begins. That's plenty of time and opportunity to learn formal martial arts. Also, the PS4 game is in a distinctly different setting from Ultimate Spider-Man, so Ultimate Peter's motivations don't necessarily carry over to the game Peter.
    • There’s still the issue of Peter being physically stronger than even Captain America even as a beginner; 8 years or not, how is he going to make it to his first green-belt (the equivalent of a Karate yellow-belt in Capoeira) without sending classmates home in a body-cast with an imperfectly executed “Armada Pulada” (Jumping reverse roundhouse kick) that is his main attack in the game?
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    • Because he's learned how to manually control how much strength he puts into his movements and actions? It's not hard, regular people do that all the time.
    • He likely learned from one of the Avengers, since they are confirmed to exist in this universe and you can even visit Avengers tower. Most likely from Captain America, who's both tough enough to take blows from Spidey and extremely skilled.
      • Another potential tutor could be Black Panther. He has similarly enhanced reflexes, agility and strength. Maybe Wakandan Martial Arts resembles Capoeira, while Peter was a wrestling fan and added the Luchadore stuff himself?
    • It's also possible that, like the Ultimate version, in this timeline Peter had a slightly longer career as a wrestler before Uncle Ben died and was able to pick up some tricks while he was there.
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    • Clearly he has a lot of control over how much strength he puts into any given motion. If he were naturally clumsy, he'd be breaking his phone and ripping his clothing all the time. Being as strong as he is didn't recalibrate what he thinks of as a "normal" amount of a strength, it just greatly increased the maximum force he's capable of using. He's much stronger, but he never has a moment of "not knowing his own strength."
    • The DLC clears up this mystery. Spider-Man tells Sabel he learned to fight by watching movies.
  • How can certain characters (i.e Mr. Negative, Taskmaster, Scorpion, Vulture, Doctor Octavious etc. Take so many punches?
    • The vast majority of Spider-Man's villains either have superpowers themselves or are wearing armor that protects them to an extent. Doctor Octopus could be particularly resilient because his actual physical state is immaterial as long as he can maintain mental control of his artificial arms.
    • And/or Spidey is intentionally pulling punches and only over the course of the fight does he increase the amount of force until he finds the right amount of strength to use. After all, Spidey can, in most interpretations, lift around 10 tons. Even a 1/10th of that would be enough to seriously harm someone. And if one then asks why he doesn't go straight to that amount from the beginning, well... it's not easy to dial in that kind of precise effort if you're not doing it regularly so unless he's fighting the same villain daily, he's just not really able to gain that kind of precise knowledge.
  • Why does Spider-Man's Spider-Sense not work during cutscenes? It should work at all times. And how is Silver Sable able to kind of defeat Spidey when as even a Badass Normal she should not be touching the guy who as a beginner could dodge bullets fired point blank at him.
    • Even in the comics, Spider-Sense doesn't always trigger. There are quite a few explanations for why that is, such as the Spider-Sense simply being overwhelmed because there's so much danger it can't pinpoint where a particular attack is coming from, the Spider-Sense being somehow disabled or affected (e.g. in the comics some villains like Mysterio used to have gas that could block it, and Venom is completely invisible to it), or Spider-Man himself is too distracted or weakened to notice or react to it. Heck, it might even be as simple as the Spider-Sense just not acknowledging something as a threat until it's too late.
    • When Silver Sable first confronts Spider-Man, she clearly takes him by surprise thanks to those restraints (you'll notice that following that cutscene, his Spider-Sense now acknowledges Sable's soldiers as threats, allowing him to dodge the restraints afterward). When they confront each other the second time, Sable uses the same acrobatic move Captain America does in the MCU Civil War to use Spidey's own webbing to knock him down. The third time, Spider-Man is busy trying to open a heavy security door and simply doesn't have time to respond to her charging at him and shoving her guns in his face.
    • It DOES work in Cutscenes. Watch his head. It shows the flash pretty consistently when he's surprised. He just misses the prompt in Cutscenes, same way YOU do pretty constantly in gameplay.
