YMMV: Broken Sword

  • Accidental Innuendo: Plenty.
    • In The Shadow of the Templars, some guys are impressed about George's sewer key.
    • "I pushed my fingers into the narrow crack."
    • “Hey you with the balls, you've forgotten one of your balls, hey!”
    • At Montfaucon church:
      George: Boy, you've got the shine on this!
      Priest: Merci. It's on the wrist action.
    • When George gives an antidote to Nico in the second game:
      George: Drink this.
      Nico: Oh, George - it's horrible!
      George: Just swallow it down.
    • In The Sleeping Dragon, George tries to stop the spikes to let Nico cross the other side of the entrance. Twice as funny when you look at George's expression while hearing this line:
      George: Can't...hold it...much longer!
    • One of the developer diaries in The Sleeping Dragon has this interesting commentary:
      Charles: They got the giggles for 10 minutes at one point. Although what's funny about the lines: "Hey Nico, come and hold this, whilst I shove the rod in" and her reply of: "I'm not going to stand here holding it all day" I will never know.
    • In The Angel of Death, when George tries to get the key from under a potted plant:
      Brother Mark: Hey, get your hands off my shrubs!
      George: I didn’t touch your shrubs!
      Brother Mark: Well, anyone can see you want to!
    • "The devil's work is an inside job!"
    • Upon examining the chest in Nico's apartment:
      George: Looks like Nico kept her most secret possessions close to her chest.
  • All Animation Is Disney: The cutscenes from the first and second games are mistaken as Disney-style animation by some critics and fans.
  • Alternate Character Interpretation:
    • The goat in the first game is either a stubborn creature who protects his territory or being a Jerkass Woobie who gets mistreated by his owner.
    • Duane. Is he a person who secretly works as a CIA operative and pretends to be a tourist or simply as a result of being delusional from his experience in war?
    • Khan. Is he just an ordinary villain who keeps threatening George throughout the story? An interesting character where his Hashashin status remains vague? A hero who defends the honor of the original Knights Templar against people who use their name for ruling the world?
    • Is George trying to break out from his boring job as a lawyer? Or is he a person who doesn't mind wasting his money on his trips just to experience adventure?
  • Anti-Climax Boss:
    • The fight between Nico and Petra is never seen near the end of the third game.
    • In the fifth game, Nico managed to convince Shears to change sides by having a philosophical argument. When Shears finds out that Medovsky is selfish and doesn't care with anyone, Shears shoots Medovsky in an instant.
  • Approval of God: Charles Cecil was very impressed about ''Broken Sword 2.5''.
    Charles: But beyond that, we see it as very flattering. Broken Sword 2.5 — I mean, great! I really admire the guys that did that. We provided them some sprites and stuff, but the rest of it they did absolutely by themselves.
  • Awesome Art: The first, second and fifth games are praised for their fantastic backgrounds and animations. Averted in third and fourth games where they have 3D graphics.
  • Base Breaker:
    • Some characters from the first two games returning in The Serpent's Curse, especially Lady Piermont. Some people complained about it and said that those characters appeared for fanservice and nostalgia. Other people, especially fans who backed in the Kickstarter wanted those characters to show up.
    • Shears, due to his anti-climatic battle with Medovsky.
  • Big Lipped Alligator Moment:
    • The talking metal box in Black Cat Massage Parlor. Nobody knows how it ended there and George doesn't mention about it to anyone after he escaped.
    • The dancing segment between George (disguised as Henri) and Bijou in The Serpent's Curse.
  • Broken Base: It is generally agreed that the first two games are classics. However, when the series went to 3D, fans are divided and some of them ignore those two other sequels as a part of the series. Twice as funny due to the fandom pun present on this trope.
    • Some regard The Sleeping Dragon as an enjoyable game, just as good as the first two with its solid characters and story, but criticized by purists for its graphics, keyboard controls and action segments. While many fans loathed the crate puzzles, there are minority group of fans who think that they're fun to solve.
    • Others think The Angel of Death is better than the third game because its controls return to its roots, better (if not hard) puzzles and less action. Some say that the graphics, writing and characters are improved but others think they're worse compare to the previous games (see Seasonal Rot below). The only thing that the fans agreed is that the ending is the worst part in the game.
    • The Serpent's Curse. While it received warm welcome from fans who hated the previous two games, some of them dislike its animations still being in 3D. Some say its story is worthy to the first two games, but there are others who criticize it largely for relying on fanservice and recapturing the past glories from previous games.
