Follow TV Tropes

Following

Characters / Codex Equus Tyrannos Pantheon

Go To

Here is a list of characters from the Tyrannos Pantheon.

To return to the Fourth-Age Villains' page, click here.

To return to the main character index, click here.


Tyrannos Pantheon


    open/close all folders 

    General 
  • Evil Overlord: Are all themed around aspects that permit tyrannical governments to exist.
  • God-Eating: A canonized drabble reveals they've taken to opportunistically devouring gods benefiting of their concepts in order to grow stronger and compensate for their young age.
  • Greater-Scope Villain: Propagare manipulated both Xestobium and Toxikon into playing a part in their grand scheme. Censura was also spotted around the area when Dr. Toxikon went mad, making some speculate in-universe the Tyrannos Pantheon was egging on Toxikon's rampage as well.
  • In Their Own Image: They all want the Cycle to rotate so they can rebuild the world from the ashes as they see fit. Unfortunately for them, there are heroes and other like-minded people who seek to stop them from achieving their goal.
  • Omnicidal Maniac: All of them desire to see the Cycle continue so civilization can get blasted back to the Stone Age, allowing them to rebuild from the ashes as they see fit.
  • The Psycho Rangers: To the Novellus Pantheon, who all embody things that allow Equus as a whole to exist and prosper.

    Propagare 

Classification: Ethereal

Portfolio: Propaganda, Deceit, Tyranny

Rank: Godling

"Mortals are their own easiest dupes; they always wish to believe what they want to be true."

Propagare (his entry here) is the Draconequus god of Propaganda, Deceit, and Tyranny, and is the leader of the Tyrannos Pantheon.
  • Anthropomorphic Personification: Embodies Propaganda, Deceit, and Tyranny.
  • Big Bad: As leader of the Pantheon.
  • Bastard Understudy: Has a mentor in Emperor Blackthorn of the Changeling Summer Court in the arts of deception, manipulation and scheming, who wants to 'optimize' Propagare for his own agendas. Propagare has made at least two attempts to double-cross his mentor by provoking potentially-apocalyptic conflicts between Changelingkind and Dragonkind, both causing considerable amount of damage even in failure. Emperor Blackthorn so far has let it slide - for now - because he was impressed by how well Propagare pulled both off and sees it only natural for Propagare to do it.
  • Charm Person: One of his divine abilities.
  • Compelling Voice: To a degree, the more someone believes his lies the more control he has over them. Best observed when he manipulated Xestobium into giving into his revenge.
  • Consummate Liar: His silver tongue is noted as one of his most dangerous powers. To note: he has the Clovenists and Autorists both convinced that he's firmly on their side manipulating the other to their advantage.
  • Evil Counterpart: To Cultura, as both deal with fiction, but Propagare in a far more insidious way.
  • Fatal Flaw: Potentially, his arrogance and overconfidence, the result of his youth and insufferable genius. Although it has yet to come into play, his mentor Emperor Blackthorn observed them and noted that while Propagare is good for his age, he isn't perfect, and that if he doesn't get over them soon, he risks being undone by them later down the line.
  • Inevitable Mutual Betrayal: He and Blackthorn are very understanding of the fact the other has every intention of inevitably betraying them. Propagare had already made two attempts - only time will tell when Emperor Blackthorn would pull one on him.
  • Insufferable Genius: He is VERY clever and skilled for his age, and knows it. This is observed when he manages to play a Changeling King - who are intelligent and competent in general and that one particularly so - like a fiddle. His mentor Changeling Emperor Blackthorn notes that this quality also made him a tad arrogant, believing that he is too smart to get caught up in unforeseeable consequences of his actions - which Blackthorn warned can lead to his downfall.
  • Master of Illusion: He's capable of creating large scale illusions and hallucinations, which become more real the more the target believes in them. Did this for Xestobium as part of his manipulation, having images of atrocities being committed by Dragons and Summer Court Changelings played along with a song to stoke Xestobium's vindictive rage - the image that finally set Xestobium off being a family of a mother and children being burned to death by dragon-fire.
  • Top God: The leader of the Tyrannos Pantheon.
  • Would Hurt a Child: He has no problem using drugs to brainwash kids to be his followers.
  • Younger Than They Look: He may look like an adult charismatic divine Alicorn/Deer/Griffon/whatever to any normal observer, and is insidiously clever and knowledgeable as one. But Propagare is actually just a few years old, having came into existence with the rise of the Autorists and Clovenists and their propaganda operations, both of which are relatively recent. And he is effectively a newborn by Deity standards, being a Godling.
    • This plot point comes into play in Emperor Blackthorn's assessment of him and his schemes; he may be very good for his age, but he is still young and inexperience, and like any youth a tad bit too reckless, careless and overconfident for his own good. If he doesn't grow out of them quickly enough, Emperor Blackthorn warned, he risks being undone by them.