  • The Oscorp exhibit at Grand Central Station putting actual live devices on display instead of mere props, without so much as a safety wire or a glass case protecting it. What was to stop anyone from simply grabbing the device and running away with presumably a very expensive machine?
    • No one except the local beat cops, and given the Demons take over the exhibit without any problems, this was likely an intentional plot point; Oscorp nearly dooms themselves thanks to their hubris and ineptitude.
    • Norman Osborn consistently fails to take basic, common sense safety measures (like not putting dangerous research labs in Manhattan). At a few points people point this out, but he's too arrogant and unconcerned about others to take that to heart.
  • When the prisoners escape, why don't they ditch their orange jumpsuits for normal clothes as soon as possible? I'm willing to bet most of them aren't eager to be going back, so why are they making themselves easy to identify and recapture? All it would take is one robbery of a department store to have regular clothing and be able blend back in to society.
    • Presumably because they'd also have to ditch the expensive guns that they picked up; even in civilian clothing, roaming New York with an assault rifle would draw attention from the police and Sable forces. And though the smart thing to do would be to just ditch the guns, they're wanted criminals in a city locked down by martial law and their faces and identities are known to the authorities - in their minds, the guns are the only thing that will give those authorities pause from stopping them.
    • Some probably did ditch their prison clothes and go to ground, instead of trying to take over the city. The cops and Spider-Man were too busy to hunt for them. This explains why crime remains high if you keep playing after the story ends.
  • Why is Spider-Man the only hero saving New York? It makes sense at the beginning of the game when everything is going on behind the scenes, but after all of the prisoners escape and NYC turns into a war zone, with bioweapons and 6 dangerous supervillains on the loose, no one is there to help Spidey?
    • Would the game be any fun if the Avengers swooped in to save the day before you could? A more in-universe answer: the big time heroes are busy fighting HYDRA / an intergalactic threat / each other, the smaller time heroes living in New York are busy stopping the crimes and rounding up criminals that Spidey doesn't have time for offscreen.
    • Also consider the particular limitations of most street-level heroes (Spidey being probably the top end of what a street-level hero can do, bridging the gap to Avenger level stuff) - people like Daredevil and Luke Cage can't move as fast as Spidey can across the city, for instance, and so while they might be around, it's likely that they're helping at a more local level and/or organizing as a support structure for Spidey where he takes the lead (off-screen) since he's the expert on the situation. After all, it's not like it'd be always practical to have a team meeting while a crisis is happening. (This not being represented in the game comes down to problems with licensing, disc space, resource creation and sheer time and pacing.)
  • On a similar note to the above, why isn't the government sending in the military to restore order to the city? You can't let a city go to hell on that scale if you want to be respected as a legitimate authority.
    • Possibly Norman Osborne's insistence that he has the situation under control keeps the Governor/President from activating the National Guard. Legally they might have the power but as NYC mayor and politically active oligarch Norman might be able to slow that down. After the Devil's Breath is released the quarantine would keep everyone out, though the National Guard/Army might be enforcing it from the other side.
    • There's also another simple, but somewhat more unfortunate reason: Sable International is a stand-in for organized military forces. The game even specifically, at one point, tries to call parallels to Sable and PMC contractors used by the military overseas so the player can "get it" on some level, but needless to say Spidey having to straight-up fight the military, in New York City, would be problematic in America in 2018 on multiple levels and with multiple demographics. So Sable is used as a stand-in to make things more palatable, but it does introduce some logical holes if you think about it too hard.
  • That said: why the hell isn't there a much bigger Federal presence after the City Hall bombing, and with the Demons on the loose? Now, yes, this does have an answer (the need to keep the cast small enough to keep track of, and once again a non-desire to put Spidey at potential odds with actual government agents) but especially since the game is set in New York City, another terrorist act in NYC in The New '10s would result in the city being swarmed with Federal agents and authorities, and if things got any worse, really, the National Guard should be in force.
    • If I said it was Normie pulling a few strings (because he doesn't want the Feds looking too closely at the Demons or their relationship to his administration), would you buy it?
