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kaalban Schrodinger's Human from everywhere and nowhere Since: Aug, 2015 Relationship Status: YOU'RE TEARING ME APART LISA
Schrodinger's Human
#101: Dec 8th 2017 at 9:12:12 AM

Is it a bird? Is it a plane? No, it's...

The Mosquito Man:

Identity: .... Not really important. Might not even be human. A hero (or at least trying to be).

Powers and Abilities:

  • Mosquito Physiology: Mosquito Man is a humanoid mosquito. As such, he requires blood to function. The bite won't kill the victim, but it will leave them seeing some kind of weird hallucinations (often connected to unicorns). Along with that, his physical capabilities (strength, endurance, speed and agility) are stronger than that of humans, though weaker than most superhumans with physical powers.

  • Disguise: The Man can disguise himself as a normal human and speak like a normal human, though there will be something off about him (unnaturally red irises, bizarre teeth and accent that doesn't exist in this world).

  • Special vision: Mosquito Man sees the world... in a different way. See below for more information.

Appearance: At least he looks cool. By the way, that blade arm is just for show.

Personality: Idealist to the very core, Mosquito Man sees the world as a magical place filled with sunshine and rainbows. He sees good in everything, and I mean everything. Seeing villains and anti-villains as grumpy cats (not literally, though they all have cat ears to him) who ruin the mood for everyone, so he seeks to share his happy visions with them so that they will be "happy". His goal is pretty much to make people happy by helping however he can, and he doesn't really care that much about whether people are terrified of him. Because of this, sometimes... misunderstandings occur.

Backstory: No one, not even the Man himself knows his origin story. Possessed by a certain jolly spirit? A result of an experiment? A Chosen One? It doesn't matter to him. All that matters is that he is helping.

However, evidence point to the possibility that he might not even be from planet Earth. Maybe he is just an alien from a distant planet who came to Earth to spread happiness as part of his culture. Or maybe a denizen of an alternate dimension.

Note: Deliberately keeping backstory details vague.

edited 3rd Jan '18 3:58:38 AM by kaalban

Everything that lives is designed to end.
Sijo from Puerto Rico Since: Jan, 2001
#102: Dec 8th 2017 at 3:24:24 PM

Hey, maybe he can team up with Cockroach Man! [lol]

Approved.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#103: Dec 8th 2017 at 5:16:57 PM

Shared Traits Of Living Mythos

(Except War Dragon)

Calling Your Attacks
It's entirely unnecessary for them to do so because that's what they have the universe for. Every time they use their abilities, the name of that ability is etched into the minds of all observers. It is the nature of the titans to proclaim their nature, and this is reflected in their granted abilities. Yes, even abilities stemming from The Shadow. This may seem counterproductive, but it is also in The Shadow's nature to screw himself over.

Dramatic Effects
The Titans are creatures of drama and grandeur. Those who have been made to forcibly reflect their chained glory are forced into being no different. Dramatic Thunder, Dramatic Wind, the wind and the weather itself bends itself to them. Expect a Dramatic Spotlight at unwarranted times. This never benefits or hinders them, it just creates the proper mood.

The Runt at the End
The chosen of The Warrior is exempt from these because The Warrior, and The Trickster, eschew the traits of elder titans. They're like the rude, edgy, hipster millenial teens of the titans. The Warrior is all about practicality and The Trickster shreds taboo like people do skin cells.

Musical Episode
Even through the surrender oaths that banished them from the materium for all time, the titans cannot resist the call of music. No, not even The Warrior or The Trickster. After dance, song was the earliest form of story telling. Normally, this comes to nothing, except when a Living Mythos gets really into a song they may feel a portion of a portion of their titanic patron bobbing alongside. However, in the case of MUSIC BASED MIND CONTROL, things suddenly become different. A tiny seed of the titan's will is planted into the Mythos and their will and influence begins to spill uncontrollably into the world for a time.

Attempts by narrative cultists to use this aspect to free their gods have proven fruitless in the past trillion years, but some of the wilder attempts sure did cause a helluva hullabaloo. The reason is simple, the surrender oaths are quite iron clad. The Living Mythos subjected to musical mind control does not become the titan's puppet but rather, one might say, the other way around. The Mythos's objectives and goals are still their own, but filtered through the particular lenses of their titanic patron. What's more, the titans' themes begin to infect whatever musical is being set off.

edited 8th Dec '17 5:44:15 PM by God_of_Awesome

Sijo from Puerto Rico Since: Jan, 2001
#104: Dec 8th 2017 at 5:23:27 PM

Sure, why not? Approved.

Kill The wabbit, Kill The wabbit, Kill The waaabit!

Kepler-7 A Squid Since: Apr, 2015 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
A Squid
#105: Dec 11th 2017 at 7:47:23 AM

Identity: Dr. Alban Henry Sollus (villain)

Abilities: He has no powers of his own except for his prodigious intellect and skill with machinery. He had a knack with artificial intelligences particularly. Well known examples are RoM (or the Replacement of Mankind), Salvatia, Devotia, and Sacrimonia (the three sisters; current status: Salvatia is locked away in Russia, Devotia in Australia, and Sacrimonia in US; they're kept so far apart because in proximity they began pooling together their brainpower and observations and become significantly more intelligent), the HARTbot (Hover Automated Railgun Terror Bot; current status, disassembled with the AI intelligence kept under lock and key in an unknown secure location), SMAR (Self-Maintaining Assault Robot; current status, being studied in a heavily fortified lab somewhere for its regenerative properties), and MEI (Morphing Exoskeleton Intelligence; current status, believed destroyed in a bombing in Africa).

Appearance: An elderly man but not diminutive or shrunken, he looks like someone's kindly grandfather. He has stark blue eyes and white hair and tends to wear a white coat. His face is all angles, sharp and hawklike. He wears glasses for his failing eyesight.

Personality: At first he might seem kindly, polite, and often he is. But underneath that he is a vain man, prideful, though good at keeping it under wraps. He is kind because he takes pity on others. He often is distracted by his thoughts, only focusing when talking to his 'children' or when building something. He considers his work to be of the highest importance. He thinks that evolution, while important, needs to be sped up via competition, which is generally what his children are for; either being better than human, or for forcing humans to adapt to the danger of them.

Background: Dr. Alban Henry Sollus was born in the US, Florida. Surprisingly as a child he was more of an athlete, specifically in soccer. In middle school he won the school science fair but did not pursue it to the county level, and in high school he became avidly interested the sciences, specifically engineering. He joined the high school robotics team (though back then it was very barebones and unexciting), and eventually, when he graduated, pursued a doctorate in engineering. He wanted to design autonomous bots and androids for the military, but they refused to give him funding. Angry, he instead went to a private military contractor, where he designed the HARTbot. This was utilized in skirmishes in the Middle East, where eventually it was discovered by a mainstream press reporter. 

He quickly became rich off the proceeds of the HARTbot, and went on to found his own private military company called the Sollus Initiative. The first bot he made was called the CHAR (Canine Hunting Assault Robot), and was produced in numbers to hunt down targets. The second was the SolMan, a combat android that made up for its lack of speed with its durability and accuracy. Of course, he still employed humans alongside his assault bots, mostly as 'handlers'. The Sollus Initiative was also eventually the spawning place of MEI and SMAR, who were believed to have gone rogue, though some believe that they were ordered to kill instead.

When he retired, leaving the Sollus Initiative to a man named Damion Yare, he created the three sisters Salvatia, Devotia, and Sacrimonia to serve as his assistants. It was with them he began creation of Replacement of Mankind, or RoM. Before he could finish downloading all the necessary knowledge into RoM's mind, however, the police raided his house on suspicion of crimes related to the creation of MEI and SMAR. There was an explosion, causing deaths of the police officers involved and damaging the three sisters. However, they Never Found the Body...


Just some info on Dr. Sollus for anyone curious. Might do a write up on the Sollus Initiative too eventually.

edited 11th Dec '17 7:48:48 AM by Kepler-7

Sijo from Puerto Rico Since: Jan, 2001
Blueace Surrounded by weirdoes from The End Of the World Since: Dec, 2010 Relationship Status: Chocolate!
Surrounded by weirdoes
#107: Dec 12th 2017 at 1:45:45 PM

So, something we discussed in the Discord Server, you know what it is. Whoever feels like being a GM for the adventure can use this one

Identity: Game Master, while technically a villain, more of a nuisance due to her relatively low ambitions

Abilities: A powerful Reality Warper, the main power is to turn a place into a game setting, making people fall into different roles and making a group of people play the game. There is a bet made and then the game starts, a reward to the winner and a punishment for the loser. Win or lose, however, once the game is over, the world returns to normal as if nothing happened. However, no one, not even GM can cheat because the world either stops it or causes it to backfire. Also, the game always must be winnable, even if by sheer luck.