    Censura 

Classification: Ethereal

Portfolio: Censorship, Conspiracy, Tyranny

"Those who controls the knowledge controls the power. Those who controls the power controls the world."

Censura (his entry here) is the Griffon god of Censorship, Conspiracy, and Tyranny, and is a villainous member of the Tyrannos Pantheon.

    Arma 

Classification: Elemental

Portfolio: Metal, War Profiteering, PMCs, War Time Economy

Rank: Godling

"War's always good for business - and since I am a merchant of death, it’s always good for me!"

Arma (his entry here) is the Draconequus god of Metal, War Profiteering, PMCs, and War Time Economy, and is a villainous member for the Tyrannos Pantheon.

    Khakiston 

Classification: Elemental

Portfolio: Warmongers, Military Dictatorships, Amoral Warriors, Strategy

Rank: Godling

"I sure love the smell of burning cities and rotting flesh in the morning - and for the rest of the day!"

Khakiston (his entry here) is the Giant god of Warmongers, Military Dictatorships, and Amoral Warriors, and is a villainous member of the Tyrannos Pantheon.

Like some evil Giants, Khakiston is a bloodthirsty and aggressive warmonger that loves to conquer and spill blood whenever he can. While this behavior is vastly frowned upon as stereotypical behavior for a Giant, Khakiston embraces it.
  • Abhorrent Admirer: To Astrid Titanna, Jotunn Goddess of War, having repeatedly tried to court her and repeatedly getting pummeled into the ground by her in disgust. The hilarious part is that he's completely oblivious to her animosity, and due to his warped violent personality, the fact that she responds by angrily beating him up causes him to see it as her reciprocating her feelings for him.
  • Anthropomorphic Personification: Embodies Warmongers, military Dictatorships, and Amoral Warriors.
  • Asshole Victim: Is often on receiving end of a painful beat-down from smarter and stronger adversaries. Given he's a villainous, violent idiot and bully who always started those fights (and never learned from them, either), hardly anyone can sympathize with him.
  • Ass Kicks You: Has been on the receiving end on this twice, which were completely warranted.
  • Blood Knight: Deconstructed and played for horror. As a Giant god who embodies the worst traits of Giantkind and warriors in general, he revels in the suffering and destruction he causes with his warmongering ways, and can usually be found participating in wars or starting them. While most mortal and divine Giants love fighting and are domineering to a degree, almost all of them hate Khakiston, because he takes their traits to such degrees that it sickens even them. He's also noted to have a sadistic and psychopathic personality, and his empathy towards warriors like him is described as being the same as a child with his favorite toys that he eventually grows tired of. And since he's young by divine standards, he's nothing more than a sadistic bully, tormenting those who appear weak and/or benevolent, and believing that violence is a good solution for anything... which often leads to him getting defeated by his own victims.
  • Brains and Brawn: The brawn to his "brother" Arma's brains: he's a physical powerhouse the size of a mountain, but brutish and not very bright where Arma is cunning and intelligent.
  • The Brute: Is explicitly this for the Tyrannos pantheon, being their most physically powerful member, but also their dumbest. His relationship with his "brother", Arma, consists of Arma pointing at whatever needs to be destroyed. He eventually subverts this after Arma fed him a fallen god with a Strategy domain he managed to steal for himself, giving him brain to go with his brawn.
  • The Bully: His behavior at his core; underneath the divinity and godlike power is a sadistic and psychopathic bully who revels in tormenting and killing his victims with his destructive, warmongering ways, and often attacks those who embody Peace and/or are just benevolent in general. He often gets karma literally beaten into him when his victims and/or their allies fight back.
  • Bullying a Dragon: He has a worrying habit of picking fights with other deities that are often stronger, smarter, and more reasonable than he is, which ends badly for him. Sadly, he never learns from his losses.
    • He tried to attack Mier for simply for being a goddess of peace. Cue enraged Válka absolutely stomping his ass.
    • He tried to pick a fight with Queen Tiara because of her stance on neutrality. She promptly made him her seat cushion.
    • He tried to go after and eat some wounded soldiers that Medik, the young Deer god of Healing, was trying to protect. Cue Medik blinding him with skunk spray then burying his ass with an avalanche.
  • Butt-Monkey: Has vibes of being this owing to how often he ends up getting his flank kicked by those smarter or stronger than he is. Given that he was the aggressor in all those cases and is a Giant divine, he almost always had it coming and can take the punishment. This is largely due to the fact Khakiston tends to rush headlong into fights without thinking through who he's fighting or any form of strategy.
  • Dumbass No More: Arma fed him a fallen deity with a domain of Strategy, which he resonated with strongly enough to take for himself. The end result was the infamously stupid god suddenly gaining a gigantic boost in intelligence. It's noted this made him far more dangerous than any increase in strength could have.
