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Drinking Game / Apple Texts

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  • Take a drink if "Huh?" or "What?" is sent from the antagonist.
    • Take a second drink if the protagonist sends one of those texts.
    • Double the amount of drinks if both "Huh?" and "What?" are in the same text.
    • Also take a drink if "Huh?" or "What?" are in the video's preview picture; likewise double if not.
  • Take a drink when the antagonist says that "This doesn't make any sense!" when their schemes start to unravel.
  • Take a drink when divorce is brought up.
    • Take a drink if someone happens to have signed divorce papers to hand.
    • Take a drink if someone forges the protagonist's signature on the divorce papers.
    • Take a drink if the antagonist threatened the protagonist with signed divorce papers in the past.
    • Take a drink if someone manages to get divorced in an absurdly short space of time, without their partner even knowing about it, let alone being present.
    • Take two drinks if the protagonist divorces their spouse without them ever sending a single text throughout the whole video.
    • Take a drink if someone says the protagonist says that after the divorce, now "We're total strangers" (or similar).
    • Take a drink if the divorce doesn't go ahead.
    • Double the quantity if divorce isn't even brought up in the video.
  • Take a drink when "lol" is in the text.
    • Take a second drink if the person sending the text laughs.
    • Take a third drink if the person actually says "lol" or if nothing is said.
  • Take a drink when there is a missed call from the antagonist.
    • Add the appropriate number of drinks for each consecutive missed call (i.e. 1 drink for the first call, 3 drinks for the second, 6 for the third, etc.)
    • Double the number of drinks if the protagonist makes a missed call (i.e. 2 drinks for the first call, 6 drinks for the second, 12 for the third, etc.).
  • Take a drink if the antagonist blames the protagonist for his or her own mistakes.
  • Take a drink if the antagonist claims that they don't deserve what's happening to them and that "I'm the victim here!"
  • Take a drink if the antagonist gets on his or her hands and knees to beg for forgiveness.
  • Take a drink if an unruly son or daughter is disowned by the family for their misbehaviour.
  • Swig the whole bottle if the voice acting is way too over the top for your tastes.
    • Swig the bottle if the antagonist's voice makes you want to tear your ear drums out. Repeat if they have an irritating laugh.
    • Likewise, swig the bottle if the protagonist's voice is so sickly sweet you feel diabetic.
  • Take a drink if the "male" character is clearly voiced by a female.
    • Take a second drink if an actual man does the voice acting for a male character.
    • Double the drinks if both male and female voice artists are used in the same video.
  • Take a drink if a story on one channel features backgrounds and segues meant for another channel (e.g. a Santa Texts video using Kitty Texts backgrounds).
  • Take a drink if the protagonist gets a Private Detective to investigate the antagonist's activities.
    • Take a second drink if the antagonist does the same for the protagonist.
  • Take a drink if the antagonist is named Karen.
    • Take two drinks if the protagonist is named Karen.
  • Take a drink if the time in the text wording does not match the time the text was sent. For example, from this moment:
    (text) Oh shoot, it's already 6!
    (time on sent text) 10:59
  • Take a drink if the voice artist uses a "British" accent which clearly has a few American undertones.
  • Take a drink if the antagonist accuses the protagonist of lying.
  • Take a drink if the antagonist claims a family member is part of The Mafia.
    • Take a second drink if the protagonist's relative is in the Mafia.
  • Take a drink for each spelling mistake, missing apostrophe or an extra space after the apostrophe before that word's last letter; for example from this iText Pro video:
    You' re the one who' s at a disadvantage here.
  • Take a drink if the first words in the "After that" sequence are "After that".
  • Take a drink if the video goes longer than 30 minutes, 1 drink per minute.
    • This does not include Compilation Movie episodes in its channels; in that case, take a drink for the first video, two drinks for the second video, 3 for the 3rd, etc.
  • Take a drink if the antagonist regularly goes to a casino (and make a bet on how many times "casino" or "gambling" is brought up in the story).
  • Take a drink if the characters acknowledge how weird it is that they're constantly texting, rather than just calling each other and speaking directly.
    • Take a drink if the protagonist refuses to communicate with the antagonist via phone calls and forces them to communicate via texts, or vice versa.
    • Take a drink if one of the characters says that it's easier to explain via text than over the phone.
  • Take a drink if the antagonist forces the protagonist to leave their house/condo, only to find out that they can't claim the property for themselves.
    • Take a drink if the protagonist was paying the rent/mortgage for the property, which the antagonist now can't afford to pay.
    • Take a drink if the protagonist has the property torn down, to make sure the antagonist can't get their hands on it.
    • Take a drink if a horrible mother-in-law drives her daughter-in-law to get a divorce, only to find out that the house belongs to the daughter-in-law and she and her son will have to leave.
    • Take a drink if whoever wrote the script clearly doesn't understand how property laws/mortgages work.
  • Take a drink if the antagonist, after having wronged the protagonist, now plans to move back to the family home. Take another drink for the inevitable moment where they find out there's no home for them to return to, as the protagonist and other members of the family have moved, the property has been torn down, etc.
    • Take a sip for every time the protagonist tells the antagonist there's no home for them to return to. Take a second sip if they don't explain why that's the case.
  • Take a drink if the antagonist, after stealing the protagonist's significant other, insists on them coming to their wedding.
    • Take a sip for every time the protagonist says that they won't be attending.
    • Take a drink if the antagonist expects the protagonist to give them an expensive wedding gift.
    • Take a drink if the antagonist planned to pay for the wedding with the money and presents they're expecting to receive from guests.
    • Take a drink if the antagonist planned to humiliate the protagonist, only for it to backfire spectacularly.