    • Then, there are fans who don't mind the 3D graphics and enjoyed the series as a whole.
  • Common Knowledge: Flamina Cinque is often cited as Nico's voice actress in the second game. Actually, Word of God stated on his Twitter account that Jenny Caron Hall is the one who voiced as Nico.
    • The same thing happened to Nico's voice actress in the first game. Some fans thought it was Rachel Atkins as Nico's first voice actress, but Rolf Saxon stated in an interview that Hazel Ellerby played as Nico in the first game.
  • Contested Sequel: The Sleeping Dragon and to the lesser extent The Angel of Death.
  • Counterpart Comparison: Nico wearing Adventurer Outfit in the third game has been compared to Lara Croft. It doesn't help that both of them wear short shorts.
    • The platforming sections in The Sleeping Dragon and The Angel of Death, which looked like the easy version of Tomb Raider.
    • The series has been compared to Gabriel Knight games a lot, as both of them have a combination of mythology and mystery in their stories.
  • Crazy Awesome: In the fourth game, George attempts to defuse the bomb inside Anna-Maria's apartment while in hungover. Where and how did he learned that trick? By hacking information from the military website!
    • This also has Hilarious in Hindsight moment to the first game: If George drinks too much beer, Maguire will tell George that he's drunk, but George claims that he's not and still capable to solve some puzzles.
  • Critical Dissonance:
    • The Sleeping Dragon received a lot of positive reviews from critics and some nominations. Fans, on the other hand had mixed opinions because of the graphics and the use of direct controls.
    • Despite The Serpent's Curse received mixed reviews from critics, many fans liked it and considered as a true return to the series' 2D roots.
  • Critical Research Failure:
    • In the second game, George lampshades it after he found out the movie's climax from the director:
      George: All the millions spent on a movie and nobody thinks to buy an atlas.
    • The items with Russian labels like Medovsky's typewriter. Some of the Cyrillic letters went extinct centuries before the invention of typewriters. Also, Russians use Arabic numbers, too.
  • Crowning Music of Awesome: One of the things that fans love about this series is the music. The most memorable of them all is the opening music in The Shadow of the Templars. It's so fantastic that The Serpent's Curse reused that theme for nostalgia.
  • Die for Our Ship: Anna-Maria. She sacrifices her life at the end to let George stop the ceremony and save Nico.
  • Disappointing Last Level:
    • The final challenge in The Sleeping Dragon, where it involves George must charge towards the dragon. Before that, there's another crate puzzle...
    • The last puzzle in The Serpent's Curse certainly does a mention, too.
  • Dude, Not Funny!:
    • The fact that Henri's coffin is open in Bijou's apartment for few days might cringe some fans.
    • The ending of The Serpent's Curse crosses this line when George tells Nico about the hideous fate of Donna.
  • Ear Worm: "Jasmine", as previously mentioned.
  • 8.8:
    • Averted. Some gamers were not happy when Edge gave The Sleeping Dragon a score of 9 out of 10. Edge recently acknowledge their mistake.
    • Adventure Gamer's review about The Smoking Mirror received some backlash from people who enjoyed the game.
  • Ending Aversion: Ask anyone who finished Angel of Death about the ending and they will complain how awful it is. Then again, the series isn't great when it comes to their endings.
  • Ensemble Darkhorse: The goat in Ireland, to the point where it becomes an Easter Egg in the sequels as well as a recurring character in The Serpent's Curse.
    • Khan, to the point where he is chosen as one of the best assassins in video games in The Telegraph.
    • Lady Piermont is considerably popular thanks to her quirks and being helpful to George. However in The Serpent's Curse, she becomes a Base Breaker among several fans due to her role being forced and unnecesarry to the plot.
    • Some side characters are fairly popular as well: Sergeant Moue, the Hendersons, Maguire, Nejo, Ultar, the Ketch sisters, Titipoco, Eamon O' Mara, and even Trevor.
    • Of all the villains introduced in the series, Petra is well-liked and has a lot of following.
    • Brother Mark. His Ambiguously Gay status and Ho Yay hints with George do help.
    • Shears, mainly because of his hilarious interest in philosophy.
  • Evil Is Sexy: Petra.
