To-do list:
- Move examples of Tier Induced Scrappy between either Low-Tier Letdown (for low-tier examples) and High-Tier Scrappy (for high-tier examples) if they fit. note that being hated by players is a required part of the definition; examples that do not mention that aspect are ZCEs and/or misuse.
Final count:
- Correct (Disliked By the Community): 4
- Incorrect (Not Disliked By the Community or No Mention of Scrappy-related Qualities): 38
- Incorrect (Wrong Placements AND No Scrappy-dom): 5
- Ambiguous (Unknown if Scrappy-dom is Accurate): 3
Wicks: 50/50
So I think there's largely two ways we can go about this, from what I understand upon looking at likewise posts:
- Scrap all the entries that aren't Tier-Induced Scrappies and remodel the trope into something indictive of its name.
- Split the trope between there being a trope for meta ranking versus actual Scrappy-dom.
I'm in favor of Option 1, personally, because TV Tropes is all about fandom as a wholesale. Meta shouldn't hold an influence outside of a Just For Fun sort of thing if it doesn't impact the fandom itself. That's at least what I think. All I think doing a split will do will merely make it more counter-intuitive and cause trope bloat for the other option, and may not even uniquely solve the problem that was there to begin with.
Wick check:
Tier-Induced Scrappies are, by definition, characters of overwhelming strength or overwhelming weakness that are disliked within the game precisely because of that. By its nature that isn't inherently a bad thing, but the problem is that it often completely foregoes its own definition:"Two variations of The Scrappy specific to Video Games and/or Tabletop Games.
The first, often seen in fighting games, concerns the best characters getting hated not out of a hatedom but for being overused and/or downright difficult to defeat due to their high power, gameplay-wise; understandably, those two points get on a lot of people's nerves and tend to be favored by other people. Characters who are Difficult, but Awesome tend to avoid this fate because they are hard to play well, but disproportionately powerful examples can still earn this status. A typical Tier Induced Scrappy is a high tier character with next to no learning curve, though high learning curve characters who are unreasonably difficult to beat when played by a master (especially if they also happen to be extremely frustrating to play against and/or boring to watch) can and will earn this status. Stone Wall characters are the most common candidates for this trope (especially heavy zoners), though touch-of-death rushdown characters (particularly ones with good approach options) also tend to earn the playerbase's hatred. Characters with massive weaknesses who are strong in spite of those weaknesses are also common targets just based off of principle; people hate unbalanced characters, and these characters are often powerful when they shouldn't be. See also Too Qualified to Apply. In other genres than fighting games, such as MOBA or Hero Shooter, these high-tiers can also be hated for being extremely difficult to deal with (if you're the enemy) or making the game centered around them and them alone (thus making you feel pointless if they're on your team). And for single-player games, they can be hated for being so powerful that they remove all challenge from the game.
The other, more common to RPGs, is a character who is widely hated because they just suck in gameplay terms. They might be the nicest person in the world, but if they're The Load in combat or gameplay, their fate is decided. A Low Tier Induced Scrappy has no Magikarp Power; they're bad from the start and they never get to a point where they become worth the trouble or able to hold their own, no matter how much you invest into them, especially when there's other, more rewarding characters on hand. In fighting games and MOBAs, they are frequently Skill Gate Characters who are easy to pick up and do well with and are dominant in lower-level play, but do exceptionally poorly in higher-level play; the Scrappy part often comes from bad players who insist on using them with the same suboptimal strategies and builds and refuse to get better, get destroyed by competent players, and proceed to ragequit, lagswitch (if possible), abuse report functions, send abusive private messages, rage on message boards demanding nerfs, and generally act like incorrigible Scrubs."