  • Dumb Muscle: Khakiston is physically incredibly powerful, but lacking in the brains department, with his answer to everything being 'brutally smash or enslave it'. His nature is effective summarized with the unflattering reputation of being 'a violent idiot'. Subverted when Arma feeds him a fallen deity with a domain of Strategy, which gives him a huge boost in intelligence.
  • Epic Fail: Every now and then, he tries to pick a fight he could not win, with spectacularly disappointing results for him.
  • Hidden Depths: Is of the opinion that everyone is as brutal as he is deep down, and part of his motivations is proving it right. Downplayed since almost any brute can believe that, and is played for laughs since that incidentally made him utterly oblivious to Astrid’s violent rejection of him.
  • In Love with Your Carnage:
    • He is attracted to Jotunn War Goddess Astrid due to their love of battle and carnage. She does not reciprocate.
    • He's very impressed with Surtr's abhorrent atrocities, and is noted to hate him the least out of all those who went to defeat him at 'Final Ragnarok'. Astrid noted irritably that if not for the fact his attraction to her outstrips his admiration for Surtr, he and Surtr might become the best of friends.
  • Just Eat Him: Notably downplayed, in that he eats Tinies and enemies far less often than most other Giant divines or Giants in general, as he prefers to crush and dominate them more. Still, he does devour his enemies if there is something to gain from it (Like that one time he tried to eat Bellamos, the Divine Strategoes and his armies of worshipers, which didn't end well for him), and it is precisely because he rarely eats his enemies, and therefore having room to spare in his innards, the other Tyrannos are considering converting his interior space into an internment camp and mobile barracks.
  • Leeroy Jenkins: The primary reason he ends up getting his flank kicked so often: He rushes headlong into fights at little provocation or forethought, and thus has a habit of picking fights he can't win. This makes him gaining a Strategy domain by being fed a god with it by Arma frightening, as it causes him to grow out of this.
  • Our Giants Are Bigger: Is a Giant divine and is as big as they come. He's explicitly mentioned to fully embrace and embody the worst attributes of Giantkind on top of other things, which disgusted his fellow Giant divines to the point where Terraton himself literally kicked him out of their pantheon.
  • Psychopathic Manchild: Described as a 'sadistic psychopath' and a 'violent idiot' who acts like a vicious schoolyard bully, always crushing and dominating those smaller and weaker than he is and having no empathy for others. He even treats his worshipers and minions more like his favourite 'toys' that he could grow bored with than anything. It helps that he's a Godling, meaning he is a child by Divine standards.
  • Stop Being Stereotypical: In-universe; most Giants hate the stereotype of their people being bloodthirsty, warmongering brutes that eat/enslave people. The fact that Khakiston embodies this so much (and even embraces it) was what led to him being literally kicked out of the Giant pantheon by Terraton.
  • Swallowed Whole: Normally he doesn't do this, since he prefers to get off from brutally enslaving/killing his victims, but he will do this if there's something to gain. Notably, he once swallowed up the older Bellamos, a benevolent War god, and a good chunk of the latter's followers so he could get a power boost from them. This bit him hard when Bellamos proceeded to cut his way out days later with his Kratos sword, freeing himself, his followers, and various other heroes/champions and cities that Khakiston devoured in the past.
  • Took a Level in Badass: Being fed a fallen deity with Strategy as a domain allowed him to take it for himself. It's noted this made him far more dangerous by virtue of making him much smarter.
  • Would Hurt a Child: In one incident, he tried to get at Elske, the Jotunn goddess of Love, through her many adoptive children. This enraged Elske so much that she defeated him with an epic 'belly-flopping'... which also got her older sister, Astrid, since she was mistreating some of the children also.
  • Your Answer to Everything: Khakiston's answer is violence.

    Avaritia 

Classification: Ethereal

Portfolio: Pollution, Overconsumption, Corruption

Rank: Godling

"Who cares about suffering? I'll get my money!"

Avaritia (his entry here) is the Diamond Dog god of Pollution, Overconsumption, and Corruption, and is a villainous member of the Tyrannos Pantheon.
  • Evil Counterpart: To Munditia, representing Pollution and Corruption to her sanitation and (both figurative and literal) cleanliness. He even has a direct opposite to one of her main powers. It's noted in Bolezn's entry that while Munditia opposes the young Deer god of Pestilence, their relationship consists of mutual understanding of their roles and what they must do; on the other hand, she has a very pronounced hatred of Avaritia due to being genuinely evil on top of embodying Pollution, which says a lot.
  • God of Evil: He is the god of Overconsumption, Pollution and Corruption.