    • Take a swig if the antagonist plans to save money by just taking over the entire wedding, without bothering to make changes. Including the original guest list, decorations, wedding dress...
    • Down the bottle and laugh if the antagonist's entire plan is to crash the wedding in her own dress, with the expectation that the groom will just choose to marry the new girl instead. Even when they've never met before.
  • Take a drink if the antagonist begs for forgiveness.
    • Add an extra drink for every subsequent begging of mercy (i.e. 1 drink for the first request, 3 for the second, 6 for the third, etc.).
  • Take a drink if "You reap what you sow", "What goes around comes around" or "Water under the bridge" is used.
  • Take a drink if either party says "I'm blocking you now".
  • Take a drink if the antagonist deliberately spills some type of liquid on the protagonist in order to humiliate them or get them to leave a social event.
    • Take a drink if the antagonist deliberately spills a hot liquid on the protagonist that should cause at least second degree burns.
  • Swig if the story completely overlooks the legal repercussions of any actual criminal acts committed by the antagonist. (I.e. they lose their job from embarrassing a superior and/or are made to pay compensation for cheating, but they're never brought to court or sent to prison for forging divorce papers, stealing a car, vandalizing a wedding venue, breaking into someone's homes, assaulting someone, abducting a new-born baby from a hospital etc.).
    • Finish the drink if the antagonists actually does face legal repercussions.
  • Take a drink if, in a story centred on cheating, the antagonist ends up contracting a sexually transmitted disease.
  • Take a drink if the antagonist forces the protagonist to leave some sort of important gathering, then phones them a short amount of time latter begging them to return when they realise how important the protagonist is.
  • Take a drink if more than three people are taking part in the one chat (one drink per additional person).
  • Take a drink if a cheating spouse accidentally texts their spouse instead of their secret lover.
  • Take a drink if the antagonist needs a kidney transplant.
  • Take a drink if the antagonist says "Are you really going to abandon me like this?" (or similar).
  • Take a drink if the antagonist is prejudiced against the protagonist because they are 'poor'/a high school dropout/an orphan/raised by a single parent/disabled. Take a sip for every time they continue to bring it up.
    • Take a drink when the protagonist inevitably turns the tables and explains to the antagonist either how they misinterpreted their situation or how the protagonist succeeded in life despite their situation.
    • Take another drink if it's a parent holding being "a high school dropout" against the protagonist, which they imposed in the first place!
  • Take a drink when the antagonist attempts to weasel their way into the protagonist's vacation plans and expects the protagonist to pay for everything.
    • Take a drink if the antagonist is begging for money to pay their hotel bill upon check out, even though any sensible hotel has customers pay up front before they check in.
  • Take a drink if the antagonist plans to gate-crash a 'friend's' trip to a restaurant and force them to pay for their meal, but due to varying circumstances (got the wrong restaurant/the friend had already eaten and left/there was a reservation made by someone else with the same name as the 'friend') they're left with a colossal bill that they can't pay.
    • Take a sip for every time they beg the protagonist to pay the bill, and another sip for every time they refuse.
    • Take a drink if the protagonist tells the antagonist to get their husband to pay the bill (in this type of plot, the antagonist is always a housewife).
  • Take a drink if the protagonist's in-laws assume they're entitled to an inheritance that the protagonist receives.
  • Take a drink if the antagonist clearly doesn't understand how child support works and expects the protagonist to pay for a child that has nothing to do with them.
  • Take a drink if the child of a protagonist who's been cheated on chooses to side with the adulterous parent. Take another drink for when they inevitably try to come back, whining about how they're being mistreated.
    • Take a drink if the child is not actually the protagonist's biological child, but instead the child of the adulterous parent's mistress who left them on the doorstep and has come back after all these years.
  • Take a sip every time the antagonist stresses that "We're childhood friends!" in order to get the protagonist to forgive or help them; especially in the third act when karma has arrived.
  • Take a drink if it's revealed that the antagonist, having left the protagonist in the belief the latter isn't capable of having children, is revealed to be the one who's actually infertile.
    • Take a drink if the antagonist's new wife is pregnant and the protagonist reveals that the antagonist can't possibly be the father, because of the aforementioned infertility.
  • Take a drink if the antagonist steals a car and inevitably crashes or sells it, only to find out that it's not actually the protagonist's car. Take a sip for every time they say that the mess they're in is the protagonist's fault, and they need to pay for the damage.
  • Take a sip for every time it's clear that the antagonist is obsessed with their sibling/mother/child to the point of incest.
  • Take a drink if the protagonist puts up with mistreatment from their mother-in-law to the point of satire.
  • Take two drinks if the only thing an abusive spouse is guilty of is being abusive (i.e. no infidelity and/or ties to criminal activity involved).
  • Take a sip when the antagonist uses the laughing with tears of joy emoji.
    • Take two sips when the protagonist later uses the laughing with tears of joy emoji to the same antagonist.
    • Take three sips when the laughing with tears of joy emoji is used not in a mocking context.
  • Take a drink if the protagonist is forced to fund a vacation trip for everyone.
    • Take another drink if the protagonist is excluded from the same vacation trip.
    • Take yet another drink if the protagonist then cancels said vacation trip.
  • Take a drink if the antagonist's texts are in the blue speech bubbles instead of the white speech bubbles.
  • Take a drink if the antagonist is pregnant and, once everything starts going wrong for them, they either no longer want the baby or never wanted it to begin with. Take a sip if they're so far along in their pregnancy that they have no choice but to keep the baby.
    • Swig the bottle if the protagonist actually suggests they get an abortion or put the child up for adoption.

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