The problem that comes from this is how it's rarely often the character themselves aren't hated for being high-tier or low-tier, but are listed in spite of such. Seriously, I've done a wick check, and these were my results:
Wicks Checked: 50/50
- The Wolfguard (Roshea, Vyland, Sedgar and Wolf) from Fire Emblem: New Mystery of the Emblem: They go into detail of why they're disliked so much as units in FE12 while also pointing out they lack the character appeal to truly be saved as a wholesale (because the Archanea games are very characterization-light compared to other installments; even given Wolf and Sedgar were extremely useful in FE11, they don't stand out nearly as much as characters or individuals to really be seen as anything but a malignant tumor that comes with prepromotes in FE12 being so hideously badly-designed).
- Nash from Street Fighter V: Actual documentation given of with the users of Nash considering him cheap, and being very unfun to fight against.
- Bayonetta from Smash Bros.: Actual documentation given and it being historical how reviled she was in Smash 4, and how much a lot of that stigma hasn't just up and vanished even with Ultimate.
- Conjurer from Bravely Default: The Conjurer class lacks the character appeal or mechanics to save it, so it qualifies.
- Juno from Fire Emblem: The Binding Blade: Zero mention of actual Scrappy-dom, placement focuses solely on mechanical lackluster nature.
- Amelia from Fire Emblem: The Sacred Stones: Especially damning, given it notes her as an Ensemble Dark Horse than focus on anything regarding Scrappy-dom.
- Lorenz from Fire Emblem: Three Houses: Again, no mention of actually being hated for being weak.
- Regular Jakob: Again, no mention or allusion of Scrappy-dom.
- Guinevere: Again, no mention or allusion of Scrappy-dom.
- The Five Greatwyrms from Dragalia Lost: Again, no mention or allusion of Scrappy-dom.
- Maribelle from Dragalia Lost: Again, no mention or allusion of Scrappy-dom.
- Sigurd from Fate/Grand Order: Again, no mention or allusion of Scrappy-dom. Especially damning, given it notes him as an Ensemble Dark Horse than focus on anything regarding Scrappy-dom.
- Mightyena from Pokémon: Especially damning, given it notes it as an Ensemble Dark Horse than focus on anything regarding Scrappy-dom.
- Volcarona from Pokémon: Again, no mention or allusion of Scrappy-dom. Even worse, Volcarona I can confirm is a very popular Pokémon in general, so...
- Cielo from Shin Megami Tensei: Digital Devil Saga: While Cielo is explained why they're weak, it's highly subjective and far from general agreement, as Cielo is an extremely popular character among MegaTen fans. Plus, he does have massive use especially versus the Superboss, and even then is far from useless. Can personally attest against him being disliked.
- Gotenks from Dragon Ball Fighter Z: Again, no mention or allusion of Scrappy-dom.
- Archfey Warlock from Dungeons & Dragons: Again, no mention or allusion of Scrappy-dom.
- Revenant from Apex Legends: Again, no mention or allusion of Scrappy-dom, aside from "falling to the bottom of the Scrappy heap". Cannot confirm as somebody who doesn't play Apex Legends if it's accurate, but I'm doubtful.
- Caustic from Apex Legends: Absolutely zero mention of Scrappy-dom and is a Base-Breaking Character, so even worse.
- Lt. Morales from Heroes of the Storm: No mention of Scrappy-dom, or that it's been on "both" ends, confusingly enough.
- Lyndis from Fire Emblem: The Blazing Blade: Especially damning, given it notes her as an Ensemble Dark Horse than focus on anything regarding Scrappy-dom.
- Reaper from Overwatch: Folder gives nothing about actual Scrappy-dom, and is too jumbled overall.
- The Laid-back personality: Again, no mention or allusion of Scrappy-dom outside of vague subjectivities and unknowns.
- Red and White from Magic: The Gathering: Nevermind Boros being a very popular combination color-wise, it's only focusing on the fact that it sucks in Commander. That's it.
- Rachel Alucard from BlazBlue: Continuum Shift: Again, no mention or allusion of Scrappy-dom.
- The Onion Knight from Dissidia: Final Fantasy: Again, no mention or allusion of Scrappy-dom.