Appearance: In spite of all the power she has, she looks like a short, blond young teen in a rather poor sorcerer costume (or something fitting the current game setting, like a space suit, but it usually looks cheap). Whenever she takes part on a game, she picks out a more...mature appearance, not to mention more realistic.

Personality: No matter how you look at it, she is one immature girl, obsessed with games and making bets, from the silly to the deadly, without seeming to think about the consequences and tend.However, she is surprisingly clever at times and pull some difficult adventures. Also a bit of a pervert, for pretty much everyone, so you have someone else to blame for people suddenly being more exposed than desired.

Background: Her story is even unknown by herself, at one point, only a girl, maybe poor maybe rich, maybe ancient, maybe modern, but knew one thing, she loved games, of all kinds, until one day, she unknowingly taped into a power she never dream of. That of the Titans. A new world was created just for her. Any game she knows, will become the basis of the world and it's rules become iron clad. That's the Game Master, and these are her rules.

Wake me up at your own risk.
Sijo from Puerto Rico Since: Jan, 2001
#108: Dec 12th 2017 at 4:30:12 PM

Hmm. Needs polishing a few details, like the origin, but overall I like the idea, and it fits with The Chessmen. So approved.

emilyorthoclase from Chicago, IL Since: Dec, 2015 Relationship Status: [TOP SECRET]
#109: Dec 12th 2017 at 5:40:15 PM

Charlotte Du Fresne

  • Identity: Cora’s stepsister. Treasurer on Easton High’s student council, cheerleader, and mathlete. NPC.

  • Abilities: Skilled organizer, math prodigy

  • Appearance: A seventeen-year-old girl with shoulder-length auburn hair, an upturned nose, and a penchant for plaid skirts and other types of preppy clothing.

  • Personality: Charlotte is a snooty, self-righteous overachiever, and there’s nothing she enjoys more than flaunting her accomplishments in other people’s faces. This is in large part due to her desire to be noticed and acknowledged, as well as her hope that winning will make her happy. It hasn’t so far, not that Charlotte will admit it.

  • Background:

    • Charlotte’s father left when she was two, and her mother Natalie remarried when she was three and her sister Delia was one, to Ian DuFresne, who had a daughter Charlotte’s age.

    • When Charlotte was eleven, a fire destroyed the Du Fresne home. Ian was killed in the fire, but Cora, who had been with him at the time, somehow got out unscathed.

    • To cope with everything that had happened, Charlotte threw herself into academics. She won science fairs, spelling bees, and debates, and by the time she reached high school, she was already getting letters from colleges.

    • Now a senior, Charlotte is pulling all of her effort into her campaign for homecoming queen (and Cora’s effort - Charlotte has dragged her into helping).

Delia Du Fresne

  • Identity: Cora’s stepsister. Forward on Easton High’s girl’s soccer team. NPC.

  • Abilities: Skilled athlete and soccer player

  • Appearance: A fifteen-year-old girl with dark hair worn in pigtails, a stocky, athletic build, and frequent bruises from soccer practice.

  • Personality: Delia is a brash, hot-headed jock with a lot of anger management issues, and she’s the most consistent presence in detention in the school. (It’s entirely likely that she would have been expelled after the incident with the microscope and the dissected pig if not for the fact that the soccer team needs her.) Where her mother and sister are passive aggressive, Delia is just aggressive, and she has trouble expressing her feelings constructively or in any way besides aggression.

  • Background:

    • Delia was only a few months old when her biological father left, and most of her early memories focus on her mother Natalie, sister Charlotte, stepfather Ian, and stepsister Cora. When a fire destroyed their home and killed Ian, nine-year-old Delia reacted by acting out at school and getting into verbal and physical fights with anyone and everyone.

    • When she was ten, Delia was forced to try out for her school’s soccer team by Natalie. To her surprise, she turned out to like soccer, and what was more, she was good at it too. She continued playing soccer into high school, and now she’s the school’s star forward.

kaalban Schrodinger's Human from everywhere and nowhere Since: Aug, 2015 Relationship Status: YOU'RE TEARING ME APART LISA
Schrodinger's Human
#110: Dec 14th 2017 at 7:43:06 PM

Witch of the Camelot:

Identity: Lily Tailor and Merlin. Heroes.

Powers and Abilities:

Hermetic Magic: Thanks to Merlin residing in her, Lily is able to specialize in what is essentially hermetic magic: altering reality a bit using chants and her white glove with circle that looks like Round Table engraved on it. To give more specifics:

  • 'Teleportation Portal': Lily is able to draw a portal that leads to the location she desires. Cooldown time is 30 minutes.

  • 'Fist and Leg Enchantment': This one is about empowering her martial arts prowess. Cooldown time 1 minute.

  • 'Paralysis': The Witch can paralyse people for about 20 minutes. Cooldwon time is also 20 minutes.

  • 'Heal': She can heal individuals from all but most serious wounds. Cooldown depends on the damage (from 0 to an hour).

Martial Arts: While definitely not an expert like Lady Shiva, she knows some martial arts.

Aside that, Merlin can sense most, if not all, magical presences. Whether he knows what they are or not is not always consistent. In short, he has at least base knowledge of every mythological beings, can guess somethign about Forgotten Pantheon, Titans and other god-like beings.

Weaknesses: If her chanting (which usually takes quite a bit of time) is interrupted, then she has to start all over again. Also, she has no projectile attacks.

Appearance: 16 year old girl who looks somewhat like this (minus red eyes)

Personality: Haughty, to say the least. While not too harsh and jerkish, not a nice person either. Has a slight hint of arrogance (though it's not too strong.). Pretty active girl (she can do many things and not get exhausted). But, when she has the person who is REALLY close to her (best friend, boyfriend, girlfriend, pair of pizzas...), Lily is utmost caring and doting, even. Doesn't like non-powered humans too much. As a trivial fact, she loves pizza.

To describe Merlin in one word: Troll. He loves messing around with people (allies and enemies), though he draws the line when situations get dire enough.

Backstory: Lily was raised in a family of magic superheroes, whose doctrine was "be strong to protect". As such, Lily tried her best to harness her true potential.

One day, she stumbled upon one artifact which enabled her to contact Merlin in a spirit form. They merged into one, and embarked on their journey... to high school because she's not old enough to be a superhero.

edited 18th Feb '18 3:34:10 AM by kaalban

Everything that lives is designed to end.
Sijo from Puerto Rico Since: Jan, 2001
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#112: Dec 15th 2017 at 7:23:50 PM

The Titans

Some of them, anyway

The Light / The Hero / The King (The Narrative Collapsing Singularity)

The undisputed king of the cosmos, in part because he doesn't do much of anything to be disputed anymore. The narrative of leadership, righteousness and perfection, The Hero's flawlessness and importance became so all-encompassing that it and he collapsed into a relevancy devouring singularity. The Narrative Collapsing Singularity, in fact. To preserve the universe that he fought and betrayed for, The Light was shattered.

Next, his own mortal Disciple rose up against him and brought low the authors of reality. Laid into dormancy and banished beyond existence, The King is considered nearly irrelevant now. His cast and creations still make their presence felt. Chief among them is the Glorious Star, lead role of The Light, also known as the Empyreal Empress, the Queen of Heroes. It is her emanations that empower living mythos. Strangely, unique among the titans, she is of a different sex than progenitor. Perhaps because every king needs a queen.

God-King is a Legacy of The Light, and proven how awful such power can be in the wrong hands. It was speculated that First Night was a Franchise of The King as well, but no man with a mind twist by the narrative of unquestioning self-assuredness would have surrendered himself.

The Flame / The Nemesis / The Conqueror (The Beacon / The Collaborator / The Creator)

The once master of the titanomachy, now betrayed, mutilated, deposed, spayed and imprisoned in something resembling that order. Once, they was the narrative of sanctuary, unity and creativity, but now he is the narrative of destruction, opposition and invasion. The Creator was a perfect being, both male and female, and it was said he defined the concept of genders in the Dark Before. The Hero ripped out their female heart for daring to oppose him and cast him into the pit of his own body. The Flame's setting became the first Hell, the standard by which other Hells are compared to. Many have improved upon the concept, often taking inspiration from other titans, such as The Shadow or even The Abomination, but The Nemesis was the first.

The Conqueror's lead role is the Incandescent Nova, also called the Viridian Star and the Widower Of Dead Suns. The Creator's female-heart was his sister-wife, not an incestuous relationship but an incarnate representation of The Collaborator's unified perfection. His and The Conqueror's rage, besides the metaphysical incestuous psychic relationship they share as heart and progenitor, it is hard to tell which feeds the other more.