    Utor 

Classification: Ethereal

Portfolio: Exploitation, Pharmaceuticals, Doctors

Rank: Godling


Utor (his entry here) is the Griffon god of Exploitation, Pharmaceuticals, and Doctors, and a villainous member of the Tyrannos Pantheon.
  • Chronic Villainy: He is noted to have a hard time not screwing people over, with his habits of doing so being compared to a kleptomaniac.
  • Evil, Inc.: He embodies the exploitative tendencies of corrupt corporations, especially those of the medical industry.
  • Eviler than Thou: Even by Tyrannos Pantheon standards he is considered vile and despicable, between his domains and general disposition.
  • Mad Doctor: Embodies this as one of his divine domains, being a straightforward 'Destructive Evil' version of this trope.
  • Poisonous Person: As a god of doctors, he can transform his claws into syringes full of toxins.
  • Shock and Awe: He possesses the ability to turn his claws into defibrillators.

    'The Empress' Jarima 

Classification: Ethereal

Portfolio: Destruction, Organized Crime, Wealth

Rank: Demigod


Jarima (her entry here) is the Abyssinian demi-goddess of Destruction, Organized Crime, and Wealth, a prospective member of the Tyrannos Pantheon, and a crime boss who became one of the most dangerous enemies faced by Equestria's Junior Princesses.
  • Adaptational Angst Upgrade: She harbors PTSD from being abused by her mother, Fik'iri, in her youth, and even has a scar on her left eye from an incident where she got near Fik'iri during one of the latter's tantrums. She desperately wants Fik'iri to acknowledge her as her daughter, and it's believed In-Universe that both her foray into organized crime and desire to gather wealth for herself stems from this. Her canon counterpart never had this in A Hat in Time.
  • Adaptational Badass: In A Hat in Time, 'The Empress' is a ruthless and cunning crime boss who chases the Hat Kid throughout Nyakuza Metro and attacks the latter with her own rocket launcher. Here, she is a powerful and experienced demigoddess whose powers derive from being the living embodiment of organized crime. In particular, her domain of Destruction makes her extremely dangerous as the sheer power gap allowed her to defeat even Gold Lily and Sterling's fused form fairly easily, and the two spent the fight mostly running for their lives.
  • The Almighty Dollar: As a demigoddess of Wealth, she becomes more powerful based on how wealthy she is, and thus is capable of psychically controlling money, treasures, and other riches as weapons.
  • Anthropomorphic Personification: She's an Abyssinian demigoddess who embodies Destruction, Organized Crime, and Wealth.
  • Badass Long Coat: She often wears a fancy red fur coat, and she's not only the leader of her own mafia in Cat's Eye, but also a powerful and experienced demigoddess who required one mortal, two demigoddesses, and one 'true' god to take down.
  • Bad Powers, Bad People: She's a demigoddess of Destruction, Organized Crime, and Wealth, and while she's a fairly Benevolent Boss to her underlings, she is still a ruthless and tyrannical crime boss who is willing to painfully atomize those who crossed her in any way. Notably, she proved herself to be such a powerful threat that Princesses Gold Lily and Sterling spent most of the fight being utterly terrified of her.
  • Benevolent Boss: Downplayed. She treats her subordinates fairly well if they are loyal and competent, and when she rose to power in Cat's Eye, she made the town rather advanced. But being a powerful demigoddess with a Hair-Trigger Temper also made her a ruthless tyrant — anyone who betrays her, proves themselves incompetent, or otherwise crosses her in any way are painfully atomized.
  • Composite Character: She's a character combination of both 'The Empress' and Lord Beerus. Like 'The Empress', she's a villainous cat who is the very powerful and dangerous leader of a crime syndicate, though here, she's a demigoddess with ties to the Tyrannos Pantheon. And like Beerus, she specializes in destruction magic and is extremely dangerous for it, forcing her opponents to get creative in defeating her and relying on allies who can match her power.
  • Curbstomp Battle: Despite being only a demigoddess, her domain of Destruction gave her sheer destructive power while her domain of Organized Crime made her extremely intelligent. This allowed her to defeat Gold Lily and Sterling's fused form fairly easily, forcing the Junior Princesses to flee her for much of their fight until Persona, a full-fleged god, came to their aid.
  • Dark Is Evil: She has dark gray fur, and is a villainous Abyssinian demigoddess who is also a crime lord with ties to the Tyrannos Pantheon, ruling over the Equestrian city of Cat's Eye from the shadows while posing as a mortal to hide her crimes. Once Capper, Gold Lily, and Sterling get on her bad side, she proves hereslf to be such a powerful and dangerous foe that the three spent much of the fight fleeing for their lives until help arrived in Persona.
