These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
In The Shadow of the Templars, some guys are impressed about George's sewer key.
"I pushed my fingers into the narrow crack."
“Hey you with the balls, you've forgotten one of your balls, hey!”
At Montfaucon church:
George: Boy, you've got the shine on this! Priest: Merci. It's on the wrist action.
In The Sleeping Dragon, George tries to stop the spikes to let Nico cross the other side of the entrance.
George: Can't...hold it...much longer!
One of the developer diaries in The Sleeping Dragon has this interesting exchange:
Charles: They got the giggles for 10 minutes at one point. Although what's funny about the lines: "Hey Nico, come and hold this, whilst I shove the rod in" and her reply of: "I'm not going to stand here holding it all day" I will never know.
Near the end of the second game, when Tezcatlipoca escapes from the mirror a wave appears outside the temple causing destruction, including Pablo's death. What if there are innocent people around the jungle such as tribesmen are killed in that power?
There are things that are found in Black Cat Massage Parlor such as vibrating bunny and taser. Once you picture how they are used in priests...
Fridge Logic: Near the end of The Sleeping Dragon, why doesn't Petra bring her magnum when she encountered George and Nico in Glastonbury? Then again in few cutscenes in Paris where she appeared, her weapon has tendency to jam thus interrupting her to kill them.
Game Breaker: In DS version of Director's Cut, you can bypass the sliding block puzzles in Ile de la Cité by sliding the lower screen from upper left to lower right corner.
Hilarious in Hindsight: Near the end of the first game has one when George and Nico sneaks out through the enemy's hideout. "It wouldn't surprise me if they're holding some kind of satanic sex ritual."
In the second game, Father Hubert tells George that he's stranded in the jungle for 11 years and how he refuses to talk about the tribesmen in the jungle. It gets worse when you remember that he's a priest and he left his children in the village.
The last line Henri said before his death is actually a line from his band's popular song "Jasmine".
Ho Yay: George and Brother Mark has few of these moments until Brother Mark reveals that he is straight in the final confrontation in Vatican. Even Nico notices that there's something going on between them.
George and Lobineau, according to some fans.
It's Easy, so It Sucks: The puzzles in The Sleeping Dragon and The Serpent's Curse episode one get a fair share of this.
Some fans are not impressed about hacking puzzles in The Angel of Death as well.
Scrappy Level: Many players, especially for those who prefer adventure games hate the stealth sections in The Sleeping Dragon and The Angel of Death. You have no clue when you're going to move and hide, and the games don't have an option to control camera angles.
That One Level: To many fans, the Escape Sequence level in Paris is the hardest in the third game. You have to guide George through the elevator before Petra gets him. When George dies in that part, you have to endure watching an unskippable cut scene over again and if you have PS2 or Xbox version, the loading times to complete.
Vindicated by History: The Smoking Mirror, originally. It did receive positive reviews initially, but it was subject to Hype Backlash. When the Director's Cut was released, reception was much much more positive.
Win Back the Crowd: After the poor reception of The Sleeping Dragon and The Angel of Death, The Serpent's Curse has been trying to recapture the magic of the first two games. Reactions have varied after the release of the second episode.
The Woobie: When Nico tells her story in the first game especially in Director's Cut, it's not hard to feel sorry for her.