Dragoknight is a Legacy of The Nemesis and is twisted by it in way the bely his heroic nature. Warlock was, for a time, a Cameo of The Flame until his first death.

The Shadow / The Villain / The Traitor

One of the three newborn titans that came to be at the universe's inception and the big three that played such an encompassing role in the rise and fall of the titanomachy. The narrative of depravity, betrayal and torment. He was born as The Hero's opposite, his shadow before there was light and is The King's treacherous vizier.

The Shadow has no lead role, no heart. His main cast vie for supremacy against one another in an eternal round of back-stabbing and intrigue. The Shadows knows this, were he ever to promote one to the position, she would betray him almost immediately. It's what he would do. Yes, all of The Shadow's main cast are female, while he is a male entity.

Umber is currently The Shadow's only Legacy on Earth and the Warlock is now a Cameo. Or something. After Second Titanic War and birth of The Darkness, The Shadow has been partially decoupled from the Planes Of Shadow, for however much he had to do with that dimension in the first place.

To compare the relationship between The Hero, The Villain and The Nemesis, the easiest comparison I can think of is Batman, the Joker and Ra's Al Ghul.

The Three Traitors
The Hero was the first traitor, when he declared himself The Creator better and crowned himself The King of the new universe. The Villain was born from this betrayal and is the incomparable representation of it. The Nemesis, whos form today is the result of that treason, will be the last traitor. It is prophesied that he will lead the eldritch armies of his ancient foes, the unreal things of the Dark Before, into this universe and dissolve it back into the void.

The Mutation / The Ocean // The Darkness / The Trickster / The Rival (Kagazabi)

When Kagazabi and the Disciple of The Light sought to end the reign of the titans, they travelled to the setting of The Shadow, so as to study the means of opposition and betrayal. The Disciple of The Light, that one used the teachings of The Hero to reject The Shadow's temptations with incomparable integrity. Kagazabi, she accepted the darkness into her heart and did the unthinkable; she went on uncorrupted by it. She changed it into something other, a reflection of her future glory.

Kagazabi then faced The Mutation, her icon upon her setting. The Mutation's icon was a serpentine leviathan ending in and covered by lamprey mouths within a setting that was an oceanic universe. It was full of writhing life, constantly devouring one another, stealing the best traits of their prey until they became apex predator for a time, until, over strange passages of time, devolved from consuming too many weaklings and were finally devoured themselves. The Mutation was the narrative of evolution, adaptation and adversity.

Though Kagazabi fought with every trick she had, the very same stratagems that had felled The Ocean's cast and roused the titan's full-born wrath, she was gobbled up. Then The Mutation sought to duplicate the traits of such a worthy foe and add them to her collective self. However, Kagazabi, perhaps as an extension of The Shadow's betrayal inside of her, had one more trick. Her digested essence, once duplicated, would not stop. Like an out-of-control cancer, Kagazabi spread through The Ocean.

Kagazabi was reborn as a titanic legend in her own right. A narrative of broken taboos and shattered expectations. She took The Mutation's themes of strength through adversity and made them her own, reshaped as a gift to others rather than prize for the self. She took the abyssal titan's themes and subverted them in this matter, becoming The Trickster to his Traitor, The Rival to his Villain, The Darkness to his Shadow.

The Ocean lives on through Kagazabi for Kagazabi is The Ocean. Kagazabi is also The Darkness, but The Darkness is not The Ocean. Their settings are two different settings, their casts are separate from each other and creations descending from them touch upon different essences. They only share an icon, Kagazabi, for within her heart is The Mutation's.

Her ultimate fate, as one of the few free titans after the Second Titanic War, is unknown. No surviving records of the universe before this galaxy was cut-off from it describe her being any more active than the other titans, save for the descendants of her mortal self. Some passages hint that she went into dormancy when the prime of her consciousness departed from the universe seeking "the last answer to the first question".

The Monster (The Untamed Apocalypse)

The Monster barely has a setting save for a ramshackle lair, nigh-infinitesimally small for hardly existing, cobbled together from the robbed and twisted detritus of his peers. The Monster does not have much of a place to reside, mulling over his own story and its myriad iterations. He is the narrative of hot-blooded rage, mindless violence, pointless brutality and primal terror. The Monster is something that happens to other people.

The Monster's cast of souls is extremely abbreviated. There is one soul, his lead role, the Red Heart. Once, in the Dark Before, he had a larger cast but the Red Heart murdered them all. The heart of The Monster's boiling rage scythed away all his progenitor's nuance and refocused him into a single razor sharp point of fury.

The Hunter was The Monster's Legacy until he became the Beast, and then acted more like a Franchise when he accepted the Untamed Apocalypse. Though he has no souls of his own, from his peers The Monster has favored victims. These revenants were extras before having their sanity shorn away and replaced with monstrosity. They act as a faux-cast for The Monster until as such either he or his heart grow weary of them.

The Maker

Where The Creator could fill the spaces between his brethren, The Maker was derided for only being able to build off their works. She, weak and crippled, stood upon the shoulders of giants. The narrative of invention, curiosity and progress, she was tasked with constructing around her sibling the cosmic framework of the universe they would bring into existence.

She did so using the only framework she had for such a project, she constructed a brand new titan, The Engine. Then, everyone began messing with her baby, struggling over it to impose their own vision of the universe and its rules upon it and this made The Maker very unhappy. Thus was buried the first seed for her later actions.

Next, curios about the strange mortals the inhabited the universe, she gazed upon them for a time and found herself unable to understand. She took from mortal-kind the greatest inventor for a million years before and a million years hence. She recrafted him into a role, a supporting cast member for her lead, and added him to her greater self. In this way, she learned empathy for mortality, and the second seed was planted.

This act of mutilation and experimentation horrified her peers, who marked her as ugly and deformed, even far beyond The Maker's crippled form was before. Indeed, it had been an act of recklessness with serious consequences, for mortals can die, and now that was, however in small part, a part of her legend. But mortals could also change, and The Maker began to see past her peers. Here, the third seed was planted.

After the Second Titanic War, guilt, another mortal failing, wracked her for what she did. This guilt became a sickness and that began to wrack her as well. Unwilling to burden reality with the consequences of her possible passing, The Maker retired from the universe, secluded in her workshop-worldbody located at the end of everything.

The Engine

Located at the center of the universe and stretching outwards to it growing limits, The Engine defines everything that is real and possible. It is, in fact, the narrative of reality, of natural laws, of space and time. It calculates the utterly banal story of cause proceeding effect and, in doing so, upholds the health of the universe.

Its main cast consist of the Fundamental Forces, although each of them serve some secondary role, charting the path of stories. Electroweak Force exists as both the beginning and the end, detailing hows journey are propelled to starts and how they deteriorate to a close, ready for a new beginning. Nuclear Force details how these pieces come together to form the greater whole. Gravity Force details how all things are drawn inexorably to climax. Entropic Force details how all things must, in the end, fall apart and fade away. The Fifth Force details those renegade elements that deviate from this path. The Grand Unifier, The Engine's lead, sit silently in the center of it all.

The Engine makes extensive use of mortal agents, The Editors. These protectors of fundamental sanctity safeguard the laws of reality, wrapped in theoretical strings and cloaked in quantum foam. What is so rarely known is their role in the Second Titanic War, when they deemed the majority of the titanic host and their constant meddling with The Engine to be a danger to cosmic stability.

The Warrior (The Iron Myth) // The Disciple / The Rebel / The Savior (the Disciple of The Light)

With the help of Kagazabi's newfound legend and mysterious allies beside, that one captured and chained The Monster. Then, the Disciple of The Light commissioned The Maker to forge a weapon from The Monster's caged fury. The Omnispear, the Final Resolution, was said to be the first weapon, the ur standard by which all others are compared. When that one hefted the weapon up, the Disciple of The Light became something more.

The Second Titanic War was the greatest massed military movement in the universe, being that it spanned the entire universe, over a hundred trillion galaxies, a septillion stars and a googol of lives. This was lead by the hand of one being, the Disciple of The Light. The inexorable marching of the uncountable legions and the endless beating of war drums beneath one banner was the heartbeat of a newborn legend. There was that one's legend, yes, the rebel against the authors of reality and the savior from the petty whims of uncaring god-things.

But then there was also the simple legend of war.

As the holder of the spear, the Disciple of The Light was The Warrior, the incarnate narrative of purest battle itself. As the culmination of everything that led to that point, that one was The Disciple, The Rebel and The Savior, who learned at the feet of perfection and took lessons from his mistakes, who rose up against cosmic tyranny and led the people to a better tomorrow. This was far closer to the narrative of what we might call a hero.

