Follow TV Tropes
I have the ninja army dodge the traps and get the trophy.
Floor 51 is empty aside from the trapdoor, which is cabbage-and-Ninja-proof.
I push open the trapdoor and leave the cabbages and ninjas there.
Floor 52 looks like it contains absolutely nothing. However, stepping in the wrong places seals the door permanently and leaves you to either turn back or die of dehydration.
I use my Psychic Powers to sense the place where stepping will close the door permanently and then I blow up that spot with a bazooka. Then I walk out the door.
On the 53rd door the room has the opposite problem from a lot of the rooms. The 54th floor is almost entirely filled with old newspapers. there's only just barely enough room to walk and if you aren't careful the old newspapers will fall on you and crush you to death.
Edited by TheBlueHour on Feb 3rd 2019 at 6:57:19 AM
I pull out a match, set one of the newspapers alight, and step outside for a minute. Once I go back in there's nothing left but ashes on the ground so I simply walk through to the next floor.
On the 55th floor...well, there is no floor. It's a Bottomless Pit with a single thin tightrope, about the width of a piece of dental floss, spanning across it to the other side (where there's a door in the wall).
I slice the dental floss in half with a kitchen knife. In reality, it was a tripwire, and tripping it revealed the real room 55....
.....which is a room full of pirates and locusts. How will you get out of this one?
With my pirate and locust repellant spray, duh.
On the 56th floor you are met with the Captain of the pirates. He has eight hooks on his right hand, nine on his left, seven eyepatches, eight peg legs, and nine parrots sitting on each of his shoulders and a canon in the middle of his head.
"Argh" he snarls "Avast ye maties. Shiver my timbers. Walk the plank ye landlubber. X marks the spot 15 men on the dead man's chest. Yo ho ho and a bottle of rum..."
I throw Luffy at him and run as fast as I can for the door.
The 57th floor is filled completely with solid orange jello once you open the door. That's it. You can clearly see the door to floor 58 through the jello, but there doesn't seem any way to it.
We have a fun time eating through jello with our ninja cabbage army. However it took us like 5 days and now we all smell sugary.
The 58th floor is covered in tall long grass. There is a level 99 F.E.A.R. rattata hostile and ready to attack in each bush.
Ghost-types will take care of that. Minor nitpick: Doesn't the F.E.A.R. strategy rely on the Rattata being low-leveled?
The 59th floor appears completely empty except for the door ahead... until you take a couple steps forward and bump into an invisible wall. The rest of the space is presumably filled with them.
I call Gongsun Shen and he clears the invisible walls.
Oh, no. Floor 60 is filled with water and thereís a Chinese dragon inside.
I ask the dragon if I can pass and it says yes, giving me good luck on the way to boot. Hey, ya never said it had to be hostile.
The 61st floor is filled with an army of angry Ugandan Knuckles. Unfortunately you do not no de whey. They will spit on you.
While annoying this non lethal and we eventually find the stairs up.
On the 62nd floor is a pug that will let you pass if you teach it how to fly without using magic. It can't be killed.
I pay for the pug to go to flight school and become a pilot.
On the 63rd floor you must play a game of minesweeper reality edition on its hardest difficulty. Try not to blow yourself up.
(clicks on an title, sweeping most of the field) That wasn't so hard, wasn't it?
The 64th floor has Superman 64. You must clear all stages without failing. Good luck!
I phone the real Superman, and he beats it in 1 picosecond. Unfortunately, the rest of the rooms in the tower are painted with kryptonite.
Floor 65 kills you once you go into it. Luckily, you are rewinded to Floor 64 every time you die, but every time you rewind you have no knowledge of Floor 65ís deathtrap.
I just keep doing that until I eventually pass through sheer luck.
On the 66th floor there is a portal spewing demons out at an incredible rate and there seems to be a giant evil rabbit guarding it as well.
I pick up the giant evil bunny and jam him in the portal blocking it so no more demons come through. In order to fight the demons already in the room I use a squirt gun full of holy water.
On the 67th floor you are confronted by 7 angry angels with machine guns who've seen your search history.
I tell them about the demon portal on the last floor, and convince that dealing with that is more important than killing me.
On the 68th floor you have to defeat Lord Zedd in a battle to the death. The ninja's and cabbages aren't allowed to help and there are no weapons in the room
Gongsun Shen is still hereÖ He clears out the things.
Floor 69 has a bunch of angry Tumbrlers because of things.
"LOL, 69" I laugh. They end up finding me so immature they angrily kick me out of the room...making me end up on the next floor.
The 70th floor is filled with ice cream and is so cold you find that your feet have been frozen to the ground. The key to the 71st floor is all the way on the other side of the room.
The Ghost-types I mentioned earlier? One of them is a Chandelure, which thaws me out easily. I proceed to take the key and go to the next floor.
The 71st floor is an exact replica of Tree Tops. The door to Floor 72 is on the platform where Jed would be.
I've played enough Hollow Knight to be at least semi-decent at this. Using a combination of that and some ladders I bird-magically brought in, I reach the exit.
The 72nd floor contains ten Primal Aspids. If you take a hit from any of them, you must restart the room.
Edited by Emperor_Ing on Feb 5th 2019 at 2:08:06 PM
I use my editing skills to retcon the monsters out of existence. Unfortunately, I have warped reality in the above floor...
On Floor 73, there is a Mary Sue. Enough said.
Edited by JoltNinja on Feb 5th 2019 at 3:28:07 PM
I trick her into wearing a Red Shirt to negate her Mary Sue powers and then I hit her with a baseball bat to knock her unconscious and run past her.
On the 74th floor you see a locked door with a sign on it.
"Congratulations on making it this far!" it reads "Now to get past this door you must find the key located on floor -1."
I simply walk into one of the reality warps floor 72 made, return with floor -1's key, and open the door.
The 75th floor has a ridiculously high ceiling and is completely upside down. Said floor being upside down also means you are too (you're walking on the ceiling). The door to the 76th floor is embedded into where the ground should've been, but every time you try to jump to get to it an invisible antigravity field pulls you back down.
Community Showcase More