- Dan Hibiki from Street Fighter: Again, no mention or allusion of Scrappy-dom outside of some extremely vague language, or discernible proof of such.
- Dragoons from Final Fantasy XI: A very popular class, so no mention of Scrappy-dom.
- Diddy Kong from Donkey Kong Country: Tropical Freeze: Again, no mention of actually being hated for being weak.
- Patrick from SpongeBob SquarePants: Battle for Bikini Bottom: Again, no mention of actually being hated for being weak.
- Mouse-Man from Wonder Boy III: The Dragon's Trap: Again, no mention of actually being hated for being weak. Also, dafuq?
- Dwarves from Total War: Warhammer: Again, no mention of actually being hated for being weak. Dwarves are popular as hell too in Warhammer, dafuq?
- Robo from Chrono Trigger: Again, no mention of actually being hated for being weak.
- Sten from Dragon Age: Origins: Again, no mention of actually being hated for being weak.
- Vincent from Final Fantasy VII: Again, no mention of actually being hated for being weak. And he's an Ensemble Dark Horse, so dafuq?
- Xigbar from Kingdom Hearts 365 1/2 Days: Again, no mention of actually being hated for being weak. And he's an Ensemble Dark Horse, so dafuq?
- Kaiden Alenko from Mass Effect: Again, no mention of actually being hated for being weak.
- Yusuke from Persona 5: Again, no mention of actually being hated for being weak.
- Hope from Xenoblade Chronicles X: Again, no mention of actually being hated for being weak, and she's a well-liked character in spite of it.
- The Twins from Dead by Daylight: Again, no mention of actually being hated for being weak.
- Fighter and Monk in Pathfinder: Again, no mention of actually being hated for being weak.
- Takeda Clan from Total War: Shogun 2: Again, no mention of actually being hated for being weak, and they're popular.
- Alchemist from Dota 2: Again, no mentions of Scrappy-dom, and it's outside of it's main file.
- Tyrael from Heroes of the Storm: Again, no mentions of Scrappy-dom, and it's outside of it's main file.
- Kind and Laid-back Personality from Miitopia: Again, no mentions of Scrappy-dom, and it's outside of it's main file.
- The Nightmare from Dead by Daylight: Again, no mentions of Scrappy-dom, and it's outside of it's main file.
- The Monk in Dungeons and Dragons 3.5e: Again, no mentions of Scrappy-dom, and it's outside of it's main file.
- Nuubee from J Stars Victory VS: Unknown if reasons listed for being disliked are legitimate. May need confirmation.
- Lian from Paladins: Seems to be legit, but otherwise seems to focus on how OP their auto-aim abilities are.
- The Boss Characters from 100% Orange Juice: Seems legit, but needs confirmation from the fandom.
Final count:
- Correct (Disliked By the Community): 4
- Incorrect (Not Disliked By the Community or No Mention of Scrappy-related Qualities): 38
- Incorrect (Wrong Placements AND No Scrappy-dom): 5
- Ambiguous (Unknown if Scrappy-dom is Accurate): 3
Wicks: 50/50
Edited by GastonRabbit on May 23rd 2023 at 9:26:14 AM
Calling in favor of Low-Tier Letdown, with Underpowered And Unenjoyable being a redirect.
Do we already have enough options for the high-tier crowner? I'm not going to hook it right away regardless because I'm kind of taking a break after handling the new crowner for You Can Panic Now.
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.I think these are our names so far (some of these being permutations of the names suggested for the low-tier page):
I left out the character-specific names since it was pointed out that these pages aren't going to be character-specific.
Anyway, does anyone have any other suggestions before I hook a new crowner?
Edited by GastonRabbit on Jun 10th 2022 at 8:21:46 AM
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.I prefer Metagame Scrappy. High Tier Letdown does not mesh well for me, in the meantime.
she/her | TRS needs your help! | Contributor of Trope ReportSame. I also feel like "Scrappy" should remain part of the name for this one.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?I went ahead and hooked a crowner since we already had suggestions to work with.
Patiently awaiting the release of Paper Luigi and the Marvelous Compass."Letdown", "trash", "unenjoyable" don't really make sense for a character who's too strong. Unenjoyable would mainly apply to those playing against the Scrappy, so maybe it's a bit less bad than the others, but still not the best choice.
It can technically be enjoyable to play them, too. I enjoy sniping in Team Fortress 2 sometimes, but good snipers are the worst thing to go against.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?I’d say it should be split into two tropes.
- Low-Tier Scrappy: For characters disliked for being too weak and impacting the game negatively.
- High-Tier Scrappy: For characters disliked for being too strong and impacting the game negatively.
Those are my ideas, feedback would be awesome. Note that they have to be provably Scrappies on the wholesale than just any random Joe Schmoe.
Edited by CalamityRaven26 on Jun 12th 2022 at 7:15:13 AM
You may want to look at the crowner at the bottom.
TroperWall / WikiMagic CleanupYes, we already decided to split, and we're moving low-tier examples to Low-Tier Letdown. The current crowner is for the high-tier examples since we already chose a name for low-tier examples.
Edited by GastonRabbit on Jun 12th 2022 at 11:01:43 AM
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.Calling in favor of High-Tier Scrappy. We may want to draft the splits via Sandbox.Low Tier Letdown and Sandbox.High Tier Scrappy.
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.Ah, okay. High-Tier Scrappy and Low-Tier Letdown sounds like a fair idea then.
Thanks!
The current image would be an easy fit for High-Tier Scrappy.
There is one video, but it'll be moved once the pages go live.
Edit: Starting the sandboxes using the existing TIS as a description blueprint.
Edited by Berrenta on Jun 14th 2022 at 10:00:33 AM
she/her | TRS needs your help! | Contributor of Trope ReportI personally advise that Low-Tier Letdown is used moreso for something that doesn't fit within the definition of Scrappy, and should be neutral in tone; the amount of characters I think fit as a Scrappy is small enough, but honestly is better covered under the notion of it being divided between what the criteria is.
So... what should tie criteria of Low-Tier Letdown be, if not as a Scrappy? Keep in mind it has to tie in some way to be relevant with fandom, so obviously that just makes much of the response rooted in YMMV as a wholesale.
Edit: I saw the Low Tier Letdown page, and decided to make my own edits. How does this sound?:
Criteria #1: Have to be bad in the confines of the game itself; characters that boast Magikarp Power are largely exempt from this; even if they're bad by definition of their meta ruleset, them being designed with getting stronger in mind and pretty regularly pulling it off should largely be exempt from this, because it means they can get to a level where they can hold their own, which is not what this trope is about. It's when a character starts of bad and simply lacks anything of ease to make them anywhere near playable.
Criteria #2: They have to be infamous within the fandom as bad, a la Memetic Loser. Characters that are bad yet an Ensemble Dark Horse are largely exempt from this; it's characters that are notorious for sucking especially hard within those confines where this applies. Note that said reputation has to come from a gameplay-sense than a story-sense.
If both of these qualities match, then yes, I'd say they count as a Low Tier Letdown.
Edited by CalamityRaven26 on Jun 17th 2022 at 9:39:26 AM
I think Magikarp Power characters should still be able to apply depending on how long they take to get going and how awful they are during their weak period. This rolls back into the "any character is technically usable with enough Level Grinding if permitted" thing I brought up before. Being usable doesn't make you good when it takes 5 years to get there, or you're only available so late into the game that the extra investment isn't worth it.
I also disagree on leaning on the Memetic Loser aspect unless it's for games with a ridiculous amount of options. As a random example, Final Fantasy I only has a handle of classes, and the Thief probably sucks ass the most. However, nobody's making fun of them to that extent due to the age of the game. Being a Memetic Loser is probably a good indicator for qualifying but shouldn't be the gospel.
Edited by Karxrida on Jun 17th 2022 at 12:37:33 PM
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?Fair enough. It was largely because of the fact that the definitions of the trope regarding Tier Induced Scrappy was defined as "characters who are hated for being two strong/too weak". There deserves to be some criteria for which the trope has to fit in by virtue of it's definition - otherwise, it'll simply go through the same process of having a plethora of examples be inaccurate if the definition is poorly-defined. Like yes, it's for characters that suck, but what's the criteria relative to YMMV? What is there to be defined relative to that?
That's where I'm concerned - the definition of said trope, and criteria for it. I've made this topic largely by how many inaccurate examples there were relative to Tier Induced Scrappy's criteria. Not having well-defined criteria is just going to result in there being the same problems we're dealing with now if it's not handled well.
Edited by CalamityRaven26 on Jun 17th 2022 at 6:34:57 AM
Checking in. Should we start sorting out the on-page examples? We could create the subpages straight up so that we can worry about the main page sandboxes later.
Edit: Since we already have separate High/Low Tier pages, what about the "both tiers" area? As for works with their own TIS pages, should we start splitting those?
Edited by Berrenta on Jul 9th 2022 at 3:03:01 AM
she/her | TRS needs your help! | Contributor of Trope ReportIt was mentioned that we could just split "both tiers" into a high tier and a low tier example. I also think that category needs a cleanup anyways, because some examples are about something being situationally useful, which doesn't really count. I also saw an example or two that felt like two people arguing over high/low tier, when in reality the character is simply mid tier or is designed for a specific play style.
Okay, added the High Tier/Low Tier example lists from TIS to the respective sandboxes. No long page warnings, thankfully.
Left an area for subpages in each.
As for the game subpages, Miitopia's can go. Only 4 examples total, all qualify for LTL, and all are walls of text. I'll see how to get those text walls pruned.
Edited by Berrenta on Jul 20th 2022 at 10:11:49 AM
she/her | TRS needs your help! | Contributor of Trope ReportDo you think the Pokemon franchise should have a subpage for Low-Level Letdown? It already has a page for Low Tier Tier Induced Scrappy.
Edited by DecafGrub47393 on Aug 27th 2022 at 11:00:30 AM
With the previous point about Game-Breaker, should we also bring Cheese Strategy in as well since it also discusses potentially OP methods?
I think I'll go ahead and move Sandbox.Low Tier Letdown and Sandbox.High Tier Scrappy into place since there hasn't been any progress since the beginning of the month, so having places to move wicks to would probably help.
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.The split has been done. In addition to the wicks needing to be sorted between the two, the work-specific subpages have been listed on Sandbox.Tier Induced Scrappy Subpages because they need to be split as well.
Edit: Here's the full list of subpages.
Edited by GastonRabbit on Sep 29th 2022 at 6:13:12 AM
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.One subpage (for Miitopia) was an easy move, so that's done.
Edit: Same for Arknights.
Edited by Berrenta on Sep 29th 2022 at 6:43:30 AM
she/her | TRS needs your help! | Contributor of Trope Report
Crown Description:
Consensus was to split the low-tier and high-tier examples of Tier Induced Scrappy into separate tropes. What should the trope for high-tier examples be called?
The part of Game-Breaker's description I referred to doesn't disagree that high-tiers aren't necessarily game-breakers, because it says that high-tier examples of Tier Induced Scrappy often overlap, not that they always do.
That said, I wouldn't be against removing that part in favor of simply saying to compare Tier Induced Scrappy (or rather, the high-tier YMMV item we're splitting from it) instead of mentioning overlap, because I'm reminded of the description-related debate in the Ill Girl thread, which involved a part that used the word "usually" being removed because it wasn't always present. Maybe it would be worth taking to the Trope Description Improvement Drive.
Edited by GastonRabbit on Jun 7th 2022 at 2:33:59 PM
Patiently awaiting the release of Paper Luigi and the Marvelous Compass.