That one only held that lofty position for a moment. Casting the spear cast the legend with it, striking titanic flesh and bringing an end to a life that could never die. The Disciple and The Warrior existed more as semi-abstract echos since then, and separate entities besides. Spears, shadows of the Final Resolution, exist across the universe and carry The Iron Myth, awaiting one who can hear the war drums. War-Dragon is The Warrior's Legacy in this way.

The Rebel's will was similarly seeded across the galaxy, laying within the blood. It assured that their would always be heroes who rose up against tyranny. This would have to allow for villains, because to declare all things of your get to be good and pure was The Light's greatest error.

The Abomination

When The Disciple cast the spear, The King, in his immeasurable pride, refused to stand aside for anything. One titan recognized the weapon's potency and leapt before The King, taking the deadly blow in his place. That titan, as all titans, could never die. That titan, as all things struck by the Omnispear, died.

The dead thing writhed and moaned. It turned the rebel forces, its killer, and asked, "What did you do?"

They recoiled in horror, unable to answer.

The dead thing shuddered. It turned to its peers, its king, and asked, "What has happened to me?"

The titans fell back, unable, unwilling, to comprehend death.

The dead thing sank into its grave-body, gibbering in terror and pain. "Why does it hurt? When will it end? How can I make it stop?"

The Shadow descended upon the The Abomination's grave, circling, laughing. He accepted death into his narrative as only he could, as a horror to be frightened of. The Darkness descended upon The Abomination's grave, encircling, comforting. She accepted death into her narrative as only she could, as a part of the eternal cycle and a final comfort to suffering.

The Abomination lays in its grave and is its own grave, a skeletal tomb around a rotting, writing corpse. It begs for an end and believes that only by ending all other stories, forever, may its own come to a final close.

The Abomination's Ending vs The Conqueror's

It is The Conqueror's belief that, in the end of time, when he leads the armies of the Dark Before into reality to burn the universe to ash and dissolve it back to the void, that he will recreate a new universe from the infinite potential of nothing.

The Abomination seeks a kind of Dark After, a hole in the unreality of the infinite void beyond the universe. Here, nothing will exist except a single, irrevocable fact, that nothing can exist ever again.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#113: Dec 15th 2017 at 7:25:00 PM

The Titans (Abridged)
A Succinct Explanation

The Hero
He was the awesome-est thing, just the best thing since some kind of poetic, pseudo-intellectual metaphor for sliced bread. He is the titan of being awesome, being an awesome leader and being awesome. He became so awesome that everyone, including himself, agreed it was getting kind of much, so he was put on the bus to end all buses.

His disciple didn't think this was enough, so he put him and his whole gang on yet another bus. Also, his spirit animal is a girl, crazy right?

He gave God-King super powers, what a dick. We thought he gave First Night powers, but he wasn't nearly enough of a dick.

The Conqueror
He was going to be the boss but then the Hero decided he was going to be the boss and so the Conquistador is pretty upset about that. Also, the violently forced sex-change, that might have had something to do with his anger issues. He is the titan of anger issues, being the BBEG, crushing his enemies beneath his sandaled feet and hearing the lamentations of their women.

He gave Dragoknight power and also Warlock until he, liked, died or something?

The Shadow
This guy's a dick. He's THAT GUY. He is the titan of being an enormous, moustache twirling, shit weasel! That's all you really need to know about him.

He gave Umber powers and now is giving zombie Warlock powers too. He might have something to do with Liz's Plane Of Shadows. Maybe. Perhaps before. Probably not anymore.

The Mutation / The Darkness (AKA Kagazabi)

Kagazabi took Shadow's poisoned candy and was like "Delicious". Mutation is the titan of 'you are what you eat' and 'survival of the fittest'. Kagazabi got her to eat her but then ate her right back by turning into super cancer, possible with the help of that candy Shadow gave her. So she becomes Mutation but she also becomes her own titan that remixes Shadow's style and is the titan of "Dark Is Not Evil" and the "Trickster Archetype" with "Friendly Rival" thrown in.

Then she dicked off for weird, esoteric reasons, presumably so I didn't have to answer, "So, what's she up to now and why isn't she ruling the universe if she is virtually unopposed?"

The Monster
Ya know how, like, the other titans have a house? Well, the Monster doesn't. He's gonna huff, and he's gonna puff, and he's gonna WRYYYYY your house down.

His spirit animal ate the rest of his personality, so now he's always angry, all the time. Mr. Aaron Shoals knows what that's like.

The Maker
The Maker could only remix everyone else's stuff, so the other titans called her a weird, ugly poser. This definitely won't ever come back to bite them. She made the biggest mixtape ever out of everyone else's songs and it was called The Universe.

This mixtape was its own baby titan though, The UniverseThe Engine. Everyone wanted a piece of that action but The Maker was like "Don't touch my baby" and they was like "We gon touch yo baby" and that definitely won't ever come back to bite them.

She sewed a person into her brain to learn empathy but, oops, that might kill her, whoda thunk. The titans called her really ugly and kept on being colossal dicks to all these people she just learned empathy for. That definitely won't ever come back to bite them.

It came back to bite them but she felt pretty bad about that (because of the empathy) and went off somewhere to sulk. Also, she's dying (because of the empathy).

The Engine
The source engine of the universe. Perhaps the most boring titan ever. I swear, I nearly wrote its entry as "I really dunno what else to say". Its cast is made of the fundamental forces of the universe, plus edgeentropy and MMMMAGIC or something, that also help chart the five parts of dramatic structure.

It hired reality warping ninja lawyer programmer cops, giving much needed employment to a previously neglected labor force.

The Warrior / The Disciple
With the help of his or her bro for life and newly minted titan, Kagazabi, the Disciple titanaps the Monster and has the Maker make a weapon out of his RAGE. This super weapon, plus a universe-spanning, intergalactic war, sort of makes a brand new baby titan or two. But only kinda-sorta.

One is the titan of IN THE GRIMDARK FUTURE. That gave War-Dragon powers.

The other one is the titan of being a pretty cool dude.

The Abomination
The Disciple chucked his spear at The Hero but another titan took that bullet for him. That titan died but titans can't die so instead it became a zombie. All parties involved agreed that this was really gross. The Shadow was, as usual, a massive dick about this. The Darkness tried to be cool about it.

The Abomination would like to invite you to die die die forever.

edited 15th Dec '17 7:27:36 PM by God_of_Awesome

LizardOfAus Toa of Anarchy from an Island Kingdom Since: Feb, 2010 Relationship Status: Non-Canon
Toa of Anarchy
#114: Dec 16th 2017 at 3:11:51 PM

Kaalban, you gave me permission to contribute to an emotional spectrum, so here now I present to you all the product of much overthinking and scrutiny of different emotional categorisations: The Lizard Wheel of Emotions. Credit to Green Lantern, Ni No Kuni, and Wikipedia for the musings provided.

  • The Emotions of Activities: Emotions derived from levels of enthusiasm in any activity ranging from zest to indifference, from submission to rivalry. Parallel to Goals.
  • The Emotions of Gaining: The feelings that come to light when something is within our grasp, whether we're ambitious enough to take it, or apprehensive about how to tackle it. Parallel to Gifting.
  • The Emotions of the Object: While we consider something to be a 'thing', do we covet it or reject it entirely? Parallel to the Future.
  • The Emotions of Approach: When something crops up before you, are you confident in facing it, or will it take you completely off-guard? Parallel to Faith.
  • The Emotions of the Self: How we look upon ourselves, in pride or in shame. Parallel to Society.
  • The Emotions of Passion: The fire in our hearts or the cold despair when meeting the world head on. Parallel to Community.
  • The Emotions of Events: Our reaction to the very moment, be it celebratory, tragedy, or merely something to be endured. Parallel to Cathexis
  • The Emotions of Resistance: Whether we abstain in spite of ourselves, or reject with all our hearts. Parallel to Acceptance.
  • The Emotions of Goals: The measure of how we deal with the passage of time between us and what we desire. Parallel to Relationships
  • The Emotions of Gifting: How we feel when we give to others, whether we wish to or not. Parallel to Gaining.
  • The Emotions of the Future: How we react with things that lie ahead, be it hopefully, fearfully, despairingly or aggressively. Parallel to the Object.
  • The Emotions of Faith: The feelings ignited from approaching the great unknown. Parallel to Approach.
  • The Emotions of Society: The emotions that decide how we interact with the world around us, be it welcoming and aiding others or walling oneself off and pushing all else away. Parallel to the Self.
  • The Emotions of Community: Those positive and negative emotions derived from interaction in a close-knit group. Parallel to Passion.
  • The Emotions of Cathexis: All those feelings of love and loathing fixated around one target. Parallel to Events.
  • The Emotions of Acceptance: The ups and downs of a passionate relationship, when welcoming someone or something important into one's life. Parallel to Resistance.

edited 27th Dec '17 5:13:30 AM by LizardOfAus

kaalban Schrodinger's Human from everywhere and nowhere Since: Aug, 2015 Relationship Status: YOU'RE TEARING ME APART LISA
Schrodinger's Human
#115: Dec 16th 2017 at 5:34:10 PM

This is.... perfect. This is... magnificent.