  • Fanon Discontinuity: There are fans who like to pretend that The Sleeping Dragon and The Angel of Death never happened because of their 3D graphics and gameplay. Others choose to ignore the latter for some reasons.
  • First Installment Wins: Majority of Broken Sword fans and game critics will agree that the original Shadow of the Templars is the greatest among the series.
    • In terms of voice actors, Hazel Ellerby is well remembered by many fans as Nico's original voice actress than her successors.
  • Foe Yay: Nico and Petra.
  • Franchise Original Sin: The Smoking Mirror was the start of cliches of future Broken Sword sequels, including modern crime that involves an ancient artifact, villains with ambition to gain godlike powers, supernatural elements, and the climax happens at the secret temple.
  • "Funny Aneurysm" Moment: In the third game, George discovers books about sex and comments that he's not afraid of learning new tricks. Cue in the fourth game, George is having sex with Anna-Maria.
  • Game Breaker: In DS version of Director's Cut, you can bypass the sliding block puzzles in Ile de la Cité by sliding the lower screen from upper left to lower right corner.
  • Hilarious in Hindsight:
    • Near the end of the first game has one when George and Nico sneaks out through the enemy's hideout. "It wouldn't surprise me if they're holding some kind of satanic sex ritual."
    • "Good luck, George. Watch out for the walking dead!"
    • In the second game, Flash tells the director that the movie they're filming should be in 3D. He's referring to 3D animated movies, but nowadays...
    • In the third game, George asks Nico if she brought her cloak of invisibility.
    • In Director's Cut, Nico discovers a broken drainpipe and comments that "Some idiot had tried to climb it.". The Sleeping Dragon had quite a contrary when she attempted to climb one.
  • Harsher in Hindsight:
    • In the first game, George wonders if Pearl's choice of her attire is deliberate or accidental to the customs in Middle Eastern countries like Syria. In the fifth game, there's Nico walking in an Iraqi desert while wearing miniskirt and black leggings.
    • An incident about a suspect dressed as a clown in Paris becomes more terrifying when there are reports of clown-related violence in France.
    • In the second game, Father Hubert tells George that he's stranded in the jungle for 11 years and how he refuses to talk about the tribesmen in the jungle. It gets worse when you remember that he's a priest and he left his children in the village.
    • The last line Henri said before his death is actually a line from his band's popular song "Jasmine".
  • Holy Shit Quotient: Admit it, you were surprised that Emily is actually a ghost.
  • Ho Yay: George and Brother Mark has few of these moments until Brother Mark reveals that he is straight in the final confrontation in Vatican. Even Nico notices that there's something going on between them.
    • George and Lobineau, according to some fans.
  • Inferred Holocaust: The effects of Dragon Energy to the world like the massive flood in Glastonbury are horrible.
  • Internet Backdraft:
    • Revolution's decision to split The Serpent's Curse into two episodes received a lot of criticisms from fans.
    • Fans who backed in the Kickstarter for The Serpent's Curse are not pleased when Revolution breaks their promises. The first one is the delay of releasing the second episode twice. To make matters worse, Revolution gave backers the DVD version with DRM. Revolution rectify their mistake by reprinting the disks without any copy protection and give them to backers for replacement.
  • It's Easy, so It Sucks: The puzzles in The Sleeping Dragon and The Serpent's Curse get a fair share of this.
  • Love to Hate: Khan and Petra.
  • Magnum Opus: The Shadow of the Templars is regarded by many as Revolution Software's masterpiece and one of the best adventure games ever made.
  • Memetic Mutation: "That fucking goat!"
    • Broken Sword Time!
  • Most Annoying Sound: Mr. Shiny the polishing machine in the first game. Even George thinks it has a hellish noise.
    • Father Hubert's organ music in the second game.
  • Most Wonderful Sound: Happens when you solve puzzles, explore new areas or discover important clues.
  • Moral Event Horizon: Susarro makes a surprise attack to the members of St. Stefan Chapter of Knights Templar and kills them in the third game.
    • In the fifth game, Langham crosses this line when he kills Tiago right in front of Eva.
  • Narm:
    • Near the end of the first game, the picture of George and Nico's legs while standing on the cliff are rather amusing, in contrast to their serious situation.
    • In the second game, the "Certain Death" label appears downstairs before Tezcatlipoca's chamber. It looks more amusing than serious.
    • The lyrics to the song during the credits of the second game are hilarious. A sample: "Happiness is an inside job. Whether your name is Mary. Whether your name is Bob."
    • The third game has Nico's idle animations. She's doing that even in the middle of some life-threatening situations and discussing about the end of the world.
    • In the third game, if George fails to avoid the bomb in the Armillary, his death scream sounds hilarious.
      George: BOMB! GET DOWN! AAAAIIIEEEEE!
    • The remake of the first game. While still quite enjoyable with its amount of expansion, it can become quite jarring for even first-time players for several reasons. First off, the voice clips were re-used from the original game and were not rerecorded for the remake - meaning Nico's voice noticeably changes when it goes in between them. The artstyle is also obviously different. It almost feels alien, given the amount of re-used assets.
  • Narm Charm: The voice acting in general. Some say that the accents are over the top but they were highly praised nevertheless.
  • Never Live It Down: Fans will never forget their terrible experiences in solving The Goat Puzzle.
    • When it comes to The Sleeping Dragon, many fans tend to remember the crate puzzles.
  • Nightmare Fuel:
    • The clown in the first game's intro.
    • At the same game, all of the death scenes do count. Particularly the one where George's body fell on the cliff and then the vultures are standing on top of him.
    • The last challenge in the third game: if George fails to dodge the dragon's fire-breath, his body will get burned and the way he screams is horrifying.
    • In the fourth game, Toni's body is hanged on the hook in the conveyor line. That and the fact he is found dead in a salami factory.
  • Nostalgia Filter: Fans agree that the first two games are disputed classics. Probably most of the current adult fans were children when those games are first released.
  • Older Than They Think: The Da Vinci Code isn't the first story where an American man and French woman are solving a Templar-related mystery in Europe while an assassin is hunting at them.
  • One True Threesome: George/Nico/André. Duane lampshades about them in the second game if you show him the panties.
  • Pandering to the Base: The entire point of The Serpent's Curse, which features the return of 2D graphics, some fan-favorite characters, and point-and-click gameplay.
  • Player Punch: Toward the end of The Sleeping Dragon, Bruno sacrifices himself to let George and Nico leave the temple. As Bruno dies, George breaks down and Nico has no choice but to hug him.
  • Porting Disaster:
    • The Playstation version in the first two games were saddled from using Point-and-Click interface and frequent loading times. Word of God regretted that he should have thought of using direct controls.
    • The Sleeping Dragon in PS2 and Xbox version suffered from ridiculously long loading times, slow framerates and some graphical glitches. It's a shame that the control scheme in those versions are more suited than in the PC version.
    • The GBA version of The Shadow of the Templars has some bugs that forces players to restart the game.
  • Rewatch Bonus: Replaying the second game, you'll realize that there are some foreshadowing regarding Emily as a ghost.
  • The Scrappy: Inspector Navet from The Serpent's Curse is hated by some fans for being pompous and arrogant detective. The fact that he insults George for being an amateur investigator and blames Moue for mistakes makes him underwhelming.
  • Scrappy Mechanic: The action events of The Sleeping Dragon especially the notorious crate puzzles. You can't save during the middle of stealth sections and escape sequences, either.
  • Scrappy Level: Many players, especially adventure game purists hate the stealth sections in The Sleeping Dragon and The Angel of Death. You have no clue when you're going to move and hide, and the games don't have an option to control camera angles.
    • Some fans are not impressed about hacking puzzles in The Angel of Death as well.
  • Seasonal Rot: The Angel of Death is regarded as the weakest game in the series due to have awkward controls, many illogical puzzles, some continuity errors and the worst ending.
  • Seinfeld Is Unfunny: The Shadow of the Templars introduced the mixture of Knights Templar, Ancient Conspiracy quests and globetrotting in Europe into the story. Nowadays, it has been overshadowed by The Da Vinci Code even though the novel was released seven years later.
    • Word of God and the fanbase speculated that the game is one of Dan Brown's influence in writing ''The Da Vinci Code''. The novel has a lot of similarities to the game.
  • Signature Scene: The opening in the first game.
  • So Bad, It's Good: The way André walks The Sleeping Dragon is so weird, it's pretty funny.
  • Squick: In the first game, when George warns Lady Piermont about Flap and Guido, Lady Piermont tells him that she'll hide her credit cards in her underwear.
    • At the same game, the toilet brush from Club Alamut is used by Arto to baste kebabs. What's more disgusting is that the kebabs are made out of dog meat.