  • Death Glare: She shoots a glare at Capper once she confronts him in her jewelry store over his betrayal, and attempts to kill him, Gold Lily, and Sterling with her destruction magic. Fortunately, the trio were able to get away in time.
  • Destroyer Deity: One of her domains is Destruction, making her extremely powerful despite being a mere demigoddess. Her domain makes her capable of unleashing destructive energy slashes, spheres, and blasts capable of obliterating anything in their path, and she can casually reduce mortals to atoms. Because she's older and more experienced than Sterling and Gold Lily, themselves demigoddesses, she was able to defeat even their fused form fairly easily, forcing them and Capper to flee for their lives until help came.
  • Eviler than Thou: She's noted by Capper to be so tyrannical, ruthless, and cruel that she makes her predecessor, the previous crime boss of Cat's Eye, "look like a kitten" — especially after Capper watched her painfully atomize several treacherous minions right before his eyes.
  • Expy: Of 'The Empress' from A Hat in Time. Like her canon counterpart, Jarima is the feline crime boss of her own mafia and has a tyrannical grip on the city she ruled over. She recruits a heroic individual (Capper in this case) into working for her, and when said individual betrays her, she notifies her loyal underlings to capture the traitor in exchange for a huge bounty (though with Telepathy instead of an intercom).
  • Eye Scream: Once in her youth, she made the mistake of getting near Fik'iri during one of the latter's tantrums, and got slashed in her left eye by her mother. Fortunately, she never lost sight in that eye, but she was still traumatized by the incident and reacted badly whenever someone brought it up.
  • Fur and Loathing: She wears a fancy red fur coat, and she's a villainous Abyssinian demigoddess of Destruction, Organized Crime, and Wealth who led her own criminal empire. And as Capper, Gold Lily, and Sterling learned the hard way, she is an extremely dangerous fighter to match due to her intelligence, experience, and the sheer raw power that came with her domain of Destruction.
  • Godhood Seeker: While already a demigoddess, she accepted the Tyrannos Pantheon's offer to join them because she saw an opportunity to become a 'true' goddess, and thus worked to prove herself worthy of membership.
  • God in Human Form: During her stint as crime boss of the Equestrian city Cat's Eye, she would publicly appear as a mortal Abyssinian to hide her criminal activities.
  • God of Evil: She's a demigoddess of Destruction and Organized Crime, which not only allows her to lead her own mafia at a greater capacity, but also destroy her enemies (and incompetent underlings) more efficiently. She also embodies Wealth — as in, wealth that is gained through illegitimate means like organized crime.
  • Good Scars, Evil Scars: Not only does she have a scar on her left eye thanks to Fik'iri, but she also has numerous other scars on her body, likely from either Fik'iri's abuse or the perils of being involved in organized crime. She's also a ruthless and tyrannical crime boss with a Hair-Trigger Temper and willingness to painfully atomize those who crossed her in any way.
  • Greed: While she's more pragmatic about it compared to Fik'iri, deep down she is a greedy person whose motivation for becoming a crime lord is to amass wealth for herself. However, part of it is fueled by her desire to get her abusive mother's attention. This ends up being one of her flaws, as she ends up losing everything once Capper, Sterling, and Gold Lily enter the picture.
  • I Gave My Word: Unlike her fickle mother, Fik'iri, who is quick to discard anyone once they are no use to her, she keeps her promises and treats her subordinates well as long as they prove themselves competent in their service. This stems from being influenced by her mortal father, also a crime lord, and ironically one of many traits that made her better than Fik'iri despite being a villainess herself.
  • Like Father, Unlike Son: Double-subverted. She shares a lot of traits with her mother, Fik'iri, but despite her troubled upbringing, she still managed to become a better person than her. Whereas Fik'iri abused her own followers and subjected them to her whims without care for their wellbeing, Jarima is genuinely loyal to her followers and treats them well, though she expects them to be loyal and competent in turn. This is likely due to being influenced by her father, also a crime boss who expected loyalty and diligence in his subordinates.
  • Mark of the Supernatural: She was born with heterochromia, giving her a right yellow eye and a left white eye. She's also a powerful and experienced demigoddess whose mother, a 'true' goddess, was formerly the Queen of the Abyssinian Pantheon.
  • Meaningful Name: Jarima translates to "crime" in Arabic. She's a demigoddess of Destruction, Organized Crime, and Wealth, and is the head of her own mafia in Equestria.