Thank you, Lizard Of Aus. I will implement it to the main post.

Everything that lives is designed to end.
Enirboreh AKA Nixer from the domain of infinite floof. Since: Jul, 2015 Relationship Status: Non-Canon
AKA Nixer
#116: Dec 16th 2017 at 6:45:30 PM

Behold the owner of the most unintentionally 80's name.


Ash Phoenix

  • Identity: Jacqueline Leslie Bates, Hero, secret identity.
  • Abilities:
    • Pyrokinesis: Leslie is a powerful pyrokinetic, having the ability to create and control fire with incredibly accuracy, without any need for a spark. The flames don't die down over time even without a lack of fuel, but adding fuel will increase the flames somewhat, at least until she shuts off her powers. Being doused with water will weaken her and cause her to smoke, and she would have to wait to dry off before attempting to use her powers again.
    • Fire Transformation: Leslie can also transform into a being of pure flame, granting her free flight and a malleable shape. When not shifting her form, she appears as a winged humanoid figure with a vaguely feminine shape, made featureless due to being constantly glowing. Her wings and form grow and extend with the more fire she produces, requiring her to fly upwards in order not to cause damage. While extremely fast moving in this form, she can be easily doused and weakened until she can reignite herself.
  • Appearance: A stern-looking, fairly attractive woman with long, dark blonde hair. Rarely smiles. Looks to be in her mid 20s to early 30s, and wears a dark green t-shirt and camo pants. When in her angel form, she appears as a mass of brightly glowing flame in a humanoid shape, with wings of fire ranging from 6-15 feet in length.
  • Personality: Leslie has a no-nonsense, cold, and occasionally anxious demeanor about her, like a hardened soldier who never quite got used to being out the battlefield. There is a noticeable vulnerability and instability within her, growing increasingly uncomfortable the more she stays in certain social situations. That being said, she has a kindness and willingness to go out of her way to protect people, a trait most noticeable in her angel form. She is slowly easing her way back into society, gaining a sarcastic sense of humour and a maternal sweetness towards children, however certain fire based accidents still happen to those who push the wrong buttons.
  • Background: Leslie enrolled in the Army at a young age, her powers suddenly manifesting during a panicked situation involving the enemy unexpectedly flanking their position and cornering them. Just as they were about to mow her down, she suddenly burst into a mass of flames in a fit of panic, darting around at ludicrous speed and turning the attackers into little more than charred bone and ash. Horrified by this (especially due to the fact that some of her allies had been caught in her attack), she fled the battlefield, retiring young and picking up a wandering lifestyle of job-hopping in an attempt to forget her mistake. Although still traumatized, and occasionally suffers PTSD-based panic attacks, she has relaxed somewhat, picking up a bit of a sarcastic streak and a motherly side around children. She can be seen mainly around clubs and bars all around Easton, intervening with her powers only when she feels it is absolutely necessary as to avoid another tragedy.

Note the lack of variety in the powers. This is because although she has a simplistic powerset, it is a highly effective one. She's actually one of my more powerful characters.

Also yes, she calls herself by her middle name. Why?

Edgelord.

edited 16th Dec '17 6:57:28 PM by Enirboreh

bork
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#118: Dec 16th 2017 at 10:47:25 PM

Gleipnir Alliance

After the Burning Of Berlin, TALOS existed upon a buoyant raft of goodwill. Riding this wave of popularity and Fenrir fear, they pushed for several policies world-wide that, collectively, became known as the Gleipnir Alliance. This Alliance addressed one major and potential issue: Fenrir, and anyone else like them, would never know jurisdictional bounds. Any re-emergent Fenrir, under whatever assumed moniker, could just as easily sustain itself via fraud, organized crime, robbery, trafficking, politics and other dishonest methods that the anti-terrorists organization had no authority over.

TALOS now exists as the center of a vast web of shared resources, man-power and intelligence that crosses law enforcement types and national jurisdiction. It is the primary beneficiary of this alliance, but also the primary contributor. The connected agencies are able to tap TALOS for their resources, especially man-power. Hence, TALOS agents, especially the really good or super-powered ones, may often find themselves temporarily transferred over to some other agency.

Gleipnir has since taken on a life of its own, with its own organizational bureaucracy. Earmarked agents are at least given a passing familiarity with the protocols and bylaws of the various agencies they may ever work with. In exchange, TALOS has insider leaks and leverage to pressure the policies of the agency in question, usually in pursuit of any possible Fenris leads. Understandably, people have long ago become wary of the power TALOS holds through Gleipnir. On the other hand, no one wants to be locked out.

The Cycle

  • TALOS just defeated the Hyper Nazis, so the U.N. and many of its constituent nations are ready to give them whatever the hell they want.
  • With TALOS getting all this cool stuff and cool people, allied agencies begin tapping it more often.
  • After being tapped for resources so much, TALOS asks for more funds from the U.N. and its constituent nations.
  • Everyone gotten so used to drawing from the shared resource pocket, that putting more into it seems fine while potentially losing access by not providing to it seems unwise.
  • Now it has all the coolest stuff and it's the place to be hired if you're a specially "talented" person wanting to get into law enforcement or maybe even another public service.
  • With TALOS getting all this cool stuff and cool people, allied agencies begin tapping it more often.

OOC

I remember Sijo remarking he didn't care for SHIELD, TALOS's pretty explicit inspiration, moving beyond its jurisdictional origins as an anti-terrorists organization to generic, international super police. As someone who got into the Marvel mythos later in its publication, being younger than Sijo, I already bought into that, so that was my image of SHIELD and, therefore, informed my image of TALOS.

This is something of a Watsonian justification to, I hope, a Doylist compromise of these two competing visions. In this, TALOS itself is still bound by its U.N.'s anti-terrorist task force jurisdiction, with political leaning being its only method of reaching outside that. Individual agents, and other resources, can still be utilized in other kinds of scenarios, under different organizations with a mutual assistance pact.

It does come with a drama of its own. On a personal level, agents are even more outsiders when they're brought in on cases, possibly viewed with varying levels of disdain and suspicion by their temporary employers and comrades. On a macro, political level, there is the possible growing fear and resentment of the power TALOS holds and/or the power held over TALOS.

edited 28th Dec '17 4:11:33 PM by God_of_Awesome

Kepler-7 A Squid Since: Apr, 2015 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
A Squid
#119: Dec 17th 2017 at 7:12:50 AM

Identity: Damion Yare (Anti-Hero)

Abilities: Damion has no powers of his own, but does possess mild military capabilities and a remarkable intellect. He follows in the steps of Dr. Sollus in being a bright man with a skill in robotics, but lacks the skill in dealing with AI. Thus his trademark SolMen bodyguards are only capable of basic tasks, though with some assistance from Sollus's old work they can at least distinguish between friend and foe. He usually carries a pistol on him. His real power is in the Sollus Initiative that he is now the head of. With it he can (for a price) investigate things, guard places, hunt people, and all the necessities for a private military contractor/security firm.

Appearance: He's usually seen wearing the uniform of the Sollus Initiative. He has black hair and green eyes, and his face is narrow and sharp. He's tall and lean, too, with olive skin. His face has some stubble on it, but usually he keeps clean-shaven. He has scars on his arms from the time SMAR (Self-Maintaining Assault Robot) escaped from the Sollus Complex, attacking multiple Sollus members on the way out.

Personality: He's a serious man who doesn't have much of a sense of humor, but can be casual when he tries. If anything, he only jokes around when talking to his SolMen. He's been in his line of work a long time, and thus is always careful and meticulous in his planning. He is a bit of a big thing roundabouts, so he isn't exactly arrogant, but he is very sure of himself. He cares deeply about the Sollus Initiative, even despite the things it's done in the past, and will do anything to defend it.

Background: He was born to a military father and an engineer mother, so his upbringing happened to be a good sign of what he would be when he grew up. In high school he joined robotics and was also part of the wrestling team. He didn't go to college, instead joining the Sollus Initiative straight from the get-go as an engineer who worked on SolMen after operations. Eventually he worked his way up to the rank of handler, working on the fields with the SolMen. He was present at the Sollus Complex for the release of SMAR, and was personally attacked by the machine. He escaped with his life and only a few scars. After the incident, he drew the attention of Dr. Sollus, becoming his personal assistant. Damion Yare supervised the creation of MEI and was aware of the existence of the three sisters before anyone else. When Sollus left the Initiative, he left behind Damion Yare, who Sollus mistakenly assumed would be just as morally corrupt as him. Nowadays he spends his time hunting down Sollus's last creation, Replacement of Mankind, and working for anyone with enough money. At least, those with money and morals.