  • Why, exactly, does this version of Norman Osborne have a beef with Spidey? While having a vigilante running around doesn't look great (since it says the police can't handle things) Spider-man isn't a threat and shares many enemies with Osborne. JJJ has apparently been ranting against the Oscorp surveillance system and raising (very legit) concerns about Norman's use of his office to help Oscorp. Mr Negative and the Demons are openly out to destroy Osborne. Doc Ock is similarly motivated by a vendetta against Norman. Despite this, Norman has the Sable Agents focus on Spider-man rather than on the people trying to ruin and/or murder him. This seems personal and beyond just needing a scapegoat.
    • Norman is hiding secrets, like his part in creating the Devil's Breath, his role in turning Martin Li and Otto into supervillains, and hiding his son in a tank with a symbiote (although that last bit isn't immediately relevant) and Spidey was a convenient scapegoat for the shitfest in Manhattan. So Norman decides that by blaming Spidey, he gets to keep his own hands clean, and no one has to know about the shady shit he's doing.
    • Also from a pure political sense, he might be fine with Spidey in private but publically has to at least pretend to do something. At the heart, Spidey still is a vigilante and can potentially cause damage, at least to structures, which costs money. Can't be mayor if you don't get votes and I could imagine at least a little bit of a platform of "Spidey should at least be SOMEWHAT accountable" would grab enough votes.
  • Where was the Shocker after Spider-Man arrested him? He’s not present at the Raft break-out (and Yuri confirmed that everyone at Raft has already broken out) when he could’ve been a useful ally for Doctor Octopus, but he basically disappeared from the plot the moment Spider-Man arrested him.
    • Given how disturbed Shocker was by dealing with the Demons with now the entire city in a state of martial law with a paramilitary occupation force and an epidemic on the loose, not to mention Pragmatic Villainy had always been his shtick, it's likely Shocker left the city or laid low until the crisis was over.
    • It's also possible, considering how reluctant he was to be returning to his life of crime, that he just stayed in his cell to wait out his sentence.
  • In the last act, Spider-Man is severely injured by Doctor Octopus to the point that he can't even walk, and it requires Dr. Michael, Silver Sable, and the people at FEAST to heal him up. The question is, how did they do all that without actually removing Spider-Man's costume to look at the wounds? He definitely received some nasty head blows when Doc Ock curb stomped him, so his head undoubtedly needs to be checked. I know, if they remove his mask, then everyone at FEAST would know Spider-Man's true identity, but'd they manage to heal him back to a functional state without actually checking him up thoroughly?
    • Dr. Michael was the one who did the actual check-up, and in all honesty, he probably did get a look at his face and knows who he is. He leaves Spider-Man alone with May, with the implication that he realizes the two are related. As for why Dr. Michael didn't say anything, probably a combination of gratitude for Spidey saving his life earlier, and Doctor-Patient confidentiality, which is taken very seriously by medical professionals.

  • "Need a date to the policeman's ball?" Are these actually a thing? Cause Yuri, when playing ball with Spidey's flirting, seems to indicate so. This is not a thing I have heard of. On a side note, I can totally picture Yuri taking Spidey to one just to fuck with her co-workers
    • The New York City Police Foundation holds an annual Gala.
  • Peter is shocked to find that the villain at the end of one of the side missions is... Screwball! Okay. A) The plot of the mission was you taking "the Screwball Challenge", and B) She's been talking to you this entire time via phone. There should have been absolutely no mystery about who was behind this, Peter. Why are you surprised?
    • He seemed more surprised she was the 'hostage' than that it was her. Remember, he was under the impression the woman he'd be meeting at the end was an innocent woman taken hostage, not the villain doing the 'kidnapping'.
    • I was under the impression that Peter had no idea who Screwball is before. When you first take up a challenge, Spidey thought it was just a fun challenge until Screwball mentions that she 'kidnapped' a woman. If he has dealt with Screwball before, he would know that it was her the instant her voice comes up. So yeah, Peter had no idea who he's dealing with even if the title of the mission tells us so.