  • Named by the Adaptation: She is simply known as "The Empress" in canon. Here, her canon name is a title, while her real name is Jarima.
  • Personality Powers: She's a dangerous, wealthy, and intelligent demigoddess who led a criminal empire within the Equestrian city of Cat's Eye, while obliterating all opposition and even incompetent minions. Naturally, she is a villainous demigoddess who embodies Destruction, Organized Crime, and Wealth.
  • Pragmatic Villainy: As a crime lord, she is very pragmatic about her activities and public conduct. She presents herself as the mortal Abyssinian owner of a jewelry store, while acting like a Benevolent Boss who answers her subordinates' prayers and treats them very well as long as they are loyal and competent. She also keeps her greed and hedonism in check and generally keeps her word. While still villainous like Fik'iri, it's noted her pragmatism still makes her a better person than her mother, who only cared about herself and abused both her mortal worshipers and divine peers for the pettiest reasons.
  • Red Baron: In Cat's Eye, she was known as "The Empress" that the criminal population of Cat's Eye worshiped. It's even included in her Codex Equus entry as her title.
  • Red Is Violent: She often wears a fancy red fur coat, much like 'The Empress' in A Hat in Time. She is a crime boss in Cat's Eye that also happens to be a powerful and experienced demigoddess of Destruction. Combine this with her Hair-Trigger Temper, and you get a demigoddess who is willing to painfully atomize people for angering her.
  • Scars Are Forever: She is noted to have a lot of scars on her body, including one on her left eye like 'The Empress'. However, that scar in particular is explained here as the result of being too close to Fik'iri during one of the latter's temper tantrums. It's implied she bore some trauma from the incident based on her negative reactions to her scar.
  • Screw This, I'm Outta Here: She chose to flee Abyssinia along with her loyal underlings and other demigod siblings after the "Abyssinian Divine Revolution" happened, realizing the new leadership (Jegina and Wibeti) wouldn't approve of her criminal lifestyle or activities. She offered Fik'iri to come with her, but the latter refused out of pride as her accepting would make her subordinate to her own daughter.
  • Semi-Divine: She was born a demigoddess due to her mother being a 'true' goddess while her father was a mortal Abyssinian crime boss. When the Tyrannos Pantheon offered her 'true' godhood, she accepted it along with the tasks they set to prove herself worthy since becoming a 'true' goddess like her mother would give her the means to continue her operations on a greater scale.
  • Telepathy: As a demigoddess of Organized Crime, she has a form of telepathy so she can give psychic commands and orders to her subordinates. Part of why she was both the Junior Princesses' and Capper's most dangerous enemy is because of this power, as she telepathically commanded every criminal living in Cat's Eye to capture the three of them in exchange for a huge bounty, making the fight against her much harder than it normally would have been.
  • Trauma Button: Anything related to Fik'iri is this, as she was traumatized by her mother's abuse, yet at the same time desperately wants to earn her approval and affection. Both Capper and Persona exploited this during their fight with her in order to enrage her into messing up.
  • "Well Done, Son" Guy: While she tries to hide it, she genuinely wants Fik'iri to love and acknowledge her as her daughter, and it's suggested that much of her behavior as a crime boss comes from this. She was also deeply hurt when Fik'iri refused to leave Abyssinia during its Civil War period with her out of pride. During their fight, both Capper and Persona exploited this in order to enrage her into messing up.
  • You Have Failed Me: As one of her domains is Destruction, she uses her power to atomize any of her minions who stole from her, betrayed her, or otherwise crossed her. This, combined with her Hair-Trigger Temper, makes her an extremely dangerous person.
    • At one point, while he was undercover, Capper walked in on Jarima atomizing one of her minions as punishment for trying to steal from the jewelry store she was using as a business front. Jarima then warned Capper not to get on her bad side.
      Jarima: Are you trying to play a trick me?
      Minion: N-No! I'm not! I swear! I'd never lay a paw on your jewelry!
      Jarima: Then why did I find one of your hairs on it?
      (Jarima promptly atomizes her traitorous minion)
      Capper: ...Yikes...
      Jarima: Don't let that...be you.
    • Later on, despite Jarima's warning, Capper would end up on her hit-list anyway when she catches him aiding Princesses Gold Lily and Sterling in bringing down her criminal empire. When Jarima's attempt to kill them fails, she telepathically commands every criminal in her city to catch Capper, Sterling, and Gold Lily in exchange for a huge bounty while she confronts the trio herself.