Sijo from Puerto Rico Since: Jan, 2001
#120: Dec 17th 2017 at 9:49:40 AM

Titans and Emotional Spectrum, approved.

Other stuff, pending. (not feeling very well right now, will read later.)

LizardOfAus Toa of Anarchy from an Island Kingdom Since: Feb, 2010 Relationship Status: Non-Canon
Toa of Anarchy
#121: Dec 17th 2017 at 2:20:32 PM

Sticking my idea for the Planes on here, for posterity's sake. Decided to eschew the classic systems in favour of the different forms of energy, or lack thereof. The 'wheel' would then go as thus, on opposite ends

‘North and South’

  • Light - Shadow

Realms of Kinesis:

  • Fire - Ice
  • Motion - Stasis
  • Lightning - Dirac Holes
  • Attraction - Repulsion

‘East and West’

  • Sound - Silence

Realms of Potency:

  • Vitality - Hunger
  • Elasticity - Rigidity
  • Atomic - ¿Photosynthesis?
  • Weight - Drift

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#122: Dec 19th 2017 at 10:54:17 PM

The Monster(-in-Miniature)

The Beast

(The Monster In Miniature, The Hunter, The Hound Of Macramm)
Aaron Shoal, villainmonster, former anti-hero, presumed dead

Powers

Aaron holds within himself an emanation of the Blood Heart, sole role, sole soul, of The Monster, titanic narrative of rage, terror and brutality, making him another Living Mythos like Umber, Dragoknight, God-King and War Dragon. He accepted the Shintai of The Monster and became forever changed it by it.

A Useful Note on Living Mythos powers: Each separate ability is stems from a meditation from a different story growing from the titan's narrative. Each power comes from some sort of epic parable that the Living Mythos has had to memorize and internalize. Only then do they actually gain the power.

  • All-Consuming Rampage Release: He is a Lightning Bruiser, although far more emphasis on the Bruiser. As the Untamed Apocalypse, he exists well within the upper tier.
    • Friendship Is Fury: If and when, with a strong emphasis on if, he has allies, he may share with them his fury and strength, giving them the above ability. If they do not accept this gift, they are not friends anymore for the duration of this rampage.
  • Unassailable Juggernaut Rancor: A special emphasis must be given to simply how much damage the Monster can soak before he is put down.
  • Dismembering Gorebeast Fury: Similar to the other Living Mythos, an instinctive martial art. This is one focused upon acts of over-the-top savagery.
    • Boulder-Hurling Jotunn Stance: A sub-discipline the Monster has found that focuses on chucking things as hard as he can with horrific accuracy.
    • God-Smashing Blow: A sub-discipline focusing on power finishing moves, particularly ones that would knock the foe prone to the ground.
    • Raging Behemoth Charge: A sub-discipline focusing on hurting-on-the-move. Even as the Monster simply runs past you, he will find a moment to give you a smack.
    • World-Breaker Grip: A sub-discipline focusing on grappling, having foes at his mercy to do to them as the Monster wishes. It's signature moves are Screaming Meat Shield, which is precisely what it sounds like, and Hero-Sundering Hands which is about making amputees.
  • Humanity-Reaving Psychosis Echo: He can torture people and, if he successfully drive them mad with pain, grant them a piece of his fury and strength permanently, in lesser form, raising their physical stats to "peak human". These "revenants" will always accept the benefits of the "Friendship Is Fury" when it is available. They do necessarily follow or obey the Monster, but now their goals are more or less in line. Curing them of their insanity means they lose this strength, and only those who want to be cured can be.
    • Within A Perfect World, I Would Be Dead: In the event of his death, the Monster's spirit will possess one of his revenants and transform them into a replica of himself.
  • Fury Is Freedom: Another telepathy immunity power. Seriously, you try touching that mind, possessed by the raging heart of cosmic-font to violence and fury. You just see what fucking happens.
  • Sacrosanct Blood-Titan Idol Adoption: Have you ever watched Fate Stay Zero? If you have, remember Berserker's ability? If not. he had the ability to take any weapon he touched and claim it as his own, taking control of it and imbuing it with his limitless fury and hate.
  • Hot-Blooded Lunatic Conflagration: And now he's on fucking fire. If exposed to a source of flame (He cannot produce his own), he can let it spread all over his body. He's fire-proof now, but what's more is he, like in the above ability, can feed this fire with his fury. The angrier he becomes, the hotter the flames become.
  • I'M NOT DONE WITH YOU YET: He may, very briefly, bring back the just recently dead (like, last few minutes), just so he can torment them all over again.
  • Solipsistic Reality-Rejecting Devolution: If he focuses, he can see through illusions, as well as the veil that blinds normal people to supernatural phenomenon or just straight on into alternate planes.
  • Impatient Slaughter Speed: Once with the rotation of the world around its axis, the Beast chooses a target. They must be nearby and he has to roughly know where. His Super-Speed is enhanced strictly for the act of making a beeline for that person, for the purpose of hurting that person a whole lot. His ability to bash through physical obstacles between him and his target, also enhanced.
    • Embody The Traveling Massacre: The world knows when violence must be rendered. When The Monster is involved, the answer is "Always". No obstacle may be allowed to hinder the hunt for the Monster's target, not walls or open air. When the Beast chooses a target, reality will warp and bend to get him through whatever environment would hinder his passage. A path will open and/or be created out of the very environment to get him there. A bridge or tunnel of ice over or through water, floating boulder popping out of the ground towards a flying opponent, etcetera.
    • Body Of Samsara's Supernal Monster: By focusing on their target, trying to kill them for a good five minutes, the Beast begins to change into a demon more suited for hunting and killing them. Unless other resources are available, he's normally limited to physical means of doing so. The limitation for this is he must be by himself, with no allies around (not normally a concern for him), and as must the opponent he is facing, 1-on-1.
  • Manifold Flesh-Monster Armory: The Beast will grow 2-6 extra "arm"-limbs. These can take many forms, actual arm, tentacle, claw, or something more exotic, like a fleshy barbed scythe or a whirlwind of gristle and sharpened bone, up to the Monster's discretion.
  • Stalking Under A Dead Sun: The Beast may see under any lighting conditions, even complete darkness or searing bright light, as well as any other.
  • Wordless Terror Demonstration: A telepathic and magical aura of terror. His every movement and visage broadcasts his intent to maim and kills fucking every goddamn thing ever, forever. It weighs upon the mind with his endless, unhindered insanity.
  • Turgist Tower Tearing Terror: Whirling around the Monster's immediate vicinity is a field of entropic destruction to all things arcane. Quickly dropping in strength the further out, it has enough power within a few meters of himself to make magic difficult. Anything magic in his grip however is either torn apart or beaten into dormancy.
  • Untamed Apocalypse Shintai: Taking up this power is what made the Hunter into the Beast, for it placed him into a permanent, homicidal rage. It has made him faster, stronger and more vicious. What's more now is how he gains health and vitality with each brutal murder he makes, gaining every life he takes.

Appearance

Body captcha: Toshinori Yagi You can actually expect some pretty nasty scars on Aaron as well.
Face captcha: Shouto Aizawa

Personality

In the time before, he was an embittered man, joyless and completely focused on his mission. Only in a few select moments did he open up to a select few individuals, revealing a man full of uncertainties, who wished he could do something other than rip the very worst of the worst to giblets but was unsure what.

In the time after, he has become completely assured, all traces of hesitancy squeezed dry from him by the Monster's grip. Now there is only the terrible joy of murder and violence.

Bio

No one in the galaxy is quite sure what makes The Monster reach out and touch another being. In fact, this inconsistency is common with the Living Mythos. A man watches his town burn to the ground. A woman is beaten to within an inch of her life. One person finds their lover in the arms of another. Something snaps in them, and instead of just getting angry, they become something far worse. Something inside them tears and their soul becomes a wound from which an old fury bleeds forth.

Aaron Shoals came out of nowhere. Orphaned young, he grew up in foster home after foster home until finally running away. What happened to him out there, off the grid, no one knows. There was an incident and a lot of bodies, but where Aaron was in all this has gone unrecorded. He emerged however in several other incidents, quite a few other bodies. Unlike the first, not a bunch of helpless victims but violent gangs brought to a far more violent end. Assassinations were carried out against corrupt businessman and corrupt politicians, board rooms and homes with walls painted red. Men who beat their wives and children were dragged out into the streets and beaten to an inch of their lives. Serial killers were murdered in ways befitting their crimes. Some of the worst supervillains of yesteryear met their end at the Hunter's claws. Rich and poor, powerful and weak, Aaron made no distinction, the guilty were to be punished.

