Creator / CLAMP
L-R: Igarashi Satsuki, Nekoi Tsubaki, Ohkawa Nanase, and Mokona Apapa.

The four women who make up the manga group CLAMP (Ohkawa Nanase, the scriptwriter; Mokona Apapa, the lead artist; Igarashi Satsuki, the layout designer; and Nekoi Tsubaki, the character artist) are to manga (and manga turned into anime) what Megumi Hayashibara is to voice acting. They began as doujinshi artists but went pro in 1989 with RG Veda. The original doujinka group was actually ten members (one of whom was a guy), but six of them left (one in 1990, two in 1992, and three in 1993), resulting in the four-woman team we know today. That Other Wiki has a little more information on their contributions and accomplishments since in CLAMP's article.

Since RG Veda, nearly all of their work has been animated, a list which includes many of the staple series of anime.

A theme that runs through CLAMP's works is that love transcends everything, particularly that pesky little thing called gender. Note that this is not a "love conquers all" kind of thing, as gender/age/being a robot/being a ruthless assassin/etc can be insurmountable barriers to having a functional relationship. No barrier can stop people from falling in love but it may very well prevent that love from reaching a happy resolution. (See the relationship between Tomoyo and Sakura in Cardcaptor Sakura, or the one between Sakurazuka Seishirou and Sumeragi Subaru in Tokyo Babylon and X, or between Kazuhiko and Suu (or Ora) in Clover as prime examples.)

Their manga work is characterized by a highly-detailed Shoujo art style, though for budget reasons the designs are often simplified for animation. Their style underwent a noticeable change in the late 1990s when Mokona starting ceding more design responsibility to Igarashi and Nekoi. Nekoi's distinctive character designs are responsible for the "noodle people" description common in fandom. CLAMP also errs on the shojo side thematically (despite being published in an unusually wide range of magazines, including Shounen and Seinen), and thus are very prone to drama and painful family unfriendly or Broken Aesops. Their work also runs the spectrum with some being extraordinarily cutesy and lighthearted, others being horrifically gory and violent, and others still being a mix of the two or everything in between. Being former doujinka, their work is also notable for a deliberately high degree of Fanservice and Fetish Fuel. Aside from that, CLAMP loves inserting alternate versions of previous characters into other works, a concept somewhat connected to the fact that their works take place in a large, interconnected multiverse.

A quick note about the members of CLAMP: In July of 2004, they all changed their pen names slightly. Mokona Apapa became simply Mokona, Ohkawa Nanase became Ohkawa Ageha, Nekoi Mikku became Nekoi Tsubaki. Igarashi Satsuki simply switched her family name into hiragana, and her given name into kanji. Nekoi and Mokona had been wanting to change their pen names for awhile; Ohkawa and Igarashi just went along for the hell of it. Ohkawa has since reverted to Ohkawa Nanase for attributions. At least three of them have used their names (partially or entirely) for characters in series: Satsuki as Yatouji Satsuki in X, Nekoi as Nekoi Yuzuriha in X, and Mokona as Mokona in Magic Knight Rayearth, Tsubasa Reservoir Chronicle, and ×××HOLiC.

Some of their works:

Tropes common across most of their works:

  • Screw Destiny: Many characters in their works like to give destiny the middle finger. Whether they actually succeed in changing their fate is another story.
  • Series Hiatus: They're the masters of this trope as noted by this blogger! The most infamous example of it is X1999 which remains on a hiatus for over a decade!
  • Shoujo Demographic: Their works usually fit this demographic, but really, some of their "shojo" works can be enjoyed by guys.
  • Significant Birth Date: April 1st is a birth date shared by a number of their characters, it's also the day CLAMP was formed.
  • Side-Story Bonus Art: Enough to fill whole libraries.
  • Stealth Sequel: Drug & Drop turned to be one to Wish. X/1999 also concludes Subaru and Seishirou's story from Tokyo Babylon.
  • Tangled Family Tree: Sakura and Syaoran in Tsubasa Reservoir Chronicles. See Mind Screw for more details.
  • Teacher/Student Romance: Even in elementary school. Where it is treated as wholesome.
    • In Chobits Hiromu Shimbo/ Shinbo falls in love with their Prep School Teacher Takako Shimizu and ends up eloping with her, and marrying her.
  • Timey-Wimey Ball: Especially in their more recent works, such as Tsubasa Reservoir Chronicle.
  • Tokyo Tower: The tower's been used as a key locale in several of their series.
  • Various Twin Tropes
    • Always Identical Twins: Maru and Moro from ×××HOLiC, Nene and Nono Motoe from Blood-C, Fai and Yuui from Tsubasa Reservoir Chronicle.
      • Horitsuba Gakuen plays with this by making identical characters twins, so Elda and Freya show up as twins, as do Syaoran and his clone from TRC. (Apparently, CCS!Sakura is TRC!Sakura's cousin, further tangling the Tangled Family Tree). Both Fai and Yuui also show up, which leads to tons of confusion as to which twin is which.
    • Angsty Surviving Twin: Subaru, after Hokuto's death. Fai as well, whose motivations are all centered around his dead twin.
    • Creepy Twins: Maru and Moro, Kazehaya and Kei from Drug & Drop, although admittedly that's mostly on Kei's part. Kamui and Subaru from Tsubasa Reservoir Chronicle, by virtue of being vampires. There's also the Motoe twins.
    • Evil Twin: Kei, to Kazehaya, sort of. Subverted with Fai and Yuui.
    • Half-Identical Twins: Subaru and Hokuto Sumeragi from Tokyo Babylon, and Tachibana and Sugihime from Gate 7, the former of which is an expy of Subaru. Kazehaya looks a lot like Kei, too.
    • Theme Twin Naming: Subaru is named for the Pleiades. He and Hokuto were born under the North Star, but as she was born first, the actual name ("hokuto") went to her; both are examples of a Meaningful Name. Tachibana ("wild orange") and Sugihime ("cedar") are both named for trees.
  • Viewers Are Geniuses: Only for their non-Japanese fans. Chobits assumes that the audience has some knowledge of how information technology has a divergent development path in Japan compared to the rest of the world, and awareness of some social issues facing the country. Gate 7 requires readers to know their history on the Sengoku Period.
  • Unlimited Wardrobe: Several characters tend of wear different sets of clothes. Sakura Kinomoto, Yuko Ichihara and Kimihiro Watanuki (who later inherited the shop) are usually the ones who wear different clothes frequently.
  • Wise Beyond Their Years: Several of their youngest characters exhibit wisdom far beyond what their age would really allow.