Notable Servants, Followers, Champions, and Allies

    Mist Fall 

Character: Villainous

Alignment: Neutral Evil

Type: Enforcer/Elite Minion/Assassin

Faction: Tyrannos Pantheon (Arma); Amoral Mercenaries

"See this telegraph book? It's a list. A list of everyone Arma wants killed. This week. It's my job to make sure the right people end up in the right shallow graves. Or I'LL end up in one. And if these mercs aren't paid, in full and on time? YOU'LL be right there with me."

  • Expy: Of Miss Pauling from Team Fortress 2. Just like Pauling, Mist Fall is an overworked secretary and assassin.

    Ivory Towers, Matron of the Dark Storm 

Character: Villainous

Alignment: Neutral Evil

Type: Elephant, Witch, Cleric, Corrupt Corporate Executive, Shadow Dictator, Evil Overlord

Faction: Ivory Incorporated, Tyrannos Pantheon

"There are only two types of creatures in this world - those who plunder and conquer, and those who get plundered and conquered. No matter what it takes, I will be among the winners, and the losers can ROT for all I care!"

Ivory Towers (her entry here) is the CEO/founder of Ivory Corporation, and a cruel, greedy, and amoral dictator who cast a long shadow on the nation of Corporatum for a long time.
  • Arch-Enemy: She was this of the Dazzling Divas.
  • The Bad Guys Win: At least on a temporary basis, given Ivory Towers and her demonic patrons had by and large succeeded in taking over Corporatum, but failed to spread their evil beyond the country before they were defeated and overthrown by the Dazzling Divas.
  • Crapsack World: What Ivory Towers and her demonic patrons turned Corporatum into after taking over, imposing a corrupt and tyrannical corporate regime where the socio-economic system and business operations are tailed to make sure most if not all wealth will ultimately cycled back to Ivory Incorporated. The populace are exploited relentlessly as if they are just another resource, rather than customers, reduced to increasingly destitute poverty, and are either unaware about it thanks to corporate propaganda or are unable to do anything about it thanks to Ivory Inc's demonic allies dealing with any dissent and opposition in secret. Luckily, people outside the country realized how little sense it makes that Corporatum hasn't suffered complete socio-economic collapse yet from such rampant, unsustainable greed and suspected sinister influences, tipping off the Sisterhood of Magical Fillies to investigate and eventually intervene to save the country.
  • Cruel Elephant: She is a greedy, power-hungry, cruel and murderous sociopath who would sink to any lows and stop at absolutely nothing to gain power and wealth, from sacrificing her own parents to summon demons to establishing a corporate tyranny cruelly exploiting an entire country's population and resources for her own power and profit.
  • Corrupt Corporate Executive: On top of being a witch, Ivory Towers would become a very nasty version of this by establishing Ivory Incorporated, which would quickly expand in wealth and power into a MegaCorp that would ultimately take-over Corporatum and turn it into a corporate tyranny with the aid of her demonic patrons.
  • Dark and Troubled Past: Ivory Towers was born and grew up in a poor, war-torn country in Zebraifica where she and her family had been victims of greed, violence and ambition of others, losing their home as their village was pillaged by a warlord and being forced to flee first to the dangerous wilds, then even out of their homeland altogether. The violence and poverty she experienced in her youth led to her becoming violent, greedy and ambitious herself, believing that there are only plundering conquerors and their victims in the world and it's better to be the former then the latter. This would eventually drove her to become a witch, a Corrupt Corporate Executive and then become a shadow dictator of Corporatum in order to advance her own power and wealth.
  • Evil Will Fail: Semi-subverted with justification. Equestrian economist Money Mint, brought in by Princess Luna with others to examine Corporatum's economy, discovered literally HUNDREDS of structural weaknesses and flaws in the absurdly corrupt and unscrupulous socio-economic regime Ivory Incorporated had created to maximize their profits at the expense of everything else, and pointed out that under normal circumstances Ivory Incorporated's unchecked greed should should had caused Corporatum to suffer total financial collapse years ago. The fact that hasn't happened (yet) heavily hinted that abnormal and undoubtedly sinister influences are at work, which was eventually discovered to be that of Don'Yoku's demons and Avarita.
    • Of course, Money Mint also pointed out that given the sheer difficulty of manipulating an entire country's economy, even those influences are not going to keep Corporatum from eventually undergo a socio-economic catastrophe that would bankrupt it and turn it into a failed state, and unless they do something about it estimated it will happen between a few months to a year or two - Which also foreshadowed that Ivory Towers and Don'Yoku's ultimate goals doesn't just end in just controlling and exploiting Corporatum.
  • The Juggernaut: Ivory Towers proved to be this due to a combination of being incredibly strong physically and magically on top of being absurdly tough. To note: dropping a 50 story building on her head only slowed her down and both defeats required ungodly amounts of punishment, even when she was severely weakened.
  • Nigh-Invulnerability: As an elephant she's got Super-Toughness, but her magical upgrades turn it into this. A 50 story building being dropped on her head was only sufficient to give her a few scratches. Both her defeats required taking ungodly amounts of punishment just to knock her out of transformation and knock her out.
  • Orcus On Her Throne: Justified: as powerful and dangerous as she is, she's still the CEO of a MegaCorp and the Shadow Dictator of an entire country. At first dealing with those things were more important than dealing with the Divas. It's only once the Divas begin posing an actual threat to her plans that Don'Yoku demands she get her hooves dirty.
  • Spanner in the Works: Ivory Tower and Don'Yoku had by and large succeeded in taking over Corporatum and could look forward to eventually expanding their corporate tyranny and greed to other nations. What they did not account for was other people outside Corporatum noticing how unusual it was for the country's to enjoy continued economic success in spite of its now absurdly corrupt and unsustainable socio-economic system. It was ultimately not a heroic champion, not an immortal divine, but a bunch of ordinary economists and accountants who discovered something was very wrong, and deduced that an agency of likely very evil nature was responsible for this. This would lead to Princess Luna tipping off the Sisterhood of Magical Fillies, who then sent the Spirit Guide 'Mozart' to go investigate Corporatum and, upon discovering Ivory Tower's demonic allies and witchcraft, resulted in 'Mozart' forming the Dazzling Divas who would ultimately defeat Ivory Towers and foil her and her demonic patrons' vile plans.
  • Spotting the Thread: In a scene insert, Equestrian prodigy economist Money Mint explained in no uncertain terms to Princess Luna and others that Ivory Incorporated's unchecked greed and economic manipulation should had caused a total economic collapse of Corporatum within just a few short years of the corporate tyranny's establishment, so unsustainable as it was being rigged to maximize profits at the expense of everyone and everything else. Yet rather than collapsing, it continues to deliver incredible economic growth and profit to Ivory Incorporated for much longer than it should, in violation of every economic and financial law and principle that predicted otherwise. This clued every-pony in that darker forces are likely responsible for this unnatural state of affairs, leading to the Equestrians tipping the Sisterhood of Magical Fillies off and exposing and eventually ending Ivory Tower and Don'Yoku's corporate tyranny at Corporatum.
  • Stout Strength: Ivory Towers is an elephant, and thus very stout and bulky. However, that four ton bulk is mostly muscle, and thus even without her witch powers she's incredibly physically strong.
    "Did you really think my girth was useless flab? Allow me to show you what 4 tons of muscle is capable of."
  • Villain of Another Story: While the Mane Six were dealing with their threats and villains, the Dazzling Divas were dealing with her.
  • Villain with Good Publicity: Very good acting, black magic, corporate propaganda/censorship and silencing dissent in secret with demons helped prevented anyone in Corporatum from discovering Ivory Towers' true nature until the Dazzling Divas exposed her for what she truly was (an evil witch who consorted with demons) in their final battle.
  • Wicked Witch: Thanks to deals with demons of Greed led by the powerful fiend Don'Yoku, Ivory Towers was this and is capable of many dark magic feats, which she used to assist her and her patron's corporate takeover of Corporatum and even become an implacable foe to the Dazzling Divas when she is finally forced to take care of them personally that took a lot of desperate battles to finally defeat.