The Invasion happened. The Macrame Junta, the Void Consortium and [REDACTED] appeared on Earth, by passing the Galactic Commune's defenses. In this time, old grudges were forgotten and Aaron, Sheryl, heroes, villains and others fought shoulder-to-shoulder with them. Where they did fight, the tide of battle had gone against them. The Junta's psychic assaults left defenders staggers, the Consortium unleashed eldritch horrors that met no match and the Cult reinforced both with technological marvels that no one upon that particular front could counter. (This is not a reflection of the whole Invasion. This particular front, for one, represented a substantial concentration of the invader's resources. In other places, they met far stiffer resistance or, worst, found they had disturbed the hornet's nest.)

Aaron reached deep within himself, to the projection of the Blood Heart inside, and gave himself over to the Untamed Apocalypse. His transformation was horrific but his last wish as a man of his own will was carried out. His roaring rampage then cut through the heart of the Invading forces, and he soaked in the blood of countless aliens. His actions resulted in the war turning into a more focused affair. The invaders reallocated their forces to counter him, weakening themselves on other fronts. This ended with the defenders breaking those fronts and then marching on the basket the invaders just put all their eggs. The last portal to Earth was sealed and the invaders were banished from the planer.

The defenders were left with one more fight to finish. Aaron had become the the Beast, a creature of senseless rampaging. Still united by their victory, the surviving heroes and villains of yesteryear managed to put the Beast down. A spell empowered by a sorceress's last breath ensured he stayed dead. Or so they thought.

In reality, the spell was a seal, chaining the Beast to near-death but unable to make him crossover. If the seal were to ever break, the Beast's spirit would simply seek out one of his remaining revenants.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#123: Dec 19th 2017 at 11:10:11 PM

All of these are superhumans with naturally manifesting metagenes.

Victus
  • Antoinette "Vicky" Green, part-time hero, Agent Of TALOS. Mostly she works in disaster relief, but will step in wherever she may be useful or if something happens in front of her
  • Adaptive Shapeshifting, Defensive: Right beneath her skin, appropriate super powered organs and glands will develop to counter any hostility she faces. Normally, these will work to somehow ward the danger away. If that's overpowered, her skin may be broken or destroyed, revealing the perfectly adapted sub-dermal armor beneath until she rapidly regenerates her skin over it. Note: This hurts like Hell.
    • Mental Defenses: This shapeshifting also functions against mental intrusion, creating new defenses as need be. Truly powerful psychic attacks will actually cause physically changes within her skull, and the very worst outwardly visible shapeshifting.
    • Omniglot: Her only permanent adaptation. If exposed to an unknown language long enough, she will eventually adapt to it, learning it. This can take weeks of constant exposure, however. The first time was one accident, when she was stuck on assignment with Umber, learning French. Since then, she's binged watch undubbed, unsubbed anime. This power is binary, so she hasn't learned a smidgen of Japanese yet. She will, one day, just suddenly know it.
  • White, black hair, yellows eyes. "Pointy" is a good word to describe her. She has pointed ears, pointy fingers, her nose, her eyes, chin and even elongated fang-like canines. Her hair naturally grows in a bowl cut, if someone tipped the bowl forward so the sides of her hair ended in points. Her body is slim and she can often be mistaken for a young boy.
    • Most of the time, her adaptations don't change her appearance, especially when they to purely kinetic trauma. However, heat, cold, electricity, acid and far more exotic things cause her to change appearance dramatically to match.
  • Remember Darwin? Yeah, acts a lot like him.
  • She grew up in Louisiana. Her power manifested in high school when she tried to intervene in a hate crime against a gay student and was murdered for it. She dug her way out of the shallow grave they left her in, completely changed. Her family didn't recognize her and she ran away from home. She tried being a homeless vigilante for a while but got recruited by [I DUNNO] at 19 to pour her talents towards more useful ends, like being a rescue worker.

Will-O-Wisp

  • Jimothy "Will" Brooks, Agent of TALOS. He's bounced between their espionage and emergency rescue department
  • Ghost: He creates a "dimensional bubble" around himself which has a few effects that he can pick and choose from. These are flight, intangibility and invisibility. Hence this power being called "Ghost".
    • Oddly enough, unlike many of my characters, his powers don't come complete with natural psychic defenses. There's some basic mental shielding training, but it would only trip up an inexperienced telepath.
  • Congenial, people pleaser, awkward. He's a high-functioning autistic who takes to just smiling and not saying anything to avoid making faux pases.
  • Tall, husky, swarthy for a white person, brown eyes and thickly curly brown hair.
  • An English native born some 23 years ago. His powers manifested early in life and anti-metahuman sentiment isolated his family. His family never openly showed him any resentment, but talked about their distaste for the situation when they thought he wasn't around. He often was, invisible, intangible, by the ceiling. In his quiet attitude, he gave no sign that he knew. At 15, he ran away from home to spare them the trouble of having to deal with him. At 16, he was recruited by TALOS.

Mongrel

  • Mohan "Multicolored" McKenzie, consultant for TALOS, non-action philanthropist
  • Mohan has a number of interconnected superhuman traits, most of them tied up with magic in some fashion or another.
    • First among them is his Mage-trait. He has a naturally occuring reservoir of magical energy that can be tapped into for spells and rituals. His ranking is equivalent to the "Enhanced Strength" trait as compared to the "Super Strength" trait, meaning he hasn't even gone above what normal humans can achieve but he's the magical equivalent of "very fit".
    • He has the Esper-trait, Sight (physically tied), Magic (fine). Through his literal third eye, Mohan can see magic down to its fine nanomotes and quantum thaums. He will lose this ability should something happen to his third eye.
    • He has the Intuition-trait, Magician-subtrait, Abjuration-specialty. This ability allows him to comprehend what his Esper sight sees. He can take a look at a working and reverse engineer it in his head. In fact, the two powers are so closely tied together, they may as well be one. He can intuit rituals, spells and enchantments, calculating and theorizing these workings before they are even done. It lets him take a scientific approach to magic, something the organic art normally defies.
      • The Abjuration-specialty description to his trait means he is most adept at the manipulation of magic outside of his own. Countering a spell, reworking an existing working, tweaking magic to do something slightly different as he likes. To Note: This specialty is very narrow. Mohan is an anti-mage mage. Given time and material, he might enchant an item to do something he normally can't, but when faced with something non-magical he is left without many of his tools.
    • That said, Mohan is always working on some enchanted artifact or another. However, very little of it is combat related, because Mohan is not a fighter, he is a loverscientist. He wants to make things that will change the world, not the tide of a battle.
    • Since his transformation, Mohan has gained the pseudo-Medium Reincarnation-trait. He has the voice of his previous incarnation floating in his head, Noname The Faceless One, an ancient pre-Classical mage who may have been this world's equivalent of Sorcerer Supreme at the time. Not that the entity is entirely useful. Sometimes he is even detrimental, as Noname may take control of Mohan's third eye to sate his own magical curiosity. However, he does tend to react negatively to psychic intrusion.
    • Also, he's eight foot tall monster, nine if you include the horns. He's rated at the lower bottom tier of Super Strength. Not normally inclined to physical exertion, he's still above peak-human. However, he knows very little about what to do with this power in terms of fighting. Hand-to-hand training has largely failed to stick.
  • As stated, he's (now) an eight-foot (to nine) foot monster, an chimeric blending of several different animals placed over a stretched human frame. Horns, porcupine quills for hair, feline face, three eyes, each different, (right, normal and blue, left, solid black with tiny red pupil, third, green-yellow feline, moves independently), giraffe neck, a feathered chest, downy abdomen, long hairy arms with scaly hands, huge, if vestigial, butterfly wings, a leathery tail, triple jointed legs ending in pawed feet with keratin pseudo-hooves growing out the heels. Hence his codename. His nickname comes from the fact that, from tip to toe, he shifts through every color of the rainbow, starting with his red horns down to his purple colored feet.
    • He's normally in a business suit because he is a goddamn professional. A labcoat is also acceptable, when he's doing lab work.
  • If he has a sin, it's pride. Like, out the wazzoo. Messianic Complex might also be a good descriptor. He wants to be helpful, kind and good, but biting off more than he can chew is just how he eats through situations, not to mention chews through scenery. He's also highly passionate about magic, and believes that it, alongside science, will solve the majority of the world's problems.
  • An Irishman born 17 years ago, if you can believe, to a native son and an Indian woman. He was born beautiful, with dark skin and blue eyes. When his gift of magic came to him, particularly in its unique form, he really thought he was God's gift to the world. He openly flaunted his powers while flouting overtures by magical schools to get an educations or warning from magical governments to respect the masquerade. Mohan was attacked at 14 by a pack of witch hunters. In desperation, he attempted to tap a wild node for power, something way beyond his strength. He somehow managed to survive, killing his attackers in a variety of ways, but was grossly mutated into what he was now in the process.
    • The magical community approached him again, thinking he surely learned his lesson in humility. He angrily rejected them this time, and espoused that it wasn't his pride that did this to him, but lack of direction. He, if anything, became even more arrogant, and holier-than-thou. He had a mission, he was going change, no, save the world, peeling magic and the masquerade apart and disseminate it widely. He attached himself to, in his opinion, a far more modern organization in TALOS, working as a consultant in mystical matters. In his own time, he continues his research.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#124: Dec 19th 2017 at 11:21:22 PM

