Ampersand Law #1. Early RPGs always had names in this format: [Something] & [Something Else That Usually Begins With The Same Letter]. (Dungeons & Dragons, Tunnels & Trolls, Villains & Vigilantes, Chivalry & Sorcery, etc.)
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RPG Cliche List
Any fictional
roleplaying game can be recognized as such, because it will have a title consisting of two alliterative plural nouns suggestive of its genre separated by an ampersand. A writer in need of a fictitious parallel to
Vampire: The Masquerade, for instance, would probably dub it something like "
Cloaks & Coffins". Bonus points if the two nouns are
a place name and a monster name* Coffins & Cadavers
.
The Magic Ampersand form serves the same instant-identification purpose for ad hoc roleplaying games that the
Chest Insignia does for ad hoc superheroes. It's also frequently used to make jokes about fictional creatures playing a roleplaying game based on our own mundane lives.
Of course, sometimes there is
Truth in Television:
Bunnies And Burrows,
Castles and Crusades,
Mutants and Masterminds,
Villains and Vigilantes,
Tabletop Game/Tunnels and Trolls... all paying homage to the mother of them all,
Dungeons And Dragons.
(Note:
Pride and Prejudice and
Sense and Sensibility are aversions of this trope, being
Jane Austen novels.)
Compare
The Noun and the Noun.
Examples: