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The Neomeniaverse is an Urban Fantasy setting comprised of various Visual Novels created by Lily The Litten.

It currently consists of six games.

  • AMors Sub Luna: A BL-themed mystery following Arthur Allen, a wizard tasked with solving a series of murders in Chicago.
  • PARAGON: A seemingly mundane story following Ceri Keskin, a college student studying AI development who gets pulled into a conspiracy surrounding the eponymous PARAGON.
  • Campout: A horror story following a camping trip Gone Horribly Wrong.
  • Helsing High: A paranormal romance following Robin Emerson, a teenager whose ordinary school life gives way to their classmates' supernatural secrets.
  • Paper Crane: A game following Parker Blackwood, a student at Seattle University who finds themself unexpectedly drawn into the magical underworld—and a plot decades in the making that threatens everyone. (WIP title)


Tropes associated with this work include:

    open/close all folders 

    The verse in general 
  • Contrasting Sequel Setting: In addition to genres, the games change settings a lot, from the streets of urban Chicago to the woods of Russia to a small town in America.
  • Crossover Cosmology: While the first game kept it to angels and demons, the second throws Chinese Mythology, Hindu Mythology, Pacific Mythology, and Norse Mythology into the mix, with Campout adding in elements of Slavic folklore. Even In-Universe, trying to make sense of it is headache-inducing and most agree it's not worth the time.
  • Cutting Off the Branches: Averted as much as possible. None of the games have a canon ending. To keep to this, none are direct sequels to each other, instead all being self-contained while still set in the same world.
  • Half-Human Hybrid: Some, although Arthur notes that only angels and demons can do it with any real consistency. Supernaturals and humans are genetically compatible, but the chances of producing children are much lower than they would be if they'd done it with a member of their own species. The exceptions, as mentioned above, are angels and demons, for whom the chances are the same as they would be normally. Half-angels are called nephilim, and half-demons are cambions.
  • Genre Roulette: While the Urban Fantasy is always present, the exact genre tends to vary between games; AMors Sub Luna is a Mystery with Boys' Love elements, Campout is straight-up Horror, and Helsing High is a Paranormal Romance Teen Drama. Book of Shadows and Paper Crane come closest to being "pure" urban fantasy, while PARAGON starts out almost entirely mundane and the eventual fantastical elements are more sci-fi in nature than anything.
  • Our Monsters Are Different: Sometimes. Some monsters are very different from how mythology portrays them, others are basically the same.
  • Urban Fantasy: The entire verse is a world where monsters and magic exist, living in secret among humanity.

    AMors Sub Luna 

    Book of Shadows 

    PARAGON 
  • Artificial Intelligence: The plot largely centers around the development of a neural network called PARAGON. While Professor Bates insists that it's merely a simulation of an AI, most people, Ceri included, call it one anyway.
  • Immigrant Parents: Ceri's parents are Turkish immigrants, which is mentioned a few times throughout the game.
  • Love Interest: Wouldn't be a Neomenia game without them.