    Well-To-Do 

Character: Villainous

Alignment: Neutral Evil

Type: Corrupt executive/Cleric/Sociopath

Faction: Well-To-Do Corp/Tyrannos Pantheon

"Why do I do any of this? Money, dear boy! That's what makes the world go round!"

Well-To-Do (his entry here) is a corrupt, sociopathic Minotaur corporate executive whose ventures eventually got him chosen as a Cleric of the Tyrannos Pantheon.

Dominatus Empire

The endgame of the Tyrannos Pantheon, the Dominatus Empire rose in the aftermath of the Continental Wars with the covert aid of the Tyrannos Pantheon for the purpose of facilitating their eventual attempt at World Domination, in the process creating a totalitarian empire which would all but epitomise tyranny itself.
    General 

    God-Emperor Iron Hoof, the Conquering Lord/Avatar of Tyranny 
God-Emperor Iron-Hoof (first introduced here) is the ruler of the Dominatus Empire and the joint-cleric/avatar of the Tyrannos Pantheon for their world-conquering endgame.
  • All Your Powers Combined: The Tyrannos Pantheon essentially use him as a joint cleric/avatar to essentially combine their powers into one vessel.
  • Puppet King: Despite presenting himself as an all powerful tyrant, he's little more than a manufactured puppet for the Tyrannos Pantheon.
  • Tragic Villain: As Amicitia points out, Iron Hoof, for all the damage he does, was raised from birth by the worst Abusive Parents possible to be what he is with no actual agency over his life, and likely never taught right from wrong. As such, she doesn't hate him so much as pity him.
  • Tyke-Bomb: He was raised from birth to be the instrument of the Tyrannos Pantheon's endgame.

Top