  • Suspiciously Similar Song: The music in The Serpent's Curse episode one trailer is similar to this documentary's opening theme.
  • Tainted by the Preview: The Serpent's Curse trailer receives mixed responses from fans. Mainly because they want the character models return to 2D instead of 3D.
  • That One Level: To many fans, the Escape Sequence level in Paris is the hardest in the third game. George has to run away from Petra until he reaches the elevator. When George dies in that part, you have to endure watching an unskippable cut scene over again and if you have PS2 or Xbox version, the loading times to complete.
  • That One Puzzle: Almost all fans know about the Goat Puzzle. Lampshaded by George on his diary about how he describes the situation.
    • In The Angel of Death, some of the puzzles that uses the manuscript as clues certainly qualifies. Particularly the one where you must rotate the crosses in Vatican to open the secret passage.
    • The Tabula Veritatis in The Serpent's Curse can be tough to solve without using hints.
  • They Changed It, Now It Sucks: One of the common complaints in The Sleeping Dragon and The Angel of Death, especially when it comes to their graphics.
    • When The Sleeping Dragon was released initially, some fans complained about George's buffness.
    • Fans who played the first game criticize Director's Cut for changing the Opening Narration, mixed voice quality, eliminating death scenes and some unimportant descriptions that were humorous.
  • They Wasted a Perfectly Good Character: The waiter from The Serpent's Curse would have another role, as he's always listening to his customer's conversations.
  • They Wasted a Perfectly Good Plot:
    • Some fans suggested that The Angel of Death should have an epilogue where George and Nico visit Anna-Maria's grave and talk about their future plans.
    • The plot in The Serpent's Curse could have had Langham and Medovsky teaming up, as both of them wanted the painting and capture George and Nico.
  • Tough Act to Follow: The Shadow of the Templars is generally considered as one of the best adventure games. Four sequels were made and none of them surpassed the brilliance of the original. While The Smoking Mirror received popularity over the next few years, it's still suffered from the comparison in the first game.
  • Ugly Cute: Trevor, in The Serpent's Curse.
  • Uncanny Valley:
    • The faces of the members of St. Stefan Chapter of the Knights Templar and Susarro's soldiers in Prague look similar.
    • The in-game conversations with the NPCs in Angel of Death. Notice that the characters stand perfectly still, their mouths are only moving and the lack of their facial expressions.
  • Vindicated by History: The Smoking Mirror, originally. It did receive positive reviews initially, but it was subject to Hype Backlash. When the Director's Cut was released, reception was much much more positive.
    • The Sleeping Dragon gets this to a certain degree. While being inferior to the previous installments due to the change of graphics and gameplay, over the years it has a good number of fans who began to appreciate the game.
  • Values Dissonance: In the first game, Fitzgerald's uncle goes to the pub for a drink instead of searching his nephew after the accident. The scene is later edited in Director's Cut.
  • Visual Effects of Awesome: The Anubis hologram in The Sleeping Dragon.
  • What an Idiot:
    • In the third game, Harry follows George through the broken window. This picture shows what would happen if Harry waits inside until George opens the plane's door.
      • At the same game, when the temple priests created Anubis to guard the secret passageway, they never realized that the intruders can possibly enter the main entrance.
    • In the fifth game, George uses Trevor to reach through live wiring instead of unplugging the control panel first.
    • Medovsky. He's dumb enough to leave his expensive coin as a display. Had he kept his coin in the safe place, he wouldn't have bothered to chase George and Nico in Monserrat Station.
  • What Do You Mean, It's for Kids?: Despite having chilling death sequences and a scene where Fitzgerald's blood is shown, it was hard to understand why the first game was given a KA rating then. The Playstation and GBA version avert this by having a "Teen" or "12+" rating.
  • What Do You Mean, It's Not Symbolic?: The butchery of Donna at the end of The Serpent's Curse has something to do with the animal sacrifices in the Old Testament.
  • Win Back the Crowd: After the poor reception of The Sleeping Dragon and The Angel of Death, The Serpent's Curse has been trying to recapture the magic of the first two games. Receptions are mixed after the release of the second episode.
  • The Woobie: When Nico tells her story in the first game especially in Director's Cut, it's not hard to feel sorry for her.
    • Imelda Carchon in Director's Cut.
    • Bruno Ostvald in The Sleeping Dragon especially when he sacrifices his life.