    Campout 
  • Agent Scully: Lubomir maintains that everything going on in the woods has a perfectly rational explanation. A few of the others call him out on this, claiming that the deaths and near-deaths are clearly supernatural in nature. In his worse endings, he admits that they may have had a point.
  • Anyone Can Die: If you make the wrong choices, they certainly can.
  • The Baby of the Bunch: Downplayed. While the other characters are in their mid-to-late twenties, Vassili is noted to have turned twenty "only about a month ago".
  • Bittersweet Ending: "Salt the Earth" sees Vassili overcoming his fears and burning down the throne room, killing the leshi and ensuring he can never haunt the forests again...but the others are all dead, and Vassili is clearly psychologically scarred.
  • Bloodier and Gorier: AMors Sub Luna was already pretty bloody, being a murder mystery and all, but Campout manages to ramp it up. Almost every CG depicts a character's gruesome death.
  • Cool Big Sis: Yuliya acts like this to both her actual brother Vassili (who she is older than) and the rest of the group (who she isn't).
  • Don't Go in the Woods: The camping trip quickly devolves into a fight for survival against...something.
  • Downer Ending: All the characters dying, though that's more a Game Over. A proper downer would be "Walk With Me", which is actually one of the harder endings to get.
  • Earn Your Bad Ending: "Walk With Me". First, you have to pick "He must hate people" during the campfire segment. Then, while playing any character, you have to pick up the Ancient Leaf. Then, you have to get everyone except Vassili killed. Then, you have to, against all logic, return to the pit of bones, which under normal circumstances would be a Game Over. And then, for the very last choice of the ending, you have to pick "Don't resist". What do you get out of all this? The most nightmarish ending in the whole game.
  • Final Girl: Can be played straight, subverted, or averted. It's entirely possible that, depending on your choices, everyone survives, no one does, or everyone except the obvious final girl survives. All three girls have some final girl traits, but the closest who comes to this archetype is the male Vassili.
  • Gaia's Vengeance: Selinka offers this as a possibility for all the horrifying events. Vitomir, however, shoots it down, pointing out that they haven't done anything to deserve nature's wrath.
  • Gender-Equal Ensemble: Three males, three females.
  • Golden Ending: Perhaps unsurprisingly, the ending where everyone escapes the forest alive. Funnily enough, this isn't the ending that reveals the most about what's going on, nor is it the ending where the villain can be properly stopped; those honors belong to Vassili's bad and good endings respectively.
  • Go Mad from the Isolation: If Selinka is the last one alive, she lampshades this, fearing that the forest's attacks along with the loneliness will drive her insane. This, incidentally, was the fate that befell Svetoslav.
  • Justified Extra Lives: There are seven friends on the camping trip, and you start off playing Gaspar. If he dies, control switches to the next character still alive.note 
  • Maybe Magic, Maybe Mundane: It's clear that something lurks in the forest, but what that something is is unclear. The obvious culprit is the demon in the campfire story Vitomir tells, but there's also the Tolbanov killers, a trio of serial killers who fled into the woods a year ago to avoid reprisal; in Lubomir's endings, he theorizes that it was a combination of being targeted by them and simple bad luck, and curses himself for not heeding the townspeople's warnings and cancelling the trip. Vassili's endings, however, reveal that it is very much magic, the "demon" being a leshi who went somewhat crazy from being alone for so long and became obsessed with the preservation of "his" forest. To the point of murder.
  • Multiple Endings: There are several endings depending on how many people make it out of the forest.
  • No Name Given: The leshi who lives in the woods is never named in most endings. Subverted in "Walk With Me", which gives him the name Svetoslav.
  • Oddball in the Series:
    • Where the others are all in the modern day, Campout takes place in the 90s. It's also the only game so far to not be set in America, being set in Russia instead.
    • It's also the only game where you can control multiple protagonists.
    • It's also the only game with no explicitly LGBT characters, which can be justified by the aforementioned setting.
  • Russian Guy Suffers Most: It's a horror game set in Russia where all the characters are Russian. Speaks for itself, really.
  • Sole Survivor: Make the wrong choices and the Player Character can become this.

    Helsing High 

    Paper Crane 
  • Character Customization: At the beginning of the game, you choose Parker's name, pronouns, and appearance.
  • Disappeared Dad:
    • Parker's father vanished when they were very young, and Parker can't even remember his face.
    • Jeremiah's dad died of lung cancer when he was eleven.
  • Expy: Much like how Helsing High was inspired by Monsterhearts, Paper Crane is inspired by Urban Shadows. Four of the five main characters are all versions of the archetypes found in that game: Rashid is the Aware, Tori is the Wolf, Maria is the Oracle, and Jeremiah is the Tainted. Unlike Robin, though, Parker takes after no archetype in particular.
  • Five-Token Band: In this case, there actually are five people: Parker is mixed-race and can be non-binary, Jeremiah Sheahan is white (specifically Irish), Rashid al-Madani is Middle Eastern (specifically Iraqi), Maria Alvarado is Hispanic (specifically Mexican) and Tori Nakamura is Asian (specifically Japanese).
  • Hello, [Insert Name Here]: Like Robin Emerson, the protagonist can be named, with the default being Parker Blackwood.
  • Sixth Ranger: By the time Parker learns about the supernatural underworld, Jeremiah, Rashid, Maria, and Tori have been working together for three weeks.
  • Starter Villain: Zavier Carthel, a werewolf trying to claim the entirety of the university as his territory. Arlenez wants him gone before his recklessness draws the attention of more powerful creatures, and given that he's an arrogant Jerkass whose pack has already tried to kill someone, the protagonists are happy to oblige.
  • Token Non-Human: Tori is the sole non-human among the main protagonistsnote .

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