Western Animation: Fire and Ice

Loincloth chic.

Fire and Ice. From their stronghold in Icepeak, the evil Queen Juliana and her son Nekron (not this one, that one, or the other one, nor those guys) send forth a wave of glaciers, forcing humanity to retreat south towards the equator. Nekron sends a delegation to King Jarol in Firekeep to request his surrender, but this is really a ruse for Nekron's sub-humans to kidnap Jarol's daughter, the Princess Teegra. But Teegra makes an escape and comes upon Larn, the only survivor of a village razed by glaciers, who offers to escort her back to Firekeep. As Teegra is recaptured, Larn teams with the mysterious Darkwolf to save Teegra and then travel to Icepeak to stop Juliana.

This animated movie was neither financially nor critically successful, but later became a cult classic among fans of the film's two creators, Ralph Bakshi and Frank Frazetta. Robert Rodriguez has begun work on a live-action adaptation, which was picked up by Sony Pictures.

Not to be confused with A Song of Ice and Fire, a Doorstopper epic fantasy series by George R. R. Martin. Also not to be confused with the game, the ski movie by Willy Bogner with the same name, or the second Warrior Cats book.

Fire and Ice provides examples of the following tropes:

  • Action Girl: Teegra, in many instances. Almost every time she's captured, she's tough and resourceful enough to escape on her own — before the heroes arrive.
  • Aerith and Bob: Juliana is a perfectly normal name, but "Nekron"...?
  • Aren't You Going to Ravish Me?: Near the end, damsel in distress Teegra is brought into the throne room of the big bad, Nekron, by his mother Juliana. Juliana tells him that she has done this specifically so he can breed with Teegra. Nekron first refuses, at which point Teegra asks if they cannot even be friends for the sake of peace. Nekron embarks on a "screw you" rant, during which he states that he finds the idea of peace and mating with Teegra (who by all reasonable standards fits the attractive female sterotype) to be repulsive, eventually throwing her in the dungeon.
  • Authority Equals Asskicking: Nekron, shockingly. Despite lounging on his throne and preferring to use his magic to deal with his enemies, he's rather adept with a sword.
  • An Axe to Grind: Darkwolf's usual Weapon of Choice.
  • Badass: Darkwolf and Nekron are the two major examples, with Larn and Teegra coming in a close second.
  • Bare Your Midriff: Teegra
  • Battle Aura: Darkwolf gives off a vibrant blue aura just before powering through Nekron's magic attacks for the killing blow.
  • Blood Knight: Surprisingly out of all the barbaric looking characters (including Darkwolf), it is Nekron, who should be the Smug Snake and Squishy Wizard. Rather than use his magic to simply kill Larn on the spot, he takes off his shirt, takes a sword and spars with him for a bit (though he does use magic in between this spar) and overpowers him. Nekron spares Larn so Larn might recover from his wounds. Nekron was intrigued by Larn and wanted to prolong their fight which doesn't happen because Nekron is killed by Darkwolf. This would explain why peace and Teegra don't interest him.
  • The Coats Are Off: Nekron removes his robe before fighting Larn.
  • The Combat Pragmatist: Nekron actually enjoys opportunities to fight one-on-one, but against opponents who are physical equals or superiors to him, he prefers to subdue them with his magic instead. Which doesn't work on Darkwolf.
  • Foot Popping: At the very end of the film, when Larn and Teegra embrace, she does this.
  • Frazetta Man: Nekron's Mooks, of course (who look like a cross between Neanderthals and orcs), as well as the big, hairy lug who's the son of the red-haired witch. This is a work by the Trope Namer.
  • Giant Flyer: Dragonhawks They're pretty clearly pterodactyls, as well.
  • Gainaxing: Arguably one of the earliest examples, though surprisingly, less than one would expect. They were dismayed to discover they couldn't find an actress with Teegra's endowments; if they had, she probably would have been bouncing like crazy when she ran.
  • Good All Along: The mooks after the main bad guys are killed. It's implied they'll go back to living in the north and not bother the protagonists.
  • Kick the Dog: The first thing the sub-humans do when they kidnap Teegra? They kill her pet panther.
    • Despite rejecting the notion and expressing disgust at the idea earlier, when Teegra's brother comes to Nekron to attempt to negotiate for peace and her release, Nekron states that he just might keep her to mate with after all, purely just out of spite and to provoke her brother to aggression.
  • Laughing Mad: Nekron. He does it rather often near the end.
  • Large Ham: Nekron is the chief example, but others, like the forest sorceress, get involved at certain points.
  • Lean and Mean: Nekron.
  • Made of Plasticine: Either that or the knives in this movie are so sharp that they seem to totally ignore thick belts of muscle and bone.
  • Male Gaze: Teegra. If you do a shot every time you see ridiculous amounts of cleavage or she rams her butt into the camera, you'll be dead five minutes later. Mitigated in that she's more than capable of handling herself, at least.
    • Though it's somewhat less gratuitous given that Larn's thong-clad tush is shoved into the camera almost as often. Really, the movie is surprisingly egalitarian in its shameless fanservice.
  • Mask Power: Darkwolf's eponymous mask.
  • Mind over Matter: One of Nekron's lesser but deadly powers, second only to his presence as a Large Ham.
  • Mooks: Nekron's sub-humans.
  • Mr. Fanservice: The men don't wear anything more concealing than the women, and their musculature is drawn with attentive detail.
  • Ms. Fanservice: Princess Teegra in spades, as she spends most of the film running around in a barely there bikini.
  • Names to Run Away From Really Fast: Nekron.
  • Neutral Female: Teegra zigzags with this one and Action Girl, going from crying and laying helplessly to stabbing people with sticks or throwing knives into their hearts (and then standing by, watching her sort-of boyfriend get the crap kicked out of him for a minute).
  • Older Sidekick: Darkwolf, to Larn.
  • One Million BC: For all it's worth, cavemen riding pterosaurs and everything.
  • Punch Clock Villain: The Sub-Humans who serve as Nekron's army appear to be this at the very end where, after the main villains are all dead, Larn is about to kill one by bashing his head in with a rock but instead of fighting back the sub-human cowers in fear and holds up his hands, crying out as if begging for mercy. Possibly cowardice, or possibly they were roped into doing the dirty work of the Big Bad against their will.
  • Rasputinian Death: The forest sorceress is stabbed, set on fire, and then lingers for a while as a talking skeleton before finally crumbling to dust.
  • Red Shirt: The soldiers of Teegra's kingdom.
  • Rotoscoping: The style is very similar to Ralph Bakshi's adaptation of The Lord of the Rings.
  • Sacrificial Lion: Teegra's brother. He falls before Nekron while trying to save his sister.
  • Screaming Warrior: Darkwolf
  • Shirtless Scene: Basically the whole movie.
  • Show Some Leg: How Teegra escapes her captors the first time round. She bathes in a lake in an alluring fashion, whilst the sub-humans watch, before slinking below the water and swimming off.
  • Sissy Villain: Nekron. Surprisingly, he's quite a capable swordsman despite this, and loves the idea of a Worthy Opponent.
  • Slurpasaur: Surprisingly, an animated example. The giant lizard that wipes out the first party of subhumans is clearly just an iguana with stegosaurus plates on its back... despite the animated medium completely negating any need for such cost-cutting measures.

Alternative Title(s):

Fire And Ice