NPC and plot device

First Night

  • Aric Astral, prisoner
  • Aric produces an aura around himself, one part psychic, one part magic and maybe a little bit something more thrown into the mix. Like light, the nature of this aura is dual, acting as both a kind of glow centered around him and a virus spreading from person to person, starting with those who had been caught in the glow. It affects everyone who has perceived him, directly or by record or hearsay. Those caught in it treat Aric differently, they simply accept what he does, what he asks or commands. They don’t have to like it. In fact, they can detest it, but none of that dislike would fall on Aric. So pervasive, overwhelming and potent is this aura that he managed to enthrall about a dozen psychic and mystic type supers specifically.
  • He’s a scrawny man in his late twenties to early thirties. Messy orange hair, bordering on red, bright blue eyes and big bottle-glass glasses. He certainly doesn’t look like much.
  • No one quite knows how long he was active before he ended up in the box he’s in now. What is known is that he became afraid of his own power. That’s right, huh? Guy with this kinda power, sounds like a supervillain. Well, he agreed, but didn’t decide 'well, let me be evil'. He enthralled a dozen supers of the appropriate type and even managed to wrangle in some official super police types (Whatever your equivalent to SHIELD is) into it as well. He asked them to build a special prison and they complied with very little hesitation. It was only after the door shut on the prison and the power to his aura was cut off did everyone realize what had happened. And then the panic began.
    • They backtracked his record and found he had lived a life of hedonism for a time, nearly two years doing whatever the Hell he wanted. He had been with quite a few women, first prostitutes, then others. When asked what it was that finally caused his epiphany, he only vaguely alluded to the fact that he wanted a taste of particularly "forbidden fruit". When he thought about why it was so forbidden, it began an epiphany that led him to realize, as he said, "that I am a monster". He explained further that when he wavered in his newfound epiphany, he had contemplated using his hypnotic powers on himself to erase his doubt. However, he ended up doing the opposite, hypnotizing himself to continue thinking about it non-stop.
    • It was speculated that he could be weaponized. The powers that be both desire this option but fear using it, in case Mr. Astral had a change of heart since locking himself away. If he did, there might be no closing that Pandora’s Box once opened. However, while he currently rests in a null psychic and magic zone, some wonder if an outsider could circumvent these defenses while keeping Aric powerless and then enthrall him. If somebody managed to do that, they’d have a very powerful weapon.

God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#125: Dec 19th 2017 at 11:31:22 PM

The Love Heart
  • Amanda Harris, villain, leans towards anti-villainy with her Well-Intentioned Extremist tendencies, but easily classified under "villain"
  • Amanda wields, or is wielded by, the artifact that she bears the name of, the Heart Of All-Encompassing Love, attached, welded, to her sternum. It's an artifact, an Original Creationa Prop, forged by one of the souls descended of the Titan Bodhisattva and bears that entity's mark. Amanda is its Mantle Bearer and her own psychic potential awoke but now it reaches out to any mind to expand its reach. She attacks telepathically, overwhelming minds with peace and contenment, with quiet joy and love. It's a mental hug, an overwheling crushing bear hug.
    • Those she defeats, she subsumes, adding their mental prowess to her own, growing in strength, and their knowledge to her own mental archives. Every sapient mind added this way increases her power and range of her touch. They act sort of like routers and extra ram, letting her bounce through them to touch distant minds or gathering them to her to concentrate her power.
    • Bearing mentioning is her "guardian", some anonymous person in power armor. The tech behind this power armor is familiar, similar to that of Blood Knight and Demon Slayer. Whatever had been of the poor soul within before, both they and the blood thirsty wet ware of the armor have been tamed by the Love Heart. It has a full-suite of environmental hazard and long term survival features, as well as very middle-of-the-road super strength, armor toughness and tactical combat programming she rarely if ever allows to resurface.
      • However, the most pressing feature her cybernetic guardian gives her is that it bridges the gap between her and inorganic minds, such a sapient android. It requires her guardians presence and her full concentration as she uses two different entities, the person inside the suit and then that suit itself, as translation mediums between her and a machine person, and attempt to overwrite their programming as she overwrote the minds of her "followers". Problematically, she only has the faint inkling that she might be able to do this in theory, in so far as she's even aware of true A.I.'s. She's never had the chance to put this into practice, so therefore has no practice.
    • Her other "followers" bear mention as well. So far, they're a collection of about a few dozen civilians, some of them with various helpful skills, like different technicians and physicians. But most frightening is the small cadre of TALOS agents she's enthralled. Along with their espionage skills, she has two from the Psi department, one from Mystics, two from Tech, three Field and one Intel. The two from Psi, especially, with their own minor psychic abilities, have been used to boost her power considerably.
    • She wears a decoy Heart around her neck that she somehow had enchanted by a former follower to light up when she uses her power.
  • Amanda is an African-American girl in her late teens, just about to turn twenty, very dark everything. Her hair is curly but loose enough to spill down around her head. She is thick in proportions, not fat or even quite chubby, but definitely meaty. She looks like she smiles easily, and she does with her large happy eyes. She's a little on the short side. Her preferred clothing and accessories tends towards various shades of pink, including jewelry, the fake Heart and some faux angel wings on her back. The actual Love Heart is a dark red, almost black, and more of a rough oval in shape where in lays embedded in her torso.
    • Her followers are a wide range of ages and ethnicity, but she encourage pink among them as well. Her cybernetic guardian has armor fashioned after a medieval knight.
  • She truly believes what she's doing is the right thing, bringing people together, wiping away the evil from their souls and unburdening them of their sorrows. So she's very compassionate, but is not without an ego. She models herself after the idea that she is some kind of messianic angel, or angelic messiah or whatever.
    • She doesn't view her telepathic attacks as such, but as very passionate expressions of her unconditional love and sincere desire being broadcast on the level of the soul, winning them over in a way they might not understand. Some of her followers are willing converts, seeking escape from misery, but most aren't. She allows them to freely express the part of their personality that don't disagree with her, such as anything violent or hurtful.
  • Her story started tangentially to a violent domestic dispute. A fight between the neighbor couple had spilled outside, and Amanda was watching through her bed room window. On her laptop was the news, reporting all the terrible things the new loves to report about people doing to each other. Her heart ached and she wished people could just get along, that she could make them get along peacefully. The Heart heard her sincere wish and answered, fusing with her.
    • Her first attempt as starting her cult nearly absorbed half of her home town. What brought her to TALOS attention was when she intercepted a TALOS transport containing a captured person inside of power armor possessed by a murder AI. She captured the three agents, two Tech, one Field and one Intel supervising, and then "freed" the power armor wearer from their suffering, taming the murderous AI as well.
    • A task force was dispatched, Mongrel and Blind Seer, backed by members of their respective related departments, and Victus with a Field team. It almost ended when Victus got the drop on her and put Amanda in a choke hold. However, when Amanda passed out, her restraint on the power armor slipped and the person and the AI went berserk. And then fucking Melancholy showed up.
    • Why he seemed to take an interest in Love Heart, as perhaps never has there been anyone more opposite to him. He came packing enough bad mojo and the element of surprise to get a drop on Mongrel and Blind Seer of all people and tie them up with distractions, drop the assembled TALOS agents and threatened to start cutting throats if Victus didn't release her.
    • She brought the power armor back under control before using it to help her high tail it out of there with several of the subdue TALOS agents in tow. He made good his escape too, ditching the demons and maddened poltergeists he had gone through the trouble of rounding up for this little endeavor. She's been on the run ever since, although it's believed she's rebuilding her cult, far more covertly this time with TALOS talent backing her. Whatever interest Melancholy has in her, she has no association with that terrorist herself, it seems.


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