  • We all know that Jonah can be pretty ludicrous in blaming Spider-Man, but why exactly does he blame Spidey's takedown of Fisk for the rise in crime? The police had been mounting a case against him for however long by that point and were going to take him down one way or another. All Spidey did was stop him from getting away before it happened.
    • Simply put, the answer is in the name. J. Jonah Jameson HATES Spidey. Always has, always will. Anytime Spider-Man can be even remotely linked to anything bad going down, Jonah will find a way to put the blame on Spidey's shoulders.
  • A minor one, but why would Fisk go through the trouble of deleting his servers in the intro, and as importantly, why would the police extend themselves to try and stop him? I don't know law from the next guy, but whatever inculpatory evidence you have on your server probably doesn't matter when your paid goons are shooting at the police with military weaponry.
    • If you listen to some Enemy Chatter in his construction sites, they reveal Fisk fled the country last time he was nearly convicted and only returned after his lawyers found an out, but was still able to run his criminal empire from there. Stopping him from escaping was necessary and I imagine Yuri wanted to hedge her bets and get such overwelming evidence even someone with his claws as deep into things as Fisk didn't have any possibility of a loophole to escape through. A corrupt judge plus lawyer saying 'well there's no proof Fisk ordered his men to do that' might be able to at least get him a reduced sentence, getting as much proof as physically possible prevents him from getting Off on a Technicality. Keep in mind the DLC reveals Yuri's Arch-Enemy is the Maggia who thrive on doing just that, so it's completely in character to want to get as much proof as physically possible to make sure he can't weasel his way out.
  • Peter mentions that he never managed to give his prototype spider-tracer a useful effective range. Okay...except that he's planted "tracking dots" on every single backpack he's left webbed up over the years, which we use to track them down now...
    • He's only able to track them using a city spanning crime detection network, which is why he heads to retrieve them now. It's likely their range really does suck and without literally being able to scan the entire city for the signals, that's why he lost all these backpacks in the first place.
  • Why does Oscorp keep a live sample of the Devil's breath around? With all the tech they could just store it digitally, on a massively secure, air-gapped server, and never have to worry about it some how infecting anything, allowing them to do digital experiments till they perfect it as a cure and not a toxin. As opposed you know having an easily stolen, live sample around?
    • Harry's diary states he's being prepped for treatment with Devil's Breath. Presumably the live sample is somehow involved in that, or the destructive failings of it only became apparent in live tests on animals.
    • Could also be that re-building the sample would be expensive. It's still being worked on. Besides, it's sort of a massive plot point that anything having to deal with Harry's cure is sort of a massive obsession of Norman's that blinds him to safety/ethical concerns (See also: Martin Li's incident). It's perfectly in character for Norman to refuse to have the sample disposed if their might be delays to have it recreated when/if needed to save Harry.
  • How does Screwball spontaneously get super powers allowing her to out-parkour Spider-Man?
    • Pretty clearly it's technology based.
  • Why did they go with the name "Webbed Suit"? I get why they couldn't call it the "Raimi Suit" or the "Tobey Maguire Suit", I'm just wondering why they chose that name in particular.
    • It refers to the raised webbing on the suit.
  • Am I missing something that was stated about Ock's past? His hatred for Osbourne all stems from how Osborne screwed him out of the money and prestige of their inventions, yet he keeps ranting about how taking Osborne out is The Needs of the Many, and the story and characters treat him pretty sympathetically, even though his motivations are purely selfish.
    • He never claims to be going after Norman because of The Needs of the Many, he and Martin simply say they want him to face justice. They also view his political corruption to be a blight on the city, perhaps in their own minds this justifies their actions but it's pretty clear their motivations are entirely selfish ones. The other characters and story only treat him sympathetically in that they know he started out as a good and brilliant man, who could have done great things for the world with his intellect, before his ideas were stolen by Norman, he discovered he had a debilitating disease and the neural interface drove him insane. This is what motivates Peter to try and reach him at the start but by the end of the story Peter is severely disillusioned with him, disgusted at his waste of potential and has all but turned his back on him.

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